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A semi-canon Naruto based guild with a splash of many things mixed in. 

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GreenTigerr

Original Prophet

14,300 Points
  • Battle: KO 200
  • Battle: Level Up 200
  • Seasoned Warrior 250
PostPosted: Wed Jul 02, 2008 11:45 am


Mask of the Glass Mind: This mask looks the same way as regular glass by appearing transparent to a certain degree. The Mask of the Glass Mind keeps the mind clear from things that could affect it or the body like stress, pain, feelings, and illusions. The mask also give the user a slight glasslike appearance. It is easily breakable but it can be altered at will.
PostPosted: Thu Jul 03, 2008 4:25 pm


Yaiba no Jutsu - Ryuutsume (Sword Art Technique - Dragon Talon)
Ninjutsu
A Rank
Range: Short (0-5m)
Desc.: Raiken's katana starts to glow yellow, and starts to be surrounded by chakra, and the blade of his sword straightens and elongates to 5m long. Raiken can control how long the blade is from being a dagger to being a humongous bladed sword in half a second. Raiken cannot, however, change the blades width. Whenever the blade is touched, it burns because of the amount of chakra pouring into it. The longer the hotter.

Yaiba no Jutsu - Enkou no Naraku (Sword Art Technique - Flames of Eternity)
Ninjutsu
A Rank
Range: Short (0-5m), Mid (5-10m), Far (10m+)
Desc.: This is a jutsu Raiken can only perform with a member of the Enkou clan. Raiken jumps into the air, and uses the Ryuutsume technique to create a huge spinning blade which he points down towards the Enkou clan member. The Enkou clan member can then fire an enormous blast of fire up at Raiken, who fans it out over the battlefield which can then crash down on the opponent, or create a dome of fire encasing everybody except Raiken, who can create a clone to fight for him inside the dome with the Enkou member's clone as well. Because this technique is extremely powerful, it can only be held for a short amount of time, as a finishing move or a one shot, one kill technique. Raiken must keep fanning the flames, as well as making a protective field around the Enkou clan member, like the Sound Four's purple barricade.




That last one took forever to write!!

CircaNineOne


bonedragon17

PostPosted: Thu Jul 03, 2008 4:52 pm


Dr. E: So long as the amount of times you can change the direction of the chakram's no more than three times, it's good to go. Otherwise, it would seem a bit unfair that you could sit down and have a cut of tea while your opponent is running from a disk of fire.

Green Tiger: Cleared

Elemental Pro: Yaiba no Jutsu: Ryuutsume is cleared but Yaiba no Jutsu - Enkou no Naraku will have to tell how long that dome can stand even with you fanning it since I'm not going to allow unlimited posts for something rather powerful with no after effect to the user...
PostPosted: Fri Jul 04, 2008 11:25 am


Deal 3nodding

Dr Entropy

6,600 Points
  • Team Edward 100
  • Brandisher 100
  • Team Jacob 100

CircaNineOne

PostPosted: Fri Jul 04, 2008 3:17 pm


Repost...

Raikouori (Electric Cage)
Ninjutsu
B Rank
Range: Short (0-5m), Mid (5-10m), Far (10m+)
Desc.: Raiken creates a cage around the fighting area (the bottom is under the ground). There is no escape unless you can withstand a 25,000volt shock to the spinal chord when trying to pass through the cage. It will disperse if Raiken is knocked out or killed.

Raikou Furiko (Electric Pendulum)
Ninjutsu
B Rank
Range: Short (0-5m), Mid (5-10m), Far (10m+)
Desc.: Raiken creates many electric balls in the air, all of which float around the battlefield at random like floating electric mines. Raiken then makes a hand sign and they all explode.

Kinzoku Zoufuku (Metal Amplification)
Ninjutsu
B Rank
Range: Short (0-5m), Mid (5-10m), Far (10m+)
Desc.: Raiken opens a chamber on his bracelet that lets out trillions of tiny metal particles into the air. Before he does this, he usually puts on a filtering mask to keep it from getting in his mouth. Whenever an electrical based jutsu is performed, its affinity is strengthened and it is much larger and more powerful.

