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Journey to a mystical world submerged in conflict , where anything is possible and no one is safe. Will you survive the Realm of Rykros? 

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SorceressJacklyn
Captain

Blessed Prophet

12,975 Points
  • Tycoon 200
  • Ultimate Player 200
  • Conventioneer 300
PostPosted: Sun Jun 02, 2013 10:28 am


VelvonVeden
RPC Name: Lana and Marco

RPC rank: Both C



Altered the profile because these aren't really summons or pets. As part of the circus troupe, i cant to include all sorts of performers and wanted to make sure this was okay. They are more NPC's than anything else.



Other Animals of the Circus (strictly for performance unless made into a combat summon and approved)
- Various wild cats
- Two giraffes
- Four monkeys
- Various aquatic animals (Seals, a whale, dolphins, tropical fish, sea turtles)


The Succibi
Lana’s troupe aims to delight both the young and the old, and the succubi never fail to delight the old and the horny. Devastating in their beauty, deadly in their seduction, these creatures offer entertainment for the male audience, often through sensual dance...or the dirtier dance.
Normally these demons gain sustenance by draining the life force from their victims through sex, but Marco has struck a deal with these creatures. They get shelter and a nearly unlimited source of sustenance– as long as they leave the victims alive, taking only a little from each.


The Fae (same as the main BL)
These tiny, pretty creatures have no role in the circus, but they do many little jobs around the troupe – passing along messages, maintaining shops, preparing food – and are essential to its smooth running.


The Humans
Many peace and performance loving humans, with talents as varied as the colors of the spectrum, have joined the troupe over time, acting as dancers, singers, vendors, actors, mimes and all sorts innumerable jobs.


The Kurenoburo
There are only three employed by the troupe, and they are enigmas to all. Their acts are as numerous as their tails, but they mostly act as a far easier to manage creature performers.



The Idols
Excluding Marco, the troupe has five idols that compose and perform the music used in most of the troupe’s performances. They are a somewhat reclusive group when they are not performing, and the enmity between them has no rival within with troupe. Marco is the only Idol (other than themselves) they all love and respect.


The Reapers and Anima Machines
The great strength the reapers posses make them excellent bodyguards. While all members posses some degree of defensive or offensive skill, the reapers are the strongest of the troupe. They act only as guards of the troupe town and the portal; they cannot be taken out to be used in other combat.

Only two Anima Machines exist in the troupe and they patrol certain high-risk areas of the town such as the succibi compound and the Cages. Very rarely are they needed.


Since these are all NPC characters connected to an area that will not be coming into the world, these are all denied. You can make background people around you but controlling NPCs is in the hands of the crew.

Also, this guild is under a no succubi/incubi policy. Has been for since the guild opened.
PostPosted: Sun Jun 02, 2013 10:32 am


VelvonVeden
SorceressJacklyn

Verideathul



Rpc name: Lana

RPC rank: C

Type of Summon: Horse

Summon Speed/Strength: 14 speed/4 Strength

This is a lot of speed and strength for a Rank C summon. We do allow run of the mill horses to be used as flavor text during posts. Which means they're not in combat in any way and do not get stats. But it also means they normally can't get you out of a combat situation if you're already in one.

Summon Skills: None

Rancor

The Rancor is a very strange creature indeed, created by mixing features of all manner of creatures into one. No one quite knows how they came to be, and there are many stories surrounding theor origin, but the most accepted is that they are the product of a summon gone horribly wrong. It has the body of a normal horse, but is about twice the size. Six legs – long and double-jointed like a spider’s legs – moved beneath its massive torso. Its head is narrow and pointy – like that of a poisonous snake, and it has six slit-like eyes, three on each side of its head. From its lip protrudes two very large fangs.

It is a peaceful; it loathes to be used in combat (and will make its distaste known if one tries). However, it is a very effective mode of transportation, as its six legs make it very swift – it possesses three times the speed of a normal horse (and twice the arrogance). Rancor are also known for their intelligence. While they cannot speak, they can communicate with those that can speak with their minds, and will often surprise with its cunning.
Taming a Rancor however, is no mean feat. Their pride and arrogance make to it troublesome to get they to submit, but once they do, they will never cause trouble....not too much of it anyways.

