Full Name: Toshi Amano Nickname: Age: 10 Birthdate: 11/28 Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS Body Rank: A Hair Color: Brown Eye Color: Brown Height: 3'11" Weight: 50 lbs Non-Bloodline Attribute: Honor, Personal Courage
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Personality: A little stubborn, child-like stubbornness specifically.
Village: Zaishin Title: Okkapiki Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Will write fully eventually, for now TLDR Comes from a samurai family in Zaishin, all of the family fight similarly. He is not particularly good at using weapons at all and thus he is a little bit of an outcast as far as his family goes.
▰▰▰ CLASSES AND STATS
First Class: Jack Class ▱▰▱ Berserker → Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time. Second Class: Jack Class ▱▰▱ Mundane Master → Sure, you have an elemental affinity like every other ninja, but, for some reason, you've really taken a shine to Maruton techniques. If you take this Discipline, your Maruton techniques gain Overwhelming. You may cast Maruton through one-handed seals or somatic gestures.{The Overwhelming Trait does not apply to anything above S} In addition, the user may create a free PA that augments their maruton techniques in some form every other rank starting at D rank {D, B, S}, adding depth to them without costing additional chakra. A Mundane Master may also select one status effect for all of their Maruton to apply using the following scale use the following scale: Tier 1 E-C | Tier 2 B-S. If specialized in Jack, follow the following scale: Tier 1 E-D | Tier 2 C | Tier 3 B-A | Tier 4 S-S+.
Status Effect: Hex ▱▰▱ Cross Class or Specialization: → Jack Class – Jack Class: Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline). As a Jack Spec, you also have an 8 stat cap instead of the normal 6.
Discipline: Berserker
Chakra Pool: 1615 Stamina Pool: 1615 Chakra Element: Fire, Earth, Wind Chakra Color: Blue Chakra Materialization: Normal
Strengths: • It is extremely hard for someone to make him give up on an endeavor, regardless of what it is. • Combat Flexibility, with one exception. Weaknesses: • Is not actually that good with using weapons. • Will vehemently try to win fights, spars, and what not through the use of sword fighting despite not being good at it. Fears: • Never being accepted by his family, but especially his Mother, Eldest Sister and Older Brother (Middle Child of Family) • The Dark, Needs Nightlight. Modifiers: • • Personal Attributes: Base: 2 - Class: 10 (8 Class Attributes)(2 Discipline) - Non-Bloodline Attribute: 3 - Event Rewards: 4 - Total: 19 Basic PAs ▱▰▱ Wind Element | Obtain 3rd Element, Wind ▱▰▱ Martial Training x7 | +700 Stamina ▱▰▱ Special Training x5 | +500 Chakra ▱▰▱ Illegal PA as Place Holder | Grants Overwhelming to Nothing ▱▰▱ Illegal PA as Place Holder | Grants Overwhelming to Nothing ▱▰▱ Illegal PA as Place Holder | Grants Overwhelming to Nothing ▱▰▱ Illegal PA as Place Holder | Grants Overwhelming to Nothing
Unique PAs (Mundane Master) ▱▰▱ Fighting Normalcy | Toshi may use Taijutsu Techniques as a substitute for hand seals/somatic gestures to activate Maruton Techniques. ▱▰▱ Wishes of a Samurai | Toshi is capable of using the Samurai Sabre Technique to create a chakra blade on a part of his body rather than on a weapon.
Non-Bloodline Personal Attributes: ▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.
(Strength)
▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.
(Taijutsu)
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 2000 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ](Holiday 2024) [ x ](10 Year Timeskip 2024) Endgame Claim: [ Post how much narrative XP was used here ]
Maruton: • Kai | Rank X | • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Katon •
Doton •
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Brooy
Hurrak
DarkMockingbird
Variable Techniques ▰ Kaiser Armor | Rank C-S | Spiritual The Kaiser armor is a staple of the style. In it's base form it is not visible to the naked eye but chakra floods every inch of the user's body. While active, the armor prevents damage equal to it's own rank. In addition, it prevents the user from having their stat decreased below their natural states.This armor lasts for three posts at C rank and an additional post for every rank additionally applied.
