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KnightsRoyal

Desirable Hunter

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PostPosted: Fri Sep 26, 2014 9:52 am


Username: KnightsRoyal
Rpc Name: Kumori Hell
Rpc Rank: Expert
Class: Shadowknight/Shadow Prince

Summon's Name: Scythe, the One of Earth
Summon's Rank: S
Pic: User Image
Description of Summon:
Information
The being known as Scythe is a dormant creature of legends, mainly residing in the mountains of Pronta to provide himself with inner peace. Back in the day however, Scythe was a being of strength and resistance, going toe to toe with any form of a dragon from the full Wood to that of living Magma. Scythe is equipped with his signature Damnation scythe, the key influence for what had created the shadowknights. Scythe had awaken once before, back in the day when only a single Shadowknight roamed the earth, now a new shadowknight seeks to awaken this dormant power for a new purpose.

Stats:
Strength: 10
Speed: 6
Energy Pool: 2400

Shadowknight Damnation (Passive)
Scythe produces a terrifying aura that boosts any shadowknight within the single thread. This strengthen's their techniques by a single rank, creating a deadly feel around the entire area. This would weaken Paladins due to the massive power of the being noted as the Guardian of the First Shadowknight. This weakens paladin skills by a single rank and Nephilim will seek even harder to try and kill this monsterous beast.

Death's Touch (Passive)
A single touch from Scythe's bare skeletal hands will drain their foe of stamina and energy(-1/-1 each touch). However, this can only work on touching the unarmored parts of the foe so it will not work should Scythe touch the scaley parts of the dragon. This can be stacked as the effects last for 3 posts, should the strength stat drop down to Zero, the foe will perish. The body is not required to be made of living tissue, as death's touch works on the spirit only.

Doom Cover D
Scythe is connected to their host, therefore the summon will move towards the user blindingly quick, covering the user with his long cloak. The cloak is made of energy resistant materials, protecting the user from D ranked and lower elemental attacks.

Deathscythe: Draw C
Scythe swings his large scythe at the foes, the weapon is non-physical however and will phase through the foes. However, it leaves trace of energy during the swing, which damages the foes and will forcefully bring them towards Scythe by 5 feet with the range of 15 feet.

Deathscythe: Tornado B
Scythe will spin around in place, usually over the master as Scythe generates a bladed tornado. Those caught within it's 8 feet radius range will be lifted up as they are slashed into from the sharp winds of the attack. Extended at 16 feet total around the 8 feet radius, the winds are strong and can disrupt flight of any kind.

The One of Earth: Glaive A
Scythe will concentrate energy into the earth below him, breaking the ground before he summons up a pure circle of spikes around him. The spikes jet out three times, an out-stretching ring as of luck as it hits 3 feet away from the user, then 5 feet, then 7 feet. The spikes are 4 feet in diameter This is capable of impaling numerous foes and missing the Summon's master completely.

Sickle Storm S
Scythe will generate their energy into the atmosphere around him and his master, generating a swarm of sickles in the air. These sickles spawn in a numerous amount of times at least to 100 of them as they fly and home in on the foe. The blades are razor sharp and can cut through Armor B ranked or less, and this will continue for three posts, 30 sickles being sent at the foe each time.

True Reaper's Blade SSS
Scythe will channel his energy to connect himself with his master by the weapon. As such, this allows the Master to control Scythe with their own body movement. They cannot use any of the B and up skills of Scythe, but they gain access to C and below. The downside is that the user and Scythe both feel the same pain and harming both of them can shatter the connection easily. The connection lasts for only 7 posts total.

Rp Sample: (Required, at least more then ten sentences)
Do you like Pie?: CHOCOLATE!!!
PostPosted: Sat Sep 27, 2014 9:49 am


The Legacy of Mesopatamia


Looking at size 9 made me want to slit my eyeballs in half. Lol.

Only issue I have is with the passive. Mainly because it says he can't fly but you have that spell that would let him fly should something say he can't. Also, the manipulation of the water shouldn't be passive since that requires energy. The transformation can be passive.

KnightsRoyal


• Stats
Make them relative to the shadow knights.

• Shadowknight Damnation
Nephilim would only be further compelled to try and kill this thing.

• Death's Touch
Says it drains energy and stamina, but not how much.

A faint smile

Dedicated Friend


___youwillknownihilism
Captain

PostPosted: Sun Sep 28, 2014 3:48 pm


A faint smile
The Legacy of Mesopatamia


Looking at size 9 made me want to slit my eyeballs in half. Lol. HOLY ******** THAT WOULD HURT.

Only issue I have is with the passive. Mainly because it says he can't fly but you have that spell that would let him fly should something say he can't. Ill edit that that skill only works in flight mode. He transforms because of the dragoon class skill that lets him become a bipedal creature instead of his usual self. Also, the manipulation of the water shouldn't be passive since that requires energy. If I made it so that Dominus he can turn it on and off for B rank energy per post would that be better?

