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		Amorpheous rolled 1 20-sided dice:
		15
		Total: 15 (1-20)
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                     Posted: Fri Jul 11, 2014 10:35 am 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 123/94
 
 Exhaustion Roll
 
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		Amorpheous rolled 2 10-sided dice:
		8, 1
		Total: 9 (2-20)
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                     Posted: Fri Jul 11, 2014 10:37 am 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 132/94
 
 Distance Roll
 
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		Amorpheous rolled 1 20-sided dice:
		5
		Total: 5 (1-20)
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                     Posted: Fri Jul 11, 2014 10:39 am 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 132/99
 
 Exhaustion Roll
 
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		Amorpheous rolled 2 10-sided dice:
		7, 2
		Total: 9 (2-20)
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                     Posted: Fri Jul 11, 2014 11:10 am 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 141/99
 
 Distance Roll
 
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		Amorpheous rolled 1 20-sided dice:
		16
		Total: 16 (1-20)
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                     Posted: Fri Jul 11, 2014 11:14 am 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 141/115
 
 Exhaustion Roll
 
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		Amorpheous rolled 2 10-sided dice:
		2, 5
		Total: 7 (2-20)
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                     Posted: Sat Jul 12, 2014 4:13 pm 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 148/115
 
 Distance Roll
 
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		Amorpheous rolled 1 20-sided dice:
		2
		Total: 2 (1-20)
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                     Posted: Sat Jul 12, 2014 4:21 pm 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 148/117
 
 Exhaustion Roll
 
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		Amorpheous rolled 2 10-sided dice:
		8, 5
		Total: 13 (2-20)
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                     Posted: Sat Jul 12, 2014 4:27 pm 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 161/117
 
 Distance Roll
 
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		Amorpheous rolled 1 20-sided dice:
		1
		Total: 1 (1-20)
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                     Posted: Sat Jul 12, 2014 4:30 pm 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 161/118
 
 Exhaustion Roll
 
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		Amorpheous rolled 2 10-sided dice:
		2, 3
		Total: 5 (2-20)
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                     Posted: Sat Jul 12, 2014 4:31 pm 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 166/118
 
 Distance Roll
 
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		Amorpheous rolled 1 20-sided dice:
		1
		Total: 1 (1-20)
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                     Posted: Sat Jul 12, 2014 4:33 pm 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 166/119
 
 Exhaustion Roll
 
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		Amorpheous rolled 2 10-sided dice:
		6, 1
		Total: 7 (2-20)
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                     Posted: Sat Jul 12, 2014 4:47 pm 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 173/119
 
 Distance Roll
 
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		Amorpheous rolled 1 20-sided dice:
		18
		Total: 18 (1-20)
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                     Posted: Sat Jul 12, 2014 4:50 pm 
 
 
                        
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			            Tribe: Rise and ShineKin:  Rush of WindRisk Rolls Available:  2Score:  173/137 Exhaustion Roll  Rush of Wind pushed on and on, walking and occasionally running, steadily through the course. He ignored the pain in his knees and let the burn in his muscles keep him grounded. It was eventually his eyesight that made him stop when he missed a rather large root that had the unfortunate trait of being the nearly the same color as the ground and thus had simply blended into the homogenous blur of ground that Howl saw. It launched him rather spectacularly onto the ground before it and when he skidded to a stop, his legs were scraped up enough with pebbles and dirt that there was some fear of infection. He still pushed himself back up onto his hooves, but he let himself get led off the course to wash off his legs and have a salve applied to them. 
 Still, perhaps he had proven something to those watching. Even an acha, nearly completely blind, could push through a course like this. But most importantly to him, his mind had been nearly quiet during this run, his focus on the course leaving him little room to speculate about the hunt and blood.TOTAL IS 173 - 137 = 36!
 PLEASE DISREGARD ALL MY POSTS AFTER THIS I FORGOT WE COULDN'T EXCEED 120 EXHAUSTION! i am so sorry oh god         
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		Amorpheous rolled 2 10-sided dice:
		10, 8
		Total: 18 (2-20)
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                     Posted: Sat Jul 12, 2014 4:53 pm 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 191/137
 
 Distance Roll
 
 I forgot about the exhaustion limit!
 
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		Amorpheous rolled 1 20-sided dice:
		18
		Total: 18 (1-20)
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                     Posted: Sat Jul 12, 2014 4:55 pm 
 
 
                        
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			            Tribe: Rise and ShineKin: Rush of Wind
 Risk Rolls Available: 2
 Score: 191/155
 
 Exhaustion Roll
 
 I forgot about the exhaustion limit!
 
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