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A chibi b/c shop's guild 

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PostPosted: Thu Dec 24, 2015 11:04 pm


~*Cupiido*~

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Name:: Cupiido
Gender:: Male
Type:: Edited
Sexuality:: Straight
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Nada
Enemies:: Nada
Personality:: WIP

PostPosted: Thu Dec 24, 2015 11:05 pm


~*Kairos*~

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Name:: Kairos
Gender:: Male
Type:: Edited
Sexuality:: Straight
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Nada
Enemies:: Nada
Personality:: WIP


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PostPosted: Thu Dec 24, 2015 11:08 pm


~*Mitternacht*~

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Name:: Mitternacht
Name Meaning:: Mitternacht
Gender:: Male
Type:: Follower of Tyche
Sexuality::
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Adonis ((Pandie Andie))
Enemies::
Personality:: Mitternacht is three beings in one. He speaks using "We/Us" when referring to himself and you can hear three different voices as one. It is unsure which personality is in control or if all three of the previous personalities take turns. Or even if there are ONLY three personalities... Just because it took three lives to make him does not mean that there are only three personalities, after all. He is working to be a Medic in the service of his lord Tyche.

PostPosted: Thu Dec 24, 2015 11:09 pm


~*Hemlock Rainbowdancer*~

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Name:: Hemlock Rainbowdancer
Gender:: Female
Type:: Edited - Fairy - Follower of Tai'fon
Sexuality:: Straight
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Aari ((Alamoraine))
Enemies:: Nada
RP Color:: Nada
Personality:: She brings good fortune. She lives close to vixen and badger sets. She can only be seen when the bees swarm and the crickets chirrup.


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PostPosted: Thu Dec 24, 2015 11:10 pm


~*Damnit*~

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Name:: Damnit
Gender:: Female
Type:: Breeding
Gen:: 2
Parents:: Leonard L. Church & Curiosity Core ((Both owned by me))
Siblings:: Sonuvuhbitch ((Owned by me)) , Ima Bastid ((Owned by me)), Snap ((Owned by F a l l a c y)), and Pest ((Owned by me))
Sexuality:: Straight
Mate/Love Interest::
Children:: Nada
Friends:: Nada
Enemies:: Nada
Personality::

PostPosted: Thu Dec 24, 2015 11:11 pm


~*Pest*~

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Name:: Pest
Adopted Name:: Hira ((Given to her by her adopted parents.))
Gender:: Female
Type:: Breeding
Gen:: 2
Clan:: Date
Adopted by:: Ookurikara ((Mine)) x Shokudaikiri Mitsutada ((F a l l a c y))
Parents:: Leonard L. Church & Curiosity Core ((Both owned by me))
Siblings:: Sonuvuhbitch ((Owned by me)) , Ima Bastid ((Owned by me)), Snap ((Owned by F a l l a c y)), and Damnit ((Owned by me))
Sexuality:: Straight
Mate/Love Interest::
Children:: Nada
Friends:: Date Masamune ((her lord/'grandpa')), Katakura Kojūrō ((Masamune's Right Eye/'grandpa')), Shokudaikiri Mitsutada ((her 'mom')), Ookurikara ((her 'dad')) and Heshikiri Hasebe ((her 'uncle'))
Enemies:: Nada
Personality:: Pest, or Hira as she is known by from those that adopted her, has a mix of traits from both her adoptive mom, Mitsutada, and her adoptive dad, Ookurikara. She's very friendly, open, and caring, mothering those around her every now and then much as Mitsutada does. She also enjoys cooking, like Mitsutada and 'grandpa' Date Masamune. From Ookurikara, she picked up a very blunt honesty. If she doesn't like something, she is not afraid to tell you that she doesn't like it. She also picked up his protectiveness, although she has not had much chance to display that at the current time. She enjoys going out and helping the villagers in the fields. One elderly woman had given Hira a few small plants as thanks for all her hard work, so now she has Lavender, Daisy, and Zinnia flowers in little clay pots outside the door to her room that leads into the garden. She is also seeking to learn the language of flowers, wanting to learn the meanings behind various flowers she encounters. Her personal favorite flower is the Dahlia. She passes by a large Dahlia plant that has flowers in ever color imaginable every time she goes to help out in the fields.


