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Posted: Tue Apr 17, 2012 3:29 pm
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Posted: Tue Apr 17, 2012 3:32 pm
Oh no no, not the whole post entirely, just the bad math. I went ahead and fixed back in there that I'd been trying to fix the math in my head though to explain it. Sorry ;;
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Posted: Tue Apr 17, 2012 4:29 pm
Just a quick confirmation, please:
- do arrows in Conquest room attack you EACH turn you make a move? Also, should the damage from arrows be deducted before you make that move, or after?
- Hunters' charge attacks damage the room HP, too, right?
Thank you! heart
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Posted: Tue Apr 17, 2012 5:43 pm
So in the new Round 2 effect for the Conquest boss fight, it says that Y1 students get doubled damage. Does this effect count for quest students too? Thought it better to ask than to assume one way or the other. Link to relevant page included for quick reference!
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Posted: Tue Apr 17, 2012 5:54 pm
Hi, sorry to disturb! My character got stuck with -8 life, not quite being able to dissipate (and then be reborn), and I guess no-one would be aiming him, as he's there on the ground. I don't quite get how it is going to be for me now, sorry sad What are the options?
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Posted: Tue Apr 17, 2012 7:25 pm
Songstress Kitsune So in the new Round 2 effect for the Conquest boss fight, it says that Y1 students get doubled damage. Does this effect count for quest students too? Thought it better to ask than to assume one way or the other. Link to relevant page included for quick reference! Yes to quest students as well!
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Posted: Tue Apr 17, 2012 7:26 pm
When we end up with hp when it's been halved and the damage is something like 8.5 we round up correct or do we calculate with the decimals there?
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Posted: Tue Apr 17, 2012 7:27 pm
Songstress Kitsune So in the new Round 2 effect for the Conquest boss fight, it says that Y1 students get doubled damage. Does this effect count for quest students too? Thought it better to ask than to assume one way or the other. Link to relevant page included for quick reference! Yes to quest students as well!
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Posted: Tue Apr 17, 2012 7:28 pm
LP When we end up with hp when it's been halved and the damage is something like 8.5 we round up correct or do we calculate with the decimals there? Round up!
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Posted: Tue Apr 17, 2012 7:39 pm
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Posted: Tue Apr 17, 2012 7:45 pm
Just to be sure, in Death Round 2, even if we roll odd damage (and therefore no damage) to hunters, does that mean there's no damage done to the room either?
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Posted: Tue Apr 17, 2012 8:01 pm
Ol-j-man Just to be sure, in Death Round 2, even if we roll odd damage (and therefore no damage) to hunters, does that mean there's no damage done to the room either? That is correct!
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Posted: Tue Apr 17, 2012 8:03 pm
Do First Aid Kits last through death? i.e. if Thackery dissipates during this round, waits 6 hours, and comes back, will the kit still be available for use upon his return?
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Posted: Tue Apr 17, 2012 8:12 pm
For global effects (like the raining arrows in Conquest) - does being defended block some of that damage or is it only for player attacks?
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Posted: Tue Apr 17, 2012 8:19 pm
QUESTION. Here is a scenario that is half true and half future:
Robert is brought down to 0HP by Amrita. Enoh claims points for it. Robert is healed by Sasha. Robert is back up, and then Dev hits him back down to 0.
Since this is Robert's second disable, does that mean the person doing it does not get points?
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