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Eloquent Conversationalist
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Posted: Wed May 31, 2006 1:02 am
Indeed.
Guy#1 *Casts Planet Killer on an the opponent* HAHA!! Your planet is destroyed, and so are you!!!
Guy#2 But you're on the planet too, so you killed yourself. neutral
Guy#1 *But I'm surrounded by a protection arua given to me from the Chaos God of Destruction!!! I'm INVINCIBLE!!!!
^ My stylized prediction of the matches. ^
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Posted: Wed May 31, 2006 1:07 am
@Jellyman: Hehee... xD ...that's funny...Deity's sister's nickname is Mimi.
@Ryugi: ...actually...wouldn't that be considered a ringout? . =; ...either way it's a retarded move.
...anywho...as thrilling a conversation as this is, it is Deity's bedtime...or...past it, actually... whee ...so, he's off to sleepyland, monkeys. Bye bye... ::lepoof::
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Posted: Wed May 31, 2006 1:12 am
*read the last page* The Fierce Deity Deity actually uses Shunkido for travel... xD ...in battle it's just cheap, so he avoids using it unless he must...or in other words, when someone tries to pull an auto-insta-kill-it-attack. In my experience, I tend to lean towards this belief: "In a fight to the death, a character who is not suicidal/stupid/bound by an unbreakable code of honor will use every tool available to him in order to ensure victory. Even in the anime fighter showes when people hold back their greater powers, they do so only when they are confident that they cannot be defeated when doing so (at which point the hero begins to overpower them, and they unleash the beast all over the back of the hero's head). Unless there is a valid IC reason for holding back in a fight to the death, not using powers that have a perfectly viable combat use simply for 'fair play' is merely justifying having a character that is too powerful." Now, on the concept of teleportation, that's perfectly fine if it has some sort of charge time... but instant teleportation is the kind of thing that is combat-abusive. BAMFing in next to someone as an ambush is coo', but blinking out of the path of their bullet and delivering a knee to the groin in hte blink of an eye is just... out there.
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Posted: Wed May 31, 2006 1:26 am
Seeing as teleportation is banned in the tournament... Elsewhere, yeah, but just sayin'...
See, I know my characters are overpowered, but I tell people not to fight them because well...they are. XD Mindblaze, for one, is insanely powerful. He can summon 9 PCs just like the Blade of the Dominion that fought first round and its still just one character. Theres a reason I stopped using him so much except to defend a guild with only part of his forces and to make attacks on entire countries.
The normal RP Tacitus can't do anything fancy with Time anymore, but Genesis Tac, the one here in the tournament, can. I started limiting my characters and taking things away because I realized that I'm overpowered with my characters.
That being said, when you deal with people that can erase you from existance with a single thought, a simple cleric or basic mage just isn't going to cut it. I don't mention fighters, cause I suck horribly at melee. XD
On the guns topic, Tac uses two firearms. One is to help shield him because it acts as a secondary outlet for his faith and the other is mostly to disable. Tac has done his best to stick to a Vash-ist lifestyle. Doughtnuts and no killing. XD He'd much rather freeze a guy in time and go get a doughnut over killing them. Bloody doughnuts are NOT fun. >.>
I rather like the idea of using them for stuff other than "bang, you're dead." Cause I mean, what the hell is the fun in that? You're supposed to toy with your opponent and have some fun. That being said, I've got two or three characters that aren't really hurt much by gunfire at any speed. XD IV is immune to piercing damage and Mindblaze just kinda looks at it and keeps going. XD Well, if he hasn't manifested a body it really doesn't matter either way. XD
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Eloquent Conversationalist
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Posted: Wed May 31, 2006 1:32 am
I wonder if slipping yourself into your shadow counts as a ringout or disqualification if your shadow is still in the ring.
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Posted: Wed May 31, 2006 1:36 am
There's a lot of iffy things. They'll probably go on a case-by-case basis...
I mean, if you went in there with a character that could teleport objects at will and just zapped your opponents out of the ring in the blink of an eye when the fight starts, there's no way you'd advance on a technicality like that.
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Eloquent Conversationalist
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Posted: Wed May 31, 2006 1:43 am
Yeah...
The thing I liked about HoH was that the rules were pretty easy to follow and comprehend.
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Posted: Wed May 31, 2006 1:47 am
I'm relatively sure shadow-walking is a DQ. As for your opponent teleporting you out, its simple, rolls a d20 for a Will Save. XD Clash was talking to a chick in the other OOC thread a while back and just told her to say she could resist being teleported against her will. Cause seriously, thats bad-gay. mM character Oelden tried for a DQ by pushing his opponent out of the defined area. XD
The other OOC thread and talking to Clash via AIM really helped to clear up a lot of the misconceptions that I had. >.>
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Eloquent Conversationalist
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Posted: Wed May 31, 2006 1:56 am
If thats the case, I'd think using metaphysics to erase your opponent from existance would be overdoing it as well. At least with ducking into the shadow, you can't attack. Heh, I even prevent my character from using other people's shadows to attack or appear.
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Posted: Wed May 31, 2006 2:02 am
*backread* Trei_Shouri Skyburn Trei_Shouri When Chemistry meets Rp, it's time for Trei to be afraid... Yep! Na + H(2)O! Memory serves, doesn't that little mix go boomy boom?...something... like that. Somewhere around twice it's weight in TNT for explosive power on that one. Never, EVER mix sodium and water. I 'member a friend at work told me about a time his friends stole a brick of sodium out of the chemistry lab and tossed it in the lake behind the school. I honestly had to walk away and cringe for a moment before going back to smack him upside the head. Apparently, the thing shattered every window on that side of the school, even with all the distance between the building and the actual lake.
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Eloquent Conversationalist
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Posted: Wed May 31, 2006 2:06 am
*Very much wants a brick of Sodium*
ninja
I'll just throw a brick of sodium at Enki if I ever fight him.
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Posted: Wed May 31, 2006 2:09 am
XD That'd be like the greatest way ever to kill someone, especially a water elemental(ist), of course. Aw hell, now I gotta try that. XD Never really thought of it before...
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Posted: Wed May 31, 2006 3:24 am
Glad to see Ryugi has his thinking cap on. I've never had anybody think of a way to beat my water elementalist easily except for using elecricity, which honestly doesn't work if the water is purified. And heck, it's magic, he purifies his water before using it unless he wants it to be able to conduct.
Of course, if I remember sodium right, any moisture is enough to make it spark, particularly moist air or touching skin usually. Unless I'm remembering wrong it'd be somewhat hardish to use unless you plastic wrapped and then opened up and tossed last second before use.
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Posted: Wed May 31, 2006 3:32 am
Pfft, using logic is for noobs.
rolleyes
=P
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Posted: Wed May 31, 2006 4:06 am
Magic is for cheap asses domokun I dun use it except for fire,And that rarely happens.
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