Lana obtained one as a gift, and uses it to pull the troupe cart...and for occasional joy rides or conversation. The Rancor is named Ji, after Jiaum

If this creature is so hard to tame and such, I don't see it as being rank C or even as being given as a gift. This would be a summon you would have to go out and tame through the normal means.

SorceressJacklyn
Captain

Blessed Prophet

12,975 Points
  • Tycoon 200
  • Ultimate Player 200
  • Conventioneer 300

SorceressJacklyn
Captain

Blessed Prophet

12,975 Points
  • Tycoon 200
  • Ultimate Player 200
  • Conventioneer 300
PostPosted: Sun Jun 02, 2013 10:35 am


VelvonVeden
Verideathul

RPC Name: Lana
RPC Rank: C
RPC Profile: http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=23796493#353410043

The Keeper Tree (Six posts to summon a keeper tree)
Rank A Once again, a rank C character cannot use a rank A summon until they are of that rank and tame it. Therefore this is auto-denied until reapplied for at either C rank or at a later time, but I will provide feedback on the skills.

A legend tells of a people of the forest. Unlike other creatures, unlike ourselves, who seek to conquer and to destroy the trees of the forests to satisfy out own needs, these people lived in harmony with the trees. They treated them as friends, and in return the trees gave them what they needed, freely, without enmity. And when these people died, their spirits become one with the trees that they so loved, and greated these great trees, The Keeper Trees.

These great plants are the majesty of the forest, as a king is the majesty of his kingdom. Thrusting up to the sky, towering over other trees like a great monolith, they are often the largest trees of the forest, growing so large that 20 full grown men could form a circle about their trunks. They are often evergreens, green and alive even when the rest of the forest is bare and dead. From between the leaves, great moving vines thrust. These vines have incredible powers and it is rumoured that if one touches a vine, he or she can hear the whispering of the spirit within the tree.

Tree Energy: 3000This is the energy pool of a Master rank, not an A rank summon or even C rank summon which is all that Lana can use atm. More than likely the energy pool and energy costs will have to be reduced.
The tree has its own energy pool. Once the tree’s energy falls to zero, the tree dies and fades from the battlefield, to rest for a cool-down time of 10 posts. We'd need stats on the tree. Should it die, at least to my knowledge, it will be permanently dead and a new summon would have to be submitted and tamed.


Keeper Tree Skills
Passives
- Earth users (including elementalists) within a 15 foot radius of the tree
Heal [300E; 3p CD] Rank C
The vines of the Keeper Tree secret a potent elixir that – when spread over the skill – soothes and heals. In this skill, the tree touches an ally with its vines and heals their wounds, restoring to them half the amount of their full health. Also heals bleeding wounds up to A rank, and cuts the duration of wounds above C rank by half. This is vastly overpowered for a C rank heal as half of the health of a character can be well over what the strength of a C rank heal is. Furthermore, how does a C rank heal manage to seal an A rank wound such that it stops bleeding?
Purge [400E; 4p CD] Rank C
An uncomfortable but usefull skill. If an ally is poisoned, the tree will touch them, ask the ally to open his or her mouth, and – if he or she complies – burrow its vine inside his or her mouth. The elixir from the vine is secreted into the body where it nullifies the poison. Most of the time, poison reducing skills are limited to only certain classes, talents, or races. However, since I find the idea of this oral tentacle erm...yeah....I'm almost of the mind that any character who is willing to have it burrow into their mouths should have the benefit of something XD I'll leave this one up to other crews' discretion.

This needs to be a higher rank. Tentacle rape aside, it's using Rank C cost to be able to take out ranked poisons. This tree is not a cleric or other specialized type done for poisons to be able to have such a low cost against ranked poisons.


Cage of Vines [350E] Rank C
The tree protects itself or an ally by forming a cage around itself or the ally with its vines. Can nullify up to Rank C attacks (and reduce the damage of attacks of higher rank by one third), but the vines become damaged in the process and all tree skills are reduced by one rank for six (Lana) posts.Similar skills of this caliber has their shields shatter at higher ranks than what they are cast at, unless specified otherwise. Either way, this skill will require a CD.
PostPosted: Mon Jun 03, 2013 6:12 am


SorceressJacklyn
VelvonVeden
SorceressJacklyn

Verideathul



Rpc name: Lana

RPC rank: C

Type of Summon: Horse

Summon Speed/Strength: 7 speed/3 Strength

This is a lot of speed and strength for a Rank C summon. We do allow run of the mill horses to be used as flavor text during posts. Which means they're not in combat in any way and do not get stats. But it also means they normally can't get you out of a combat situation if you're already in one.