KnightsRoyal


• Stats
Make them relative to the shadow knights.

• Shadowknight Damnation
Nephilim would only be further compelled to try and kill this thing.

• Death's Touch
Says it drains energy and stamina, but not how much.
PostPosted: Fri Apr 03, 2015 9:54 pm


The People Scream Kerron
Summon's Name: Intet the Dreamer Dominus the Unbound
Summon's Rank: SS at the current moment, will continue to grow and evolve as Maria does.
Pic: (optional)
Description of Summon:

Intet the Dreamer is the full name of the small Lizard who was adopted by Maria Kal a long time ago. The small creature was one of many living in a small seaweed garden in the small settlement just outside the main city of Los Anthos. The tiny lizard had always had a distinct love for Maria, who frequented those gardens when she wasn't fighting with her brother in their small barracks. She would give him just as much attention as the sea horses and crabs who called the small garden home, and she'd ferry him up to the surface whenever he needed air. He, as all small sea creatures are, was smitten by her. But that didn't help him much when that day arrived.

From his small slice of the vast ocean he was keenly aware that she was coming. It was his warning that allowed Maria enough time to warn her small sea-village. She didn't like them trying to live on their own. Not... one... bit. So she grabbed a trident and prepared for the worst. In the coming battle the entire village was destroyed. They never stood a chance, but Maria had escaped while her family kept her attention. She had only been able to take one of the creatures she'd cared for with her, and it broke her heart to choose one. But she chose intet and ran to Luhkan's Landing, where she was welcomed by her fellow mer, and the abundance of Incubus around her. Little did she know, the small lizard had bonded with her as she held him in her hands, his long tail wrapped around her arm protectively and his warmed himself to her touch.

So her "dragon" actually never was hatched from an egg, but rather went through a rigorous evolution fairly quickly. He grew wings on his back, his body became mroe streamline to both increase aerial and aquatic speed. He developed a pair of special organs, ones dragons normally are born with, allowing him to produce flame and ice. He grew rapidly along side her until he was able to fight with her on the training grounds. It was his promise to her, the one he made when his tail coiled on her arm, that as long as he lived she would be protected; she'd have family still. Maria and Intet, now, are two of the most feared beings in Luhkan, second only to the Emperor and few others, and with good reason.

Intet himself is blue, and quite long like a sea leviathan of reptillian nature. His wings, however, are large and are easily capable of sustaining flight. He has a long, powerful tail that increases his speed while underwater and hits with A rank force.

Following the death of Kaminae and destruction of the gate, Belfast was broken into three pieces by Akeem, one of the three heroes of the Battle at Sea. It was a game of the mind that slew her, but it was Intet and Maria who had the most personal stake in that battle. With her death, and the middle piece of the trident given to his master, electric power surged through it straight to him. It was almost like a curse, but it did not seem malicious. It was a curse of power. Suddenly everything was different. He fell to the ice below his hands and feet, the ocean frozen by his own power. His wings curled in and seemed to fade away. He was regressing slightly, but at the same time evolving. The body of the dragon increased in both size and strength, muscle now more clearly defined and scales thicker and harder, like armor plating. Spines shot from his back down his tail haphazardously and his snout elongated slightly. From the winds and ice around him, a tornado rushed out around him. He had changed. He stood up, a feral roar freeing itself from his chest. His spines lit up blue as did his eyes, and a blast of cold energy fired into the sky. Even Maria was frightened at the sight, and as he closed his jaws, he tiled his head down, the radiation like energy now dripping from his lips and melting into the ice below. Maria spoke in Mertian to her baby, who kneeled before her. His words were clear. Intet the Dreamer is no more. I am Dominus the Unbound. Steam rose from him, creating a thick white cloud around his body until he was no longer visible, along with Maria. When it cleared he had shifted back into the flying sea beast, familiar of his new and old forms both.

Years passed as she ruled the Land of Kenai, a powerful ruler who sat atop a throne of benevolence to her people. From the Eyes of Dominus, gifted not with forsight but still far seeing, warned her when Solonor called. She heeded, and as the tale went she would save the forests from the corruption and harm being dealt, forgoing her mark for the power to protect the forest and it's creatures. Though the sun's mark relieved itself from him, Dominus could suddenly feel the entire forest around him as he grew in size, power, and wisdom. Through her, he was connected to the world. His arrogance seemed to quell, his worldview less focused on Maria, and more on her world, the one she chose. As her guardian, the Beast Queen's favorite beast, he was charged with protecting her, as well as her children. Now known as Dominus, The King of Monsters to all, he resides in the forest, a silent, humble, but tempermental guardian who awaits his Mother's call.