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PostPosted: Thu Dec 24, 2015 11:12 pm


~*Konpeitō*~

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Name:: Konpeitō
Gender:: Female
Type:: Edited
Sexuality:: Straight
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Nada
Enemies:: Nada
Personality:: WIP

PostPosted: Thu Dec 24, 2015 11:13 pm


~*Ookurikara - 大倶利伽羅*~

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Basic info (Stats and quotes) is here.

Name:: Ookurikara - 大倶利伽羅
Nicknames:: Kuri, Kuri-chan ((Just a note, ONLY Shokudaikiri Mitsutada and Date Masamune will get away with calling him this. Anyone else, he will not be happy with.))
Gender:: Male
Type:: Touken Ranbu Cosplay
Clan:: Date
Sexuality:: Homosexual
Mate/Love Interest:: Shokudaikiri Mitsutada ((F a l l a c y))
Children:: Hira ((Pest - Adopted))
Friends:: Date Masamune ((his master)), Shokudaikiri Mitsutada ((his partner on the field of battle and in life)), Hira ((his and Mitsu's adopted daughter)), Katakura Kojūrō ((Date Masamune's Right Eye)), Heshikiri Hasebe ((Not quite friends, but not enemies any longer since they've somewhat come to an understanding.))
Enemies:: Everyone else
Personality:: Ookurikara is distant, grumpy, and can be hard to get along with or get to know. The only ones he opens up to are Shokudaikiri Mitsutada and Date Masamune. Ookurikara smells of cinnamon, not that anyone other than Mitsu, Masa, and Hira would really know this and live to tell about it. This could be one of many reasons for his irritability since constantly smelling cinnamon might put him in a constant state of being hungry, which would lead to being hangry. He likes that Mitsu smells of lavender. Mitsu is one of the few things that helps calm Kuri down, but at the same time, is one of the quickest and surest ways to piss Kuri off, if you are messing with Mitsu. Messing with Masamune or Hira is another of his rage triggers, as is playing pranks on him, Masa, Hira, or Mitsu. He has recently spoken with Heshikiri Hasebe and the two have a truce of sorts going on. Only time will tell if this will blossom into friendship or not, but Kuri is making a huge effort to be nicer to the other Uchigatana.
TvTropes Info::
Uchigatana (打刀)
These swords deal a decent amount of damage and can attack multiple times, but have limited range. The five starter characters are all swords of this type.

Tropes associated with the uchigatanas as a whole:

Jack of All Stats: They have fairly balanced stat distribution.

Former tropes since he was a Tachi before -
Lightning Bruiser: Level them up until they reach Toku, and they will gain notable boost in mobility. Even more so if they have horses equipped.
Mighty Glacier: While not as extreme as oodachi, they start out with limited mobility. However, see Lightning Bruiser.


Ookurikara
Voiced By: Makoto Furukawa
"...I'm Ookurikara. I don't have anything else to say. Don't get too friendly with me. "
An uchigatana (formerly classified by the game as a tachi) who was wielded by Date Masamune. He prefers being alone and working alone.
Tropes associated with Ookurikara:
Affectionate Nickname: Shokudaikiri calls him "Kuri-chan" and "Kara-chan", while Tsurumaru calls him "Kara-bou"..
Aloof Ally - Very aloof, since he refuses to get along with the Saniwa or the other swords, but he'll still fight alongside everyone anyway.
Animal Motifs: Dragons, because his name comes from the Dragon King Kurikara, whose picture is tattooed on his left arm.
Catch Phrase - "I don't plan on getting friendly with you.". To the point it's always the first thing he says to the swords talking to him and according to Mitsutada, he even says it to the enemies before cutting them down.
Dark-Skinned Redhead - Though his hair is mainly brown and only red at the lower part of his hair.
Dying Alone - His line when he's destroyed indicates that he's fine with this.
"I will fight alone... I will die alone... That's just fine with me."
Hidden Depths - While very antisocial, he believes that others should work hard, even manipulating Taikogane during fieldwork to do so.
I Work Alone - He states outright that he doesn't plan to be friendly with the Saniwa or the other swords, and clearly prefers to be alone.
Jerkass: Highlighted in that his idle text is: "Ah, this is good" , while the other sword's idle text express irritation to some extent.
Multicolored Hair - He has brown hair with red tips.
Pet the Dog - In his fieldwork recollection with Mitsutada, he finally agrees to help with the fields after Mitsutada says it's for the sake of making everyone happy. He also congratulates the Saniwa in the first anniversary.
Red Oni, Blue Oni - Color-inverted with Shokudaikiri, despite being the one with red color theme he's the quiet and calm one of the two.
Shrinking Violet - According to Kasen in his recollection with Sayo.
Tsundere



