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The Imperial Guard Goto Page: [] [<<] [<<] [<] 1 2 3 ... 147 148 149 150 151 152 ... 393 394 395 396 [>] [>>] [>>] [»|]

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Tech Magos Sejanus

PostPosted: Mon Jan 29, 2007 4:10 pm


Lt. Brookman
You lack heavy weapons, you lack a lot of heavy weapons. This army wont survive long when facing enemy armour or other vehicles.
I figured that, but this is a work in progress. I plan on picking up a few tanks when I have the money and maybe throwing some missile or las-cannon teams in the Infantry Squad.
PostPosted: Wed Jan 31, 2007 10:30 am


I just finished building six homemade stormtroopers (I've posted picture of them in the modeling forum), and I was wondering if there's any point of fielding just six? Or should I try to make more of them?

Bobbovski


Hoxtalicious

Greedy Partner

PostPosted: Wed Jan 31, 2007 1:25 pm


A full squad is always best for absorbing casualties, though this is a personal preference of mine. Some prefer six as a quick suicide unit that can drop somewhere, do some shooty death and then die a horrid death their selves.
PostPosted: Thu Feb 01, 2007 10:08 pm


But these men have WIVES and CHILDREN! For shame!

FlashbackJon


Hoxtalicious

Greedy Partner

PostPosted: Fri Feb 02, 2007 12:32 am


FlashbackJon
But these men have WIVES and CHILDREN! For shame!


That's what I try to tell these ungratefulness, they do not deserve to play the Imperial Guard if they see their men as nothing more then worthless things. I'd like to see these gnats call their troops overseas "doing something something patriotic" worthless things. Both the same soldier, just a different era.
PostPosted: Fri Feb 02, 2007 12:33 am


We generally find it easier to think of them as some sort of faceless commodity that is churned out of some bazaar factory somewhere.

(Not far off the mark when you stop to think about it...)

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Hoxtalicious

Greedy Partner

PostPosted: Fri Feb 02, 2007 6:10 am


Well, I wouldn't call the Citadel Foundries a "Bazaar factory".
PostPosted: Fri Feb 02, 2007 6:37 am


Soylent miniatures are people?

FlashbackJon


Hoxtalicious

Greedy Partner

PostPosted: Fri Feb 02, 2007 7:15 am


I treat mine like people. I don't cry when they die, but I at the very least treat them like valued assets on the table instead of ablative armour or whatever the ******** they are being called these days in that crappy on-line comic.
PostPosted: Fri Feb 02, 2007 6:19 pm


I attempt to make sure my men survive and only rush them into suicide when it's my final option. Guardsman do deserve to survive long enough to hope to see their wives, children, and assorted loved ones again. Except the conscripts, they all deserve to die.

Tech Magos Sejanus


Some Mook

PostPosted: Sat Feb 03, 2007 12:13 pm


This is why I'm looking at the Lost and The Damned.

They're supposed to die, and my Guardsmen probaly ate their wives and children.
PostPosted: Sat Feb 03, 2007 12:16 pm


I typically base my tactics on having the greatest number of my troops survive.

DarkElf27
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Some Mook

PostPosted: Sat Feb 03, 2007 12:56 pm


Which brings me to a thought; since IG Regiments can be away for decades at a time, do the wives and children face that amount of seperation? I mean, it's all easy if you're a Planetary Defence force, but when you're levied from a planet that takes about a Years worth of Warp-Travel away to fight in a war that consumes about nie years of your life, I assume the kiddies and lovers stay behind?
PostPosted: Sat Feb 03, 2007 10:04 pm


Actually, sometimes they come along. Or ended up getting drafted too. Depends on how close your family is to you. And if they stay behind you almost never see them again.

Tech Magos Sejanus


Hoxtalicious

Greedy Partner

PostPosted: Sun Feb 04, 2007 12:33 am


They simply do what all desperate women do after such long spans of time: find another man.

The idea or myth that most Guard regiments will go back home is wrong. They don't go home, no they kill, destroy and rampage through some distant sector and after a long span of time, they are either granted settlement rights on a world that they conquered or are dumped on a world with a low population.

That is why when a man leaves for the Imperial Guard, family knows that they will never see him again. Read "Fifteen Hours" or "Death World" and you get the general idea.
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