As both seashell bond and dragoon dragon as well as being with a Centaur, Dominus's stats are raised from the dragon norm to 16/18 (an increase of +1/+1) and he has his own pool of energy as well, since he has taken up the summon slot. His Energy is: 2400
The things are all subject to change as the dragon ranks up. His scales are now so tough that he resists A rank damage, and the effects of A rank attacks entirely, even if they are of the mind. His tail is now much longer while retaining maximum fluidity. It can easily reach 40m at full extension. Finally, Dominus can, himself use Maria's bloodline skills through their connection.

Call of the Storms B
With a mighty roar, Intet can cause a thread to begin to rain heavily. The rain is so thick and heavy that every post of Maria's, two feet of water will remain on the ground.

Frost Breath A
With a deep roar, the dragon will let loose a blast of winter like cold. It is so cold that it causes the air on the way to a target to freeze up as it rushes, creating blades of ice as hard as steel in the blast itself. This blast of ice can travel up to 60m away, and is more deadly and destructive the farther it flies from Intet. When used underwater, huge blocks of ice freeze over in it instantly. Alternatively, Intet can make a sustained breath of ice that will freeze over any target caught in it for longer than a few seconds. This sustained attack can only go 30m but can be maintained for two posts with the initial price paid.

My Domain A-SS
Intet will roar as loudly as a dragon can and winds will rush away from the dragon as it does this. Depending on the amount of energy paid and existing conditions, a host of things can happen. In its most basic form, the attack puts a layer of thick, cold ice over everything even making some spikes erect from the ground. At SS energy paid, this will make the clouds appear and a blizzard to erupt in addition to this, and there will be more spikes and the like as well. Should it be raining, or water be already present, it will freeze it all night instantly, and hardens it so it won't be instantly destroyed.

Defiance of Nature D
Using this ability, should something happen to prevent the dragon from flying, this skill, using magic, will allow him to continue flying. This works even if his wings are somehow out of commission, but the price must be paid per post.

Atomic Breath SS
First his spikey back will glow blue as he inhales, and then fires a stream of bright, glowing blue energy from his mouth. The liquid inside of the beam scatters across whatever is hit, melting it to nothing if the impact itself doesn't first.

Dominus S Passive
When Intet transforms into his two legged state he loses the ability to fly, but gains a field around him that causes water to swirl around him in a half solid half liquid state, hazardous to anyone who steps within 20 feet of the monster as he can manipulate this at will. Debri caught in it will only increase the field, so that after so long an entire lake can be turned into a whirlpool around him.
Rp Sample:
Do you like Pie?:Depends on the type, but yes.

___youwillknownihilism
Captain


A faint smile

Dedicated Friend

PostPosted: Sat Apr 04, 2015 3:18 pm


The People Scream Kerron


• Call of the Storm
Upkeep necessary.

• Frost Breath
Lower distance

• My Domain
At A rank it shouldn't freeze everything. This needs a maximum aoe distance limiter thing. At SS it should be more of an over time thing, like at least a post or two before everything is screwed.

• Defiance of Nature
If his wings are out of comission you are SOL.

• Atomic Breath
Does not match with Dominus at all, comes out of nowhere.

• Dominus (Passive)
Already talked about this, make it an upkeep of A since he's huge and that is a lot of water to be manipulating for virtually nothing.
PostPosted: Mon May 18, 2015 12:21 am


Summon's Name: Intet the Dreamer Dominus the Unbound
Summon's Rank: SS at the current moment, will continue to grow and evolve.
Pic: (optional)
Description of Summon:

Intet the Dreamer is the full name of the small Lizard who was adopted by Maria Kal a long time ago. The small creature was one of many living in a small seaweed garden in the small settlement just outside the main city of Los Anthos. The tiny lizard had always had a distinct love for Maria, who frequented those gardens when she wasn't fighting with her brother in their small barracks. She would give him just as much attention as the sea horses and crabs who called the small garden home, and she'd ferry him up to the surface whenever he needed air, or wanted to feel the warmth of the sun. Then she would return him to the seaweed gardens. He, as all small sea creatures are, was smitten by her. But that didn't help him much when that day arrived.

From his small slice of the vast ocean he was keenly aware that she was coming. Like a premonition came to him and all of his companions suddenly. He swam faster than he ever had to reach her. It was his warning that allowed Maria enough time to warn her small village. SHE didn't like them trying to live on their own. Not... one... bit. Maria was keenly aware of what was coming, why she had learned to fight in the first place, so she grabbed a trident and prepared for the worst. But what bore down upon themwas not just an army or a sea witch... but a monster of a different kind than any Maria had ever fought before... In the coming battle the entire village was destroyed. They never stood a chance, but Maria had escaped while her family kept her attention. She had only been able to take one of the creatures she'd cared for with her, and it broke her heart to choose one even in the heat of the moment. But she chose intet and ran to Luhkan's Landing, where she was welcomed by her fellow mer, and the abundance of Incubus around her. As she met the first one, Little did she know, the small lizard had bonded with her as she held him in her hands, his long tail wrapped around her arm protectively and his warmed himself to her touch, vowing to one day become for her what she was for him.

