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Nephilim Theory

Hilarious Conversationalist

PostPosted: Thu Mar 08, 2007 6:01 pm


Ice Dragon Ithe
(Water)
**** (Lv4)
[Sea-serpent/effect]
Once per turn you must change the type of this monster to either:
Dragon, Sea-serpent, or Aqua. In this case the atk of this monster becomes halved until the end of the turn. Increase the ATK of this card by 1000 pts for each Sea-serpent on your opponent's side of the field that is not "Ice Dragon Ithe".
Atk/2000
Def/2000

Ice Evolution
(Spell)
-quickplay- [#]
Pay 2000 life points. No Water monsters on your side of the field can be destroyed as a result of battle until the end of the turn. Destroy one monster on both your side of the field and your opponent's side of the field at the end of the turn.

Sleet Spy
(trap)
(continuous) [8]
As long as this card remains face-up on yourside of the field, all sea-serpent type monsters are switched to your opponent's side of the field when they are normal summoned or flip summoned. If your opponent's side of the field is ever filled up to 5 monsters, destroy this card, and all other spell and trap cards on the field.

Curse of Poseidon
(Spell)
-normal-
Pay 2000 life points. This card can only be activated during Main Phase 1. Increase the ATK of all face-up monsters on both sides of the field by 2000 until the end of the turn. End your battle phase after your first monster attacks.

Mark of the Ice Gallant
(Spell)
-equip- [+]
This card can only be equiped to a Water attribute monster. Increase the ATK of the monster equiped to this card by 500 points whenever that monster activates a special ability.


Ouch... I was disappointed in these... it's been forever since I've played. These may seem... poorly worded. xd
I forgot the theme half-way through when I did this as well... lol. lol
PostPosted: Sun Mar 11, 2007 11:07 pm


time to work on some insect cards

killer Bee
**
100/100
insect/effect
flip: when this monster is destroyed the attacking monster is destroyed.

Queen Ant
****
1000/1500
insect/effect
when this card is normal summoned successfully special summon 2 ant larva tokens (500/500) to the field. increase the attack of this card by 500 for every ant larva token on your side of the field.

night and day
spell: normal
this card can only be activated when there are 2 ant larva tokens on the field. once per turn tribute 1 larva token to special summon 1 "Queen Ant" to the field.

Giant butterfly
****
1400/1450
insect/effect
when this card is destroyed as a result of battle special summon 1 insect type monster with the attack of 1500 or less from your deck to the field.

Catapillar knight
******
2400/2000
insect/effect
when this monster destroys a monster deal damage to your opponents life points by half of this cards attack points.

Poisonous beetle
***
400/200
insect/effect
flip: when this monster is attacked deal damage to your opponents life points by the level of the attacking monster by 300.

Insect domain
spell: field
increase the attack of all face up insect type monsters on your side of the field by 500. all insect type monsters are uneffected by magic, trap and monster effects.

insect rampage
spell: normal
this card can only be activated if there are lv 3 or lower insect type monsters on the field. all lv 3 or lower insect type monster can attack your opponents life points directly.

Fe1ix

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Fe1ix

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PostPosted: Mon Mar 12, 2007 6:31 pm


Fe1ix
time to work on some insect cards

killer Bee
**
100/100
insect/effect
flip: when this monster is destroyed the attacking monster is destroyed.

Queen Ant
****
1000/1500
insect/effect
when this card is normal summoned successfully special summon 2 ant larva tokens (500/500) to the field. increase the attack of this card by 500 for every ant larva token on your side of the field.

night and day
spell: normal
this card can only be activated when there are 2 ant larva tokens on the field. once per turn tribute 1 larva token to special summon 1 "Queen Ant" to the field.

Giant butterfly
****
1400/1450
insect/effect
when this card is destroyed as a result of battle special summon 1 insect type monster with the attack of 1500 or less from your deck to the field.

Catapillar knight
******
2400/2000
insect/effect
when this monster destroys a monster deal damage to your opponents life points by half of this cards attack points.

Poisonous beetle
***
400/200
insect/effect
flip: when this monster is attacked deal damage to your opponents life points by the level of the attacking monster by 300.

Insect domain
spell: field
increase the attack of all face up insect type monsters on your side of the field by 500. all insect type monsters on your side of the field are uneffected by magic, trap and monster effects.

insect rampage
spell: normal
this card can only be activated if there are lv 3 or lower insect type monsters on the field. all lv 3 or lower insect type monster can attack your opponents life points directly.


