Should I keep going? |
Yes, please! |
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51% |
[ 15 ] |
Sure, why not? |
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31% |
[ 9 ] |
Oh, Gods, no! STOP THE MADNESS! |
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17% |
[ 5 ] |
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Total Votes : 29 |
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Posted: Sun Jul 24, 2005 1:57 am
-fire emblem 2 -artifact
-tap:add 1R to your mana pool, on your next upkeep it produce's R the next turn sacrifice it.
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Posted: Sun Jul 24, 2005 5:29 am
Emblem of Freedom 4 Artifact T: Destroy target creature enchantment. 2T: Target creature's control changes to the player with the highest life total. 10T: Double your life total
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Posted: Mon Jul 25, 2005 12:52 am
-freedom archer 1R -creature-soldier
-first strike
-2/1
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Posted: Mon Jul 25, 2005 5:20 am
Archer Training 3WG Sorcery Put a +1/+1 counter on each Archer you control. Then put X +1/+1 counters on all Archers you control, where X is the number of +this+ in your graveyard. All Archers gain First Strike
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Posted: Mon Jul 25, 2005 11:03 am
-training for the wicked 2BB -sorcery
-all black creature's +3-3 and fear.
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Posted: Mon Jul 25, 2005 2:07 pm
Wicked calling 6BB sorcery Pay X life, search your and your opponents graveyard for any black creature with a tap effect. you may put X of those creatures into play under your control.
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Posted: Mon Jul 25, 2005 10:21 pm
calling of ragnarok 1BR -instant
-search your library for any card, then shuffle your library. if target opponent has less card than your hand shuffle calling of ragnarok in your library until end of turn.
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Posted: Tue Jul 26, 2005 3:25 am
((New avatar again i see 1313.EXE))
Ragnarok, Goblin Priest 3BRR Legendary Creature - Goblin Cleric Horror -- Haste, Fear T: Deal 4 damage to target, discard a card 4/4
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Posted: Tue Jul 26, 2005 5:08 am
Priest of False Truths 3WB Creature - Human Cleric
When ~this~ comes into play, you may sacrifice a creature. If you do ~this~ has: "All Humans get +1/+1".
BBWW, T, Sacrifice a Human: Taget Human gets +1/+2 and fear, until end of turn.
BB: Regenerate
"Who said I don't have followers?" MrVamp
2/3
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Posted: Tue Jul 26, 2005 6:13 am
Truths Unspoken 3WWW Sorcery You may only play -this- if you control no non-white, non-land, non-artifact permanents. You gain 2 life for each permanent you control, then gain 2 life for each card in your hand. Any card you play this turn with "reveal this car" in it's text does not need this card revealing
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Posted: Wed Jul 27, 2005 10:42 am
-((Rabbi_MTGRock post has been deleted.))
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Posted: Wed Jul 27, 2005 9:11 pm
Unspoken Mutiny - WW Instant
Deal X damage to all attacking creatures, where X is the number of creatures attacking this turn.
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Posted: Thu Jul 28, 2005 3:34 am
Mutiny Wurm 2GGG Creature - Wurm When ~this~ comes into play, choose target player. When ~this~ becomes the target of a spell or ability, or takes any damage greater than it's power, that player gains control of ~this~. 5/7
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Posted: Thu Jul 28, 2005 4:54 am
Wurm of the Year 3GGG Legendary Creature - Wurm
When ~this~ comes into play flip a coin. If it is heads, you gain 5 life. If tails, put 5 1/1 green Wurm creature tokens into play.
Trample.
When ~this~ deals combat damage to a player flip a coin. If heads you gain that much life. If tails, put that many 1/1 green Wurm creature tokens int play.
"We saw the wurm and had to stand in awe of its power" - Elven scout
5/5
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Posted: Thu Jul 28, 2005 6:19 am
Year of the Ghoul 3BBB enchantment ~this~ cannot be destroyed All creatures you control are zombies in addition to their creature types. All zombies you control get +2/+1 and gain Fear. All non-zombies in play get -1/-1.
Flavour of the Week : rotting Flesh
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