(Just a update on everyone's characters I will move this to the first page, or it's own page if we get the folder, when it is finished. I am still working on it I am just posting it cause my connection is acting weird today.)
Characters
1)
Username: Raganui
Name: Korac
Race: Human
Class: Barbarian
Gender: Male
Sheet:
Korac son of Gordas of the Tribe of the Claw.2)
Username: Disciple of Sakura
Name: Vanhi
Race: Human
Class: Swordsage
Gender: Female
Sheet:
Vanhi, of the Fire Nation3)
Username: Anatarei Crimsonthrone
Name: Eunike 'Sharty' Adamidis
Race: Gnome
Class: Psion
Gender: Female
Sheet:
Eunike Adamidis4)
Username: The Jester of Equilibrium
Name: Thy'lis
Race: Grey Elf
Class: Conjurer/Arcivist
Gender: Male
Sheet:
Thy'lis5)
Username: Rock_DS
Name: Var
Race: Gnome
Class: Cloistered Cleric/Devine Oricle
Gender: Male
Sheet:
Varcallad - Gnome Cloistered Cleric6)
Username: MT the Clown
Name: Isaz Firn Frazil
Race: Human
Class: Sorcerer
Gender: Female
Sheet:
Isaz 7)
Username: Gamingguru
Name: Auhauha
Race: Buomman
Class: Monk/Paladin
Gender: Male
Sheet:
8.)
Username: ipedo
Name: Tik`Tek`Tok
Race: Thri-Kreen
Class: Ranger
Gender: Female
Sheet:
Tik`Tek`Tok9)
Username: Jacior
Name: Ententre Beoimin
Race: Human
Class: Rogue
Gender: Male
Sheet:
Ententre Beoimin10)
Username:
Name:
Race:
Class:
Gender:
Sheet:
11)
Username:
Name:
Race:
Class:
Gender:
Sheet:
12)
Player Username: Eternality_Cannon
Character Name: Laucien Xiloscient
Race: Half-Elf
Class: Variant Druid
Level: 6th
Exp: 15,000
Hp: 26
AC: 17 (+2 Dex, +3 Wis, +1 Bonus, +1 Two-Weapon Defense)
Touch AC; 16
Flat-footed AC: 15
Speed: 40ft, 60ft (Unarmored)
Initiative modifier: +2
STR: 13
DEX: 14
CON: 13
INT: 13
WIS: 16
CHA: 12
Saves:
Fortitude: +6
Reflex: +4
Will: +8
Base Attack Bonus: +4
Grapple Modifier: +5
==============
Inventory :
Weapons: +2 Shortspear of Distance and Returning (1d6/X2 Piercing, 40ft, 3lb) X3
+1 Club of Thunder (1d6/X2 bludgeoning +1d8 sonic on a critical, Range 10ft, 3lb.) X2
Quarterstaff (1d6/1d6/X2, bludgeoning, 4lb).
Armor: N/A
Other:
Backpack with Waterskin, Rations 1/day, Bedroll, Sack, Flint & Steel, Holly & Mistletoe, Three Torches. Traveler's Outfit.
Gold: 9162
==============
Skills:
Concentration +5, Spellcraft +5, Intimidate +6, Craft (Weaving) +6, Spot +9, Listen +9, Swim +5, Jump +5, Climb +5, Tumble +6.
Languages:
Common, Elven, Druidic, Sylvan, Draconic
==============
Feats: Track, Two-Weapon Fighting, Two-weapon Defense, Craft Wondrous Item.
==============
Special Abilities/Attacks/Qualities: Trackless Step, Woodland Stride, Favored Enemy (Aberrations) Whirling Frenzy 2/day, Fast Movement, Unarmored Speed Bonus. Favored Enemy (Undead) Wild Empathy (Druidic Avenger variant), Resist Nature's Lure, Nature Sense.
==============
Spells Prepared/Known: Can prepare/use five 0-level spells, three 1st-level spells, three 2nd-level spells, and two 3rd-level spells every day.
==============
Alignment: Chaotic Neutral
Deity: Obad-Hai
Size: Medium
Age: 27
Gender: Male
Height: 6"7
Weight: 169
Description/Image: Laucian
Laucien Xinoscient, a unique individual in every sense of the word. Even among his own society of druids and home tribe, he is a being that splits the mold cleanly in half. Despite his feelings of not fitting in anywhere, Laucien seems to bear a smile that rarely leaves his face.
Laucien is the son of a human druid (his mother) and a wild elf barbarian (his father). Though he wasn't exactly abused or neglected, Laucien still felt a sense of being different, and thus, a sense of rejection from his comrades in the wild due to that difference. Even his connection to the natural world seemed abnormal, even if you tried to blend the druid and the barbarian classes together. He displayed neither the affinity for animals his mother had, nor the raw savagery of his father. His father initially feared he had fathered a weakling, and his mother feared that the boy would wind up rejecting his life altogether.
That changed when a predator entered the village and ran away with a toddler in tow. Laucien displayed unchecked primal fury that day mixed in with the cool, calculating precision of the predator he faced. The animal was beaten to the brink of death with a large club Laucien had simply ripped from a tree in a sudden burst of adrenaline and fury. The half-elf then returned to the village, scratched up severely, but triumphant.