Bed room
spell: field
as long as this card remains on the field all dark insect type monsters cannot be destroyed.once per turn special summon 1 insect type monster with 1000 points or less from your deck to the field. the deck is then shuffled.

night crawler
Att: dark
***
500/800
insect/effect
as long as Bed Room is face up on the field this card can attack your opponents life points directly.

mosquito
****
900/900
insect/effect
when this monster attacks your opponents life points directly increase your life points by 900.

Fly
***
900/900
when this card is summoned successfully draw a card.

Dragon wings and tail
spell: equip
this card can only be equipped to the monster card "Fly". tribute the equipped monster and this card to special summon dragon fly from your deck to the field.

Dragonfly
******
2300/1900
insect/effect
this card can only be special summoned by tributing "Fly" equipped with "dragon wings and tail". when this monster attacks with an attack that is higher than the defense of your opponents defense position monster inflict the difference as battle damage to your opponents life points.

Insect weather storm
spell: quickplay
all magic and trap cards on your opponents side of the field are destroyed.


Honeybee
****
insect/effect
1000/1550
when this monster is attacked in either ATT or DEF position deal damage to your opponents life points by the origional attack of this card.

Blooming tree
spell: continuous
increast the attack of all insect type monsters with "honeybee" in their name by 500.

Obnoxious spider ant
****
insect/effect
1400/1200
this card cannot be destroyed by monsters with 1900 attack or higher. damage calculation is applied normally.
PostPosted: Tue Mar 13, 2007 7:45 pm


Emes, Ruler of Infinity
Dark
Level 10
[Fusion/Effect/Warrior]
"Ruin, Queen of Oblivion" + "Demise, King of Armegeddon"
This monster can only be Special Summoned by a Fusion Summon and with the appropriate fusion-material monsters. During your Main Phase, by placing 1 counter (Max. 3) on this card and sacrificing 1500 LP, you can destroy every card on your opponent's side of the field and in their hand and inflict 100 points of damage to your Life Points for every card destroyed by this effect. This effect cannot be negated. Counters can not be removed from this card. Battle Damage this monster inflicts by attacking directly becomes 500.
ATK/3300
DEF/2900
©Ezra Allen

Alluminn


Kotaro_Saranoska

PostPosted: Thu Mar 15, 2007 9:25 am


Here's another card I created:

Elemental Hero Phoenix Blade
Fire
7
(Warrior/Effect)
When this monster is sent from the field to your graveyard, choose one of the following effects:
-Inflict damage equal to the ATK of this monster when sent to your opponent's lifpoints.
-Place this monster on the top of your deck.
ATK:2400
DEF:2000

Elemental Hero Shockwave
Light
7
(Warrior/Effect)
If "Elemental Hero Phoenix Blade" is on the field when this monster is normal summoned, flip summoned, or special summoned, then your opponent sends all cards in his hand to the graveyard and draws 6 new cards.
ATK:2000
DEF:1500


That's all the ones I have time to post. I'll try to post more later.
PostPosted: Sat Mar 17, 2007 2:17 pm


typhoon dragon
*****
2100/1900
dragon/effect
this card cannot be normal summoned or set. this card can only be special summoned when your opponent has magic and or trap cards on his/her side of the field. discard 1 card from your hand to negate the activation of all your opponents magic and trap cards and destroy them.


swift dragon
****
1500/1500
dragon/effect
when this card is targeted by magic or trap cardss deal damage to your opponents life points by 1000 for each trap or magic card that designates it as a target.

dragonsbane
spell: equip
this card can only be equipped to dragon type monsters. decrease the attack of the equipped monster by 500. your opponent can only attack the monster equipped with this card.

time dragon
*******
2600/3100
dragon/effect
when this card is normal summoned successfully toss a coin. if you call it right all monsters on your opponents side of the field are destroyed. if you call it wrong this monster is destroyed and you take damage equal to the attack of all your monsters attack points.

Fe1ix

Original Citizen

7,850 Points
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Alluminn

PostPosted: Sat Mar 17, 2007 4:32 pm


Fe1ix
typhoon dragon
*****
2100/1900
dragon/effect
this card cannot be normal summoned or set. this card can only be special summoned when your opponent has magic and or trap cards on his/her side of the field. discard 1 card from your hand to negate the activation of all your opponents magic and trap cards and destroy them.

you really like making broken cards, don't you?
PostPosted: Sat Mar 17, 2007 8:01 pm


Magadei
Fe1ix
typhoon dragon
*****
2100/1900
dragon/effect
this card cannot be normal summoned or set. this card can only be special summoned when your opponent has magic and or trap cards on his/her side of the field. discard 1 card from your hand to negate the activation of all your opponents magic and trap cards and destroy them.

you really like making broken cards, don't you?
thats not broken at all... it has the effect of harpies feather duster...

