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That_one_hippi_guy rolled 1 100-sided dice:
79
Total: 79 (1-100)
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Posted: Wed Aug 22, 2007 1:13 pm
Natanyel moves to the side and the old man lunges past him He grabs the man by the neck again and this time the legs as well once again he throwes him straight into the dojoe.
Name: Natanyel HP:900/900 SP:60/60 Atk:Katana,135,80% Ammo surprised /o Acssry:Boddy Armor Location:Central park
((notice change in percentage sory but I forgot to add on the percentage of the Katana.))
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Posted: Wed Aug 22, 2007 1:16 pm
Status Fei Wong A young man looking for a martial arts master Fighter HP: 400/500 SP: 55/60 Atk: 35, 60% Weapon: Hands Long Range: Ki Force Atk +70 Ammo: 1 -1/1, 1 Acssry: Nothing Unos: 3300 Fei Wong dodged the attack that came towards him. (because Master Hong rolled a 7 cool The crazy old man was blabbering like an idiot. What kind of person would want a master like that? Well it turned out that Fei was that kind of person. Thus he began preparing for his attack. he wanted to be as powerful as this crazy old man, even if it meant to lose all sanity. ActionUse: Ki Force Target: Master Hong Atk 35+70, Accuracy 60%, Ammo -1
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AnarchoManiac rolled 1 100-sided dice:
85
Total: 85 (1-100)
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Posted: Wed Aug 22, 2007 1:17 pm
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Posted: Wed Aug 22, 2007 1:18 pm
Sheer_Insanity Question! I was just wondering if I could add an extra section to my character profile...It will just give a few extra points about my character? Sure, add an extra section
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Posted: Wed Aug 22, 2007 1:22 pm
Status Master Hong A Martial Arts master who bears a long stick in battle. Neo-Spritualist/Fighter (because i can fuse classes xP) HP: 700/700 SP: 200 -5=195/200 Atk: 100, 70% Weapon: Bo. A long stick. 100 atk, 70% acc Long Range: Ki Blast 100 atk Ammo: 0/1, 1 Acssry: Nothing Unos: 4000 Master Hong laughed at the young man as he dodged that blast of Ki energy. "Ho, ho, ho!" laughed the man, "You rearry ting dat you can actually hit me with that?!" Master Hong began running closer to the young man. It was time to take him out. ActionUse: Move Closer SP-5 Target: Fei Wong Moves closer to Fei Wong.
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Disseverance rolled 1 100-sided dice:
40
Total: 40 (1-100)
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Posted: Wed Aug 22, 2007 1:29 pm
((You also forgot to subtract 10 health for the Nanobot Infection. sweatdrop Also, sorry for the delay.))
James flies through the dojo's weather weary wood walls. (tongue twister) A very angry, old man was babbling something, but James was more focused on his own fight. He runs out the front door, past a young man, back to the brute that had thrown him.
Attack - Natanyel
Name: James "Chill" Flint HP: 695/1100 SP: 30/30 Atk: Katana 120, 80% Secondary: Sniper Rifle 160, 80% Ammo: 4/4, 20 total Acssry: Body Armor Unos: 1,500 Location: Outside of a random dojo.
((Technically, you used your hands, but I'll count it like a katana because of the wall he hit. jk xd ))
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AnarchoManiac rolled 1 100-sided dice:
71
Total: 71 (1-100)
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Posted: Wed Aug 22, 2007 1:30 pm
Status Fei Wong A young man looking for a martial arts master Fighter HP: 400/500 SP: 55/60 Atk: 35, 60% Weapon: Hands Long Range: Ki Force Atk +70 Ammo: 1-1/1, 1 Acssry: Nothing Unos: 3300 The old man came running closer to Fei. What an annoyance. Fei laughed. Fei threw a punch at the old man seeing as how that was the best he could pull off in such short notice. ActionUse: Hands Target: Master Hong Atk 35, Accuracy 60%
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Posted: Wed Aug 22, 2007 1:32 pm
Disseverance ((You also forgot to subtract 10 health for the Nanobot Infection. sweatdrop Also, sorry for the delay.)) James flies through the dojo's weather weary wood walls. (tongue twister) A very angry, old man was babbling something, but James was more focused on his own fight. He runs out the front door, past a young man, back to the brute that had thrown him. Attack - Natanyel Name: James "Chill" Flint HP: 695/1100 SP: 30/30 Atk: Katana 120, 80% Secondary: Sniper Rifle 160, 80% Ammo: 4/4, 20 total Acssry: Body Armor Unos: 1,500 Location: Outside of a random dojo. Right now I'm making it between Hong and Wong. But I think that we should all follow a single format for battle. The way I made it. Its much neater.
