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Emily Marneth rolled 6 100-sided dice:
72, 73, 84, 17, 57, 96
Total: 399 (6-600)
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Posted: Sat Dec 26, 2015 2:53 am
((Alyx 1,2 | B1 3,4 | B2 5,6 81-90 Rota | 91-100 Alyx)) Alyx: Level: 13 HP: 287 AP: 18 LP: 1 B1 HP: 200 B2 HP: 200 +15 roll3 has a natural resistance to damage of -5 damage per attack. if successfully parried, the beetle is flipped onto its back. It is helpless immediately, and also for the next turn. While on its back, the beetle's roll3 is zero, it does not receive a bonus to its combat roll, it has no damage resistance, and it will remain on its back until its roll4 is higher than 25. 1-20: run away. Takes two turns to flee 21-80: defend 81-100: attacks any opponent They stepped out of the room and into the next one, which seemed to be a room without special effects. Inside were two beetles, which appeared unassuming. "Oh. Back to the usual, I suppose." Alyx rolled his head on his shoulders. He felt reinvigorated by the last couple rooms. There were still secrets left to uncover in this dungeon, and they were on a path to discover all of them. What they had before them was an adventure, not a chore. Alyx had his swagger back. He grinned and prepared himself for the inevitable slaughter of these things. Readying his shield, he made himself available for blocking the unlikely attacks. THIS ROUND Alyx 72+43+10=125*1.5=187 block 0 B1 84+15=99 defense 17=flee 1/2 B2 57+15=72 attack 36 defense 96=attacking Alyx Alyx 187-72=115= blocked by AlyxCurrent skills in use: Block: 43 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomboar necklace type: necklace stats: -1 bleed damage taken per turn
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 3 100-sided dice:
2, 47, 41
Total: 90 (3-300)
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Posted: Sat Dec 26, 2015 3:09 am
Roll1 2-10= -8+34= 26+32= 58*1.5= 87 Roll1(2) 47-25= 22+34= 56+32= 88*1.5= 132 Roll2 0 Name:Rota Level:13 HP: 264/264 AP: 11/16 Double StrikeMore beetles came out of the woodwork. Rota was less than enthused about that prospect at the moment. His blade flared black as he charged the beetle that was attacking Alyx. He really didn't like see his friend get attacked, even if he knew that he could handle it. Besides, it gave the other beetle time to run away and that was marginally what he wanted. He was getting tired of fighting at this point and the thought of that alone was disgusting to him. He was ready to be done. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 4 100-sided dice:
53, 74, 36, 50
Total: 213 (4-400)
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Posted: Sat Dec 26, 2015 3:25 am
((Alyx 1,2 | B1 3,4 81-90 Rota | 91-100 Alyx)) Alyx: Level: 13 HP: 287 AP: 18 LP: 1 B1 HP: 200 B2 HP: Rota killed it+15 roll3 has a natural resistance to damage of -5 damage per attack. if successfully parried, the beetle is flipped onto its back. It is helpless immediately, and also for the next turn. While on its back, the beetle's roll3 is zero, it does not receive a bonus to its combat roll, it has no damage resistance, and it will remain on its back until its roll4 is higher than 25. 1-20: run away. Takes two turns to flee 21-80: defend 81-100: attacks any opponent Alyx 72+43+10=125*1.5=187 block 0 B1 84+15=99 defense 17=flee 1/2 B2 57+15=72 attack 36 defense 96=attacking Alyx Rota 2+34+32-10=58*1.5=87 THSS 47+34+32-25=88*1.5=132 THSS 0 B2 187-72=115= blocked by AlyxRota 87/4=21+83+5-5=104 132/4=33+83+5-5=116+104= 220 damage to B2Alyx pushed the beetle off his shield in time for Rota to eviscerate it. Rota seemed to be still just as tired of this routine as they had both been before, but Alyx was wearing an easy smile. This was just a new way to get massive mountains of loot. He wasn't wasting his time here, he was investing in his future, and that was worth smiling about. This was a task that they could accomplish. All that they had to do was keep moving forward, and everything else would fall into place. So that's what they would do. Alyx looked to his right, and saw another path out of the woods. It lead to light, and he realized what it was: It was an exit. He and Rota could walk away from this right now. If that's what Rota wanted, then Alyx wouldn't fight him on it, but Alyx had the spirit in him to keep pushing until they made it. THIS ROUND: Alyx 53+43+10=106*1.5=159 OHSS 0 B2 36+15=51 defense 50=defend Current skills in use: Block: 43 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomboar necklace type: necklace stats: -1 bleed damage taken per turn
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 3 100-sided dice:
89, 21, 50
Total: 160 (3-300)
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Posted: Sat Dec 26, 2015 3:33 am
