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Oryn

PostPosted: Tue Feb 06, 2007 2:45 pm


alucard no life king
hey guys is the sky rail worth geting ?


The Sky Ray's essentially useless. Without a ton of Pathfinders/Markerdrones, the Skyray will probably only be firing one missile a turn, without being able to help other units during the game. Everything it does, aside from support, is done better by the Hammerhead.
PostPosted: Thu Feb 08, 2007 11:36 am


allright thx for the heads up

alucard no life king


Babbalui

PostPosted: Sat Feb 10, 2007 8:34 am


Yeah, but you can only have one hammerhead with a Farsight army. sweatdrop
I have to settle for a hammerhead, broadsides, and a skyray/sniper drone team.
PostPosted: Sat Feb 10, 2007 9:21 am


Screw farsight then.

[Sanity_is_for_the_Weak]


Van Evok

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PostPosted: Sun Feb 11, 2007 10:16 pm


One thing I love playing vs Tau is setting my Callidus (codename Noir) on Ethereal... Agressive negotiations smile Usually on the charge he's dead.
PostPosted: Mon Feb 12, 2007 2:31 pm


Thats why no one uses ethereals.

[Sanity_is_for_the_Weak]


Van Evok

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PostPosted: Tue Feb 13, 2007 1:41 am


no, the real shot that killed ethereal was LOS requirement... if he could stay all the game in a 'fish he could be very useful...
PostPosted: Tue Feb 13, 2007 9:41 am


Van Evok
no, the real shot that killed ethereal was LOS requirement... if he could stay all the game in a 'fish he could be very useful...


Yeah, LOS requirements killed the Ethereal. However, even under the old ruleset, sticking him in a 'fish didn't work because he needed to be on the table. What I generally did under the old codex was stick him either behind a hill (where units like the Callidus or Space Wolf Scouts could get him) or in a unit of Broadsides, where he got to benefit from their 2+ save. What gets me is the option for an honor blade. Who's gonna pay ten points for a close combat upgrade to a unit with I3, T3 and no save? CC is the last place you want him to be.

Oryn


A.R.G.U.S Mykal

PostPosted: Tue Feb 13, 2007 10:32 am


Oryn
Van Evok
no, the real shot that killed ethereal was LOS requirement... if he could stay all the game in a 'fish he could be very useful...


Yeah, LOS requirements killed the Ethereal. However, even under the old ruleset, sticking him in a 'fish didn't work because he needed to be on the table. What I generally did under the old codex was stick him either behind a hill (where units like the Callidus or Space Wolf Scouts could get him) or in a unit of Broadsides, where he got to benefit from their 2+ save. What gets me is the option for an honor blade. Who's gonna pay ten points for a close combat upgrade to a unit with I3, T3 and no save? CC is the last place you want him to be.



On the table doesn't mean in physical contact, I'm sure. Does that mean he couldn't stand in a building because he's not "on the table."

The only things not "on the table" are reserves, for deepstrike or otherwise, yeah?


-Mykal
PostPosted: Tue Feb 13, 2007 12:04 pm


when i play against my friends i prefer to totaly forgo the close combat and have my partner flank with orks or necron and i lite up any thing thats exposed.

gama chan


[Sanity_is_for_the_Weak]

PostPosted: Tue Feb 13, 2007 2:24 pm


gama chan
when i play against my friends i prefer to totaly forgo the close combat and have my partner flank with orks or necron and i lite up any thing thats exposed.


Oh...Well thats good for you, I had no Idea that tau should forgoe the close combat, Hmm, tau lighting things up? Thats a new one for me too!
PostPosted: Tue Feb 13, 2007 2:58 pm


[Sanity_is_for_the_Weak]
gama chan
when i play against my friends i prefer to totaly forgo the close combat and have my partner flank with orks or necron and i lite up any thing thats exposed.


Oh...Well thats good for you, I had no Idea that tau should forgoe the close combat, Hmm, tau lighting things up? Thats a new one for me too!



Play nice.

I think he's saying that he'd use Tau rather then Kroot and Vespid, seeing as he doesn't need to have close combat, because his partner has that covered.


-Mykal

A.R.G.U.S Mykal


[Sanity_is_for_the_Weak]

PostPosted: Tue Feb 13, 2007 3:10 pm


A.R.G.U.S Mykal
[Sanity_is_for_the_Weak]
gama chan
when i play against my friends i prefer to totaly forgo the close combat and have my partner flank with orks or necron and i lite up any thing thats exposed.


Oh...Well thats good for you, I had no Idea that tau should forgoe the close combat, Hmm, tau lighting things up? Thats a new one for me too!



Play nice.

I think he's saying that he'd use Tau rather then Kroot and Vespid, seeing as he doesn't need to have close combat, because his partner has that covered.


-Mykal


I almost gaurantee Ill never use a partner, and Ill still never use kroot...maybe.
The models look pretty sweet though.
PostPosted: Tue Feb 13, 2007 10:49 pm


A.R.G.U.S Mykal

On the table doesn't mean in physical contact, I'm sure. Does that mean he couldn't stand in a building because he's not "on the table."

The only things not "on the table" are reserves, for deepstrike or otherwise, yeah?


-Mykal


Stuff that's in transports can't be affected by table effects like Price of Failure or Fear of the Darkness. It stood to reason that things in transports could not affect the table either (barring some specifically allowed shooting). This has been confirmed in the 40k Rulebook FAQ.

Quote:
As transported models are not physically on the table,
they cannot do anything (unless differently specified).
The only exception is firing weapons (and using psychic
powers and abilities that replace firing a weapon) from
one of the vehicle’s Fire Point or from an open-topped
transport.


Having the Ethereal model directly on the table is obviously a comic exagerration, but my point stands. The Ethereal model actually had to be present on the playing field, not in a transport or in reserves.

And Sanity...please. I've already told you once about the condescision. Try to mind yourself a little more and assume that the people you are talking to are not idiots and there is a reason for the comments they make even if they sound like they're stating the obvious on the first read. Comments like yours kill discussion, not further it.

Oryn


Van Evok

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PostPosted: Wed Feb 14, 2007 2:05 am


What about Farseer guiding or dooming units out of transport? Can he guide his own transport if not other units?
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