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Firu Nicorusu rolled 1 12-sided dice:
11
Total: 11 (1-12)
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Posted: Fri Jan 04, 2008 2:58 pm
(Given how mutch heth it has left the fact that Perrian is healing me and my own regeneration, I sugest you guys don't waste any of your AP or MP and just hit it with hat ever free manovers you can make.)
*Seeing the badly injured creature lashing out in desperation, Firu took a defensive stance bracing himself for the impact while holding his sword forward. Setting himself agains the charge.*
(Die roll for defence, and attacking MB1)
HP:30 AP:6 MP:9
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Posted: Sun Jan 06, 2008 7:52 am
(If my magic score is 8, doesn't my Energy Burst deal 16 damge alone? Plus 10 from fury's Spiritual Fist should be enough to take the first one out, shoudn't it?)
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Posted: Sun Jan 06, 2008 9:02 am
(Yes, it should be enough to take out the first one)
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Master of Gladiators generated a random number between
1 and 5 ...
2!
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Posted: Sun Jan 06, 2008 11:46 am
(Sorry, my mistake. So many stunbolts must have left a pattern in my fragile little mind. Previous end post edited. Moving on with next battle.)
2 Magic Beasts slink out of the darkness, unaware of the danger to their existence lurking in your presence. Moving forward with no sign of fear in their eyes, they attack.
The Beasts will randomly attack and Smash; targets to be determined by die roll.
1- Fury 2- Perrian 3- Firu 4- Gerbo
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Master of Gladiators rolled 2 4-sided dice:
3, 2
Total: 5 (2-8)
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Posted: Sun Jan 06, 2008 11:49 am
Targets:
MB1 will Attack and Smash Firu. MB2 will Attack and Smash Perrian.
You may continue when ready.
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Firu Nicorusu rolled 1 12-sided dice:
8
Total: 8 (1-12)
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Posted: Sun Jan 06, 2008 3:35 pm
*Firu braced himself for the attack, once again.*
(Die roll for defence, also attacking MB1)
HP:30 AP:6 MP:9
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Posted: Sun Jan 06, 2008 3:51 pm
Perrian braced himself and shot an energy at Firu before running to stun MB2.
Actions: Stunning Blow at MB2 Ability: Heal on Firu for 5.
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Wedry rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Sun Jan 06, 2008 9:54 pm
Fury attacks the second beast, both physically and with the aid of his Spiritual Fist.
Dice: Attack MB2 SA: Spiritual Fist for 10 Special to MB2 Action: None Heal: Party Member with lowest HP, post regen Regen: 3 points HP: 25/25 AP: 2 MP: 7
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-A M P- generated a random number between
1 and 3 ...
2!
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Posted: Mon Jan 07, 2008 10:22 pm
Gerbo takes a break from the ultra intense combat and just casts a single stunbolt on MB1 and took a defensive stance.
(Stunbolt MB1, Dice for defense)
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Master of Gladiators rolled 2 12-sided dice:
10, 8
Total: 18 (2-24)
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Posted: Tue Jan 08, 2008 3:44 pm
The Beasts move forward with separate attacks, MB1 striking Firu for 3 points, MB2 striking Perrian for 12 points. They are both denied their smashes, thanks to Perrian and Gerbo's timely intervention. Firu strikes MB1 for 2 points of damage, Gerbo adding 8 more from his Stunbolt. Fury slaps ineffectively at MB2, while the Spiritual Fist hammers in for 10 special. Perrian watches as Firu quickly regenerates all of the damage he received, and switches his targeted heal to Fury, not wanting to waste his ability in futility.
Perrian Heals Fury for 5 points. Perrian Regenerates 1 points. Fury Heals Perrian for 5 points. Fury Regenerates 2 points. Firu Regenerates 5 points.
Perrian's Angelic Pact is canceled by his Angelic Ties.
MB1: 15/25 AP: 1 MP: 1 MB2: 15/25 AP: 1 MP: 1
Fury: 25/25 AP: 2 MP: 7 Gerbo: 15/15 AP: 11 MP: 1 Firu: 30/30 AP: 6 MP:9 Perrian: 34/40 AP: 7 MP: 1
~Party Pool~ AP: 8 MP: 8
The Beast will again randomly Attack and Smash; targets to be determined by die roll.
1- Fury 2- Perrian 3- Firu 4- Gerbo
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Master of Gladiators rolled 2 4-sided dice:
1, 4
Total: 5 (2-8)
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Posted: Tue Jan 08, 2008 3:56 pm
Targets:
MB1 will Attack and Smash Fury. MB2 will Attack and Smash Gerbo.
You may continue when ready.
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-A M P- generated a random number between
1 and 3 ...
3!
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Posted: Tue Jan 08, 2008 4:11 pm
"Eeep!"
Gerbo cried as he saw the engraged mist beast come at him. Thinking quick, He shot out two spells, one to stun the creature, and another to block the incoming damage.
(MGM Stunbolt MB2, Lving Mist MB2, Dice for defense.) (That should be 16 damage, enough to kill it.)
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Posted: Tue Jan 08, 2008 5:17 pm
Perrian saw that both Gerbo and Fury were in trouble. Knowing that Gerbo had low health, although Gerbo could be healed by Fury, he saw it fit to send a heal Gerbo's way and stun the one heading towards Fury. If Gerbo would have over 2/3 of his health left after Fury's heal, he would then heal Fury.
Abilities: Heal on Gerbo unless he has over 10/15 life after Fury's heal. If so, heal Fury. Actions: Stunning blow on MB1
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Firu Nicorusu rolled 1 12-sided dice:
12
Total: 12 (1-12)
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Posted: Tue Jan 08, 2008 6:15 pm
(Die roll for attack on MB2)
HP:30 AP:7 MP:10
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Posted: Tue Jan 08, 2008 7:03 pm
Character name: Kail’igen [30] Attack: 0 Defense: 0 Combat Dice: 1d6 (2) Magic: 14 Life: 30 (6) Equip: 5 Abilities: Skilled Caster x2 (8 ) Items:Apprentice Staff, Apprentice's Amulet Spells: Fireball, Energy Burst, Lesser Mana Shield, Counter-spell, Life Drain, Greater Mana Shield Actions: Stunning Blow, Defensive Hold, Power Up, Taunt Money: 200 chips
Kail'igen walks up outside the cave. It was his second time here. He hoped he would be a little more prepared this time around, though he wondered if bribing 5 other people might be a bit much. Oh well he would see.
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