So her "dragon" actually never was hatched from an egg, but rather went through a rigorous evolution for the purpose of fulfilling his dream. He grew wings on his back, his body became more streamline to both increase aerial and aquatic speed. He developed a pair of special organs, ones dragons normally are born with, allowing him to produce elmental breath attacks. He grew rapidly along side her, his own power multiplying with her admiration and love until he was able to fight with her on the training grounds. It was his promise to her, the one he made when his tail coiled on her arm, that as long as he lived she would be protected; she'd have family still. Maria and Intet, now, are two of the most feared beings in Luhkan, second only to the Emperor.

Intet himself is blue, and quite long like a sea leviathan of reptillian nature. His wings, however, are large and are easily capable of sustaining flight. He has a long, powerful tail that increases his speed while underwater and hits with A rank force.

Following the death of Kaminae and destruction of the gate, Belfast was broken into three pieces by Akeem, one of the three heroes of the Battle at Sea. It was a game of the mind that slew her, but it was Intet and Maria who had the most personal stake in that battle. With her death, and the middle piece of the trident given to his master, electric power surged through it straight to him. It was almost like a curse, but it did not seem malicious. It was a curse of power. Suddenly everything was different. He fell to the ice below his hands and feet, the ocean frozen by his own power. He was regressing slightly, but at the same time evolving. The body of the dragon increased in both size and strength, muscle now more clearly defined and scales thicker and harder, like armor plating. Spines shot from his back down his tail haphazardously and his snout elongated slightly. From the winds and ice around him, a tornado rushed out around him. He had changed. He stood up, a feral roar freeing itself from his chest. His spines lit up blue as did his eyes, and a blast of cold energy fired into the sky. Even Maria was frightened at the sight, and as he closed his jaws, he tiled his head down, the radiation like energy now dripping from his lips and melting into the ice below. Maria spoke in Mertian to her baby, who kneeled before her. His words were clear. Intet the Dreamer is no more. I am Dominus the Unbound. Steam rose from him, creating a thick white cloud around his body until he was no longer visible, along with Maria. When it cleared he had shifted back into the flying sea beast, familiar of his new and old forms both.

Years passed as she ruled the Land of Kenai, a powerful ruler who sat atop a throne of benevolence to her people. From the Eyes of Dominus, gifted not with forsight but still far seeing, warned her when Solonor called. She heeded, and as the tale went she would save the forests from the corruption and harm being dealt, forgoing her mark for the power to protect the forest and it's creatures. Though the sun's mark relieved itself from him, Dominus could suddenly feel the entire forest around him as he grew in size, power, and wisdom. Through her, he was connected to the world. His arrogance seemed to quell, his worldview less focused on Maria, and more on her world, the one she chose. As her guardian, the Beast Queen's favorite beast, he was charged with protecting her, as well as her children. Now known as Dominus, The King of Monsters to all, he resides in the forest, a quiet, humble, but temperamental guardian who awaits his Mother's call.

As both seashell bond and dragoon dragon as well as being with a Centaur, Dominus's stats are raised from the dragon norm to 14/15 (an increase of +1/+1) and he has his own pool of energy as well, since he has taken up the summon slot. His Energy is: 2400
The things are all subject to change as the dragon ranks up. His scales are powered with Belfast's energy, now so tough that he resists A rank damage, and the effects of A rank attacks entirely, even if they are of the mind. His tail is now much longer while retaining maximum fluidity. It can easily reach 40feet at full extension. Finally, Dominus can, himself use Maria's bloodline skills through their connection. In total standing straight up he is a total of 125 feet tall, towering over most dragons and weighs in at 125 tons.


Call of the Storms B
With a mighty roar, Intet can cause a thread to begin to rain heavily. The rain is so thick and heavy that every post of Maria's, two feet of water will remain on the ground. B rank upkeep.

Frost Breath A
With a deep roar, the dragon will let loose a blast of winter like cold. It is so cold that it causes the air on the way to a target to freeze up as it rushes, creating blades of ice as hard as steel in the blast itself. This blast of ice can travel up to 30m away, and is more deadly and destructive the farther it flies from Intet. When used underwater, huge blocks of ice freeze over in it instantly. Alternatively, Intet can make a sustained breath of ice that will freeze over any target caught in it for longer than a few seconds. This sustained attack can only go 20m but can be maintained for two posts with the initial price paid.