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PostPosted: Thu Dec 24, 2015 11:14 pm


~*Arrowhead*~

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Name:: Arrowhead
Gender:: Male
Type:: Limited - Laithnu follower
Gen:: 1
Sexuality:: Straight
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Nada
Enemies:: Nada
Personality:: WIP

PostPosted: Thu Dec 24, 2015 11:14 pm


~*Antoine*~

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Name:: Antoine
Gender:: Male
Type:: Shop Stock
Sexuality:: Straight
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Nada
Enemies:: Nada
Personality:: WIP


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PostPosted: Thu Dec 24, 2015 11:15 pm


~*Ern Elymas*~

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Name:: Ern Elymas
Name Meaning:: Ern Elymas
Gender:: Male
Type:: Edited
Sexuality:: Straight
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Nada
Enemies:: Nada
Personality:: WIP

PostPosted: Thu Dec 24, 2015 11:16 pm


~*Reno*~

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Info be here, yo!

Name:: Reno
Gender:: Male
Type:: Final Fantasy Cosplay
Sexuality:: WIP
Mate/Love Interest:: Nada
Children:: Nada
Friends:: WIP
Enemies:: WIP
Personality:: Reno is cocky, cynical, somewhat lazy, and can be friendly. Despite his appearance and attitude, he is regarded as a prominent worker; while second in command, he takes his job with pride and obtains skills that allow him to surpass many of his fellow Turks. He has a rebellious temperament and his actions can be sadistic, contrasting his laid back personality. Reno is left-handed; even if he is occasionally seen holding his weapon in his right hand in promotional images, he only ever uses it left-handed in any media he has been depicted in.

Reno possesses a distinct speech pattern in Japanese, speaking in a drawling, slangy manner and, most notoriously, ending most of his sentences with zo to (ぞ, と), yo to (よ, と), or simply to (と). Tifa receives a phone call near the beginning of Advent Children, and, although the caller's voice is not heard, the audience understands it is from Reno, as Tifa jokingly replies, "Oboeteru, zo to" ("I remember you, yo"; "Yeah, I remember you" in the English dub). The official page for the film also makes a nod to this. Speech patterns such as Reno's are impossible to translate directly into English and can only be approximated by attempting to capture the same "feeling" as the original, which the game's English translation and the movie did not attempt to do.

Reno and Rude primarily serve as the comic relief in Advent Children, exemplified by cartoon violence. Reno's design overhaul for the film eliminates the somewhat sly and shady air he had in the original game. He still acts in a somewhat sly manner, but is far more lighthearted and playful than he was in the game.
TvTropes Info::
The Turks

"A pro isn't someone who sacrifices themselves for a job. That's just a fool."
—Reno, FFVII

Voiced by: Reno: Keiji Fujiwara (Japanese), Quinton Flynn (English)

The Department of Administrative Research, unofficially known as the Turks, are Shinra's Black Ops unit. They carry out assassinations, blackmail, and the forced recruiting of potential SOLDIER candidates. The group acts as general information experts in the expanded universe, and Before Crisis focuses on the history of their group, introducing more members that serve as the playable cast.

All of them appear in: Before Crisis, Crisis Core, FFVII, Advent Children.

