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Posted: Thu Feb 02, 2012 10:19 am
Dark Bunny Lord Pad Chief It won't work. You see DBL has made massive mistake. He can't reopen a garganta and he's mentioned no way of making sure 12th Squad knows where to open one up to pick him up. He trapped himself I'm afraid so unless he threatens one of us into opening one you're all stuck for a bit. Not really, your not quite thinking it through with common sense, there doesn't need to be a massive plan. He informed the twelth where he was going and why (as well as the hell butterflies sent by Elzee). Thus they know where they sent him initially and thus backup efforts are likely being made (he was simply moving in early solo do to the wait of organizing such an effort possibly being "too late"), thus they'd re-open at likely the same place and send the faster squads to track them down... something that would hardly be difficult given the sheer number of shinigami in a single place. There was no way he could have said "pick up at location x" as they didn't know where location x even was but instead could, at best, pick a spot at random. No I am thinking it through logically. Where is Point X where you emerged from? Once you leave Point X to go to Point Y where the party is held how will you track down Point X again? Are you going to seriously suggest you can draw an accurate map of a seemingly infinite desert of monotone colours in your brain and then remember the precise location? The only way feasible is if someone sits around waiting at Point X and you track them like so. However that's a terrible idea as Adjuchas are roaming around and if it's not of 3rd Seat Level or higher there's a chance they could die. And what if they get attacked and killed? Who knows where Point X is then? There does need to be a massive plan. Roaming a dimension like Hueco Mundo requires it.
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Posted: Thu Feb 02, 2012 10:36 am
So they are going to all get eaten and die. No escape
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Posted: Thu Feb 02, 2012 10:45 am
Pad Chief Dark Bunny Lord Pad Chief It won't work. You see DBL has made massive mistake. He can't reopen a garganta and he's mentioned no way of making sure 12th Squad knows where to open one up to pick him up. He trapped himself I'm afraid so unless he threatens one of us into opening one you're all stuck for a bit. Not really, your not quite thinking it through with common sense, there doesn't need to be a massive plan. He informed the twelth where he was going and why (as well as the hell butterflies sent by Elzee). Thus they know where they sent him initially and thus backup efforts are likely being made (he was simply moving in early solo do to the wait of organizing such an effort possibly being "too late"), thus they'd re-open at likely the same place and send the faster squads to track them down... something that would hardly be difficult given the sheer number of shinigami in a single place. There was no way he could have said "pick up at location x" as they didn't know where location x even was but instead could, at best, pick a spot at random. No I am thinking it through logically. Where is Point X where you emerged from? Once you leave Point X to go to Point Y where the party is held how will you track down Point X again? Are you going to seriously suggest you can draw an accurate map of a seemingly infinite desert of monotone colours in your brain and then remember the precise location? The only way feasible is if someone sits around waiting at Point X and you track them like so. However that's a terrible idea as Adjuchas are roaming around and if it's not of 3rd Seat Level or higher there's a chance they could die. And what if they get attacked and killed? Who knows where Point X is then? There does need to be a massive plan. Roaming a dimension like Hueco Mundo requires it. Point x I was referring to as where the shinigami where. Also no, it doesn't take drawing an accurate map, it takes walking in a straight line and having a sense of direction. It's not as if there are massive quantities of hills and terrain that clutter Heuco mundo's desert level or anything. It's mostly barrin, so as long as one can remember the direction they came from chances are you could back track fairly easily. The point being to suggest that I could have said "pick me up where they are" is absurd because if we knew where that point was they could have simply dropped me there to begin with instead of dropping me far away. Thus you're making a very simple solution overly complicated. Enter at point A (where he was dropped), traverse to point B (where one can detect the gathered shinigami) in as straight of a line as possible. Attempt to retrieve shinigami and head back towards point A (again a straight line so not exactly the most difficult thing to remember and by the time arrival near point A the reinforcements should arrive. Even if one where to get lost the rescue team would be able to track the group the same way I was and this is so extremely simple in execution I don't see how it's difficult to grasp. The only difficulty of the matter is, of course, the Arrancar and dealing with them, navigation should be no problem what so ever given the simple mass of shinigami in one spot being able to be detected to begin with. What matters most at this point is getting them some muscle instead of leaving them for the Arrancar to do whatever the hell they want with.
