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Hibarii chan generated a random number between
1 and 10 ...
1!
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Posted: Thu Dec 03, 2015 7:21 pm
::Noelle Everett::  She could feel this was coming to the end. There was no real exit on sight, but...things were getting more dangerous, the atmosphere colder. It surely was reaching its peak...and soon, they'd meet with the mastermind behind all this.
But first...
A guy appeared in front of her, making the pinkette to almost jump out of her skin. There was something about a prank, and his dead sisters...but Noelle wasn't taking any of it. Enough was that he was trying to spook her. That jerk. And so, her leg flew up to hit him on the groin. Critical hit to the nads. "a**. Don't get near me!" Leaving him on the floor weeping, Noelle looked for some other hallway to keep moving forward. Quote: Noelle Everett -Turn 11 Space [Noelle is on Space 72]72. The Undertaker drags you to Hell through the floor. [Don’t worry, you’ll be back after you Skip 1 turn.]+1 to rolls for Courage Boost. 11 zombies
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Hibarii chan generated a random number between
1 and 10 ...
1!
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Posted: Thu Dec 03, 2015 7:36 pm
Seika Murakami  The redhead wiped old blood away from her cheek, and spit out some of her own as she stood up straight. The zombies had definitely helped to reduce her pent up rage, and had given her a work out, distracting her from the awful visions that haunted her since the beginning of the night. Still, a breath escaped her lips in a puff. She needed to keep moving.
"Hatsu?" She heard noises up ahead, and unconsciously her pace quickened. Her magenta eyed companion wasn't the one expecting her there though, and the redhead couldn't hide the disappointment on her expression. "Hey. You." She couldn't say she knew this guy...he probably was from the back-up team that had come along with them. "Have you seen a guy with dark hair, magenta eyes? Goofy smile?" No answer. Eyes narrowed, and Seika paid more attention to the person in front of her. Tense shoulders, a bloody axe on his hand. He looked like a predator ready to pounce. Alarm bells rung inside of her head, and just barely avoided the axe from getting lodged in her skull, the guy turning around to attack her abruptly, lightspeed. "What is your ******** problem?!"
The redhead stumbled back, but regained her composure swiftly, just in time to avoid another swing of the axe. The blade sunk into the wooden door, giving Seika enough time to kick the guy on the gut to push him back. She took a defensive stance, ready to counter attack...but flashes of death flickered before her eyes, making her to step back once again.
No...she couldn't take him on like this. Not when she kept seeing Hatsu dying in front of her. And with a growl, Seika took the opportunity to run back, away from the axe maniac. As much as she hated it.
Quote: Seika Murakami -Turn 11 [Seika runs from Sensuke] Space 51 - Trapped in a Room! A man on a television screen in a mask tells you that you must drink the chalice on the table to progress. You seem to have no choice… [Random Effect!] [Random Effect: Clue-Vision! For the next 4 rolls, wherever you land, you will discover a hidden journal with details about a certain event which happened in this very house some time ago...once all the journals are collected, something unexpected may occur...][-1 Fear Toxin] [1/3 Ghost] [24 zombies]
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Great Ryoman! generated a random number between
1 and 10 ...
10!
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Posted: Fri Dec 04, 2015 4:22 am
Eiji "The Gin-pire" Mishima  Gin stepped out of the phone box and took a deep breath, breathing in the (slightly) less claustrophobic air. He turned to wave at the people who he'd went on such an Excellent Adventure with, but they were gone a few moments later, and the whole thing seemed unreal. The only evidence he had of this strange detour was the guitar in his hand, one which was custom molded and an amazing musical piece that was perfectly in tune...a parting, sentimental gift between people who'd become fast friends. He looked back, and there in the hallway was Mikoto, staring dumbfounded with blood and brain matter all over his clothes, yet the thing that seemed to have him most frazzled was Gin himself...or well, the disappearing phone box behind him. "Mikoto, I can explain..."
It was just then, however, that a man emerged from behind him. Oh snap, the phone booth was back! The man was wearing a tall black top-hat, and had a long beard, suit, and presidential air about him. "Four score and...seven minutes ago... we, your forefathers, were brought forth upon a most excellent adventure conceived by our new friends, Gin and Weston. These two great gentlemen are dedicated to a proposition which was true in my time, just as it's true today. Be excellent to each other. And... PARTY ON, DUDES!" Several men nodded behind him, including an intimidating Asian man, and a toga wearing Greek fellow. There was no explaining his way out of that one. Crap. Quote: Gin [Turn 11] Space 69 - A strange phone box with two teenagers named ‘Will and Red’ appears before you. Take a trip through time and save the Princesses! Sadly, you are also attacked by your evil robot us-es. Lose one space. Gain inner piece by learning the truth of the world to “Be Excellent To Each Other…and Party On, Dudes!” [Gin Rolls 1] +1 Due to Courage [Gin is now on Space 68]
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Great Ryoman! generated a random number between
1 and 10 ...