Iikagen Inabikari (Random Flashbang)
Ninjutsu
A Rank
Range: Short (0-5m)
Desc.: Raiken zaps around everywhere using his Raikou Shunshin technique landing, or trying to land, hits on his enemies in a rapid pace while flashing past them. During this technique, it seems that he is a bolt of lightning.

Yaiba no Jutsu - Amatsu Shikon (Sword Art Technique - Heavenly Fang)
Ninjutsu
B Rank
Range: Short (0-5m), Mid (5-10m), Far (10m+)
Desc.: Gigantic white electric swords rain down form the heavens, and can cause massive damage, including minor to major earthquakes, tidal waves, sonic distortion, and shockwaves.

Yaiba no Jutsu - Kinrasshu (Sword Art Technique - Golden Rush)
Ninjutsu
B Rank
Range: Short (0-5m), Mid (5-10m), Far (10m+)
Desc.: Raiken is surrounded in a golden aura, with his hair becoming even more spiked and turning golden. His skin also turns golden, and his eyes glow white. He materializes two white swords made of electricity and chakra. Raiken then dashes forward in a mad bull rush, swinging his swords, running as fast as lightning. Raiken is almost unable to be seen while using this jutsu.

Yaiba no Jutsu - Ryuutsume (Sword Art Technique - Dragon Talon)
Ninjutsu
A Rank
Range: Short (0-5m)
Desc.: Raiken's katana starts to glow yellow, and starts to be surrounded by chakra, and the blade of his sword straightens and elongates to 5m long. Raiken can control how long the blade is from being a dagger to being a humongous bladed sword in half a second. Raiken cannot, however, change the blades width. Whenever the blade is touched, it burns because of the amount of chakra pouring into it. The longer the hotter.

Yaiba no Jutsu - Enkou no Naraku (Sword Art Technique - Flames of Eternity)
Ninjutsu
A Rank
Range: Short (0-5m), Mid (5-10m), Far (10m+)
Desc.: This is a jutsu Raiken can only perform with a member of the Enkou clan. Raiken jumps into the air, and uses the Ryuutsume technique to create a huge spinning blade which he points down towards the Enkou clan member. The Enkou clan member can then fire an enormous blast of fire up at Raiken, who fans it out over the battlefield which can then crash down on the opponent, or create a dome of fire encasing everybody except Raiken, who can create a clone to fight for him inside the dome with the Enkou member's clone as well. Because this technique is extremely powerful, it can only be held for a short amount of time, as a finishing move or a one shot, one kill technique. Raiken must keep fanning the flames, as well as making a protective field around the Enkou clan member, like the Sound Four's purple barricade.



As for that dome technique, I was thinking like 4-5 posts for both casters.
PostPosted: Sun Jul 06, 2008 5:52 pm


I was thinking a bit and came up with these:

Knowledge Distruction- Basically the person frogets whatever I don't want them to know.

Knowledge Explotion- Depending on how much the person knows the more damage it does. If it's a super smart person they die or go mentally retarded. If it's an idiot it does nothing. Depending on the damage it does also helps you defeat your foe.

Knowledge Conction- The person frogets an event or info until reminded.

foxy-kitty-meow


Komenusai

PostPosted: Sun Jul 06, 2008 6:33 pm


Chakra Breakdown: Armor of the Mists- With the experience of having Chakra Breakdown, Komen was able to sugjugate more of his body into pure draining version of Chakra. This technique subjugates Komen's Entire body into a energy made of Pure Chakra. This technique keeps Komen in the form of his body as he attacks. Komen is able to keep physical attacks from striking him. If the strike where a physical strike, than the effects are the same as Chakra breakdown, Draining chakra by 1/10 Komen's total Chakra.
PostPosted: Wed Jul 09, 2008 2:13 pm


Explosions of the Eastern Zodiac - Serpent's Assault - A basic, yet rather clever type of explosive created by Joukeiki. While most fireworks would usually straight up into the air or merely rocket forward, the 'Serpent Rocket' as Jou dubbed it, moves in a spiraling motion, allowing it to curve around those trying to defend themselves from it as well as curving towards those trying to avoid it. Much in the fashion of how a snake uncoils and launches itself towards it's prey.