My Domain SS
Intet will roar as loudly as a dragon can and winds will rush away from the dragon as it does this. This will make the clouds appear and a blizzard to erupt in addition to this, creating a dangerous environment. Should it be raining, or water be already present, it will freeze it all nigh instantly, only taking around two posts before whole bodies of water become ice.

Defiance of Nature D
Using this ability, should something happen to prevent the dragon from flying, this skill, using magic, will allow him to continue flying as long as the cost is paid.

Atomic Breath SS
First his spikey back will glow blue as he inhales, and then fires a stream of bright, glowing blue energy from his mouth. The liquid inside of the beam scatters across whatever is hit, applying an effect worst than direct contact with liquid nitrogen.


Rp Sample:
Do you like Pie?:Depends on the type, but yes.

___youwillknownihilism
Captain


Dopy Grimes

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PostPosted: Sat Jun 20, 2015 5:43 pm


User Image

Jeff The Dragon [Dragon]

Rank: Expert
Energy:
Stats: 9/9

▰ ▰ ▰


▰ ▰ ▰
• Thrill of The Hunt
Wounding a creature allows Jeff to track it down and gain a boost of speed +2 when moving towards it. The creature also cannot simply hide from him unless they have some ability that completely makes them invisible to all his senses.

• Hunter's Instinct
While hunting Jeff has heightened senses giving him a 10 ft radius of awareness. Meaning creatures in that area will be made known unless they have some sort of power that can make it harder to detect. However, even if they do have some ability which makes detecting them harder. Potentially attacking him or moving towards him will alert him. If he has eaten a certain creature from before it will be felt within a 20 ft radius.

• Adapt and Survive
Eating part of a creature gives him a temporary buff depending on what creature he has consumed like the Daberu "Adapt Animal" technique.
PostPosted: Sat Jun 20, 2015 6:59 pm


User Image


IBUKI [Poison Claws ]

Rank: Expert [Currently]
Energy: 1300
Stats: 9/9


▰ ▰ ▰ DESCRIPTION

Dragons, the serpents of the sky. There are hundreds of types of dragons, but this one comes from one of the only Guardian ones, Kurztev. Kurztev dragons can choose when to hatch, who to hatch to, and they spend their entire life looking after the single person. They dedicate their lives to protecting and serving them, and even tend to go off the powers of their master. For Ophelia, despite the way it appears, Ibuki has the poison prowess. If Ophelia was to ever die, Kurztev dragons are accustomed to either killing themselves off or going on a rampage on whoever brought the death on their master. It's impossible for Ibuki to hurt Ophelia with his own techniques. The size of the dragon at expert is 50 ft. The tail length is 20 ft and the length of the body is 20 ft. The head adds another 15 ft.


▰ ▰ ▰ HISTORY

The weak usually do not rise, but fall. There are exceptions, however. When something is born, it is weak. It takes a strong guardian to make them strong, and people often forget that. That is how Ibuki was born, and how it will be raised. The young beauty was presented to Ophelia as an egg, yet to be hatched. She belonged to a deranged vampire from the outskirts of Nocturne, but never hatched for her. Eventually the years went by, and the vampire started to doubt it was a dragons egg. She traded it gladly, for a lot of wheat. Ophelia got it on her 11th birthday, but it didn't hatch for her until her 15th birthday. The first two years of the dragon's life had been playful, with a bit of training. Eventually it started growing, and eventually she was old enough to join the army.

▰ ▰ ▰ SKILLS

• Pound B
The dragon uses its tail to slam onto the ground, releasing an acid-type chemical that destroys the earth, and whoever or whatever is standing on it within a 15 feet radius. This acid comes from the tail and seems into the ground quickly. It rots nature and it seeps through cloth. If it contacts the skin it will first irritate the opponent, and through several minutes it eventually melts off the skin, and the skin only.

• Flouride Venom Passive
This venom is coated on the claws, teeth, and in the saliva at will. When exposed to the human flesh, it is initially painless. The fact that it doesn’t hurt means people can become seriously exposed without even realizing it. It seeps through the skin and into the bloodstream, where it reacts with the calcium in the body. In the worst cases, it can soak through the tissue and destroy the underlying bone. It begins in 2 posts after being exposed, on the third post the victim will feel mild pain, on the fourth post they will feel terrible withering pain, and on the fifth post they will pass out. If no doctor treats the victim after the 7th post they will die.

• Breath of Death S
Ibuki exhales a gas called Hydrogen Cyanide, with a 50 feet radius. Cyanide kills by binding to the iron in our blood cells and choking them off, removing their ability to transfer oxygen throughout the body. After the gas is released, those who inhale it have two posts before they drop dead.

• Acidic Defense A
Ibuki releases an acid that melts through all metals instantly, it seems through all of its pores and basically coats itself for 4 posts. No weapons will be able to touch it in that time period without being destroyed.