to
▰ Kaiser Armor | Rank X | Spiritual The Kaiser armor is a staple of the style. In it's base form it is not visible to the naked eye but chakra floods every inch of the user's body. While active, the armor prevents damage equal to it's own rank. In addition, it prevents the user from having their stat decreased below their natural states, only while active at C-Rank or Above. This armor lasts 1 post per rank the technique is used at. (1 Post at E - 6 Posts at S+)
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▰ Dandelion | Rank A | Simple A thrusting technique comprible to Chidori's piercing power. This technique is a knife handed thrust that pierces through flesh and steel alike, ignoring armor tiered defenses and treating ninjutsu armors as one rank lower. This technique gains a [2] point increase in strength.
to
▰ Dandelion | Rank X | Simple A thrusting technique comprible to Chidori's piercing power. This technique is a knife handed thrust that pierces through flesh and steel alike, ignoring armor tiered defenses and treating ninjutsu armors as one rank lower. This technique gains a [1] [2] [3] point increase in strength based on rank of technique used. [E-C] [B-A] [S-S+]
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▰ Six Round Bursts | Rank B | Complex The user channels chakra into their fists and release it in a single punch that travels until physical contact is made. The chakra travels in the form of six chakra orbs that travel in a singular line. These six shots are approximately the size of the user's fist. These six chakra orbs require a B rank amount of resources to be expended to block them, while evading them requires only the standard amount. If impacting a barrier or shield technique, this attack is considered one rank higher in power.
to
▰ Six Round Bursts | Rank X | Complex The user channels chakra into their fists and release it in a single punch that travels until physical contact is made. The chakra travels in the form of six chakra orbs that travel in a singular line. These six shots are approximately the size of the user's fist. These six chakra orbs require an equal to cost rank amount of resources to be expended to block them, while evading them requires only the standard amount. If impacting a barrier or shield technique, this attack is considered one rank higher in power.
Kondo Kaicho
Fighting Normalcy, this is not granting combat actions or reducing combat actions, nor is it altering the cost of any techniques. It is that taijutsu techniques are being substituted for (one)hand seals/somatic gestures from Mundane Master, I've changed it's wording to specifically clarify that, but if that's still not allowed just say so and I'll just remove it and figure something else out.
Kaiser Armor, I added in to the Variable Version a clause stating that the stat debuff negating effect is only applied at C-Rank or higher. If this still can not be used as a Variable technique even with that clause then I will keep a variable spot open for something else if I figure anything else out later.
Profile Link RPC Name: Jurochi Kita 5 Available PAs on profile.
PAs:
• Elemental Escalation: Jurochi can apply any of his bloodline's traits and forms to his elemental ninjutsu respectful of their physical and ethereal properties and nature (e.g. earth into ice, water into lava). This cannot occur with more than one bloodline at a time. • Bloodline Beautification: Jurochi can apply any of his elemental ninjutsu's traits and forms to his bloodline techniques respectful of their physical and ethereal properties and nature (e.g. fire into dust, earth into wood). This cannot occur with more than one change per technique at a time. • Alchemical Alteration: Jurochi can apply an opposing property and nature to a bloodline or elemental ninjutsu technique to change its' traits and form (e.g. fire into a gas, wood into a liquid). This cannot occur with more than one change per technique at a time.
Profile Link RPC Name: Reika Amane 2 Available PAs on profile.
PAs:
• Ninjutsu Adept: Can perform all ninjutsu techniques, no matter the complexity, with simplistic and complex somatic actions (claps, waves of the arms, stomps, etc.). • Adept Blood Bending: Can perform all bloodline techniques with simplistic and complex somatic actions (claps, waves of the arms, stomps, etc.).
Personality: Mizuki is a lively and energetic individual with a bold, confident personality. Though she often comes across as brash and mischievous, her adventurous spirit and determination are unmatched. She approaches her ninja career with a mix of confidence, curiosity, and a deep desire to prove herself. Mizuki has developed impulsive and competitive tendencies due to this, which can get them into sticky situations. Beneath her playful, self-assured exterior, she is deeply loyal to her friends and family, even if her actions sometimes suggest otherwise. Mizuki’s sense of justice is strong, though she often struggles to balance it with her own desires.