Thus, while not the strongest thing in Jou's arsenal, it certainly is one of the fastest and most precise.

Desshu

Unbeatable Fatcat


CorneliusGrey

PostPosted: Fri Jul 11, 2008 11:40 pm


The Jump

This technique relies on the ability of the Gouken clan to move to a different plain. With this technique, the user can move to a different plain, a frequency if you will. For all intents an purposes they do not leave the room but it is like a one way mirror. They disapear to anyone in the normal frequency. Anyone in the normal frequency can not see of touch the user and alternative the user can not touch them, however they can see and hear anyone in the normal frequency. This technique is more used for spying purposes as well as escaping. As an added bonus, the user of the technique can take up to two people with them at a time.
PostPosted: Sat Jul 12, 2008 2:00 pm


+1 Made-Up for reaching 45k+ CPs

Made-Up Technique: ~Seven Deadly Sins~ Shitto (Envy)- Tsuki is well aware of this world's seven heavenly virtues as well as its seven deadly sins. One of the reasons that her memory erased was to get rid of these ideas that she had personally made into ninja techniques, although she was such a young girl, she was a very strong person. Thinking that getting rid of her memory could also get rid of these jutsu....but they were wrong. As Tsuki slowly gets some of her memory back sub-consciously, this locked techniques have slowly started to arise from the ashes once again.

Envy- Despite her warm and caring nature, deep down inside she is an envious person, jealous of many things that others possess, wishing to take them and use them as her own. Though knowing that she would have to kill those people in order to take their possessions. To make things less bloody she uses her intelligence and her large chakra output to get the next best thing.
Copy: When witnessing an opponent's or an ally's jutsu, Tsuki is able to memorize the technique as well as getting a better insight of what the technique is thanks to her Ryuugan Eyes. When memorizing these jutsu she is able to use them against her opponent in battle whether it's a technique to heal, defend, or attack. Though if it is a technique that requires an active doujutsu, Tsuki must pay 1500 Chakra points in order briefly mimic said doujutsu and perform that opponent's technique. Though when copying the jutsu of a required Doujutsu, it is only half as strong and doubles the strain on her body. Though these techniques cannot be used in any future battles, meaning that she doesn't remember them permanently.

Clone:
When witnessing an opponent or and ally activate an armor, a weapon, or a seal, Tsuki utilizes her chakra combined with a small bits of Xiato the Pandora Dragon's chakra together, gaining a part of his copying technique. Tsuki must memorize the designated appearance of the thing she chooses to copy for one post before being able to copy it. Once copying Tsuki must sacrifice 750 Chakra Points, every two Gaian Posts to keep the copied item in play. If she cannot or no longer chooses to do so, the item and all of its effects are shattered. The strain on her body is also doubled.

x E U R Y D I C E

Hygienic Bloodsucker


Hayabusa812

PostPosted: Sun Jul 13, 2008 6:59 pm


Chakra Release: Surging fist- this is a ninjutsu move that allow your chakra to turn into a focus energy beam to either shoot out your hands or you can use this to charge up your taijutsu moves . this move is powerful but their are some down fall if you aren't a taijutsu user base charater.

Short-long reach

Chakra Amount

Level one: 400 Your chakra will form in the palm of your hand then you thrust your palm out and fire or keep in palm and form it as energy to power up your taijutsu moves or make and aura around yourself for as much chakra you have (can be broken if enemy ninjutsu move reach 1000. this can be upgrade to level 2)

Level two: 600 just the same as one but more powerful and the beam can be quick to create and the aura of defence is rise to defend against 1700.

Level three: 900 this level has a more powerful bang to it the beam is stronger when the Chakra flows through your hands enhances the beams power 4x.