Jai Bait

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A faint smile

Dedicated Friend

PostPosted: Sat Jun 20, 2015 7:59 pm


Jai Bait


Flouride venom needs to be further defined as in if a drop of the venom. It should be if a serious wound is inflicted ie. deep gash or bit by dragon
PostPosted: Sat Jun 20, 2015 8:17 pm


User Image


IBUKI [Poison Claws ]

Rank: Expert [Currently]
Energy: 1300
Stats: 9/9


▰ ▰ ▰ DESCRIPTION

Dragons, the serpents of the sky. There are hundreds of types of dragons, but this one comes from one of the only Guardian ones, Kurztev. Kurztev dragons can choose when to hatch, who to hatch to, and they spend their entire life looking after the single person. They dedicate their lives to protecting and serving them, and even tend to go off the powers of their master. For Ophelia, despite the way it appears, Ibuki has the poison prowess. If Ophelia was to ever die, Kurztev dragons are accustomed to either killing themselves off or going on a rampage on whoever brought the death on their master. It's impossible for Ibuki to hurt Ophelia with his own techniques. The size of the dragon at expert is 50 ft. The tail length is 20 ft and the length of the body is 20 ft. The head adds another 15 ft.


▰ ▰ ▰ HISTORY

The weak usually do not rise, but fall. There are exceptions, however. When something is born, it is weak. It takes a strong guardian to make them strong, and people often forget that. That is how Ibuki was born, and how it will be raised. The young beauty was presented to Ophelia as an egg, yet to be hatched. She belonged to a deranged vampire from the outskirts of Nocturne, but never hatched for her. Eventually the years went by, and the vampire started to doubt it was a dragons egg. She traded it gladly, for a lot of wheat. Ophelia got it on her 11th birthday, but it didn't hatch for her until her 15th birthday. The first two years of the dragon's life had been playful, with a bit of training. Eventually it started growing, and eventually she was old enough to join the army.

▰ ▰ ▰ SKILLS

• Pound B
The dragon uses its tail to slam onto the ground, releasing an acid-type chemical that destroys the earth, and whoever or whatever is standing on it within a 15 feet radius. This acid comes from the tail and seems into the ground quickly. It rots nature and it seeps through cloth. If it contacts the skin it will first irritate the opponent, and through several minutes it eventually melts off the skin, and the skin only.

• Flouride Venom Passive
This venom is coated on the claws, teeth, and in the saliva at will. The venom will only go in affect with mild to severe wounds inflicted, or if the saliva slips into an opened severe wound. When exposed to the human flesh, it is initially painless. The fact that it doesn’t hurt means people can become seriously exposed without even realizing it. It seeps through the skin and into the bloodstream, where it reacts with the calcium in the body. In the worst cases, it can soak through the tissue and destroy the underlying bone. It begins in 2 posts after being exposed, on the third post the victim will feel mild pain, on the fourth post they will feel terrible withering pain, and on the fifth post they will pass out. If no doctor treats the victim after the 7th post they will die.

• Breath of Death S
Ibuki exhales a gas called Hydrogen Cyanide, with a 50 feet radius. Cyanide kills by binding to the iron in our blood cells and choking them off, removing their ability to transfer oxygen throughout the body. After the gas is released, those who inhale it have two posts before they drop dead.

• Acidic Defense A
Ibuki releases an acid that melts through all metals instantly, it seems through all of its pores and basically coats itself for 4 posts. No weapons will be able to touch it in that time period without being destroyed.




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PostPosted: Sun Jun 21, 2015 10:51 pm


User Image

Jeff The Dragon [Dragon]

Rank: Expert
Energy:
Stats: 9/9

▰ ▰ ▰ Jeff is a very timid dragon. Unclear on how he and Bob came together when they were only young they have grown a powerful bond together. A very powerful and odd bond. All the dragon can say is "My name if Jeff!"

Unlike other dragons he does not excel in brute force and power. He is a gifted hunter like his master Bob.


▰ ▰ ▰
• Thrill of The Hunt
Wounding a creature allows Jeff to track it down and gain a boost of speed +2 when moving towards it. The creature also cannot simply hide from him unless they have some ability that completely makes them invisible to all his senses.

• Hunter's Instinct
While hunting Jeff has heightened senses giving him a 10 ft radius of awareness. Meaning creatures in that area will be made known unless they have some sort of power that can make it harder to detect. However, even if they do have some ability which makes detecting them harder. Potentially attacking him or moving towards him will alert him. If he has eaten a certain creature from before it will be felt within a 20 ft radius.

• Adapt and Survive
Eating part of a creature gives him a temporary buff depending on what creature he has consumed like the Daberu "Adapt Animal" technique.

• Camouflage
Jeff can alter the appearance of his scales to blend in with the surrounding area.