Fe1ix

Original Citizen

7,850 Points
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Alluminn

PostPosted: Sun Mar 18, 2007 12:15 pm


Fe1ix
Magadei
Fe1ix
typhoon dragon
*****
2100/1900
dragon/effect
this card cannot be normal summoned or set. this card can only be special summoned when your opponent has magic and or trap cards on his/her side of the field. discard 1 card from your hand to negate the activation of all your opponents magic and trap cards and destroy them.

you really like making broken cards, don't you?
thats not broken at all... it has the effect of harpies feather duster...
and that card was banned, wasn't it?
PostPosted: Sun Mar 18, 2007 12:41 pm


Magadei
Fe1ix
Magadei
Fe1ix
typhoon dragon
*****
2100/1900
dragon/effect
this card cannot be normal summoned or set. this card can only be special summoned when your opponent has magic and or trap cards on his/her side of the field. discard 1 card from your hand to negate the activation of all your opponents magic and trap cards and destroy them.

you really like making broken cards, don't you?
thats not broken at all... it has the effect of harpies feather duster...
and that card was banned, wasn't it?
I dont play advanced... so its not banned to me

Fe1ix

Original Citizen

7,850 Points
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  • Citizen 200
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Alluminn

PostPosted: Tue Mar 20, 2007 3:17 pm


Fe1ix
Magadei
Fe1ix
Magadei
Fe1ix
typhoon dragon
*****
2100/1900
dragon/effect
this card cannot be normal summoned or set. this card can only be special summoned when your opponent has magic and or trap cards on his/her side of the field. discard 1 card from your hand to negate the activation of all your opponents magic and trap cards and destroy them.

you really like making broken cards, don't you?
thats not broken at all... it has the effect of harpies feather duster...
and that card was banned, wasn't it?
I dont play advanced... so its not banned to me

stare I have nothing more to say...
PostPosted: Thu Mar 22, 2007 9:38 am


ascended dragon
**********
0/0
dragon/effect
this card cannot be normal summoned or set. this card can only be special summoned by tributing up to 3 dragon type monsters on your side of the field to the graveyard. increase the attack of this card by the tributed monsters attack points.

Fe1ix

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sybilus

300 Points
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PostPosted: Sun Mar 25, 2007 11:04 am


My first try on creating cards

The Mistresses' Mansion

The Devine Mistress - Agnes the Queen
Light
********
3000/3000
Spellcaster/Effect
This card cannot be normal summon or set. This card can only be special summoned by removing 5 monsters that included "Mistress(es)" in its card name from the graveyard. This card cannot be affected by trap or magic card unless the card(s) designate a monster included "mistress" in its name. During your standby phase, you can tribute this card to special summon up to 3 level 4 or lower monsters that included "Mistress(es)" in its card name from your hand or deck onto the field with face up attack or defense position.

The Light Mistress - Enid the Curer
Light
***
0/2000
Spellcaster/Effect
When this card is sent to the graveyard, you can special summon a monster that included "Mistress(es)" in its card name from your hand or deck to the field in face up attack or defense position.

The Dark Mistress - Brenda the Assassin
Dark
****
1700/1500
Warrior/Effect
This card has the following effects:
-Pay 1000 life points to neglect the effect of a card that designate a monster that included "Mistress(es)" in its card name and destroy the card.
-Discard 1 card from your hand to destroy one card on the field
The owner of this card can decide when to activate the effect of this card. The effect of this card can only be activated once per turn.

The Wind Mistress - Yvonne the Archer
Wind
***
700/500
Warrior/Effect
Flip: Return up to 2 cards on the field to the owner's hand

The Fire Mistress - Gwendoline the Adventurer
Fire
******
2500/1900
Warrior/Effect
When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Point. Neglect the effect of the Defense Position monster and destroy it with this card's effect after damage calculation.

The Water Mistress - Mamie the Sailor
Water
***
800/2100
Warrior/Effect
As long as this card is on the field, cards that included "Mistress(es)" in its card name cannot be targeted by the effects of your opponent's monsters.

The Earth Mistress - Sybil the Fortuneteller
Earth
****
1900/1500
Spellcaster/Effect
This card has the following effects:
-For every monster on the field that included "Mistress(es)" in its card name, randomly discard one card from your opponent's hand.
-Pay 500 Life Points to neglect the effect of a card that designate a card included "mistress" in its name and destroy the card.