Village: Konohagakure Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Mizuki was born in Konohagakure, raised by their parents and lived relatively normal life growing up. Her father Asahi Uchiha, was a Chunin who worked in the Police Force as a high ranking officer. Asahi took his duties very seriously, and his passion for justice and maintaining order often blended with his family life. Mizuki spent most of their childhood with their mother Hitomi Uchiha, who ran the local cafe they owned. Inspired by their father's duty to the village, they enrolled into the academy. Despite the lessons instilled into them by their father at a young age, Mizuki was still as much of a trickster and troublemaker as ever. She didn't mean any harm with any of her antics, but many of her classmates took her for a class clown despite the potential she displayed. Recently graduated, Mizuki strives to prove them wrong and become something that would make her father proud.
▰▰▰ CLASSES AND STATS
First Class: Genjutsu ▱▰▱ Master of Deception → With genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.
Sense of Specialization: Sight Second Class: Taijutsu ▱▰▱ Brawler → Your taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu.
Signature Style: Mirror Image Art ▱▰▱ Genjutsu – Taijutsu: → Can choose to use the kai technique to release genjutsu with stamina instead of chakra at one rank higher. In addition, the user may pay the cost of a genjutsu at any time without casting it upon the opponent. The technique cast has a trigger of physical contact with the user applied. When contact with the user is made, the target will fall under the effects of the genjutsu. This is limited to two genjutsu simultaneously and genjutsu cannot be retained after combat ends.
Chakra Pool: 450 Stamina Pool: 450 Chakra Element: Katon, Fuuton Chakra Color: Fuscia Chakra Materialization: Flickering flames.
Personal Attributes: ▱▰▱ Illusory Prowess | This attribute allows any and all genjutsu to be cast through eye contact with the Uchiha. In addition, the genjutsu cast in this manner have the sight sense added to them at C Rank body. At S Rank body, the user's genjutsu are given the chakra sense. Also, mental stress or insanity can be added to any genjutsu cast through eye contact for an additional fifty percent chakra cost. ▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active. ▱▰▱ Demon Wind Fury | Mizuki has developed a proficiency with the Windmill Shuriken that allows it to be used in the place of small projectiles in the Honshi Art style (in the case of large quantities of projectiles the conversion is 10:1, small to large). In addition, they can be used in place of sword/knife styles within reason.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • Windmill Shuriken • Sweet Snacks
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Katon •
Fuuton •
Uchiha • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Full Name: Aguilar Nickname: King Of Vapor Age: 30 Birthdate: December 17th Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS Body Rank: D Hair Color: Refer to image Eye Color: Refer to image Height: 7ft, 0 inches Weight: 172 lbs Bloodline: Kemuriton, Futton Non-Combat Outfit: Refer To Image Combat Outfit: Refer To Image
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "I don't deal in lies, i deal in beatings and truth." Personality: Aguilar can be a hard head when it comes to speaking the truth. He doesn't hold back about it and will say it to someone's face, to symbolize he isn't afraid and prefers to not repeat himself. It doesn't just come to the truth but also to dealing out punishment to those who deserve it. Those who deserve it, he will go full strength on to prove a literal point that doing any injustice to someone else will be paid in full onto them. He does have his soft side as far as being a tamer, though it can lay hidden to those who want it.
Village: Arashigakure Title: Genin Local Reputation: 0 Fame/Infamy {starts at 0} Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: Aguilar was born in the Hidden Storm during a harsh time, a time of when his parents were both war veterans. He didn't know his parents too much as often times his parents would be engaged in shinobi assignments busy protecting the village, overall protecting him. When they are actually home, they loved him, took care of him, twice as much as they didn't know when they come home to him. Sadly about the time he was ten years old, his parents both died on a assignment together. They didn't come home that night, and it felt off to Aguilar. One of the shinobi that was on that mission was the one that informed him. It was that fateful night deep in sorrow and grief, that his pet snake, Silica who as a tiny snake found him. At first Aguilar didn't know what to expect from a small snake like her, wasn't sure if he was prey to her or just simply curious about him. Though he was surprised for the snake to ask him what's wrong and when Silica heard his parents had died and he lost both of his parents, she decided to stick by him. Silica did whatever she could to help her new friend and master, as she planned to grow up together with him and become strong together with him as well.