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Posted: Wed Aug 22, 2007 1:35 pm
((Ooh, buddy, that's time consuming, but if the GM wants it.))
Updated profile:
Name: James "Chill" Flint HP: 695/1100 -135 SP: 10/30 Atk: Katana 120, 80% Secondary: Sniper Rifle 160, 80% Ammo: 4/4, 20 total Acssry: Body Armor Unos: 1,500 Location: Outside of a random dojo.
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AnarchoManiac rolled 1 100-sided dice:
99
Total: 99 (1-100)
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Posted: Wed Aug 22, 2007 1:37 pm
Status Master Hong A Martial Arts master who bears a long stick in battle. Neo-Spritualist/Fighter (because i can fuse classes xP) HP: 700/700 SP: 195/200 Atk: 100, 70% Weapon: Bo. A long stick. 100 atk, 70% acc Long Range: Ki Blast 100 atk Ammo: 0/1, 1 Acssry: Nothing Unos: 4000 Hong laughed his a** off. The young man couldn't lay a punch on him. How amusing. Hong grasped his Bo once again and quickly got into his attack stance. He sent a whack of his stick flying towards Fei once again. ActionUse: Bo Target: Fei Wong Atk 100, 70% acc
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Posted: Wed Aug 22, 2007 1:41 pm
Disseverance ((Ooh, buddy, that's time consuming, but if the GM wants it.)) Updated profile: Name: James "Chill" Flint HP: 695/1100 -135SP: 10/30 Atk: Katana 120, 80% Secondary: Sniper Rifle 160, 80% Ammo: 4/4, 20 total Acssry: Body Armor Unos: 1,500 Location: Outside of a random dojo. It actually isn't time consuming at all. You just use the following code and replace the stats with your character's: [quote="Status"]Fei Wong A young man looking for a martial arts master
Fighter HP: 400/500 SP: 55/60 Atk: 35, 60% Weapon: Hands Long Range: Ki Force Atk +70 Ammo: 1-1/1, 1 Acssry: Nothing Unos: 3300[/quote]
(Write your RP post here)
[color=red]Action[/color] Use: (what weapon, skill, etc you are using) Target: (what the target is) (attack), (Accuracy rate), (Ammo if depleted), (SP if depleted)
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Posted: Wed Aug 22, 2007 1:48 pm
( I have a question why cant u use a pistol in short range... I could understand not being able to use a sniper rifle but a 9mm is pretty easy to swing around in close quarters... and what is the rule on called shots.. if i am aiming for someones face for instance and i lets say critical wouldn't that be a death shot? regardless of how much hp they have... oh and another weapon weapon u might think about adding would be a 45. caliber its all about knockdown power baby. also pierce rules aer important when dealing with guns of this kind... I have played role plays where this became a issue do to the fact that a high velocity bullet would slice right through someone but a low velocity bullet would open up a large gaping wound.. and high velocity is also dictated by distance.. also there are some pretty nasty rounds in existence in the world today such as hollow point, buck shot, glass tip... just to name a few that would add a whole new level to the damage meter ((as in debilitating wounds)).. such as if u get shot in the arm with a hollow point or dum dum you aren't using that arm again any time soon. I can only imagine the kind of bullets u could create with the level of technology in this games market. so yeah just alot to think about is all)
( oh and how the hell do u role i havent figured it out?)
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Posted: Wed Aug 22, 2007 1:48 pm
It may just be me, but I miss the old days of roleplay fighting. Where there wasn't a system, but rather a way to calculate and actually "fight" with another player (granted they didn't god mode).
Meh. o____o What a fun display of how the fighting system works, too bad this is just the OOC. .___.;
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Disseverance rolled 1 100-sided dice:
63
Total: 63 (1-100)
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Posted: Wed Aug 22, 2007 1:50 pm
Status Name: James "Chill" Flint HP: 695/1100 -135SP: 10/30 Equip: Katana 120, 80% Secondary: Sniper Rifle 160, 80% Ammo: 4/4, 20 total Acssry: Body Armor Unos: 1,500 Location: Outside of a random dojo. Squirrel makes fun of Michael. Michael hates Squirrel. ActionUse: Bite Target: Squirrel 120, 80% ((Like that?))
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