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Posted: Fri Nov 10, 2006 8:25 am
Xenos Mortium However, I don't much the older ones either, as they seem too... clunky. They seem to have too much stuff 'attached' to them, and it makes them seem like makeshift post-apocolyptic soldiers. If you can tell me about a universe more "post-apocolytic" in nature then the 40k universe, please say so. Humanity is a mess! whole plantets can go unaccounted for because of a tired accountent! that dosn't sound like some golden age to me!I'm saying that they seem more like something from Mad Max or from Fallout, rather than something set in the 'far future.' And as for them looking like Cadians, still don't like it. It's like saying the only thing differentiating a pikeman and a knight is that one has a horse. Granted, this is true, but when you see a knight, you know that it's a knight, not merely a pikeman on a horse. Know what I mean?
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Posted: Fri Nov 10, 2006 9:13 am
Actually I've taken a very different approach to my Storm Troopers. For the most part I'm looking to use the Arbites/Enforcers from Necromunda. Also for extra gear and a bit of individuality, I'm using some other bitz and weapons from Necromunda, specifically Van Saar. Plenty of other models to use as a basis out there.
Edit: as a side note, I can't seem to find the new Van Saar models on the site, but I know the catalogue should still have them listed. Also there are new Redemptionist gang models. Really nice ones too.
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Posted: Sat Nov 11, 2006 7:18 am
Xenos Mortium Nuclearwinter Xenos Mortium However, I don't much the older ones either, as they seem too... clunky. They seem to have too much stuff 'attached' to them, and it makes them seem like makeshift post-apocolyptic soldiers. If you can tell me about a universe more "post-apocolytic" in nature then the 40k universe, please say so. Humanity is a mess! whole plantets can go unaccounted for because of a tired accountent! that dosn't sound like some golden age to me! I'm saying that they seem more like something from Mad Max or from Fallout, rather than something set in the 'far future.' And as for them looking like Cadians, still don't like it. It's like saying the only thing differentiating a pikeman and a knight is that one has a horse. Granted, this is true, but when you see a knight, you know that it's a knight, not merely a pikeman on a horse. Know what I mean? I can see what you're saying but the storm troopers aren't super soldiers, comparing a pikmen to a knight is like comparing a guardsmen to a space marine! Storm troopers are just regular soldiers with a little extra armor and training, commandos, if you will. They're better, but a single unit of em isn't gonna win a war by themselves. And I like the way they look personally, all commandos need to have gas masks!
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Posted: Tue Nov 14, 2006 1:59 pm
Ah guard. My most despised enemy army. Even more so than daemonhunters of nids. Why do I despise them so much? well its not the heavy weopon teams. Its not the pie-throwing behemoths that smite my plauge marines. Its not the hellhounds that wipe out units of Ard boyz in a single burst. Its not even theirpskers and the ability to take force weopons. Its the fact that every single guard player that goes to my local Games Workshop will take hundreds of the gits, so I cant win no matter how hard I try. And if thats bad I cant WAIT until someone i know gets mis bloomin CONSCRIPT army done. Guard players.....lousy powergamers....
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Posted: Tue Nov 14, 2006 2:15 pm
MekboyUrishima Ah guard. My most despised enemy army. Even more so than daemonhunters of nids. Why do I despise them so much? well its not the heavy weopon teams. Its not the pie-throwing behemoths that smite my plauge marines. Its not the hellhounds that wipe out units of Ard boyz in a single burst. Its not even theirpskers and the ability to take force weopons. Its the fact that every single guard player that goes to my local Games Workshop will take hundreds of the gits, so I cant win no matter how hard I try. And if thats bad I cant WAIT until someone i know gets mis bloomin CONSCRIPT army done. Guard players.....lousy powergamers.... Power Gamers? lol
Far from it.
They're using nex to nothing if they use Conscripts, friend. If they have Leman Russes souped up to the max and nothing but Autocannon and Heavy Bolter platforms, that might be powergaming.
-Mykal
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Posted: Wed Nov 15, 2006 4:52 am
I agree with Mykal.
I can mow down 100+ IGmen with a same cost Chaos army without that much difficulty if they're just wading across the table. The Guard player still needs to know how to use the number.
But if they're sending pie dishes at me from a reinforced, dug in, hidden Leman Russ. I like to call that un-sporting.
HOWEVER. If each squad has a grenade launcher or plasma gun, that could get troublesome.
Still not as annoying as ordnance though.
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Posted: Wed Nov 15, 2006 9:47 am
Marcus McFlufferson I agree with Mykal. I can mow down 100+ IGmen with a same cost Chaos army without that much difficulty if they're just wading across the table. The Guard player still needs to know how to use the number. But if they're sending pie dishes at me from a reinforced, dug in, hidden Leman Russ. I like to call that un-sporting. HOWEVER. If each squad has a grenade launcher or plasma gun, that could get troublesome. Still not as annoying as ordnance though. I like to play without ordinance, because then it gives a lot more scope for infantry play. smile
I've found that works well.
-Mykal
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Posted: Wed Nov 15, 2006 12:14 pm
I think I just prefer the idea of man vs man. Not tanks vs army. It bring a much more personal scope to the game.
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Posted: Wed Nov 15, 2006 3:26 pm
that's why the men bring rocket launchers to turn the tanks to scrap.
but anyway, tanks are just a part of the game but they aren't god units, they can be taken down easily too. I've found that a guard army that is only relying on a few beefed up lemun russ's is not going to be paying enough attention to get the most out of his infanty! they take anywhere from 80 to 100+ infanty men and get half of em killed doing nothing!
Contrary to popular belief, the key to using guardsmen to their full effectiveness has nothing to do with sitting back and shooting, i can tell you that with out any doubt. sound crazy? challege me and find out the crazy logic to my ways...
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Posted: Thu Nov 16, 2006 3:11 am
First. Infantry. You typod xd
Second. Wtf? I think there are few people on this forum that are stupid enough to not realise any army needs you to use it to its full effectiveness, both vehicle and trooper.
I'm actually quite insulted by your ignorance of other people's intelligence on this forum.
The fact of the matter is that Mykal and I both feel that troop based games are more enjoyable, bringing a more diverse and challanging game.
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Posted: Thu Nov 16, 2006 2:15 pm
(sry, pardon me for the typos.)
I'm not saying you or anyone else is ignorant or anything, but I have found many people who feel that guard can win a game with just three lemus russ's hopping around when they don't see the true potential of the common guardsmen.
They hold the guardsmen (and the lazgun for that matter) in such low regard that they don't trust them anywhere and waste their points just getting them killed.
And I agree with you, I DO think guard players should be using troop based armies, tanks are overated and can be easily defeate.
I apologize for any insults I may have made but I'm just here to give my sight on the subject.
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Posted: Thu Nov 16, 2006 2:43 pm
Glad we cleared that up biggrin
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Posted: Thu Nov 16, 2006 3:08 pm
so, to get back on track, how many infantry do you think is enough in a guard army? further more, what type of infantry do you use and how do you use em? discuss.
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Posted: Thu Nov 16, 2006 4:22 pm
Nuclearwinter so, to get back on track, how many infantry do you think is enough in a guard army? further more, what type of infantry do you use and how do you use em? discuss. A point margin for this question would be nice. 500 pts? 2000 pts?
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Posted: Thu Nov 16, 2006 5:44 pm
DarkElf27 Nuclearwinter so, to get back on track, how many infantry do you think is enough in a guard army? further more, what type of infantry do you use and how do you use em? discuss. A point margin for this question would be nice. 500 pts? 2000 pts? I figured people would provide their own margins and just state them or somthing, bad idea so lets say for 2000 points.
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