When he got to thirty years old, both him and Silica been holding themselves up in the old house of his parents, he found with everything he has learned, they need to become Shinobi and whence they pursued through and became Genin. ▰▰▰ CLASSES AND STATS
First Class: Bloodline ▱▰▱ {Dual Ancestry} → {Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.} Second Class: Tamer ▱▰▱ {Synchronizing Schemers} → {You are and your pets are able to harmonize far easier than most tamers. Mirroring an element only takes a single tamer attribute instead of two, and mirroring one branch of the tamer’s taijutsu or bukijutsu only takes four tamer attribute points. Finally, it only takes three points to mirror one of the tamer’s genjutsu branches. In addition, korabo between tamer and pet for ninjutsu may only take one action either from the tamer or the pet at varying cool downs depending on the technique ranks for a single action. This cooldown applies to all pets. E-D - 0 C-B - 1 A-S - 2 S+ - 3} ▱▰▱ Cross Class or Specialization: → Bloodline – Tamer: Pets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline based PAs the user has. The user gains an additional 25 chakra per body rank.
Chakra Pool:475 Stamina Pool:450 Chakra Element: Katon, Suiton Chakra Color: Forest Green Chakra Materialization: Chakra fully manifested looks like green flare smoke around the body.
Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.} • Strength ► 0 →→ N/A {Ex. Punch Hard PA, Move Fast Training} • Speed ► 1 →→ Meteor Crusher S3 (1), • Agility ► 1 →→ Edge Punisher S3 (1), • Endurance ► 0 →→ N/A
Strengths: • Is able to weaponize gases into his style, allowing a lot of potential defensive and counter offensive measures • Has a pet that can use his same bloodlines, acting like a catalyst in his style of fighting Weaknesses: • can be left wide open in certain attacks for counter attack • Needs his pet to be at his side at all times to truly show full power Fears: • Silica leaving him for another tamer • Going on a mission without Silica
Modifiers: • fire and water techniques cost [10] less chakra at a minimum of [5] • Personal Attributes:
Futton PAs: ▱▰▱ Corrosion | Water and Fire techniques of the user may apply Corrosion Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures. ▱▰▱ Acidity | For an additional ten chakra a rank, the user can inflict burns at half the tier the rank of the corrosion technique at a minimum of tier one, always rounding down. This creates techniques that could cause tier two corrosion and tier one burns in the same attack, or tier three corrosion with tier one burns, or tier four corrosion with tier two burns. Finally, fire and water techniques cost [10] less chakra at a minimum of [5]. ▱▰▱ In Hot Water | Boil techniques can be maintained for an additional post for no upkeep. Additionally, three times per battle, boil techniques can apply an additional tier of corrosion or burn for no additional cost up to tier four.
Kemuriton PAs:
▱▰▱ Iron Lungs | Through repeated use of their kekkei genkai, the user's lungs have adapted to an almost super-human level. The Suffocation status is delayed 2 posts at maximum on this character. The user is able to apply tiered Vertigo to their Kemuriton techniques. ▱▰▱ Escape Artist | The Kemuriton user is able to amplify the use of any evasion technique (body flicker, substitution jutsu, etc) by releasing a thick cloud of smoke from their bodies for the cost of five chakra with no action cost. This cloud of smoke makes the user impossible to detect by dojutsu or sensory techniques for one post, based on your body rank. Basic Dojutsu are blocked at Body Ranks E-B, and all Dojutsu are blocked at Body Ranks A-S+. Sensory techniques are blocked at the same rank as the user of this PA. (I.e. D rank ninja are undetectable to D rank sensory and below). The user can additionally use body flicker two more times in battle above the technique's limit. ▱▰▱ Professional Bonkmaster | The user receives one free custom slot to be used exclusively for their Kiseru pipe. This custom slot can be used for a Legendary tier Enchantment or to submit their Kiseru pipe as a Legendary tier Weapon, with the condition that the Crafted Item is effective only in conjuction with Smoke Release techniques, and the Edge Punisher or Meteor Crusher bukijutsu styles. This slot does not go against their Tier 4 total for the chosen crafting branch. The user's Kiseru pipe can be used in place of a great sword or hammer when using the Edge Punisher or Meteor Crusher bukijutsu styles. An additional tier of trauma is applied by techniques when using the Kiseru pipe for these styles.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0} XP: 0 {starts at 0} Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ TECHNIQUES Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.} • Ninjutsu | 08 / 08 • Genjutsu | 08 / 08 • Iryojutsu | 02 / 02 • Taijutsu Styles | 00 / 00 • Bukijutsu Styles | 02 / 02
Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.} • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Katon} • All E Rank ▰ Mist Waltz Technique [ Kasumi Enbu no Jutsu ] | Rank D ▰ Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D ▰ Bed of Fire Technique [ Hidoko no Jutsu ] | Rank C ▰ Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
{Suiton} • All E Rank
▰ Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D ▰ Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive ▰ Black Clouds Technique [ Kokuun no Jutsu ] | Rank D ▰ Bullet [ Teppoudama ] | Rank C
{Iryojutsu} ▰ Healing Hands Technique: Minor [ Chiyute No Jutsu: Karui ] | Rank C ▰ Deep Muscle Massage | Rank C
Kemuriton [ Smoke Release ] ▰ Inhale [ Suikomu ] | Rank E | Training ▰ Exhale [ Hassuru ] | Rank E | Spiritual ▰ Hidden Figure [ Kakusareta jinbutsu ] | Rank D | Spiritual ▰ Smoking Gun [ Hatsuen Jū ] | Rank D | Spiritual ▰ Detonation Cloud [ Bakuhatsu Kumo ] | Rank X [ Learned at E ] | Spiritual ▰ Creeping Chain [ Hau Kusari ] | Rank C | Spiritual ▰ Hunting Dogs [ Shuryō Inu ] | Rank C | Spiritual
Genjutsu
Illusory • All E Rank ▰ Spell of the Gale [ Boufuu no Jumon ] Rank: C ▰ Echo of Autumn [ Aki no Hibiki ] Rank: C Enchantment • All E Rank ▰ Spell of the Oleander [ Kyouchikutou no Jumon ] Rank: C ▰ Rushing Winds [ Kaze no Totsunyuu ] Rank: C
Instance • All E Rank
▰ Deadly Sand Storm [ Suna Arashi no Shinto ] Rank: D ▰ Rotting Flesh Foul Smell Technique [ Kyuukai Nikutai Oshuu no Jutsu ] Rank: D ▰ Echo of Lament [ Aitou no Hibiki ] Rank: C ▰ Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ] Rank: C
Chain • All E Rank
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Edge Punisher} • Stage One ▰ Downward Crash | Rank X | Simple ▰ Breaking Crash | Rank X | Simple ▰ Backdraft | Rank X | Simple Stage Two ▰ Blade Dance | Rank X | Simple ▰ Sonic Blade | Rank X | Complex Stage Three ▰ Quick Strike | Rank C | Complex | Supplementary ▰ Shatter Stance | Rank X | Complex
Bukijutsu {Remove if none} {Meteor Crusher} • Stage One ▰ Vertical Crush | Rank X | Simple ▰ Sturdy Stance | Rank X | Simple Stage Two ▰ Spiraling Meteor | Rank X | Complex Stage Three ▰ Rising Fissure | Rank X | Complex ▰ Soaring Comet | Rank X | Simple
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
Brooy
Hurrak
DarkMockingbird
Posted: Sun Jan 05, 2025 9:21 pm
▰▰▰ PERSONAL DATA
Full Name: Kagura KC Hatake Nickname: Age: 13 Birthdate: September 15th Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: C Hair Color: black with Blue and red dyed streaks. Eye Color: Green Height: 5’ 1” Weight: 107 LBS Bloodline: Storm Release, Hatake Non-Combat Outfit: picture Combat Outfit:
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Personality: Much like her looks Kagura is loud, adventurous, rambunctious and as long as chores and work aren’t on the horizon, always has unlimited energy to put to use. She is the friendly sort that’s a little selfish without considering it, moving to the beat of her own drum and generally ignoring when she breaks other people “rhythm,” oblivious to boundaries and able to be relatively to very annoying/stressful as a result.
Village: Arashigakure Title: Genin Local Reputation: 0 Fame/Infamy {starts at 0} Global Reputation: 0 Fame/Infamy {starts at 0}
Biography: A bright and shining example of modern day Eugenics in the shinobi world. Her parents wed from intent from the Arashi Clans desires, both political and genetic, a fact that hangs over the head of Kagura and her siblings. Kagura was raised to be elite as a child, specifically raised by her Hatake father moreso than her Arashi mother, whom instead normally pops along with demands and orders.
Friends and aide to the second son of Kenshin, Takahiro, by demand of her mother. This results in Kagura often being seen around and about with Takahiro and privileged to be set as a squad member with him and commonly be offered or expected to go along with the expectation on the second son.