Roll1 89-10= 79+34= 113+32= 145*1.5= 217 Roll1(2) 21-25= -4+34= 30+32= 62*1.5= 93 Roll2 0 Name:Rota Level:13 HP: 264/264 AP: 6/16 Double StrikeRota had laid waste to the Beetle as expected. He felt the light on his face as he tried to turn to the other beetle and saw an exit. he ignored it for now. he couldn't think about anything else than the task at hand. That task was showing the Beetle exactly why it should have ran. His blade flared again and he swung it at the middle of its body. it would never have the potential of running away again. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 2 100-sided dice:
53, 89
Total: 142 (2-200)
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Posted: Sat Dec 26, 2015 4:15 am
((loot roll: 2 beetles Rota killed them)) Alyx: Level: 13 HP: 287 AP: 18 LP: 1 B1 HP: Rota killed itB2 HP: Rota killed it+15 roll3 has a natural resistance to damage of -5 damage per attack. if successfully parried, the beetle is flipped onto its back. It is helpless immediately, and also for the next turn. While on its back, the beetle's roll3 is zero, it does not receive a bonus to its combat roll, it has no damage resistance, and it will remain on its back until its roll4 is higher than 25. 1-20: run away. Takes two turns to flee 21-80: defend 81-100: attacks any opponent Alyx 53+43+10=106*1.5=159 OHSS 0 B2 36+15=51 defense 50=defend Rota 89+34+32-10=145*1.5=217 21+34+32-25=62*1.5=93 0 Rota 217-51=166/4=41+83+5-5=124 93-51=42/4=10+83=93+124= 217 damage B1They had vanquished another pair of pests, and were well on their way to the next room. Alyx was happy. They'd managed to persevere. They were on their way to accomplishing what no one but Alyx had apparently completed. He couldn't find any references to the Light Point system on the forums, and he wasn't exactly anxious to share his results and encourage people who weren't ready for this challenge to rush into their deaths. So he kept silent, and watched out for unexpected challenges that might arise from the dungeon. "It looks like there's a way out, if you're exhausted. No one says that we have to stay in here..." he left the second part unsaid, but he imagined that Rota could hear it anyway. ' but it would be such a shame to waste all of this work.' Current skills in use: Block: 43 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomboar necklace type: necklace stats: -1 bleed damage taken per turn
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 2 100-sided dice:
90, 27
Total: 117 (2-200)
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Posted: Sat Dec 26, 2015 4:33 am
Name:Rota Level:13 HP: 264/264 AP: 6/16 The beetle was dead and Rota had killed it. He continued to feel the sun on his face as he looked out the door towards it. Taking it in for a moment as the tip of his sword was embedded in the ground beneath. Part of him really wanted to be done and leave, but that was what the thing calling to him would have wanted. He COULDN'T give up now. He wouldn't allow it. As Rota heard the words "way out" from Alyx he shouldered his blade and started leading the way into the next room. "Not for me." Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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rotabyss rolled 4 100-sided dice:
9, 66, 34, 86
Total: 195 (4-400)
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Posted: Sat Dec 26, 2015 4:35 am
(( 9=room3 66=beetle 34=2 beetles 86=ethereal))
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Emily Marneth rolled 6 100-sided dice:
81, 8, 45, 91, 81, 45
Total: 351 (6-600)
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Posted: Sat Dec 26, 2015 5:05 am
((Alyx 1,2 | B1 3,4 | B2 5,6 81-90 Rota | 91-100 Alyx)) Alyx: Level: 13 HP: 287 AP: 18 LP: 1 B1 HP: 200 B2 HP: 200 +15 roll3 has a natural resistance to damage of -5 damage per attack. if successfully parried, the beetle is flipped onto its back. It is helpless immediately, and also for the next turn. While on its back, the beetle's roll3 is zero, it does not receive a bonus to its combat roll, it has no damage resistance, and it will remain on its back until its roll4 is higher than 25. 1-20: run away. Takes two turns to flee 21-80: defend 81-100: attacks any opponent Well, this was... Oddly familiar. Did they get turned around? And, if so, then how did these two mutilated beetles get un-mutilated? Oh, well. No time to ponder the mysteries of this confusing place: they needed to get to the end of this gauntlet, and the only way to do that was to move forward. Moving forward meant going through the beetles, and Alyx knew that the easiest way to do that was to keep their attention off of Rota and let the demon do as the demon does. While these things were no match for Alyx' defense, they were somewhat less amenable to his offense. Rota's offense, however, seemed to speak to them quite... Forcefully... So he figured that he should let the demon be their diplomat in this negotiation. Alyx 81+43+10+1=135*1.5=202 block 0 B1 45+15=60 attack 30 defense 91=attack Alyx B2 81+15=96 defense 45=defend B1 60-202=-142= blocked by AlyxCurrent skills in use: Block: 43 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomboar necklace type: necklace stats: -1 bleed damage taken per turn
