The dark mage picks himself up after receiving the blow and continues his incantation. He then flicks his hand forward, sending a wormlike stream of darkness out of the ground beside him and towards the knight. Seth takes 3+4= 7 damage.
The mage with wind finishes his incantation and sends a wind blade straight for Isadora, doing 6+4-2= 8 damage
The other mage soon joins and casts a fireball at Isadora, doing (3+4)*2-2= 12 damage!
..And unless my math is wrong, that means Isadora is defeated. Her items scatter unseen into the brush as she falls from the horse. Barely able to get back up, she rides away from the battle, unable to fight any longer.
Why couldn't you have rallied from 15...?
Technically, this is supposed to mean game over, since it's her... but that would be so anti-climactic.
"L-Lady Isadora! It's no longer safe, please retreat to the sidelines, we'll take it from here! I'll tend to your wounds once we've secured the area. Don't push yourself!"
Rin calls out, hurrying to take her place among the rest of the fighters to keep another severe injury from occurring.
"We're down the Lady Isadora, so it's up to you to retake her place on the frontline. Please, be wary of the enemy." Rin calls to Seth before taking up her staff, mending his wounds to most possible extent.
(Seth heals for heals for 12HP.) [2+5+5]
Belzayne rolled 1 6-sided dice:
1Total: 1 (1-6)
Posted: Wed Jan 15, 2014 8:51 am
The sight of that action was not a good one for them. They were now down one person for the escort, and on top of that a member of the crew no less. "...Those mages are a bit annoying." He muttered, taking the time to move only towards space 14 and stopping. Improved movement you failed me.
Shinon 'tsk'd' at the situation, scoffing a little. "Well that was a rather greenhorn mistake if I ever saw one... At least she's still alive, others wouldn't have been as lucky to survive that... No time to worry about her yet, though, we need to deal with these damn annoyances first. Securing our immediate area and path forward comes first before we can powder our noses, ladies." He called after the others, reaching back to pull an arrow from his quiver as he began to Move, heading to...
Mihira tries going for a critical hit as she attacks the mage. Unfortunately, she only pulls off a normal hit, damaging the wind mage for 6+7-2= 11 damage and defeating it.