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Posted: Thu Feb 02, 2012 10:59 am
I plan to make natsuki a hobbit very soon. 3nodding
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Posted: Thu Feb 02, 2012 11:03 am
Oh my God, I can't bear to even look at this chat anymore. Everyone go back to stupid mindless blathering.
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Posted: Thu Feb 02, 2012 11:04 am
Dark Bunny Lord Point x I was referring to as where the shinigami where. Also no, it doesn't take drawing an accurate map, it takes walking in a straight line and having a sense of direction. It's not as if there are massive quantities of hills and terrain that clutter Heuco mundo's desert level or anything. It's mostly barrin, so as long as one can remember the direction they came from chances are you could back track fairly easily. The point being to suggest that I could have said "pick me up where they are" is absurd because if we knew where that point was they could have simply dropped me there to begin with instead of dropping me far away. Thus you're making a very simple solution overly complicated. Enter at point A (where he was dropped), traverse to point B (where one can detect the gathered shinigami) in as straight of a line as possible. Attempt to retrieve shinigami and head back towards point A (again a straight line so not exactly the most difficult thing to remember and by the time arrival near point A the reinforcements should arrive. Even if one where to get lost the rescue team would be able to track the group the same way I was and this is so extremely simple in execution I don't see how it's difficult to grasp. The only difficulty of the matter is, of course, the Arrancar and dealing with them, navigation should be no problem what so ever given the simple mass of shinigami in one spot being able to be detected to begin with. What matters most at this point is getting them some muscle instead of leaving them for the Arrancar to do whatever the hell they want with. How can you ensure movement in a straight line? What if the Shinigami are too far away to sense initially? You'd have to move in two differently shaped lines at least. But let's assume that's not an issue. On the subject of backtracking. You'd have to remember precisely how many steps you took through a desert. Backwards. With a group in tow. That sounds real easy. But let's assume that's not an issue either. Oh and the fact it's a barren desert. That doesn't help. Means there'll be no clues as to when you're approaching your destination. But let's assume that's not an issue either. The whole thing about picking you up from where they are is intentionally absurd to raise the central issue. If the rescue group gets attacked and killed (which they presumably can given that they are NPC shinigami) then there is absolutely no way to retrace your steps unless you ignore the three problems I have raised. You are oversimplifying walking through a desert full stop. But please stop me if you've walked through the Sahara. I'm willing to accept what you say if you've walked through an incredibly vast desert before.
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Posted: Thu Feb 02, 2012 11:43 am
I've walked through a vast desert. in a vidya game. emotion_awesome
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Posted: Thu Feb 02, 2012 11:55 am
Pad Chief How can you ensure movement in a straight line? What if the Shinigami are too far away to sense initially? You'd have to move in two differently shaped lines at least. But let's assume that's not an issue. Well for one it wasn't I who suggested I could sense them upon entering (when professing doubts as to the point) if you recall. I was assured that they would be "easy" to sense even if far.... so, that's how. Pad Chief On the subject of backtracking. You'd have to remember precisely how many steps you took through a desert. Backwards. With a group in tow. That sounds real easy. But let's assume that's not an issue either. Oh and the fact it's a barren desert. That doesn't help. Means there'll be no clues as to when you're approaching your destination. But let's assume that's not an issue either. You seem to be making a massive assumption here that my plan is to enter Heuco Mundo, get all the way to the missing shinigami, deal with their captors and then treck them back to the exact point I entered. My question for you is... what do you think the other shinigami where going to be doing this whole time? Picking their noses? I mean a rescue effort would take time to get together, but unlikely "that" long. Thus the point isn't to get all the way back to the entry point but rather start trecking back towards it and meet up with reinforcements part way, that is given if they don't arrive before the treck back even begins which is equally likely as much fun as wading into a sea of Arrancar solo sounds like you seem to be taking the character as exceptionally stupid in that regard if you're assuming this is his plan of action. Pad Chief The whole thing about picking you up from where they are is intentionally absurd to raise the central issue. Thus why I never said that was what I expected to happen (exactly the opposite in fact). Pad Chief If the rescue group gets attacked and killed (which they presumably can given that they are NPC shinigami) then there is absolutely no way to retrace your steps unless you ignore the three problems I have raised. Land south, head north after, meet up with those that landed south after part way... you're setting up a strawman to ignore this very obvious course of events. Also while I'm certain some are NPC's I find it exceptionally hard to believe that no other PC captains would arrive in all that time. Pad Chief You are oversimplifying walking through a desert full stop. But please stop me if you've walked through the Sahara. I'm willing to accept what you say if you've walked through an incredibly vast desert before. So all shinigami are NPC's now? I mean, I highly doubt that a large chunk of shimigami would go missing and then be completely ignored by all the captain (some of which are PC's, more as soon as the tests go through hopefully). So in short you've built a massive strawman by assuming I intended to do this entire thing lone wolf and run in guns a blazing then treck back to the exact point I entered and only then would the others get on the ball and actually come in. I never stated, rp'd, or even insinuated that this was my course of action and to assume it was would mean that the entire rest of the shinigami ranks would have to be incredibly incompetent to decide it was a good idea to wait for a one man rescue squad instead of treating it like a scouting mission.