It isnt meant to be a combat or escapist animal. Its simply an animal friend and a swift method of transportation. And Verideathul already approved it that was why I was using it...he didnt post it here, but he told me in a chat that if I simply reduced the strength, I could use it. Its meant to be just a pet. I can remove the stats if you wish.

Summon Skills: None

Rancor

The Rancor is a very strange creature indeed, created by mixing features of all manner of creatures into one. No one quite knows how they came to be, and there are many stories surrounding theor origin, but the most accepted is that they are the product of a summon gone horribly wrong. It has the body of a normal horse, but is about twice the size. Six legs – long and double-jointed like a spider’s legs – moved beneath its massive torso. Its head is narrow and pointy – like that of a poisonous snake, and it has six slit-like eyes, three on each side of its head. From its lip protrudes two very large fangs.

It is a peaceful; it loathes to be used in combat (and will make its distaste known if one tries). However, it is a very effective mode of transportation, as its six legs make it very swift – it possesses three times the speed of a normal horse (and twice the arrogance). Rancor are also known for their intelligence. While they cannot speak, they can communicate with those that can speak with their minds, and will often surprise with its cunning.

Taming a Rancor however, is no mean feat. Their pride and arrogance make to it troublesome to get they to submit, but once they do, they will never cause trouble....not too much of it anyways.

Lana obtained one as a gift, and uses it to pull the troupe cart...and for occasional joy rides or conversation. The Rancor is named Ji, after Jiaum

If this creature is so hard to tame and such, I don't see it as being rank C or even as being given as a gift. This would be a summon you would have to go out and tame through the normal means.

Ill just remove that bit then.


VelvonVeden


VelvonVeden

PostPosted: Mon Jun 03, 2013 6:26 am


SorceressJacklyn
VelvonVeden
Verideathul

RPC Name: Lana
RPC Rank: C
RPC Profile: http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=23796493#353410043

The Keeper Tree (Six posts to summon a keeper tree)
Rank A Once again, a rank C character cannot use a rank A summon until they are of that rank and tame it. Therefore this is auto-denied until reapplied for at either C rank or at a later time, but I will provide feedback on the skills.

A legend tells of a people of the forest. Unlike other creatures, unlike ourselves, who seek to conquer and to destroy the trees of the forests to satisfy out own needs, these people lived in harmony with the trees. They treated them as friends, and in return the trees gave them what they needed, freely, without enmity. And when these people died, their spirits become one with the trees that they so loved, and greated these great trees, The Keeper Trees.

These great plants are the majesty of the forest, as a king is the majesty of his kingdom. Thrusting up to the sky, towering over other trees like a great monolith, they are often the largest trees of the forest, growing so large that 20 full grown men could form a circle about their trunks. They are often evergreens, green and alive even when the rest of the forest is bare and dead. From between the leaves, great moving vines thrust. These vines have incredible powers and it is rumoured that if one touches a vine, he or she can hear the whispering of the spirit within the tree.

Tree Energy: 3000This is the energy pool of a Master rank, not an A rank summon or even C rank summon which is all that Lana can use atm. More than likely the energy pool and energy costs will have to be reduced.
The tree has its own energy pool. Once the tree’s energy falls to zero, the tree dies and fades from the battlefield, to rest for a cool-down time of 10 posts. We'd need stats on the tree. Should it die, at least to my knowledge, it will be permanently dead and a new summon would have to be submitted and tamed.


Keeper Tree Skills

Passives
- Earth users (including elementalists) within a 15 foot radius of the tree get a one rank boost to all skills

Heal [300E; 3p CD] Rank S
The vines of the Keeper Tree secret a potent elixir that – when spread over the skill – soothes and heals. In this skill, the tree touches an ally with its vines and heals their wounds, restoring to them half the amount of their full health. Also heals bleeding wounds up to S rank, and cuts the duration of wounds above S rank by half. This is vastly overpowered for a C rank heal as half of the health of a character can be well over what the strength of a C rank heal is. Furthermore, how does a C rank heal manage to seal an A rank wound such that it stops bleeding?