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 3 100-sided dice:
59, 63, 45
Total: 167 (3-300)
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Posted: Sat Dec 26, 2015 11:28 pm
Roll1 59-10= 49+34= 83+32= 115*1.5= 172 Roll1(2) 63-25= 38+34= 72+32= 104*1.5= 156 Roll2 0 Name:Rota Level:13 HP: 264/264 AP: 11/16 Double StrikeMore beetles. he didn't even know what to say about them at this point. They were beetles. They occupied space in this dungeon. They were there. they were about to DIE. His blade flared black as he stepped towards the beetle attacking his friend. At the moment that one took precedent. Neo Abyssian sang through the air in stereo as it arced a course to the beetle's back, seeking to slice it against the shield as one slices apart a coconut on a cutting board. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 4 100-sided dice:
85, 62, 23, 3
Total: 173 (4-400)
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Posted: Sat Dec 26, 2015 11:46 pm
((Alyx 1,2 | B2 3,4 81-90 Rota | 91-100 Alyx)) Alyx: Level: 13 HP: 287 AP: 18+14=32 LP: 1 B1 HP: Rota killed itB2 HP: 200 +15 roll3 has a natural resistance to damage of -5 damage per attack. if successfully parried, the beetle is flipped onto its back. It is helpless immediately, and also for the next turn. While on its back, the beetle's roll3 is zero, it does not receive a bonus to its combat roll, it has no damage resistance, and it will remain on its back until its roll4 is higher than 25. 1-20: run away. Takes two turns to flee 21-80: defend 81-100: attacks any opponent Alyx 81+43+10+1=135*1.5=202 block 0 B1 45+15=60 attack 30 defense 91=attack Alyx B2 81+15=96 defense 45=defend Rota 59+34+32-10=115*1.5=172 63+34+32-25=104*1.5=156 0 B1 60-202=-142= blocked by AlyxRota 172-30=142/4=35+83+5-5=118 156-30=126/4=31+83=114+118= 232 damage to B1Alyx' shield didn't even flinch as the beetle crashed into it. It did, however, feel the strike of Neo Abyssian. It was not an overwhelming contact, but it was still a solid strike. The Gloomking was reluctant to face a challenge like that head on, should Rota ever turn against him for some reason or another. He was positive that he would not survive that day, and that thought scared him on some level. If there was a player as powerful as Rota, and Alyx could not stand against him... What happens when that player becomes a playerkiller? A hacker? What happens when honor and duty bound him to fight this sort of threat to the death? He needed more power. If only for that reason. THIS ROUND Alyx 85+43+10=138*1.5=207 block 0 B2 23+15=38 defense 3=flee 1/2 Current skills in use: Block: 43 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomboar necklace type: necklace stats: -1 bleed damage taken per turn
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 3 100-sided dice:
2, 6, 69
Total: 77 (3-300)
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Posted: Sun Dec 27, 2015 12:08 am
Roll1 2-10= -8+34= 26+32= 58*1.5= 87 Roll1(2) 6-25= -19+34= 15+32= 47*1.5= 70 Roll2 0 Name:Rota Level:13 HP: 264/264 AP: 6/16 Double StrikeRota turned to the remaining beetle. The last one had died so wonderfully, Alyx had been a great sport about that. The thought hit him as he went to strike at the last beetle. He could have wrecked Alyx there. It wasn't even a question. He felt how near effortless it had been to knock his shield back, and despite having that impact be taken easily by his friend, he knew that his sword was MADE at this point to destroy shields like they were crackers. He couldn't do that again. One wrong move and he could end up KILLING Alyx doing something like that. He wouldn't risk that. He took this realization out on the nearest outlet. The beetle. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 4 100-sided dice:
66, 83, 61, 97
Total: 307 (4-400)
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Posted: Sun Dec 27, 2015 12:30 am
((Alyx 1,2 | B2 3,4 81-90 Rota | 91-100 Alyx)) Alyx: Level: 13 HP: 287 AP: 32+19=51 LP: 1 B1 HP: Rota killed itB2 HP: Rota killed it+15 roll3 has a natural resistance to damage of -5 damage per attack. if successfully parried, the beetle is flipped onto its back. It is helpless immediately, and also for the next turn. While on its back, the beetle's roll3 is zero, it does not receive a bonus to its combat roll, it has no damage resistance, and it will remain on its back until its roll4 is higher than 25. 