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Posted: Thu Feb 02, 2012 12:01 pm
All of it's completely irrelevant though as the actions have been taken and if I'm trapped then I suppose the outcome will support said conclusion. Just waiting for a while to make the next post in character so as to give time for things to progress at the camp... as fun as rp'ing crossing bland desert landscape is.
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Posted: Thu Feb 02, 2012 12:19 pm
Dark Bunny Lord Pad Chief How can you ensure movement in a straight line? What if the Shinigami are too far away to sense initially? You'd have to move in two differently shaped lines at least. But let's assume that's not an issue. Well for one it wasn't I who suggested I could sense them upon entering (when professing doubts as to the point) if you recall. I was assured that they would be "easy" to sense even if far.... so, that's how. Fair enough Pad Chief On the subject of backtracking. You'd have to remember precisely how many steps you took through a desert. Backwards. With a group in tow. That sounds real easy. But let's assume that's not an issue either. Oh and the fact it's a barren desert. That doesn't help. Means there'll be no clues as to when you're approaching your destination. But let's assume that's not an issue either. Dark Bunny Lord You seem to be making a massive assumption here that my plan is to enter Heuco Mundo, get all the way to the missing shinigami, deal with their captors and then treck them back to the exact point I entered. My question for you is... what do you think the other shinigami where going to be doing this whole time? Picking their noses? I mean a rescue effort would take time to get together, but unlikely "that" long. Thus the point isn't to get all the way back to the entry point but rather start trecking back towards it and meet up with reinforcements part way, that is given if they don't arrive before the treck back even begins which is equally likely as much fun as wading into a sea of Arrancar solo sounds like you seem to be taking the character as exceptionally stupid in that regard if you're assuming this is his plan of action. Yeah. You didn't clarify anything else to me very clearly to my knowledge. You are one dude running in after a bunch of fresh recruits. I have no clue what the other Shinigami will be doing. You haven't said anything. The best assumption I can make then is that they would be as you so sweetly put it 'picking their noses'. Pad Chief If the rescue group gets attacked and killed (which they presumably can given that they are NPC shinigami) then there is absolutely no way to retrace your steps unless you ignore the three problems I have raised. Dark Bunny Lord Land south, head north after, meet up with those that landed south after part way... you're setting up a strawman to ignore this very obvious course of events. Also while I'm certain some are NPC's I find it exceptionally hard to believe that no other PC captains would arrive in all that time. Pad Chief You are oversimplifying walking through a desert full stop. But please stop me if you've walked through the Sahara. I'm willing to accept what you say if you've walked through an incredibly vast desert before. So all shinigami are NPC's now? I mean, I highly doubt that a large chunk of shimigami would go missing and then be completely ignored by all the captain (some of which are PC's, more as soon as the tests go through hopefully). Why do other Captains care about recruits? Honestly. We've learnt in the Bleach series that the Shinigami (for example Mayuri and Kenpachi) are not a society of incredibly moral individuals. They used to have pits they threw people into to watch them die and all sorts. Would it be a leap of faith to say I would not expect a Shinigami Captain to come after highly expendable troops letalone two Shinigami Captains. Yamamoto himself is willing to kill insubordinate Captains and describes Vice Captains as easily replaced. So yes. Maybe I am basing this too heavily on the main series. So maybe that should be taken with a pinch of salt however this is why I never expected a Captain to get tangle up in the first place. Dark Bunny Lord So in short you've built a massive strawman by assuming I intended to do this entire thing lone wolf and run in guns a blazing then treck back to the exact point I entered and only then would the others get on the ball and actually come in. I never stated, rp'd, or even insinuated that this was my course of action and to assume it was would mean that the entire rest of the shinigami ranks would have to be incredibly incompetent to decide it was a good idea to wait for a one man rescue squad instead of treating it like a scouting mission. It's not a strawman. I merely misconstrued your intentions. I am not trying to prove you an idiot as I've nothing to gain from this. I am however glad you have decided to end it and so I will end it here too. We'll simply agree to cease discussing it.