Affably Evil: Collectively they seem a decent bunch to hang out with, unless you're their target.
Badass in a Nice Suit: The iconic Turk uniform is a dark blue/black suit that they all wear. There's a partial exception in Reno, who wears his messily with his jacket unbuttoned and shirt untucked.
Characterization Marches On: Reno was a competent Deadpan Snarker in the original game. In Advent Children, he became the Plucky Comic Relief. There have been reports, though, that the Deadpan Snarker version of him was an alteration of the translation and that he was supposed to have been comical in the original Japanese.
Deadpan Snarker: Reno is very sarcastic and snarky.
Determinator: In Advent Children, Rude and Reno are clearly out of their league against Kadaj's gang. They don't care. They just keep fighting.
The Dragon: Collectively the entire group is this trope to Rufus, acting as his personal enforcers. Before Crisis establishes backstory that while the Turks are part of the larger Shinra hierarchy, their final loyalty is to Rufus.
Evil Redhead: Reno, but only in the original game. In other appearances he's more an Anti-Villain than straight evil.
Fiery Redhead: Reno could be considered a male example, being very spry and talkative.
Four Is Death: Played straight in the first game, where they're something of a legitimate threat (until Sephiroth shows up, at least). Subverted in the film, given their Heel-Face Turn.
Goldfish Poop Gang: Reno and Rude quickly devolve into this in the original game, showing up repeatedly to get their butts handed to them and then running off. They only become dangerous again in their last battle when accompanied by (previously thought to be incompetent) Elena.
I Owe You My Life: Before Crisis reveals that after Veld and the player Turks betrayed the company and went rogue, Scarlet ordered the last three members loyal to Shinra — Tseng, Reno and Rude — exterminated and the Turks shut down. Rufus intervened to keep the group alive, demanding their absolute loyalty to him in exchange.
Leitmotif: The iconic Turk theme accompanies them in all their appearances.
A Million Is a Statistic: The effect of Reno and the Turks following through with the command to drop the Sector 7 plate, killing hundreds or perhaps thousands of people, has noticeably less impact on the characters (and the fans) than Sephiroth impaling Aerith.
No Pronunciation Guide:
"Reno" is derived from the romaji "Reno," and should therefore rhyme with Leno, rather than the city in Nevada.
Punch Clock Villains: To the point that they even agree to help the heroes when they are found off-duty in Wutai. They'll still commit atrocities when ordered to by their boss, but hey.
Quirky Mini Boss Squad: They're comic relief, usually too silly to be a real threat, all wear the same uniform, and are lower-ranking members of Shinra.
Simple Staff: Reno and Rod (Male) fight with short metal rods.
Skippable Boss: The only times they have to be fought is the first Reno fight and the fight with Rude at Rocket Town. All others can be skipped or those areas passed over. Even the final confrontation is skippable, if you've completed the Wutai quest.
The Southpaw: Reno is always seen wielding his weapon in his left hand, and rarely uses his right hand in any depictions of him.
Spell My Name with an "S": The official Romanizations [in Japan] of Elena's and Reno's names were, once upon a time, "Yrena" and "Leno" [specifically in the Official Establishment File artbook].
Weapon of Choice: Each Turk has a particular weapon they specialize in.



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PostPosted: Thu Dec 24, 2015 11:22 pm


~*Bubbleman*~

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Name:: Bubbleman
Nicknames:: Bubble, Bubs, Flipper Freak/Snorkel Freak
Gender:: Male
Type:: Megaman Cosplay
Sexuality:: Bisexual
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Nada
Enemies:: WIP
Songs:: Bubble Man, I'm Bubble Man by Hyadain and Promise of Redemption by The Megas
Personality:: Bubble Man (バブルマン Baburuman?) is the first aquatic Robot Master created by Dr. Wily for underwater combat. However, a defect in his system makes him unable to walk on land, being only able to move by jumping. After seeing this, Wily couldn't help but laugh at his way of moving. Despite this flaw, Bubble Man is at home in the water, being able to swim at remarkable speed.

Bubble Man attacks with normal shots from a Buster on his arm, and can fire his Special Weapon, the Bubble Lead, from both the aforementioned arm cannon and a special Bubble Gun on top of his head. Bubble Man can utilise the bubbles for several different purposes, including hitting opponents with bursts of small bubbles and blowing larger and more durable bubbles to either wrap opponents inside to trap them temporarily, or for Bubble Man himself to hide in as a shield.