▰▰▰ CLASSES AND STATS
First Class: Bloodline ▱▰▱ Blood Knight → Your bloodline and implant techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action. E-D - 0 C-B - 1 A-S - 2 S+ - 3 Second Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class. ▱▰▱ Cross Class or Specialization: → Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by [1] rank and cannot be reduced beyond this. Gain an Additional 5 Custom slots dedicated to your bloodline
Chakra Pool: 770 Stamina Pool: 770 Chakra Element: Raiton, Suiton, Ranton Chakra Color: Bright Blue and Red Chakra Materialization:
Strengths: • Long range or point blank, Kagura has immense offensive potential and few defences can hold up against her. • Lightfooted and extremely efficient in defensive/evasive movements and reactions. • Social butterfly, always positive, can be good for moral or talking through situations. • Can use the fact she’s annoying to her advantage, skilled at throwing people off their rhythm. • Rad on the Skateboard and rollerblades. • Despite her personality, she’s still a true Hatake, so is actually rather brilliant. • Great at crafts and with technology, a bit of a “grease monkey” in her spare time.
Weaknesses: • Tends to be rather hyper specialized when it comes to Jutsu variety. • Incredibly lazy/unmotivated by work. • Can be extremely annoying or stressful and doesn’t know when to stop. • Has a terrible pain tolerance and is bad at ignoring pain. • Has an extremely taxing fighting style, despite her chakra efficiency she usually burns through her chakra at an alarming steep rate. • •
Fears: • Spiders and most bugs, they are absolutely awful and gross • getting capture and tortured, being unable to cope with pain it frightens her that she’d give in to escape the pain. • as a light and. Lee comedic fear, insanely bad fashion drives her nuts and the idea of her wearing such awful fashion is somewhat debilitating. • absolute silence
Modifiers: • Bloodline and Raiton techniques can be performed with one-handed seals. • Requires Lightning Element. • The Raiton Techniques the user performs appear the same color as the user's chakra. • All primary members of the Hatake Clan are automatically contracted to the dogs/canine summons of Inusekai Park and are able to summon them once they learn the summoning technique. Must travel to Inusekai Park to become a sage. If you sign any other contract then you lose access to the dogs. • Can Perform Bloodline techniques through Party/rap style singing, able to cast Nin-jutsu this way. • Bloodline Techniques are Overwhelming and do not succumb to Elemental Weaknesses • Bloodline Techniques cost one rank lower to perform. • •
Personal Attributes: ▱▰▱ Hatakes Fury | Bloodline and Raiton techniques have their chakra cost reduced by five per rank of the technique and gain an additional 4 Ninjutsu slots per body rank for raiton techniques. Additionally, the Hatake can now use their Raiton based techniques with single handed seals. ▱▰▱ Chidori Specialist | Grants [3] custom techniques to be used as variants of Chidori, these custom jutsu are considered a Chidori Variant. The user may also apply clan Augment techniques to Chidori, Chidori Variant and Raikiri Jutsu. In addition, the user's chidori techniques bypass all armor entirely. Raikiri is considered a Chidori Variant technique. Only techniques with the name [Chidori] or [Raikiri] are effected by this PA. ▱▰▱ Sonic Boom | Lightning based techniques used by the Hatake are granted a concussive blast in the form of a sonic boom upon impact. This concussive blast has a range of five feet per rank of the parent technique. Those within the area of the blast have a knock-back effect applied if their body rank is lower than the parent technique. In addition, deafness is applied upon impact for two posts. ▱▰▱ Black Lightning | Raiton techniques are black in color, have disintegrative properties, and impart full body paralysis equal to the rank of the technique if 10 chakra is added to the black lightning per rank. Ranton techniques become naturally paralytic at no extra cost. ▱▰▱ Wrath of the Storm | The user can pay an extra 5 chakra per rank of the technique to empower their Raiton or Suiton techniques with Ranton chakra. This turns the techniques into laser-based attacks and are treated as bloodline techniques. This is most effective for Blood Knight discipline Ranton users who can use this method to overwhelm. Alternatively, Elemental Specialists can pay an extra 10 chakra per rank on their Ranton techniques to classify them as Raiton or