• Flames of the Taberu Dragon
After ingesting part of a creature, Jeff's flames can change into the counter of what ever it is he ate. If he bit a chunk off a fire creature his flames become a water blast. Metal becomes acid etc.

• Devourer
Killing an S rank monster or monsters controlled by someone else evolves Jeff. Granting him a custom ability based off of the creature at hand.


PostPosted: Mon Aug 17, 2015 10:33 am


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VEXION [BJARTSKULAR]

Rank: expert (currently)
Energy: 1300
Stats: 9/9

▰ ▰ ▰ DESCRIPTION
Vexion is an extremely powerful dragon, and could never be forcefully tamed regardless of the person. In fact Tiranus didn't even tame him; ironically, the dragon chose Tiranus. Vexion is much like his master, that is in his mindset that he is the best, and he will always be the best. Tiranus and the dragon share a deeper mental link than most dragons and dragoons, and it shows. This beast will do anything to protect his rider. It is a double edged sword however, as Tiranus will go to extreme lengths to ensure no harm comes to his dragon as well. Vexion found that the stronger he and his dragoon grew, the lighter in color his scales became; and as they grew lighter, so they gradually hardened. His scales currently bare a nearly pure ivory tone, and flourescent blue eyes lack any sort of pupil or sclera, giving his gaze a rather penetrating effect. Vexion utilizes fire as well as his impressive speed and strength, astounding defense, and enhanced connection with his pagan dragoon rider to fight. The Dragon's personality is fairly kind, and he is more trusting to strangers than Tiranus is. He is also one of the only things that have been known to calm the war god in his unpredictable rages. However the dragon is not fond of second chances, and will usually kill somebody before hearing them out if they have done something wrong. The only exception to this is when Tiranus tells him to hold off, of course. Other than that the dragon is humorous, and rather talkative in comparison with his serious master. Vexion is one of the only creatures the war god has ever truly opened himself up to. He has scales covering his entire body, and they can block attacks up to one rank lower than him. Right now, he isn't very large because Tiranus is too low of a rank. he varies in size thanks to one of his passives, and is able to fit a variety of situations because of this. The scales upon this beast are capable of deflecting assaults that are less in rank than Vexion himself.


▰ ▰ ▰ HISTORY
Vexion's origin date is unknown, and is he is believed to be older than even the first year of this era. He came to Tiranus in the fiftieth year of this age; though not on even terms. A battle of epic proportions came with this fated meeting, one that shook the very foundations of the mountains about them. The pagan found that no matter how hard he tried however, the beast's scales would not succumb to his offensive advances. Never in his life had he found a substance capable of resisting the penetrating power of his spear; until that day. Both fought until they could no more, and during this battle each grew a newfound sense of respect for his counterpart. At the end of it all, Tiranus blessed Vexion with what little energy he had left before collapsing to the forest floor, so that the dragon could recover and take off in a hurry if need be. Leave Vexion would not however, and curled himself about the limp figure; providing him with protection until he had regained enough strength. And thus, the bond of what may have been the first dragoon/dragon partnership was made.

▰ ▰ ▰ SKILLS
• I must follow my Master... passive
description: This skill allows the dragon to change his size at will from the smallest size he is able to be, to the largest size and back again. This transformation is fairly fast, but it still takes a few moments to perform.

• The Protection of Brightscales passive
By far One of Vexion's shining and most notable points is his ivory white scales. They glint with even the faintest hint of light, and are astonishingly durable. Only attacks that are the same rank as Vexion or higher may penetrate the beast's scales.

• Resilient Mindset passive
description: This dragon shares a very strong mental bond with Tiranus, and combined with the fact that a dragoon's dragon is significantly more powerful than the actual dragon, he is granted this ability. Playing off of Tiranus's Sound of mind, Sound of Body, While in the same thread as Tiranus he is unaffacted by fears and stuns (Seduction techniques as well, though I don't see how you'd go about seducing a dragon...) This does not work if the dragoon is not in the same area of his dragon however. If the mind trick has to do with jewels it'll work, but only if the attacker is a higher rank than Vexion.

• You didn't pay the fare D
While flying high in the air, Vexion uses this ability to get rid of unwanted passengers. He basically runs energy over his whole body, making it slick as oil. He then performs a barrel roll in the sky, causing any unwanted passengers to fall to their doom. Even if you stab into him with claws, blades, etc. Your weapon will still do the damage if it manages to pierce his scales, but will simply slide out of the wound after it is inflicted. Tiranus and his allies are unnafected by this skill.

• Get off of me D-C
There are two versions of this skill, the D rank and the C rank. In the D rank version, one spike about five feet in length will grow anywhere the dragon desires from his body instantaneously. For the C ranked version, These spikes appear literally everywhere on his body besides where Tiranus currently is. These spikes puncture up to steel materials.

