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Card Creation Game #2: The Last Word Goto Page: [] [<<] [<] 1 2 3 ... 13 14 15 16 17 18 ... 30 31 32 33 [>] [>>] [»|]

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Should I keep going?
Yes, please!
51%
 51%  [ 15 ]
Sure, why not?
31%
 31%  [ 9 ]
Oh, Gods, no! STOP THE MADNESS!
17%
 17%  [ 5 ]
Total Votes : 29


foils

Invisible Noob

PostPosted: Sun Jul 24, 2005 1:57 am


-fire emblem 2
-artifact


-tap:add 1R to your mana
pool, on your next upkeep
it produce's R the next turn
sacrifice it.
PostPosted: Sun Jul 24, 2005 5:29 am


Emblem of Freedom
4
Artifact
T: Destroy target creature enchantment.
2T: Target creature's control changes to the player with the highest life total.
10T: Double your life total

-Hellkjuhh-


foils

Invisible Noob

PostPosted: Mon Jul 25, 2005 12:52 am


-freedom archer 1R
-creature-soldier


-first strike

-2/1
PostPosted: Mon Jul 25, 2005 5:20 am


Archer Training
3WG
Sorcery
Put a +1/+1 counter on each Archer you control. Then put X +1/+1 counters on all Archers you control, where X is the number of +this+ in your graveyard.
All Archers gain First Strike

-Hellkjuhh-


foils

Invisible Noob

PostPosted: Mon Jul 25, 2005 11:03 am


-training for the wicked 2BB
-sorcery


-all black creature's +3-3
and fear.
PostPosted: Mon Jul 25, 2005 2:07 pm


Wicked calling
6BB
sorcery
Pay X life, search your and your opponents graveyard for any black creature with a tap effect. you may put X of those creatures into play under your control.

wellwisher


foils

Invisible Noob

PostPosted: Mon Jul 25, 2005 10:21 pm


calling of ragnarok 1BR
-instant


-search your library for any card,
then shuffle your library. if target
opponent has less card than your
hand shuffle calling of ragnarok
in your library until end of turn.
PostPosted: Tue Jul 26, 2005 3:25 am


((New avatar again i see 1313.EXE))

Ragnarok, Goblin Priest
3BRR
Legendary Creature - Goblin Cleric Horror
--
Haste, Fear
T: Deal 4 damage to target, discard a card
4/4

-Hellkjuhh-


MrVamp25

Witty Lunatic

PostPosted: Tue Jul 26, 2005 5:08 am


Priest of False Truths 3WB
Creature - Human Cleric

When ~this~ comes into play, you may sacrifice a creature. If you do ~this~ has: "All Humans get +1/+1".

BBWW, T, Sacrifice a Human: Taget Human gets +1/+2 and fear, until end of turn.

BB: Regenerate

"Who said I don't have followers?" MrVamp

2/3
PostPosted: Tue Jul 26, 2005 6:13 am


Truths Unspoken
3WWW
Sorcery
You may only play -this- if you control no non-white, non-land, non-artifact permanents.
You gain 2 life for each permanent you control, then gain 2 life for each card in your hand.
Any card you play this turn with "reveal this car" in it's text does not need this card revealing

-Hellkjuhh-


foils

Invisible Noob

PostPosted: Wed Jul 27, 2005 10:42 am


-((Rabbi_MTGRock post has been deleted.))
PostPosted: Wed Jul 27, 2005 9:11 pm


Unspoken Mutiny - WW
Instant

Deal X damage to all attacking creatures, where X is the number of creatures attacking this turn.

ViccoMagician


-Hellkjuhh-

PostPosted: Thu Jul 28, 2005 3:34 am


Mutiny Wurm
2GGG
Creature - Wurm
When ~this~ comes into play, choose target player. When ~this~ becomes the target of a spell or ability, or takes any damage greater than it's power, that player gains control of ~this~.
5/7
PostPosted: Thu Jul 28, 2005 4:54 am


Wurm of the Year 3GGG
Legendary Creature - Wurm

When ~this~ comes into play flip a coin. If it is heads, you gain 5 life. If tails, put 5 1/1 green Wurm creature tokens into play.

Trample.

When ~this~ deals combat damage to a player flip a coin. If heads you gain that much life. If tails, put that many 1/1 green Wurm creature tokens int play.

"We saw the wurm and had to stand in awe of its power" - Elven scout

5/5

MrVamp25

Witty Lunatic


-Hellkjuhh-

PostPosted: Thu Jul 28, 2005 6:19 am


Year of the Ghoul
3BBB
enchantment
~this~ cannot be destroyed
All creatures you control are zombies in addition to their creature types.
All zombies you control get +2/+1 and gain Fear.
All non-zombies in play get -1/-1.

Flavour of the Week : rotting Flesh
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