Purge [600E; 6p CD] Rank A
An uncomfortable but usefull skill. If an ally is poisoned, the tree will touch them, ask the ally to open his or her mouth, and – if he or she complies – burrow its vine inside his or her mouth. The elixir from the vine is secreted into the body where it nullifies the poison. Most of the time, poison reducing skills are limited to only certain classes, talents, or races. However, since I find the idea of this oral tentacle erm...yeah....I'm almost of the mind that any character who is willing to have it burrow into their mouths should have the benefit of something XD I'll leave this one up to other crews' discretion.

This needs to be a higher rank. Tentacle rape aside, it's using Rank C cost to be able to take out ranked poisons. This tree is not a cleric or other specialized type done for poisons to be able to have such a low cost against ranked poisons.

Well, when I wrote it, the tentacle rape thing didnt occur to me till the VC pointed it out. What rank would it need to be, and what energy cost?


Cage of Vines [350E/6p CD] Rank C
The tree protects itself or an ally by forming a cage around itself or the ally with its vines. Can nullify up to Rank C attacks (and reduce the damage of attacks of higher rank by one third), but the vines become damaged in the process and all tree skills are reduced by one rank for six (Lana) posts. The sheild can reduce damage of higher ranked skills by 15%, but the tentacles shatter and the tree cannot weild skills until they regenerate (six posts)Similar skills of this caliber has their shields shatter at higher ranks than what they are cast at, unless specified otherwise. Either way, this skill will require a CD.
PostPosted: Mon Jun 03, 2013 6:34 am


SorceressJacklyn
VelvonVeden
RPC Name: Lana and Marco

RPC rank: Both C



Altered the profile because these aren't really summons or pets. As part of the circus troupe, i cant to include all sorts of performers and wanted to make sure this was okay. They are more NPC's than anything else.



Other Animals of the Circus (strictly for performance unless made into a combat summon and approved)
- Various wild cats
- Two giraffes
- Four monkeys
- Various aquatic animals (Seals, a whale, dolphins, tropical fish, sea turtles)


The Succibi
Lana’s troupe aims to delight both the young and the old, and the succubi never fail to delight the old and the horny. Devastating in their beauty, deadly in their seduction, these creatures offer entertainment for the male audience, often through sensual dance...or the dirtier dance.
Normally these demons gain sustenance by draining the life force from their victims through sex, but Marco has struck a deal with these creatures. They get shelter and a nearly unlimited source of sustenance– as long as they leave the victims alive, taking only a little from each.


The Fae (same as the main BL)
These tiny, pretty creatures have no role in the circus, but they do many little jobs around the troupe – passing along messages, maintaining shops, preparing food – and are essential to its smooth running.


The Humans
Many peace and performance loving humans, with talents as varied as the colors of the spectrum, have joined the troupe over time, acting as dancers, singers, vendors, actors, mimes and all sorts innumerable jobs.


The Kurenoburo
There are only three employed by the troupe, and they are enigmas to all. Their acts are as numerous as their tails, but they mostly act as a far easier to manage creature performers.



The Idols
Excluding Marco, the troupe has five idols that compose and perform the music used in most of the troupe’s performances. They are a somewhat reclusive group when they are not performing, and the enmity between them has no rival within with troupe. Marco is the only Idol (other than themselves) they all love and respect.


The Reapers and Anima Machines
The great strength the reapers posses make them excellent bodyguards. While all members posses some degree of defensive or offensive skill, the reapers are the strongest of the troupe. They act only as guards of the troupe town and the portal; they cannot be taken out to be used in other combat.

Only two Anima Machines exist in the troupe and they patrol certain high-risk areas of the town such as the succibi compound and the Cages. Very rarely are they needed.


Since these are all NPC characters connected to an area that will not be coming into the world, these are all denied. You can make background people around you but controlling NPCs is in the hands of the crew.

Also, this guild is under a no succubi/incubi policy. Has been for since the guild opened.


So I may have them as backround members of the troupe, if not NPCS? At least, the ones that are performers, not guards of specific areas.

VelvonVeden

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