What should we do with the dice event? |
Roll the entire thread! |
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33% |
[ 53 ] |
Roll only the dice rollers! |
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46% |
[ 73 ] |
Set up a new time for a new dice game! |
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17% |
[ 27 ] |
I have a suggestion! (post in thread) |
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1% |
[ 3 ] |
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Total Votes : 156 |
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Posted: Mon Nov 24, 2008 9:12 pm
color dodge decreases contrast multiply multiples the numbers for each pixel screen the values of the pixels in the two layers are inverted, multiplied, and then inverted again Overlay combines Multiply and Screen blend modes
dodge?
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Posted: Mon Nov 24, 2008 9:13 pm
Color Dodge, depending on the opacity and lightness of the pixel, brightens and saturates the underlying pixels.
Multiply: Looks at the color information in each channel and multiplies the base color by the blend color. The result color is always a darker color. Multiplying any color with black produces black. Multiplying any color with white leaves the color unchanged. When you’re painting with a color other than black or white, successive strokes with a painting tool produce progressively darker colors. The effect is similar to drawing on the image with multiple magic markers.
Screen: Looks at each channel’s color information and multiplies the inverse of the blend and base colors. The result color is always a lighter color. Screening with black leaves the color unchanged. Screening with white produces white. The effect is similar to projecting multiple photographic slides on top of each other.
Overlay: Multiplies or screens the colors, depending on the base color. Patterns or colors overlay the existing pixels while preserving the highlights and shadows of the base color. The base color is not replaced but is mixed with the blend color to reflect the lightness or darkness of the original color.
Extra: overlay?
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Posted: Mon Nov 24, 2008 9:14 pm
Color dodge lightens colors, also saturates.
Multiply lays the color over in a semi-transparent ish sort of way (changes the tint and shade to a blend between it and the lower color)
Screen lessens the brightness and lays the colors over
overlay saturates and colorizes
I would say overlay?
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Posted: Mon Nov 24, 2008 9:16 pm
  click please?
Just in case:
Color dodge lightens colors, also saturates.
Multiply lays the color over in a semi-transparent ish sort of way (changes the tint and shade to a blend between it and the lower color)
Screen lessens the brightness and lays the colors over
overlay saturates and colorizes
Extra: ALL OF THEM
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Posted: Mon Nov 24, 2008 9:16 pm
Nuclearity - Colour dodge : This decreases the contrast to make the bottom layer reflect the top layer: the brighter the top layer, the more its colour affects the bottom layer. - Multiply: Multiply blend mode multiplies the numbers for each pixel of the top layer with the corresponding pixel for the bottom layer - Screen : With Screen blend mode the values of the pixels in the two layers are inverted, multiplied, and then inverted again. - Overlay: Overlay combines Multiply and Screen blend modes. Light parts of the picture become lighter and dark parts become darker. An overlay with the same picture looks like an S-curve. in the image, you used multiply? >w<;; This is correct, you get one point, but it is wrong as to what I used so someone else can take the other point! People are free to answer again: HINT IS A COMBINATION OF 2 of those 4 LOL.
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Posted: Mon Nov 24, 2008 9:17 pm
  click please?
multiply and dodge
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Posted: Mon Nov 24, 2008 9:17 pm
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Posted: Mon Nov 24, 2008 9:17 pm
overlay and color dodge? 8D;
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Posted: Mon Nov 24, 2008 9:17 pm
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Posted: Mon Nov 24, 2008 9:17 pm
Overlay and screen then I guess XD
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Posted: Mon Nov 24, 2008 9:18 pm
  click please?
multiply and screen?
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Posted: Mon Nov 24, 2008 9:18 pm
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Posted: Mon Nov 24, 2008 9:18 pm
screen and multiply? xD; /random
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Posted: Mon Nov 24, 2008 9:19 pm
Well, I've gotta go to sleep >w< *phails* Good luck, everyone~
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Posted: Mon Nov 24, 2008 9:19 pm
Can we still turn in Hiaku's?
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