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Posted: Thu Feb 02, 2012 12:22 pm
Zavits W I've walked through a vast desert. in a vidya game. emotion_awesome Mario 3 doesn't count, you can only go 2 ways anyways lol.
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Posted: Thu Feb 02, 2012 12:44 pm
saicere I guess I wouldn't necessarily be so combative. My character's not about to strip and toss her clothes on the bonfire, but if the arrancar don't attack, there's no reason (for her) not to simply hold her ground. Besides, the arrancar haven't been particularly aggressive so far. I'd say kidnapping military soldiers from there primary base to be far from passive. No shinigami here should be thinking, "oh this is actually alright." They were trained to purify souls, and they're surrounded by hollows, child hollows no less. That has to hit home for sure.
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Posted: Thu Feb 02, 2012 12:51 pm
Take the walls of text elsewhere please.
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Posted: Thu Feb 02, 2012 1:07 pm
Captains normally wouldn't care about low level shinigami, except that a particular recruit sent out requests for assistance. Once an investigation team is sent there will be some questions. If hollow can freely enter Soul Society then they have some major issues, and if there is a chance to face the exact hollows that entered then that would be even the better reason to rescue the recruits because they themselves were there on the scene.
There may not be very many charitable high ranking officers but it'll strike a nerve to learn your enemy can just enter your safe haven and take soldiers as they pick and choose. That'll hurt a lot of pride, and you'll have more than one captain coming to hurt you for personal reasons.
Not only that but Elzee razz keeps all of her missions aids on person at all times considering none of them are that big. Her soul phone for example would give her position away, granted not in Soul Society to Heuco Mundo, but once a team is dispatched they can track where she and other hollows are at and safely maneuver around the larger groups of more dangerous hollow. Not only that but a lot of captains, and even normal shinigami can "mask" their spiritual pressure so to attract less attention.
I dunno if this RP was supposed to be amusing or have humor in it, but Elzee isn't the type of character to be apart of a "sure sure, lets just hang out and chat with the enemy" type plot. Eventually Elzee is going to get her barings, and eventually she will become hostile. If she openly attacks you can probably assume at least one other will follow in her footsteps.
HOWEVER!
All this irritation aside, I'm sure the majority of the people are simply frustrated because they have no idea what's going on. I for one play my character 100%. She attacks to kill, I'll never have Elzee be apart of a "spar" with the enemy. If it's an ORP the fight will continue until one of the two are dead, at which I'll have some crew members judge the fight like a captain's challenge and decide who lives and dies. If Elzee dies, no matter how depressing it would be, I'd just make a new character.
Since the time I RPed here before, it was fun just to fight, but now I try to stay strictly in character in any RP. Every RP links to the other in one shape or form and she is continually gaining more character with each post. It's safe to assume that from how much artwork I've done for the character already that I'm already very attached.
A heads up, it wont be long before Elzee starts to become hostile. If it isn't too much to ask, where are you taking this RP? What's the desired goal so that perhaps I can work with you to achieve it instead of feeling like this mini-plot has none.
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Posted: Thu Feb 02, 2012 1:09 pm
Dude man...
This is the OOC, it's supposed to be used for this type of thing.
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