Everyone was impressed with the boy, at least for the time being. On that day, Laucien's mother began training him as a druid, and his father trained him to harness his fury and use it as a weapon. This, combined with Laucien's unorthodoxy in the wild, ended up creating a new kind of adventurer entirely.
By the time he was 25, Laucien had become the best hunter in his tribe, as well as a passable druid in their society. He left his forest after he turned 26, and has been adventuring ever since then. He has yet to discover anything that has proven to be a great challenge. He is trying to obtain his next level so he can create a Bogun (detailed in Monster Manual 2) for use as a spy.
13)
Player Username: Grevus
Character Name: Milos Fletcher
Race: Human
Class: Battle Sorcerer (Animal Companion Variant)
Level: 6th
Exp: 15,000
Hp: 33
AC: 17 ( +2 Dex, +4 Chain Shirt, +1 Two-weapon Defense)
Touch AC; 12
Flat-footed AC: 15
Speed: 30ft
Initiative modifier: +2
STR: 14
DEX: 14
CON: 14
INT: 13
WIS: 13
CHA: 13
Saves:
Fortitude: + 4
Reflex: +4
Will: +6
Base Attack Bonus: +3
Grapple Modifier: +5
==============
Inventory :
Weapons: Spiked Gauntlets (1d4/X2 Piercing, 1lb) X2
Musket (1d12/X3 piercing, 150ft, 10lb)
Handaxe (1d6/X3 slashing, 10lb) X2
Bayonet (1d6/X2 Piercing, 2lb) X2
Armor: Chain Shirt
Other:
Backpack with Waterskin, trail rations 1/day, bedroll, sack, flint and steel, Hooded Lantern, five pints of oil. Spell component pouch, Traveler's outfit, Bag with ten bullets
Powder Horn with 2 pounds of gunpowder.
Gold:
9167
==============
Skills:
Intimidate +7, Concentration +8, Craft (Alchemy)+5, Knowedge (arcana) +4, Profession (Porter) +4, Spellcraft +4.
Languages:
Common, Draconic
==============
Feats: Two-Weapon Fighting, Two Weapon Defense, Point Blank Shot, Exotic Weapon Proficiency (Firearms)
==============
Special Abilities/Attacks/Qualities: Animal Companion, Spells.
==============
Spells Prepared/Known: 0-level: Acid Splash, Ray of Frost, Touch of Fatigue, Flare, Daze, Disrupt Undead. 1st-Level: Magic Missile, Shocking Grasp, Color Spray. 2nd-Level: Summon Monster II. 3rd-Level: Hailstones.
==============
Alignment: Chaotic Neutral
Deity: Wee Jas
Size: Medium
Age: 27
Gender: Male
Height: 6"7
Weight: 169
Description/Image: Milos
Mayfleet, Heavy Horse Animal Companion. CR 1, Large Animal. HD 5d8+3, hp 27, Init: +2, Spd: 50ft, AC 16 (-1 size, +2 Dex, +5 Natural.) Touch 11, Flat-footed 12, Base Atk: +4, Grp: +10, Space/Reach: 5 ft by 10 ft. Atk -1 Melee (1d6+1 hoof) Full Atk -1/-1 Melee (2 hooves 1d6+1) SA: -, SQ: Evasion, Link, Low-light Vision, Scent, share spells, two bonus tricks, AL: CN, SV Fort +5, Ref +5 Will +2, STR 17 DEX 14 CON 15 INT 2 WIS 12 CHA 6.
Skills/ Feats: Listen +4, Spot +4; Endurance, Run.
Evasion: If Mayfleet is subjected to an attack that normally allows a saving throw for half damage, he takes no damage if he makes a successful saving throw.
Link: Milos can handle his animal companion as a free action. He also gains a +4 circumstance bonus on all Handle Animal checks when regarding his animal companion.
Share Spells: Any spell Milos casts on himself also affects his animal companion if the latter is within five feet at the time. He can also cast a spell with the target of "you" on his animal companion.
Mayfleet
Milos Fletcher isn't the son of some aristocrat, or someone in a position of any sort of political power. He is an ex-military man from a small cell of Battle Sorcerers. After his unit was wiped out in a battle, Milos has been reported as dead, though his superiors are still looking for his "body."
Milos traces his ancestry back to a Silver Dragon, though the only indication of this is his sorcerous blood. He was raised by the mayor of a small town, which allowed him the money to study the arts of magic. However, Milos didn't click with this "book learning," eventually dropping out of the magic academy at age 18. This left him with a less-open range of careers to pursue afterwards.
Milos was enlisted in his nation's military. There, he was trained in the use of simple weaponry, as well as the Musket and Handaxe. Among his comrades in arms, Milos seemed to be the most combat-oriented, often using his weapons judiciously before following up with a spell and closing the distance for a melee fight.
Milos's war was scarier than he'd thought. As he fought furiously on the battlefield, he could hear his comrades being blown away left and right. Milos wonders to this day how he managed to steal a horse and run away after his unit was entirely decimated, leaving him as the sole survivor to tell their story.
After his desertion, Milos began adventuring on the back of his stolen horse, which he christened Mayfleet. At first, their relationship was mostly the same as any other horse and rider, but eventually, Milos felt a deep connection awaken between him and his equestrian companion. Milos took Mayfleet as an Animal Companion three years after his initial escape from the army.