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Posted: Fri Mar 06, 2009 5:50 pm
Ribbin Alright, Cult. I bid you farewell for the day. I'm off to get crunk. =D Good luck and have fun ^^
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Posted: Fri Mar 06, 2009 5:50 pm
Ribbin Alright, Cult. I bid you farewell for the day. I'm off to get crunk. =D Cya.
I didn't even know you were online.
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Posted: Fri Mar 06, 2009 5:50 pm
Regulust auS-e-Dude Wantcookie Regulust stressed Why do I get that Miss Bimbo advertisement so much? Hell if I know, but it happens to me, too. Miss Bimbo advertisement? Yeah. =/ I'm asking wtf are you talking about XD
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Posted: Fri Mar 06, 2009 5:51 pm
auS-e-Dude Regulust auS-e-Dude Wantcookie Regulust stressed Why do I get that Miss Bimbo advertisement so much? Hell if I know, but it happens to me, too. Miss Bimbo advertisement? Yeah. =/ I'm asking wtf are you talking about XD Oh it's like some fashion website or something.
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Posted: Fri Mar 06, 2009 5:52 pm
NintendOmega I'll recolor the buttons for free, check out Reg's profile. Also, the background is white, but on your profile right now it wouldn't make any difference. xp In case Cat didn't see this...
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Posted: Fri Mar 06, 2009 5:53 pm
NintendOmega Cattra Nightblade NintendOmega Cattra Nightblade NintendOmega Hey everyone buy some appz dramallama I would but I dono what I want >. surprised I do like the Contact buttons but I dono about the color's you have on them currently (can I call them default?) also, would the background on them be transparent or would it be white? I'll recolor the buttons for free, check out Reg's profile. Also, the background is white, but on your profile right now it wouldn't make any difference. xp I know I know, but I was just wondering about the background for future ref. Ill buy a set of buttons =3
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Posted: Fri Mar 06, 2009 5:54 pm
Hey Nin. Got any good tutorial sites where I can start learning to use the program?
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Posted: Fri Mar 06, 2009 5:54 pm
Cattra Nightblade NintendOmega Cattra Nightblade NintendOmega Cattra Nightblade NintendOmega Hey everyone buy some appz dramallama I would but I dono what I want >. surprised I do like the Contact buttons but I dono about the color's you have on them currently (can I call them default?) also, would the background on them be transparent or would it be white? I'll recolor the buttons for free, check out Reg's profile. Also, the background is white, but on your profile right now it wouldn't make any difference. xp I know I know, but I was just wondering about the background for future ref. Ill buy a set of buttons =3 OK biggrin @Owwin: Tut sites are usually no help :/
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Posted: Fri Mar 06, 2009 5:57 pm
NintendOmega Tut sites are usually no help :/ Well damn. I saw one that wwalks you through making a game, but doesn't do much about giving you the understanding to play around. What would you recommend I do?
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Posted: Fri Mar 06, 2009 6:03 pm
Owwin NintendOmega Tut sites are usually no help :/ Well damn. I saw one that wwalks you through making a game, but doesn't do much about giving you the understanding to play around. What would you recommend I do? Start with really basic stuff, look for stuff with timeline control. Then move to buttons.
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Posted: Fri Mar 06, 2009 6:03 pm
Oh man, that Lotus looks so cool. I should see if I can save up to get one.
Ahahah, 163k to go for the lowest one. XD Better get started.
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Posted: Fri Mar 06, 2009 6:14 pm
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Posted: Fri Mar 06, 2009 6:25 pm
NintendOmega Owwin NintendOmega Tut sites are usually no help :/ Well damn. I saw one that wwalks you through making a game, but doesn't do much about giving you the understanding to play around. What would you recommend I do? Start with really basic stuff, look for stuff with timeline control. Then move to buttons. Okay, so from what I have seen to make two layers. One for visuals, and one for actions. To make it stop on a particular frame instead of letting it run as an animation you gotta make it stop. To stop on a particular frame you have to type in stop(); Then to make the button work you gotta make a symbol on the image layer, then you highlight the button go into the actions frame and put on (release) {gotoAndPlay(whatever frame you want to play); } Right?
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Posted: Fri Mar 06, 2009 6:26 pm
Owwin NintendOmega Owwin NintendOmega Tut sites are usually no help :/ Well damn. I saw one that wwalks you through making a game, but doesn't do much about giving you the understanding to play around. What would you recommend I do? Start with really basic stuff, look for stuff with timeline control. Then move to buttons. Okay, so from what I have seen to make two layers. One for visuals, and one for actions. To make it stop on a particular frame instead of letting it run as an animation you gotta make it stop. To stop on a particular frame you have to type in stop(); Then to make the button work you gotta make a symbol on the image layer, then you highlight the button go into the actions frame and put on (release) {gotoAndPlay(whatever frame you want to play); } Right? Wow your fast xd You've got a pretty good grasp of the basics already.
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Posted: Fri Mar 06, 2009 6:29 pm
NintendOmega Wow your fast xd You've got a pretty good grasp of the basics already. I'm telling you. Tutorials are greater teaching tools than anybody gives credit for. I just need somebody to give me some direction. I LOVE to learn, when the subject is interesting.
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