1!
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Posted: Fri Dec 04, 2015 4:25 am
Weston "Miami Vice" Smith"This mansion has been most heinous, but our adventure was quite excellent. Those robots wanted to eliminate us, but we overcame it with...uh...Wyyllld Staaalliiooonss!" Weston stroked a few cords on the guitar in his hands, rocking the hallways. He and Gin had just been through a lot, but now he knew a little bit more of what drove the boss of their SEES team, and the two were better friends than ever. Even that new green haired kid he saw wasn't bringing his mood down, and when he realized that the planets were one day going to align because of his hot licks on the guitar...awww yeah, he even felt like cutting Colm a break for a change! Wait, no, he'd heard Yukari throwing a fit about the stripper earlier...and Colm had corroborated that story. Time to throw him under the bus again. Quote: Space 69 - A strange phone box with two teenagers named ‘Will and Red’ appears before you. Take a trip through time and save the Princesses! Sadly, you are also attacked by your evil robot us-es. Lose one space. Gain inner piece by learning the truth of the world to “Be Excellent To Each Other…and Party On, Dudes!” +1 Courage returns! Space: 68
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Great Ryoman! generated a random number between
1 and 10 ...
5!
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Posted: Fri Dec 04, 2015 4:30 am
'Captain Cold' Mikoto HageshiiMember of the band Nyx Class 2-2'I drove for miles and miles and wound up at your door~''  The weirdest thing standing before him...was the tall bass player of the band. "Ah...cosplay?" Mikoto was speechless as Yuuya slipped back into the phone booth, and disappeared again. "You wanna know how to make me smile~? To take control of me, just for a while~?'' Quote: Space 68 - A cold wind makes the doors and windows rattle, spooking you! [Move to nearest player] Zombies Killed: 58 Space: 68 [Gin and Weston are closest on this space].
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Yokoalchemist generated a random number between
1 and 10 ...
1!
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Posted: Sun Dec 06, 2015 1:24 am
Colm-Zama  After stepping around the pinned Ghoul, Colm continued on his way. He needed to hurry and reach the end so he could help fight against the mad man behind this. He knew the team would need all the help they could get. After seeing the monstrosity Zazi made, the man just had to tell the others or they could very well run into a trap! For all he knew, there could be a whole squadron of them waiting for the first person to reach the end! Colm only paused for a moment when a window beside him suddenly shattered. The green haired man saw enough horror movies to know that meant he should hurry on his way and fast.. Quote: Zombies Killed: 21 Space 46 - 46. A window shatters beside you! Will you go through? -NOOOO-+1 due to courage!Rolls of 1 become 2 - SEES Ability
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Yokoalchemist generated a random number between
1 and 10 ...
4!
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Posted: Sun Dec 06, 2015 1:26 am
Ninja Nix!  After escaping the zombies, Nix hurried down the halls. She was hoping to find some manner of medicine or someone to help her. So when she heard footsteps, she assumed it was another Persona user and called out to them. Oh what a reckless mistake that was.. A large man holding a chainsaw appeared and started chasing her! There was no way Nix was going to risk fighting in pitch darkness against something like that. So the silverette fled up the stairs, making her way to the roof. The fresh air was welcomed but it still took a while to calm down after that sprint.. "I hope I can find the others soon.. It's dangerous to keep stumbling around in the dark alone." Quote: 48 Zombies slainFor the rest of the game, you must proceed in darkness. [-1 to each roll] +1 to rolls due to courage! - [Sparkly Vampire; you now sparkle brilliantly yourself. Your sparkly brilliance makes it so no one can land on the same space as you. Anyone who does must land on the space prior to her, if they roll the same space.]Space 57 - Surprise attack! Leatherface comes at you with a chainsaw! Run upstairs or fight? [Running upstairs allows you to escape to the roof and hide. You survive and gain +1 to your rolls for courage.
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Yokoalchemist generated a random number between
1 and 10 ...
5!
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Posted: Sun Dec 06, 2015 1:28 am
Tharros-sama!  Quote: Space 73 - Trapped in a Room! A man on a television screen in a mask tells you that you must drink the chalice on the table to progress. You seem to have no choice… [As you drink from the chalice, you're filled with a vigor, a sense of duty not your own...you are now convinced you are a member of the pro-human organization, the Brotherhood of Steel! You refuse to leave the Mansion while monsters still roam, and cannot land on Space 100 until you have engaged in the Zombie Slaying Mini-Game. If you reach Space 100, you must turn around and begin moving backwards the distance of your rolls, until you have completed this objective. Then you must proceed forward to Space 100 once more.]
+1 from courage!
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Arena Emperor generated a random number between
1 and 10 ...
3!