1-20: run away. Takes two turns to flee 21-80: defend 81-100: attacks any opponent Alyx 85+43+10+1=139*1.5=208 block 0 B2 23+15=38 defense (incorporeal) 3=flee 1/2 Rota 2+34+32-10=58*1.5=87 THSS 6+34+32-25=47*1.5=70 THSS 0 The beetle seemed to phase out of existence for a moment as Rota's blade passed through it. Oh, come ON. This was ******** bullshit. The beetle was turning to run away, and was apparently immune to damage for some undisclosed period of time. Maybe it would just skitter off into the trees and spare them from having to go through the trouble of murdering it. What was there to bother with, since it was obviously just a lonely ghost trying to escape the potential murderdeathrape of a sword that might very well sunder its soul. God knows that Alyx would do it if he could, but he wasn't capable of a feat quite that damaging. THIS ROUND 66+43+10+1=120*1.5=180 defense 0 B2 61+15=76 attack 38 defense 97=attack Alyx B2 76-180=-104= blockedCurrent skills in use: Block: 43 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomboar necklace type: necklace stats: -1 bleed damage taken per turn
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 3 100-sided dice:
76, 75, 79
Total: 230 (3-300)
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Posted: Sun Dec 27, 2015 12:52 am
Roll1 76-10= 66+34= 100+32= 132*1.5= 198 Roll1(2) 75-25= 50+34= 84+32= 116*1.5= 174 Roll2 0 Name:Rota Level:13 HP: 264/264 AP: 1/16 Double StrikeHe...missed? No. It PHASED through his strike. Oh. they were THOSE kinds of Beetles. He was sick and tired of this gimmicky BULLSHIT. The blade of his sword stayed glowing black as he swung viciously at the creature who DARED to make him miss. He was done SO much with all of this it wasn't even funny. The blade screamed through the air in symphony with the afterimage as it sailed towards the beetle like an asteroid to a small planet. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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Emily Marneth rolled 2 100-sided dice:
66, 54
Total: 120 (2-200)
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Posted: Sun Dec 27, 2015 1:38 am
((Loot rolls: two beetles, Rota killed both.)) Alyx: Level: 13 HP: 287 AP: 32+10=42 LP: 1 B1 HP: Rota killed itB2 HP: Rota killed it+15 roll3 has a natural resistance to damage of -5 damage per attack. if successfully parried, the beetle is flipped onto its back. It is helpless immediately, and also for the next turn. While on its back, the beetle's roll3 is zero, it does not receive a bonus to its combat roll, it has no damage resistance, and it will remain on its back until its roll4 is higher than 25. 1-20: run away. Takes two turns to flee 21-80: defend 81-100: attacks any opponent Alyx 66+43+10+1=120*1.5=180 block 0 B2 61+15=76 attack 38 defense 97=attack Alyx Rota 76+34+32-10=132*1.5=198 75+34+32-25=116*1.5=174 0 B2 76-180=-104= blockedRota 198-38=160/4=40+83=123 174-38=136/4=34+83=117+123= 240 damage to B2Alyx took the hit on his shield and once again handily defeated the attack. He wasn't threatened by these things if he was able to ground himself and take their hit straight on. He just needed to be twice as good as that to shield someone else. He would get there eventually, but it would take work to do so. When he was at that point, though, he'd be unstoppable. All he had to do was persevere and he'd get to the end of this. Rota utterly destroyed the half-real beetle and Alyx lowered his shield to allow for the loot calculations to finish before they moved into the next room. They were taking turns leading the way, perhaps hoping that they might get lucky and stumble upon the boss' room. Current skills in use: Block: 43 (150%) Heavy Armor: 23 Evasion: 16 Endurance: 27 : +1 OHSS and Block
current equipment: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomboar necklace type: necklace stats: -1 bleed damage taken per turn
x4 Candy Rings: bonus to all suspicious candy gains
Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
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rotabyss rolled 2 100-sided dice:
4, 59
Total: 63 (2-200)
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Posted: Sun Dec 27, 2015 1:42 am
Name:Rota Level:13 HP: 264/264 AP: 1/16 And the irking beetle was done for. All that was left was to see if either of them got up again. he wanted to see if they were brave enough to do so. Hopefully they would be done with the dungeon soon. This was more of a Sisyphean feat than he was expecting. Current skills in use: THSS +34*1.5 Medium Armor +7 Combat Regen +1 Evasion +14 current equipment: 4 Candy Ring: A small ring made of candy. It will dissolve in time. Grants a bonus to all candies found for the duration of the event. Make note of how many you are wearing when you post for experience.
Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Name: Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/9
Name: Beetle Medium Lower Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 12 damage reduction via medium armor skill. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 6 damage via medium armor skill Quality 0/1
Name: Neo Abyssian The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29
2nd set:
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