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Posted: Sat Jan 07, 2006 7:20 pm
The points are only to the Stats. Witch do NOT include Dodge. Dodge is a Skill as far as i remember, and you use your skillpoints to increase in that. So you thke the 20 points and use them on the 6 stats. Skills are not ready yet, so dont worry about that.
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Posted: Sat Jan 07, 2006 7:21 pm
yeah i sussed that too....but Kenkaru put it in the ability section which confused me.
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Posted: Sat Jan 07, 2006 7:24 pm
I'm not even gonna bother with stats. I don't plan on fighting anybody and there's too many things left out of that section. How do I know if I get a multiplyer if constitution isn't even written anywhere?
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Posted: Sat Jan 07, 2006 7:38 pm
okay so I took out the DB points and put them elsewhere, now just trying to work out the Chakra points and the hp points, more so want to know how the chakra points work, like my consitution is at 12, and it seems that con plays a part in chakra. Time to go surf for more calculations sweatdrop
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Posted: Sat Jan 07, 2006 7:52 pm
Genin's/Academy Students 12Hp...+1 for everyone Con mod....
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Posted: Sat Jan 07, 2006 7:56 pm
thanks, I've been looking everywhere for the hp, I saw it earlier today, but have no idea where it went, and is it +1 hp for each con mod, or +1 chakra for each con mod
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Posted: Sat Jan 07, 2006 7:58 pm
Kyoji kun thanks, I've been looking everywhere for the hp, I saw it earlier today, but have no idea where it went, and is it +1 hp for each con mod, or +1 chakra for each con mod Yes. And since you have 12 in Con, then your mod is +1 3nodding
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Posted: Sat Jan 07, 2006 8:00 pm
hello im back and try to pick which new place to move to xp
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Posted: Sat Jan 07, 2006 8:01 pm
Spike9 hello im back and try to pick which new place to move to xp oO;; *pokes*
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Posted: Sat Jan 07, 2006 8:02 pm
i get every thing but one thing
The basic formulas for melee and ranged attacks are: Accuracy Melee attack roll: 1d20 + Melee attack bonus + Str Modifier. Ranged attack roll: 1d20 + Ranged attack bonus + Dex modifier. Dodging: 1d20 + Dodge Bonus + Dex Modifier.
i dont know how to find out my : Melee attack bonus & Ranged attack bonus
is it the same as biggrin odge Bonus
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Posted: Sat Jan 07, 2006 8:04 pm
Tanquol Spike9 hello im back and try to pick which new place to move to xp oO;; *pokes* hello i am looking at your place and the cloud
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Posted: Sat Jan 07, 2006 8:05 pm
Spike9 Tanquol Spike9 hello im back and try to pick which new place to move to xp oO;; *pokes* hello i am looking at your place and the cloud O.O Its.. Alive.. *pokes again* And communicating... *Gets hit in the head* Oh, sorry bout that.. How are you? Well, look all you want.. 3nodding
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Posted: Sat Jan 07, 2006 8:06 pm
Spike9 i get every thing but one thing The basic formulas for melee and ranged attacks are: Accuracy Melee attack roll: 1d20 + Melee attack bonus + Str Modifier. Ranged attack roll: 1d20 + Ranged attack bonus + Dex modifier. Dodging: 1d20 + Dodge Bonus + Dex Modifier. i dont know how to find out my : Melee attack bonus & Ranged attack bonus is it the same as biggrin odge Bonus Its not done yet, so thats why you cant find it anywhere,
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Posted: Sat Jan 07, 2006 8:08 pm
lol I asked if it was +1hp or +1cp, and I know I have the plus 1 mod, I have that for Str, Dex, and Con right now Str=12 Dex=12 Con=12 Int=4 Wis=7 Cha=8
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Posted: Sat Jan 07, 2006 8:09 pm
Tanquol Spike9 Tanquol Spike9 hello im back and try to pick which new place to move to xp oO;; *pokes* hello i am looking at your place and the cloud O.O Its.. Alive.. *pokes again* And communicating... *Gets hit in the head* Oh, sorry bout that.. How are you? Well, look all you want.. 3nodding heh i read up a little on your mist place ..... are you all evil rofl but yea soo the melee/ranged bonus are still being worked out?
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