Suiton ninjutsu and gain overwhelming. Lastly, members of this clan are able to inflict Disintegration Status at [1] Tier lower from the rank of jutsu used. For example, Rank C-B would be Tier 1, Rank A-S Tier 2, Rank S+ Tier 3. (Max: Tier 3) ▱▰▱ Conductive Destruction | Ranton users are masters of their elements so one Raiton and one Suiton ninjutsu can be self-Koraboed for only one offensive activation. This ability can only be used once per three posts. If both Raiton and Suiton techniques are used in the same post then they are all reduced by 5 chakra per rank of the technique. ▱▰▱ Brilliant dancer | Parties and fun go hand in hand, what’s more fun at a party for an energetic gal than to dance? Kagura Is second rank in the Performer career as a Dancer. ▱▰▱ Parasol Princess | Never without one of her trusty umbrellas and parasols and using the tool in place of others, Kagura can use sword techniques with her umbrella, although cutting potential is lost, becoming more of a club. Also able to use and consider the top of the umbrella as a Shield if it’s a reinforce umbrella and following the same rules as Shields do. (costs 2 P.A.) ▱▰▱ Lets go Karaoke | Also has the second branch of the Performer Career. ▱▰▱ Extra Blades | + 2 Buki-jutsu slot ▱▰▱ Extra fists | + 1 Tai-Jutsu slot ▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline) ▱▰▱ Name of Bloodline Attribute | Insert description here. (Choose at least one if you have a bloodline)
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0} XP: 500 (1500 unspent.) Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • Parasol with hidden blades and metal slats for the head, counts as a proper shield. • Similarly built Parasol, though with concealed blades within the head of the umbrella and a wire cord that is connected to to head. • 400 Needles • D-rank Scroll containing two copies of each of her parasols, three short length Katana, on straight, two curved, 2 Batons, two daggers • 2 C-rank scrolls with 100 needles each • 1 C-rank scroll with 50 Shuriken, 50 Shuriken with attached wires. • D-rank Scroll with wires and 50 Kunai • 2 x Dagger • 20 Explosive tags • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default • Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal • Collaboration [ Korabo ] | Rank X | Passive
Lightning Release • All E-rank Jutsu • Lightning Bolt [ Rakurai no Jutsu ] | Rank D • Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D • Earth Flash [ Jibashiri ] | Rank C • Blade Technique [ Yaiba no Jutsu ] | Rank C • Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C • Cloud Shield [ Kumo no Tate ] | Rank C • Lightning Release Bullet: Powerful Breath [ Raiton Dan: Ibuki ] | Rank B • Electric Snake [ Dendou Hebi ] | Rank B • Lightning Strike Armor [ Raigeki no Yoroi ] | Rank B • Lightning Ball [ Raikyuu ] | Rank B | Variable • Electric Fog [ Dendou Enmu ] | Rank B Water Release
• All E-rank Jutsu • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B • Starch Syrup Capture Field [ Mizuame Nabara ] | Rank C • Water Chains Technique [ Suikusari no Jutsu ] | Rank C • Thousand Flying Water Needles of Death [ Sensatsu Suishou ] | Rank B • • • Bloodline • B-Rank and below bloodline jutsu
Genjutsu
Illusory • Mist Servant Technique [ Kasumi Juusha no Jutsu ] ▰Rank: D • Illusion Cloud Clone Technique [ Sakkaku Kumo Bunshin no Jutsu ] ▰Rank: D • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] ▰Rank: C • Continuous Fog Technique [ Keizokuteki Enmu no Jutsu ] ▰Rank: C • Spell of the Trees [ Kyouboku no Jumon ] ▰Rank: C • Hydra Clone Technique [ Hyudora Bunshin no Jutsu ] ▰Rank: B • Lightning Rain Technique [ Raikou Ame no Jutsu ] ▰Rank: B • Forest Destruction Technique [ Kyouboku Toukai no Jutsu ] ▰Rank: B • Flower Ninja Art: Maximum Cutting [ Hana Ninpō: Kyōka Sai ] ▰Rank: B
Enchantment • Voice of Compromise [ Jouho no Koe ] ▰Rank: C • False Strike Technique [ Mougo Shibaku no Jutsu ] ▰Rank: C • Voice of Persuasion [ Tokitsukeru no Koe ] ▰Rank: B • • • •
Instance • {Remove if none} • • • • • •
Chain • {Remove if none} • • •
Taijutsu Flowing Arts • Stage 4
Freestyle Whirlwind • Stage 4
Bukijutsu Kasa Yaiba • Stage 4
Sobagai Deba Sentou • Stage 4
Honshi Art • Stage 4
Omoi Inshou • Stage 4
Phantom Slayer • Stage 4
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
Brooy
Hurrak
DarkMockingbird
Prince_yureil
Liberal Lunatic
Offline
Kazuma Of The Wind
Enduring Husband
Offline
Posted: Wed Jan 15, 2025 8:28 pm
Prince_yureil
Approved: Everything looks good. I was a bit confused at first, but then I saw your body rank.
