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Posted: Sun Feb 27, 2011 1:53 pm
1wolffan Whoa. Miki, that is one of the coolest (and sanest) Naruto-based stories I've heard. You gave her some really nice strengths, but countered them with appropriate weaknesses. I actually felt like I was in the Naruto world trying to figure this gal out in one of her classes. You've set her up with several paths she can follow. I like the touch of reality in her special ninjitsu. It's an awesome move, but until it's mastered, it's a danger to the user too. (like lightsabers). Oh wait... I'm supposed to be critical... Hmm. Umm. Maybe the format could be improved a little for better legibility. Using a little more white space makes it easier for people to read what you type. if you authorize it, may I go into your post, and just change up the format of the post? I won't change any of the text. (heck, there aren't even many typos in there anyways). Umm, is there any other suggestions I could make... Perhaps, she doesn't have the nightmares ALL the time, until after her parents die? MAybe? You've done so well, I'm just nitpicking to find some things. Thank you for sharing your character. Thanks. I'm not one of those wanna-be Naurto fans who want their characters to be epically "awesome". *coughfailedsuitsitbettercough* If I saw that one part of Tsumi was getting that way, I thought of a way to destroy the failing. And thanks for the comment on her special ninjutsu. :3 I have a love for water and daggers, so I smashed them together after I researched and made sure I wasn't copying a jutsu already in the anime/manga. I admit I use to have an OC who was unfinished and totally horrible, but I changed her into Tsumi. Luckily, I never used my first OC in ANY roleplays, haha. You may go ahead and edit the format. I'm about to use her in my newest (and first) Naruto roleplay. I've been in two other Naruto roleplays (which is how I started making her). I'd appreciate making it better to read, especially since some of the people I roleplay with hate reading a lot, lol. I never said how frequent her nightmares were, but maybe I should calirfy it anyway. I don't know what nitpicking means. sweatdrop (OMG, there is a flaw in me! xd )
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Posted: Sun Feb 27, 2011 8:00 pm
Nitpicking means picking on very small things. Usually failings. I'll do the editing in a bit. I'm trying to figure out some computer issues right now.
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Posted: Mon Feb 28, 2011 12:55 pm
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Posted: Sun Mar 06, 2011 9:54 pm
I am beginning the formatting right now. You will likely know when it's finished. wink
EDIT: As promised, I didn't change a single letter. Just the format. I hope your RP actually lasts for a while.
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Posted: Tue Mar 08, 2011 12:40 pm
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Posted: Tue Mar 08, 2011 1:14 pm
Name: Ptah Day-star Clan: Ptah Real name: Kisecawchuck Age: 28 Gender: Male Pants?!: YES! Here, have some! =3
Race: Nuwisha Profession: Wayfarer, Tesseract, a teleporter for hire. Need to get somewhere? Be around the city, around the world, or to another world, Day-star is available to get you there in seconds.All you have to do is ring a Chime located in many points around the city, and he'll be there.
Appearance: Nuwisha are a breed of coyote shapeshifters, and yet despite that, Day-Star normally appears as a Native America man in his late twenties. Namely, he has many features in common with the Cree tribe. His skin is clay red, and his hair is raven black and perfectly straight. He often decorates his hair with a menagerie of fetishes, charms, and other decorations made of natural materials in order to bring himself a bit of more exotic appearance. And though perfectly contemporary in his wardrobe, he takes a great pride in his style of keeping the old traditional garbs integrated into his day-to-day appearance. He does have five stages of shapeshifting, in which more and more of his coyote features come into play, until he reaches a full transformation. His coyote form has a black dorsal stripe from his nose to the tip of his tail, with a yellowish gray top coat and a buff colored undercoat. His socks are white, a omen that lead his tribe shaman to suggest he would walk a different path than the rest of the tribe. Whatever fetishes lay in his hair when he shifts, continue to dangle from the fur behind his ear.
Personality: The Nuwisha are believed to be the incarnation of earth's laughter. And Day-star is truly a paragon of this ideology. His expression is normally a grin, a grin that runs that gamut through all his emotions, sometimes in disturbing ways. He laughs loudly, frequently, and often at times when it's inappropriate to do so. But in his devil-may-care nature, this easy-going trickster doesn't seem to care how it might offend. He's a ball of hyperactive chaotic energy that bounces about; letting chance, a favorable wind, and a good dose of chaos theory rule over his trajectory.
Weapons: Heartsifter - Heartsifter is a Klaive. It is modeled after a Kopesh, with a white bone handle and a modern hardened steel blade with mother of pearl inlay along a blood channel. The Heartsifter is blessed by a dragonfly spirit, giving it two magical functions. First, when the blade is slashed through any scar in the gauntlet or other rift between worlds, it magically mends the strained space. In addition to this, it's secondary affect if that is can purge taint or corruption in living beings...the downside is that it must inflict an equal amount of damage for each point of taint healed.