The Maid of the Mistresses - Annabelle
Light
***
0/1600
Spellcaster/Effect
As long as this card is on the field, the effect of all monsters, except monsters that included "Mistress(es)" in its card name, are neglected.
PostPosted: Sun Mar 25, 2007 11:06 am


Magic
The Mistress Set Sail!
Magic
When this card is activated, declare the name of a monster. Both players can special summon up to three monsters that included the declared name in its card name from their respective hand, deck or graveyard. Neither player can summon any monster on their next turn.

The Mansion of Mistress
Magic - # Field
As long as this card is on the field, monsters that included "Mistress(es)" in its card name cannot be destroyed by battle or effect of a card.

The Tale of the Mistress's Everlasting Beauty
Magic - Continuous 8
During your standby Phase, for every card on your field that included "Mistress(es)" in its card name, recover your Life Point by 100 points.

The Domain of Mistress
Magic - Quickplay !
Monsters that included "Mistress(es)" in its card name can attack twice during this battle phase.

The Doll Shop of the Earth Mistress
Magic - Quickplay !
Special Summon 4 "Mistress doll tokens" in defense position to your side of the field. When a "Mistress doll token" is destroyed, inflict 500 Life Point damage to your opponent.

The Mistress's Temptation
Magic - Equip +
Tribute a monster that included "Mistress(es)" in its card name. Take control of one monster on your opponent’s field that is equipped with this card. The monster's name is now treated as "The servant of the Mistresses".

The Bow of the Wind Mistress
Magic - Equip +
This Card can only be equipped to a monster that included "Minstress" in its card name, or is named "The Wind Mistress -Yvonne the Archer." Increase the ATK of the monster equipped with this card by 500 points. When the monster equipped with this card attacked successfully, return up to two cards on the field to the owner's hand.

The Wine Cup of the Divine Mistress
Magic - Equip +
This card can only be equipped to a monster that included "Mistress(es)" in its card name, or is named "The Divine Mistress -Agnes the Queen." Decrease the ATK of the monster equipped with this card by 700 points. The monster equipped with this card is unaffected by any card that designate a target. All monsters on your opponent side of the field must attack the monster equipped with this card. When the monster is destroyed, this card is destroyed instead.

Trap

The Prayer of the Light Mistress
Trap
Tribute one monster that included "Mistress(es)" in its card name on the field. Destroy all monster cards on your opponent's field.

The Shuriken of the Dark Mistress
Trap
Remove one monster that included "Mistress(es)" in its card name from the graveyard. Neglect the effect of a monster and destroy it.

The Twisted Mansion in a Different Dimension
Trap
Special summon as many of your monsters that included "Mistress(es)" in its card name as possible that have been removed from play on your side of the field in face up defense position. During the End Phase, send all monsters that were special summoned by this effect into the graveyard.

The Union of Mistress
Trap
This card can only be activated when at least 2 monsters that included "Mistress(es)" in its card name are present on the field. Select and resolve one of the following effects:
- Increase the ATK and DEF of all monsters on your side of the field by 700 points.
- Destroy all Spell and Trap Cards on your opponent's side of the field
- Destroy all monsters on your opponent's side of the field.
- Discard all cards from your opponent's hand. Your opponent then draws until he has 6 cards in his hand.

The revolt of the Maid of the Mistresses
Trap
You can only activate this card when your opponent declares an attack on a monster that included "Mistress(es)" in its card name or "The Maid of the Mistress - Annabelle". Neglect the effect of the monster, if any, and destroy the monster.

The Fire Mistress’s Counter Trap skills
Trap @
You can only activate this card when there is a monster that included "Mistress(es)" in its card name, or is named "The Fire Mistress - Gwendoline the Adventurer" on the field. Neglect the activation of a Trap card and destroy it. You can then set 1 Magic or Trap card from your hand.

The Earth Mistress's Talisman
Trap @
You can only activate this card when there is at least one monster that included "Mistress(es)" in its card name, or is named "The Earth Mistress – Sybil the Fortuneteller" on the field. Neglect the activation of a Spell Card and destroy it. Then discard all Spell Cards from your opponent's hand.

@Sybilus

sybilus

300 Points
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D0ctor Phil

PostPosted: Fri Mar 30, 2007 8:30 am


D-hero DreadShadow
dark
****
[warrior/effect]
by discarding this card to the graveyard,add 1 "dark city" or 1 "clock tower prison " to your hand,if there is no "dark city" or "clock tower prison" on the field this card is destroyed
ATK/2000
DEF/1000
(c)-Mike Wong-
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