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Posted: Wed Mar 05, 2008 3:04 pm
oh but while looking dumb I have just figured out that I was using my flyers the dumb way
what you do is tell them to bomb the target and when they close on it they will drop bombs until they reach their target at least for the Marauder
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Posted: Wed Mar 05, 2008 3:47 pm
Still, having little hovering craft that sit there isn't cool at all. It just reminded me of some hovercraft, or a SM landspeeder.
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Posted: Wed Mar 05, 2008 8:21 pm
which is what the SM have. But so far I have only seen the Lightning and Marauder. I Engage the marines next so we will see what if anything has really changed from them
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Posted: Thu Mar 06, 2008 1:22 am
What about the Demolisher tank Mat, answer me!
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Posted: Thu Mar 06, 2008 5:15 am
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Posted: Thu Mar 06, 2008 7:32 am
Curses! Must I resort to terror tactics?
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Posted: Thu Mar 06, 2008 8:14 am
Lt. Brookman Curses! Must I resort to terror tactics? That was your answer
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Posted: Thu Mar 06, 2008 8:27 am
Sadly it takes another 46 hours before the download is done.. And my patience is wearing really thin. I hate waiting for the new stuff.
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Posted: Thu Mar 06, 2008 9:53 am
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Posted: Thu Mar 06, 2008 10:20 am
Odd, the ripped files tell of the Demolisher tank. If the IG and other races are just getting flyer units I'd have to say bah-humbug and damn it. WE'VE BEEN HAD! gonk
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Posted: Thu Mar 06, 2008 10:41 am
well im taking down the Marines in the campaign right now. And I have seen a demolisher yet. But you can build 2 Marauders!
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Posted: Thu Mar 06, 2008 10:56 am
Reviews thus far have been very negative and scathing of the fact that this add on is a cheap cash in and poorly thought out. There seem to be no new ground units save for the Deceiver for the Necrons and the air units are just tacked on without much thought. The whole campaign is weak and no longer has the intros to "boss" maps where you take out an enemy stronghold and a final animation for taking them out.
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Posted: Thu Mar 06, 2008 1:52 pm
no it totally has those. I have taken down Sisters and Orks so far and both of them had one. Just not one specificaly for the race your playing like in DC. Well whenever your up too some co-op skirmishes against the computer ill be happy to bring the fight
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Posted: Thu Mar 06, 2008 3:00 pm
I'll be needing a legal version first, which I should be getting tomorrow if all goes well. If not, then I'm stuck with the ripped version for the time being.
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Posted: Thu Mar 06, 2008 4:41 pm
I really couldn't stand playing as the Dark Eldar, they are too few and two weak. Not to mention their "Terror Tactics" don't work all too well. One half strength SM squad can shoot right through a 6 man Warrior squad. The Hellions, which I thought would be cool, are in fact not cool. I sent two squads flying into two half squad of SM, plus 3 Medics, plus 1 Commander. They didn't even finish one squad before I had to rescue their asses with my other troops. The SM commander then proceeded to charge one of my warrior squads, and then kill it, because it only takes one hit for a DE to die! He tried to move onto another squad, but I ran away and then came back in greater numbers. He didn't even brake a sweat running through my ranks.
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