Despite often being the butt of jokes due to his design flaws, Bubble Man is an affable and high-spirited individual, but has a bad habit of lavishly spending money when he has it. He enjoys bathing in hot springs in his spare time, but much like the later-introduced Wave Man, has a vehement dislike for water pollution, especially oil slicks.
Other Info::Profile here
TvTropes Info::
DWN.011 Bubble Man

A Robot Master designed for underwater combat. Due to a design flaw, he can only move by jumping on land. He makes up for this by being able to swim gracefully.

Weapon: Bubble Lead
Weakness: Metal Blade (MM2), Spark Shock (MM3), Shadow Blade (MM3), Quick Boomerang (MMI), Shadow Blade (MMPF)

Bubble Gun: One of his weapons.
Butt Monkey: Dr. Wily can't help but laugh at his way of moving.
Harpoon Gun: One of his other weapons when you fight him.
Logical Weakness: Metal Blades can easily pop him.
Making a Splash: First Water Robot Master and uses bubbles as his main weapon.
No Sell: Air Shooter, Atomic Fire, Leaf Shield, and Time Stopper don't do anything to him. Using his own weapon will heal him completely.
Spikes of Doom: They line the ceiling of his room to punish you if you jump too high.
Turns Red: In The Power Fighters: He summons four bubbles that contain crabs, which float to the ceiling of the arena. While shrinking the area the player can jump, the crabs will in time fall to help Bubble Man.
Underwater Boss Battle: first in the series, and Mega Man has to be careful not to jump too high underwater, because of the Spikes of Doom on the ceiling.



PostPosted: Thu Dec 24, 2015 11:24 pm


~*Luminatio*~

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Name:: Luminatio
Gender:: Male
Type:: Hoshigumo follower
Gen:: 1
Sexuality:: Bi
Mate/Love Interest:: Nada
Children:: Nada
Friends:: Nada
Enemies:: Nada
Personality:: WIP


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PostPosted: Thu Dec 24, 2015 11:25 pm


~*Katakura Kojūrō*~

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Name:: Katakura Kojūrō
Nicknames:: The Dragon's Right Eye (He's Date Masamune's right hand man/most trusted person/his right eye); Bicchū no Kami; Katakura Kagetsuna
Gender:: Male
Type:: Sengoku Basara Cosplay
Clan:: Date
Sexuality:: Homsexual
Mate/Love Interest:: Date Masamune
Children:: Nada
Friends:: Everyone in Clan Date. Particularly protective of his lord, Date Masamune.
Enemies:: Everyone who is against Clan Date. Also anyone who causes Masamune or any of his subordinates any form of harm.
Personality:: Wikia Info
Kojūrō values honor and loyalty above everything else: He was ready to be executed for the "sin" of turning his sword against his master (albeit for a just cause). Kojūrō has been hinted to be stronger than his master various times, and possibly he himself knows this; but he has unwavering faith in Masamune, despite the latter's young age and recklessness. In the One-Eyed Dragon he sees the future leader of Japan, and is determined to bring his master's ambition to fulfillment.
TvTropes Info::
Katakura Kojuro

Voiced by: Toshiyuki Morikawa (Japanese), Travis Willingham (English)

"I am prepared for anything."

Masamune's Number Two, retainer and overall right-hand man, introduced as an NPC in Sengoku Basara 2. Loyal, devoted and extremely protective of his master, and serves as a calmer counterpoint to the Hot-Blooded Masamune. He is arguably just as cool though.

