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The Tau Empire Goto Page: [] [<<] [<<] [<] 1 2 3 ... 142 143 144 145 146 147 ... 251 252 253 254 [>] [>>] [>>] [»|]

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FlashbackJon

PostPosted: Wed Feb 14, 2007 5:33 am


Quote:
The only exception is firing weapons (and using psychic
powers and abilities that replace firing a weapon) from
one of the vehicle’s Fire Point or from an open-topped
transport.

Do either of those powers replace shooting?
PostPosted: Wed Feb 14, 2007 7:18 am


neither, and no firing point on eldar transports...

Van Evok

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FlashbackJon

PostPosted: Wed Feb 14, 2007 8:11 am


Van Evok
neither, and no firing point on eldar transports...

Welp, there ya go.
PostPosted: Sat Feb 17, 2007 5:21 pm


Alright, STORY TIME!

So, this past wednesday, I went to my nearest GW with my 3/4 build tau army ((Still haven't gotten my other 12 battle suits and farsight. I got no moneh!)).
It's 13 weeks of war, so this week was 1 HQ, 2 squads, and 1 elite. No points, so we added transports. I only have 2, so I put those on there. I'll tell you, those saved me over a half a dozen times during that game!

Anyways, I was teamed up with space wolves against 2 Chaos players, one being my friend. The space marine player lost 5 men total and I lost 3.
I was in range. Dang, I love Tau and their superior ranged abilities! xd heart
We had a crushing victory... I whiped out my opponents first 3 lines of Khorne berserkers ((15 out of 20)) in the first turn, then my devil fish' blasted away with their smart missles and burst cannons on his normal chaos marines, kill a good quarter of that squad. Well, there goes a whole squad and he hasn't even returned fire yet. wink

The rest of the game was pretty much seek-and-destroy. mrgreen

Babbalui


Van Evok

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PostPosted: Sun Feb 18, 2007 12:12 am


well, foot berserkers are hurt vs Tau...
PostPosted: Sun Feb 18, 2007 12:49 pm


My 24 Fire warriors with marker lights tore them to pieces. mrgreen

Babbalui


Dark Lore

PostPosted: Sun Feb 18, 2007 6:09 pm


Babbalui
My 24 Fire warriors with marker lights tore them to pieces. mrgreen


Only 24? I'm shocked razz You need the maximum quota of 72, its what i use.
Most of the vets hate my army due to the stupid amount of pinning and leadership tests they have to take thanks to 3 teams of sniper drones being in the army too!
PostPosted: Sun Feb 18, 2007 7:32 pm


Dark Lore
Babbalui
My 24 Fire warriors with marker lights tore them to pieces. mrgreen


Only 24? I'm shocked razz You need the maximum quota of 72, its what i use.
Most of the vets hate my army due to the stupid amount of pinning and leadership tests they have to take thanks to 3 teams of sniper drones being in the army too!


Odd. You know most tourney builds for Tau have only minimum Fire Warriors right? 6-12? Fire Warriors are just too vulnerable to assault to invest massive points into. I use 24 myself, but that's just because I feel a little dirty if I min/max and take less. I'm surprised so many people hate the Ld checks more than having thier tanks and troops blown apart by Broadsides/Hammerheads.

Oryn


Van Evok

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PostPosted: Mon Feb 19, 2007 2:21 am


possibly depends on metagame... chaos fears no pinning, and so do Nids,and (in numbers) Orks... IG doesn't care about infantry, so railguns are their main worry. Marines mainly hate ap1-3 things, power armor stops most of pulse rifle/carbine fire, and hgh ld protects from pining (unless lot of ml hits devoted to lowering ld)
PostPosted: Mon Feb 19, 2007 11:13 am


Van Evok
possibly depends on metagame... chaos fears no pinning, and so do Nids,and (in numbers) Orks... IG doesn't care about infantry, so railguns are their main worry. Marines mainly hate ap1-3 things, power armor stops most of pulse rifle/carbine fire, and hgh ld protects from pining (unless lot of ml hits devoted to lowering ld)
i killed 3 termies with 9FW's. oh do the dice gods love thyself mrgreen and sure hated my opponent...
what was funny we had two groups of kroot(around35) a group of gaurdians(say 12), a wraithlord and an avatar to finish off the last two terminators xd talk about over kill wink

[Arcon]


Babbalui

PostPosted: Tue Feb 20, 2007 8:13 am


Dark Lore
Babbalui
My 24 Fire warriors with marker lights tore them to pieces. mrgreen


Only 24? I'm shocked razz You need the maximum quota of 72, its what i use.
Most of the vets hate my army due to the stupid amount of pinning and leadership tests they have to take thanks to 3 teams of sniper drones being in the army too!

Ummm... Yeah... The Warhammer Extreme game only allows 2 troops units, one HQ, and one Elite. You can't have 72 fire warriors.
Plus, I only have about 45 actualy firewarriors. I need a few more to finish the 4 troop units.
PostPosted: Wed Feb 21, 2007 6:14 pm


Alright, once again, I pwned at GW. I used the same thing as last week plus a heavy squad of Broadsides. The enemy was Eldar and Orks and I was allied with Chaos. Don't ask why we chose the alliances like that, but it was fun anyways. I blasted the hell out of anything that posed a threat and my ally ripped the orks apart in close combat. His one squad of khorne berserkers beat back three different squads at the same time and he only lost 3 men as opposed to the enemy losses = about 12 men.

I lost only two men, took 2 wounds on my elite battle suits, and lost a weapon on one of my devilfish'.
It was no competition. I blasted 3 tanks in the first turn: Eldar lost a tank, orks lost a transport and his one tanks was shooken, and my ally immobilized the Eldar transport. The avatar had 4 different units that I don't know about, but I fired my HQ, both of my devilfish', and one full squad of fire warriors into them until everything including the avatar was dead! twisted

Like I said, "No competition."

Babbalui


Centigrade

PostPosted: Thu Feb 22, 2007 6:16 am


Babbalui
Alright, once again, I pwned at GW. I used the same thing as last week plus a heavy squad of Broadsides. The enemy was Eldar and Orks and I was allied with Chaos. Don't ask why we chose the alliances like that, but it was fun anyways. I blasted the hell out of anything that posed a threat and my ally ripped the orks apart in close combat. His one squad of khorne berserkers beat back three different squads at the same time and he only lost 3 men as opposed to the enemy losses = about 12 men.

I lost only two men, took 2 wounds on my elite battle suits, and lost a weapon on one of my devilfish'.
It was no competition. I blasted 3 tanks in the first turn: Eldar lost a tank, orks lost a transport and his one tanks was shooken, and my ally immobilized the Eldar transport. The avatar had 4 different units that I don't know about, but I fired my HQ, both of my devilfish', and one full squad of fire warriors into them until everything including the avatar was dead! twisted

Like I said, "No competition."

Well you did cancel out each others weakness with Tau being godly in Long Range and Chaos being pretty good in Close Combat. So I am not suprised that you wiped the floor with your opponents.
PostPosted: Thu Feb 22, 2007 9:51 am


the tau rock they kick a** FOR THE GREATER GOOD

D-Dragon-warrior


Babbalui

PostPosted: Thu Feb 22, 2007 12:03 pm


Oh, yeah, I FINALLY read the introduction in the front of the codex. Ugh, it wasn't even long, but I neglected to read it until recently. It was actually pretty interesting, how it involved dealings with the imperium and how it incorporated imperial guard into it's ranks. 3nodding
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