KibitzRajas
Approved: Everything looks good.
Zakateus
Approved: Everything looks good.
Kondo Kaicho
Ozymandias
Hope y'all don't mind. Saw you needed some help.
Posted: Wed Jan 15, 2025 8:43 pm
Kazuma Of The Wind
▰ Elemental Escalation | Approved ▰ Bloodline Beautification | Approved ▰ Alchemical Alteration | Denied. This aligns more to a custom technique. You'll need to clarify in that how properties being changed effect techniques. ▰ Ninjutsu Adept | Approved ▰ Adept Blood Bending | Approved
▰▰▰ SOCIAL AND PERSONALITY Nindo: ? Personality: Undecided
Village: None Title: n/a Local Reputation: 0 Global Reputation: 0
Biography: Redacted
▰▰▰ CLASSES AND STATS First Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
Second Class: Scholar ▱▰▱ Peerless Summoner → You are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
▱▰▱ Cross Class or Specialization: → Bloodline – Scholar: After training for five paragraphs, summoner creatures (custom or contract) are able to use Bloodline techniques that the Summoner has access to (up to the summon's highest unique technique rank). If the summoner is currently using a Summon gifted by their bloodline, this training time is negated. Also able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.
Chakra Pool: 500 Stamina Pool: 400 Chakra Element: Wind, Void Chakra Color: Purple Chakra Materialization: n/a
Personal Attributes: • Like Pawns on a Chessboard | After landing a successful void technique against the target, the user's chakra will similarly linger on the enemy to [ Presence of Mind ]. The key difference is that the user may now use the movement bonus granted from [ Black Waltz ] to move any enemy in any direction the user wishes. The user also gains access to the [ Marionette Dancing ] technique.
• Serpent Conjurer | The Dokueki can summon up to [3] Ryuchi Cave snakes for the chakra cost of the highest-rank snake summon for only [1] combat action. All snake summons also receive an additional [100] chakra and stamina added to their reserves.
• Perfect Storm | The user gains four additional ninjutsu slots to be used specifically for futon techniques per body rank. Additionally, hand signs may be executed with one hand. Additional Miasma is created with the use of wind techniques, enhancing the size of the futon by five feet per rank but does not effect it's rank. Also, once every three posts, the user may passively transform their body into miasma at a localized spot upon physical contact to evade a technique, paying the cost of the technique being evaded.
• Altered Perspective | For every body rank, starting at D, the user may choose three [ 3 ] of any jutsu ( nin, medic, etc ) or other bloodline jutsu and places them under their Kūton list to no longer consume a slot ( If they did before ). These function the same as normal with the exception that they are now performed with Kūton chakra and are considered purely void techniques for interactions with other jutsu (such as the ones in this list), along with benefits that are granted by classes.
• Sage of Medusa | When using the Dokueki bloodline sage mode all techniques that apply petrification can apply it at [1] tier higher at a maximum of tier 4. Finally, the Dokueki gains [200] extra nature chakra in Dokueki bloodline sage mode as well as in snake animal sage mode. Remember that these sage modes cannot be used at the same time.
• Demonic Presence | The user's fog carries a choice of two additional factors that are scaled to the same levels as the poison's. The user may choose between the Mental Stress Status or the Insanity Status and apply these effects to those under the influence of the Miasma. The user gains an additional 4 genjutsu per body rank.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • Toxicology || → veteran toxicologists • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Wind • •
Bonus Void • •
Bloodline • • •
Genjutsu Illusory •
Enchantment •
Instance •
Chain •
Taijutsu Harmonic Death Arts • Stage 1 / 00/04
Bukijutsu Great Destructive Blade Art • Stage 1 / 00/02