Powers: Umbral Affinity - Day-star holds a strong connection to the Umbra, letting him slip through the veil to it that much easier. Snake Skin - One of the entry level powers for a Nuwisha, this ability allows him to slither from his skin like a snake, leaving a fake skin behind in order to escape bonds or grappling attempts. Umbral Map - This ability allows Day-star to locate any destination within the Umbra. Push - This ability allows the Nuwisha to force another being or object into the Umbra, and is the crux of his entire Wayfarer business. Shadow Walk - This ability allows the Nuwisha to transfer himself to any location within the Umbra, even those normally forbidden to mortal beings. Though most are highly unpleasant for Day-Star to dwell in for even short periods.
Background History: Ptah Day-Star actually had a fairly idyllic background, born to a pair of Nuwisha parents in the midst of a Cree Reservation. His mother a member of the nurturing Kishijoten clan, and his father was a Kokopelli. He was believed at an early age to be blessed to walk a strange path through life by the Tribe's shaman, and it was noticed at a earlier age to have a extraordinary ability to travel into the Shadow Realm. He was quickly suggested to undergo the Umbral Danse and join the Ptah clan, the majority of his late childhood was spent as an apprentice to the arts of the Ptah. At the age of 16, he was sent forth on his Trial, to walk the Umbral and Earth, and learn to be wise from his experiences. At age 21, he returned to the clan to demonstrate his aptitude and new-found wisdom. Finding Day-star's growth satisfactory, his clan petitioned him for what he would do...and he spoke simply that he would like to continue on his journey, and explore more of the worlds between. For the past year, he has lived in Calesca, providing his services as a way to make a minor income on the side.
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Posted: Sun Mar 13, 2011 9:01 pm
I don't have much advice at all on that one. You covered all the bases. I have a little concern about his ability to shed his skin. That sounds far too reptilian for a coyote. And what happens to all his hair doodads if he does do that?
Just a few tidbits to think on.
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Posted: Fri Mar 18, 2011 12:25 am
well, it's not like the charms are important or even hard to acquire. And yes, while very snakelike, the emphasis is upon the trickster aspect. Shedding one's skin to shock and surprise an opponent as you escape is quite the trick, and far easy to use than the alternate starting powers, which would be hard to play without godmodding.
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Posted: Fri Mar 18, 2011 8:43 pm
Name: Chimera Nicknames: Thief, Fox Age: Claims to be 20 Gender: Male Height: 5 feet 8 inches Weight: 157 lbs Abilities: Enhanced hearing, smell, flexibility, claws, small fangs, increased endurance and stamina, enhanced strength and speed Description: Muscular but not overly so, blond hair with red highlights with the longest bits falling to his jawline, messy in style. He has a fox tail and ears, no human ears at all. For clothes he wears a black jacket with one sleeve torn at his shoulder, a thin t-shirt that’s white or grey, black fingerless gloves, jeans, and white running shoes. He has two scars along his chest that are parallel with each other going from his left shoulder to right hip, and one along his right arm. There are bandages along the lower part of his chest. His eyes are blue. Personality: Usually he’s calm, though is a trickster at heart, using an almost joking attitude to fool people into trusting him. Chimera’s lighthearted, though easily distracted by valuable or shiny things, and a short attention span that often gets him into trouble. Bio: Chimera was created to be a super soldier, though that idea fell through once the hybrid was found to have an unfit personality type. He was better suited to stealing and for the longest time that’s what Chimera was trained to do. When he was 16 he managed to slip out of the lab, having gained the trust of the workers there that he enjoyed being there. Dead wrong. Using his skills Chimera was able to make a living on the streets, at times letting others use him for a bit more. He didn’t like it, but then again that money earned was another meal for the hybrid. Stealing came naturally to the hybrid, and he took to it like a fish to water. It kept him from having to sell himself to random people anymore. By eighteen he was still on the streets but managing to get enough to survive and help others that aren't as lucky. True he avoids the big cities but traveling and with no ties to a home or anything was the perfect life for Chimera. References: [x]I feel like there's something missing in him... faults? -shrug- Little help here?
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Posted: Sun Mar 20, 2011 9:51 pm
There does seem to be something missing, But I can't pin my finger on it either. It might just seem bland because of all the SUPER-beings we've been discussing here. It's kind of refreshing to see a non-descriptive character. He doesn't seem to have much motivation for things though. perhaps that's it. He has very little background, or motivation for what he does. He likes shiny things, and precious things... okay. so do I, but I have reasons and thoughts, and emotions. perhaps that's it then.
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Posted: Mon Mar 21, 2011 4:01 am
Yeah that might be it. I've been working on him on and off for a bit, but he's with another of my characters in the sense of the same setting/storyline. Though I'll see what I can do to get that motivation issue fixed.
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Posted: Thu Mar 24, 2011 6:48 pm
You're welcome to post any improvements here, and I'll try my best to advise you further.
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Posted: Thu Mar 24, 2011 6:52 pm
I edited the bio a bit, mostly adding to the story from what I found mixed in with what is supposed to be my chem notes. xD
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Posted: Thu Mar 24, 2011 7:03 pm
So you did. It does seem to make a little more sense now. He was a thief, and still is, but he helps ones less fortunate then him. That qualifies him for the Lovable Rogue trope. If not, he may just be a "Jerk with a Heart of Gold" which is referenced in that link. Perhaps those will help you get a nice start on building him further. I think you've successfully fixed the motivation part. I already think of him as a more complex character. And that piques my interest more, as well.
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