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Posted: Fri Dec 11, 2009 3:02 pm
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Posted: Fri Dec 11, 2009 3:04 pm
I equip Harpie's Brother with the Black Pendant [goes from 1800/600 ----> 2300/600]
Attack your Evocator with Harpie's Brother
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Posted: Fri Dec 11, 2009 3:05 pm
Evocator is destroyed, I lose 400 LP. LP: 7500
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Posted: Fri Dec 11, 2009 3:07 pm
I end my turn
Cards on Field: Gravekeeper Servant [Field Magic] 1 facedown M/T cards Giant Soldier [Defense Mode - 2000 Def] Harpie's Brother [Atk Mode - Equipped with Black Pendant - 2300 Atk]
~~ Lifepoints ~~ Kevrandrus: 8000 Sliver: 7500
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Posted: Fri Dec 11, 2009 3:12 pm
I assume that means you end your turn?
I draw 1.
I summon Marauding Captain. (Level 3, 1200/400. Your opponent cannot select another Warrior-Type monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand.)
Using the Captain's ability, I special Summon Elemental Hero Wildheart (Level 4, 1500/1600. This card is unaffected by the effects of Trap cards.)
I play from my hand, Axe of Despair. (Equip Spell. The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard, you can Tribute 1 monster you control to return this card to the top of your Deck.) I equip it to Wildheart. 1500 >> 2500
I flip Dust Tornado (Trap. Destroy 1 Spell or Trap Card your opponent controls. You can then Set 1 Spell or Trap Card from your hand.) Targeting your GK Servant spell card.
Response? (to any?)
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Posted: Fri Dec 11, 2009 3:26 pm
(Assuming no response. If you did have a response, disregard this post.)
Wildheart attacks Harpie's Brother. 2500 against 2300
Then I'll end my turn.
LP: 7500 Opp. LP: 7800
(Field: Marauding Captain, E-Hero Wildheart w/Axe of Despair GY: Evocator Chevalier, Mage Power, Dust Tornado Hand: 2)
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Posted: Sat Dec 12, 2009 12:27 pm
Reveal quick-play magic card in response to your attack: "Rush Recklessly"
+700 Attack points to 1 monster for 1 turn. Increasing the attack of Harpie's Brother to 3000.
3000 Against 2500 = your loss
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Posted: Sun Dec 13, 2009 4:43 pm
Alright, Wildheart, Axe of Despair to Graveyard.
I'll set one ST and then End.
LP: 7000 Opp. LP: 8000
Field: Marauding Captain, 1 ST GY: 5 cards Hand: 1
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Posted: Mon Dec 14, 2009 3:37 pm
[ST = Spell / Trap? Forgot the changed Magic Card to Spell Card xD]
I draw 1 card
I set 1 ST facedown
then I have Harpie's Brother [2300] attack the Marauding Captain
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Posted: Mon Dec 14, 2009 3:48 pm
(Yup. Sorry, thought I included that note in an earlier post.)
Flip Magic Cylinder. (Trap. Negate the attack of 1 monster your opponent controls and inflict damage to your opponent equal to its ATK.)
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Posted: Mon Dec 14, 2009 3:57 pm
I counter with my Trap; Seven Tools of the Bandit
pay 1000 Lifepoints to negate the activation of a Trap Card and Destroy it
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Posted: Mon Dec 14, 2009 3:59 pm
Hmm, alright then. Marauding Captain is destroyed, I get 1100 damage, and you lose 1000 LP.
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Posted: Mon Dec 14, 2009 4:02 pm
I end my turn Cards on Field: Soldier of Stone [2000 Def] & Harpie Brother [2300 atk, black pendant equipped]
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Posted: Mon Dec 14, 2009 4:09 pm
Draw 1
I play The Warrior Returning Alive. (Spell. Add 1 Warrior-Type monster from your Graveyard to your hand.) Targeting my Evocator Chevalier.
Response?
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Posted: Mon Dec 14, 2009 4:12 pm
[no response - no ST cards on the field =P]
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