Adaptation Dye-Job: The franchise can't seem to agree whether his hair is black or brown.
Alliterative Name: Only in English (since in Japanese it's "ka" and "ko").
Badass
Badass Longcoat
Badass in Distress: He spends most of season 2 of the anime as a Toyotomi captive.
Submissive Badass: To the point other characters suggest he should be the commander. However Kojuro will choose no other way of life except to serve Masamune.
Boss Subtitles: "Kojuro Katakura - Doing Work"
Demoted to Extra: Becomes an NPC once again in SB3 after only becoming playable for an expansion and PSP game. Then he's playable once more in Utage.
Also in the Ranse Ranbu manga, at least in the first volume. Partially justified as it was based on the first game (and he appeared in the second one).
Determinator: According to Ieyasu, he should have been dead long before deciding to take on the entire Tokugawa army. And he's still standing afterwards.
Diagonal Cut: One of his favoured moves.
Face of a Thug: He's very intimidating, and looks it too, but underneath he's righteous and quite kind-hearted.
Itsuki: "Your face might be scary, but really you're a good person."
Good Old Fisticuffs: In Berserk Mode he can also attack with punches and kicks. His hand-to-hand combat skills are shown to be devastating in the anime.
Good Scars, Evil Scars: The scar on his face. We're never told how he got it.
He Knows Too Much: In Motonari's blue path, Kojuro works out the former's intention to manipulate Mitsunari and Motochika to his advantage. Naturally, Motonari has him killed in order to maintain his charade.
Homoerotic Subtext: He is utterly devoted to Masamune and would rather die than let him come to harm.
Hot Men At Work: Quite frequently subject to this, due to his passion for vegetables.
Improbable Weapon User: About the only aversion in the whole series; Kojuro wields a traditional daisho, a katana/wakizashi pair, in the traditional samurai manner.
Invincible Hero: If Masamune can't fight a certain opponent, rest assured that he will pwn them for him. It's inevitable. Just ask Mitsuhide, Hisahide and Hanbe...
Japanese Pronouns: 'Ore'
Keigo: He only uses it around Masamune, Kenshin and Shingen. Otherwise he talks like a gangster.
Leitmotif: Right Eye Of The Dragon
Love Bubbles: In Mini Sengoku Basara, when taking care of his vegetables.
Mangst: If he angsts at all, it's quietly and sternly, and he never lets it get in the way of everyday life.
In his SB4 ending, he cries a Single Tear.
Meditation Powerup: Routinely meditates for a moment during his taunt.
My Greatest Failure: In the anime, he sees his inability to protect his lord at the Battle of Nagashino as this.
Named Weapons: His katana, the Black Dragon.
Nice Guy: Outside the battlefield or Masamune's service, he spends his time with townsfolk helping them harvest the rice fields.
Beware the Nice Ones
Number Two: He actually seems to be far more involved in day-to-day running of the province, and there's also the implication that he's stronger than Masamune.
Older Sidekick: Has a good ten years on his master, yet follows him devotedly and (mostly) without question.
Papa Wolf: Dare to hurt Masamune or his subordinates, and Kojuro will destroy you.
Perpetual Frowner: The number of times he's been caught smiling can be counted on one hand.
The Power of Friendship: His strength is renewed during the Utage story mode thanks to the souls of his dead troops bonding together to help.
Precision F-Strike: Kojuro drops a pretty blunt one of these when he enters Slaughter Mode in 2:
Koujuro: "I'll ******** kill you."
In fact, he drops them a bit too often...
Kojuro: "Hey you, don't be ******** around now."
Real Men Wear Pink: His hobby is vegetable gardening, and no one even attempts to mock him for it. He takes it very seriously.
Red Baron: The Dragon's Right Eye.
The Rival: His designated rival is Hisahide, though Kojuro sees him as more of an Arch-Nemesis.
As of Sengoku Basara 4, Sasuke is Kojuro's official rival. Hanbe also returns as a rival in the same way as he was in 2.
Shock and Awe
The Southpaw: Is notably the only left-handed character in the series.
Sword Beam: "Narukami", one of his most powerful attacks, which can also be upgraded. Employs this in the anime to defeat Matsunaga and Mitsuhide.
Sword Drag: When in Berserk Mode he does this constantly, which displays his marked lack of composure. In the anime he uses it to intimidate Hanbe and some mooks.
Sword Plant: He plants his katana in the ground before doing a surprise attack with his other sword.
Team Dad: He constantly worries about Masamune's antics and acts as his voice of reason.
Undying Loyalty
Unstoppable Rage: After Hisahide steals Masamune's swords, kidnaps some Date troops and injures Masamune, he sends Fuma out to intercept Kojuro, who's so pissed he enters "Berserk Mode" and proceeds to completely brutalize him.
And in season 2, after escaping Toyotomi, he hunts down Hanbe to make him pay for cutting Masamune's back.
Wiser Advisor: Far more level-headed and cautious than Masamune, who he tries to keep in check and teach about the ways of war. Also comes up with all the army's battle strategies.
Yakuza: His whole attitude is based on this concept. In Heroes his alternate design took this further, complete with tattoos.


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