• Tongue of the Inferno D-SS
Vexion's energy can be harvested and harnessed within the confines of his maw, before his mouth opens and roiling hot flames erupt from his mouth in a concentrated, almost beam like fashion. These flames grow in both power and size based upon the rank of energy put into them.

• Siege Breaker B
This is used when the dragon and his allies are on the other side of the gate, with no way in. Covering himself in energy to block the damage that would be done to him, the dragon flies skyward before plumetting like a colossal boulder back to earth, right on top of a gate or a castle. This technique can be used to break through even the most well fortified of fortresses.

• Greek Fire B
All dragons are born with the inert ability to breathe flames from their jaws. However, Vexion takes this a step further. By enchanting his flames, the dragon can spit flames that are notoriously hard to put out. These flames have even been said to burn underwater. They will even burn atop a fireproof material, but will not cause the material any damage just make it hot to the touch.

• Supersonic Roar A
Using his well gifted vocal chords, the dragon will roar mightily in a specific direction. This makes all people, regardless of race in the thread besides Tiranus to go deaf for a moment so extreme is the roar. To BL's with sensitive hearing, this is almost the equivelant of having a blade stabbed into the eardrum. Besides this, supersonic cutting soundwaves are emitted from the dragons mouth, travelling as fast as vexion at their target. Since they are soundwaves they can not be seen through normal means.

• The Power of Gods SS-SSS
this skill uses energy combined from Vexion and Tiranus, each of them pay half of the energy cost for the skill. So altogether the full amount of energy is being payed. Tiranus will then place his hand upon Vexion, and Vexion will open his gigantic maw, emitting a large beam of energy as wide in circumfrence as a house. This beam is as fast as Vexion, and will incinerate almost anything in it's path. After this attack, Vexion will be extremely drained regardless of the energy he has remaining, and will suffer a -2 speed reduction for 5 posts.



Daddy Raz


___youwillknownihilism
Captain

PostPosted: Mon Aug 17, 2015 7:24 pm


INDOMINUS [The Queen's Guard]

Rank: A
Energy: N/A
Stats: 11/11

▰ ▰ ▰ DESCRIPTION
Indominus is the name given to the four monstrous hellspawn that serve as the guard for Kal Shar. With her firstborn child gone, four more took his place and serve the queen that many times more fiercely. While called the Queen's Guard, they actually serve more as hunters, destroyers, and hell raisers. They have no purpose in life besides consuming and destroying everything their eyes lay upon. They are four gigantic centipede like spawnlings that are always with her. They are 40 ft long at Master rank, and will be 60 feet long at S. They have a pair of legs for each foot of their body, with the last ones acting as large, adapted mandibles. Each leg is sharp and serrated, and they drip with the swarm poisons. They are the generals of her Swarm, the ones who lead the others. Their hide is tough, and this allows them to resist up to one rank below them in damage and effects totally. They are as tall as a fully grown human, and can rise off the ground to come up much higher. They weigh quite a bit, each of them at 300lbs which helps them to attack and hound their prey. They are killing machines free of fear and apprehension. They bow to no threat, nomatter the size. Teamwork is key within the swarm, and their hive mind is as strong as Kal's.
▰ ▰ ▰ HISTORY
When she became one with the swarm, Dominus initially was reborn with her. Unfortunately... he could not sustain life at that size without the mer and centaur magic that had gave him life. In his moment of defiance against nature, he made his very own four spawnings, giving his very life energy to do so. So Indominus was born, the legacy of her firstborn, her grandchildren.
▰ ▰ ▰ SKILLS

• Burrow Passive
They can burrow into the ground and move, spreading spawn territory that comes up through the ground very slowly behind them if the skill is active. They move at +1 speed while below ground and only a slight rumbling sound gives them away, which is easily not noticed in the heat of combat. This skill allows them to grab and drag prey below ground as they burst from below them and attempt to stab and shred them with their pointy limbs.

• Track Passive
Contrary to most beliefs, these centipedes are quite adept hunters, able to sniff out their prey and chase them across whole cities and countrysides. They need only to get the scent of their intended target and they can chase them as long as they don't leave the country.

• Kilean Lightning D-SS
Their pincers can snap and send a shockwave of lightning forward that deals damage equal to the energy paid. At D rank if flies 10 feet, increasing by ten feet by rank paid.

• Kilean Charge D-SS
This skill charges their bodies allowing them to shrug off one skill of equal rank to the lightning sheathe, or simply run through an equal ranked defense. This also makes them deadly in the sense that they are charged with lightning, and with shock the first thing that touches them.


PostPosted: Tue Aug 25, 2015 10:11 am


The King of Razgard


Approved, but I think the size change for his first passive will have to be slower. Don't make it extremely quick because then it can be abused to dodge tons of attacks.

But other than that, I see no issue.

Kerron's doesn't need approval, since he's not going Pack Master.

The Wild Hunt

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