Level four: 1000 just the same as three but more powerful and the beams of chakra energy is the color of your energy and it's powered up time 3

Level five: 1800 instead of the chakra flowing through your hands it goes through your arms and you could increase your taijutsu attack by 3 times and your chakra level by 1000 (temporary depends on how much chakra you have it'll decrease by 300)

Level Six: 2000 more powerful then five and the beam is more focus and your chakra level increase by 3000 (temporary it decrease by 900)

Final Level: 8000 cp the final level chakra flows through your body and you can protect yourself from almost everything and the blast you can shoot from your hands is a very accurate cause it turns it to mult guided beams but you can only use depending on your chakra level cause it takes up 600 for each beam there is and your chakra increases to 9000 (temporary last depends on your chakra level cause it decrease by 900)
PostPosted: Mon Jul 14, 2008 8:04 pm


Hayabusa812: That's a bit much for your character right now. You could probably get it when your stronger. So unless another mod doesn't agree, disapproved.

Yuri~Kurumi: Approved

CorneliusGrey: Approved

Death~The~Spice~of~Life: Approved

Komenusai: Approved

foxy-kitty-meow: Those techniques seem two powerful to me. So unless another mod doesn't agree, disapproved.

ElementPro: Approved

GreenTigerr

Original Prophet

14,300 Points
  • Battle: KO 200
  • Battle: Level Up 200
  • Seasoned Warrior 250

noir_kama

PostPosted: Tue Jul 22, 2008 6:58 pm


Curse of the Philosopher – God’s Legacy
Koujin sought out the only man to produce a Philosopher’s stone… he found that man and he killed him when he refused to heal his friends. Koujin did not escape the battle unscathed though, the wielder of the stone was many millennia old and in that time he had learned many things and so that he would never completely die as his life blood spilled from his body he transmuted it into Koujin’s right arm sealing away the Philosopher’s Stone and locked it inside with his own blood, a design identical to the one born by Howard Shirokarasu on his right arm appeared as well. This time it was different though, with the stone sealed inside of his arm the dark design shrunk down to a single interlocking band around his wrist. Now whenever Koujin comes in contact with a large amount of chakra whether from an attack or simply from a person’s body, the design unwinds and extends across his body stretching and twisting on and outside of his body. When in this state he looses all conscious control of his actions and will attack almost anything that moves. The designs twist and contort enough that they form a pair of black wings on his back as well as a full black gauntlet on his right hand. The design is spread on the whole of his body, but it’s only that closely bound on his right arm and back. This strange power manifests it’s initial form in a way similar to Shirokarasu’s own unique alchemy skill of partial alchemy. As Koujin’s body is not adapted to using the Alchemical powers of the stone in his arm it only does partial alchemy only performing the initial parts of the alchemical process, but failing to put all the parts back together again. Anything touched by this cursed right arm or the wings fall to ruin…A God’s Legacy is nothing to be scoffed at.

Ashisogi j**ō - Konjiki Ashisogi j**ō
In it’s Initial form Ashisogi j**ō transforms into a deformed trident. It is activated by the command "rip" (kakimushire) In it’s last form Ashisogi j**ō returns to its sealed state and produces a giant caterpillar with a grotesque head and a silver halo. In its initial form, Ashisogi j**ō paralyzes opponents by cutting off the brain's signals to any extremity infected when stabbed into them. The poison inherent in the blade blocks the signals from passing through the effected area. This paralysis still allows the opponent to feel pain. In its final form, the monster released by Ashisogi j**ō breathes a poisonous derivative of Koujin’s blood which is lethal to anyone who breathes it, except Koujin himself, as well as anyone with Gekkou blood or a specially formulated antidote. Several blades can also extend from its chest, allowing it to run through and skewer opponents.
PostPosted: Wed Jul 23, 2008 11:25 am


(This is Greentigerr)
When you bringin the Peacemakers out. I was reading about stuff the other day

Drago_the_Blackrose

Anxious Pirate

14,550 Points
  • Invisibility 100
  • Battle: KO 200
  • Jolly Roger 50

noir_kama

PostPosted: Wed Jul 23, 2008 11:29 am


After the Jounin exams I'm guessing now.
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