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Posted: Sun Dec 06, 2015 3:09 am
"Watchdog Man" Hatsu Harima, the Heartbreak Kid"Aa, I'll stand my ground...I'll help you."It was less hot than he expected. He had seen the flames rise around him as the lights went out, and even felt the flames licking at the skin of his arms dangerously beneath his jacket. But even in the dark he kept his wits about him, using the fires around him to see the treacherous landscape and of course, the figure of the man who had brought him down to this place from the Haunted House he had been exploring. Hatsu wondered what he should say now that he was beginning to get his bearings here in this terrifying underworld, and if there was any way just asking would get the man to return him to the world of the living so that he could meet back up with Seika in time to escape the house and stop the Mad Mime. It wouldn't hurt to try, would it? Checking his arms for burns as he slowly walked over towards the place in this hellscape that his captor stood, he came before the Undertaker and considered how to carefully choose his words so that the deadman would listen to him and give the idea of letting him return to the Haunted House some proper consideration. He had to be precise. He had to be persuasive. His fingers settled around his chin thoughtfully before at last it came to him!
"Aa...can you teach me the Tombstone Piledriver?"
Smooth as f*****' butter.
"..."
The deadman's hand motioned towards a large, squared circle on a plateau lifted high above the fires of Hell itself. Hatsu took that motion as acceptance and followed as the mountain of a man moved towards the ring quietly. He had a feeling that this was going to be painful, but who could pass up an opportunity to learn from one of wrestling's greatest mysteries and champions? ...Wait, was wrestling continuity canon or is the Undertaker a demon in this Guild?!
...
Time passed.
...
"Rest. In. Peaaaace."
The deadman growled to the retreating back of the university student as he finally emerged from the grueling, deadly training after months and months honing his art. Time moved differently in this Hell, after all. Only a matter of minutes in the real world were gone while he had spent all that length in torment and training. But at last, he had surpassed the Hatsu he had once been...to become the Hatsu that he needed to be to survive! And now the Gates of Hell opened once more, but this time to spit back out the badass SEES-2 soldier that had endured its flames. Hatsu paused just a moment before he excited the world...the voice of his sensei wishing him 'well' ringing in his ears. He would rest peacefully...just as soon as he piledrivered that Mime through the floor of this rotten funhouse and put and end to this once and for all.
His hand raised silently, confidently. Lightning crackled all around him. ...And the Undertaker nodded as his most diligent pupil passed from his world...and returned to that of mortal men, a changed soul. Quote: Hatsu (Turn 12)Space 77 - Encounter “Boo Dallas”, Motivational Ghost! [Move forward 2 spaces because you Boo-lieve!] [Hatsu is on Space 79][Bonus +2 to rolls due to increased courage on Spaces 4 and 15]
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Necromonium generated a random number between
1 and 10 ...
3!
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Posted: Sun Dec 06, 2015 6:38 am
WYNN, the Multi purpose Anti-shadow weapon"You're a wizard, WYNN." "I'm a...what?" WYNN didn't have enough time to really contemplate this revelation, as when she attempted to go down the stairs, a strange orphan with a scar started after her, forcing her to retreat once more. 'So many..odd and strange things in this house.. she thought as she fled...before starting forward again, wondering what was next..Quote: WYNN, (Turn 12 ) Space 40 - Zombie Slaughter Mini-Game! [You are attacked by a horde of zombies. Roll 1-10 5 times in the OoC to determine the number of zombies you kill. Most zombies killed at the end of the event wins a special prize!] 29 more zombiesAfflictions/boonsInventory: x1 Scary Sackboy Doll!)] 27 56 Zombies
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Hopeful Conversationalist
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Necromonium generated a random number between
1 and 10 ...
8!
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Hopeful Conversationalist
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Posted: Sun Dec 06, 2015 6:40 am
Rayne, backwards by sevens PaikIt seemed the timely Shakespearean reference was all that he needed to motivate him, as he finally felt himself making some progress in the blasted house. "Medical supplies?" he called, before starting past. "I don't need these right now.....I need to find my way OUT of here. Or, at least to the sick sonuva b***h that made this place." And like that, Rayne kept moving on....wondering what was waiting for him around the corner.Quote: Rayne Paik, Turn 12Space 66 - Hear a noise! You investigate the noise but find it’s one of your friends! Move to the nearest person’s space, no matter how far that may be. [Move forward or backward to the nearest other person’s space!] [Rayne is on Space 67 with...Al Azif!]
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Necromonium generated a random number between
1 and 10 ...
6!
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Posted: Sun Dec 06, 2015 6:43 am
 Eido Fon Fabre Aeroda
Even as Eido was distracted, and started to head back.... Something, or someone was approaching him again. "Get out of my WAAAAAAAAAAAY!" he snapped, swinging the same axe...at apparently the same guy once more. Even as the figure retreated into the shadows, Eido continued along the path, feeling the warmth of the fire on his body already. "Mmmm....Just..a little closer.." he called, losing himself in his simplistic mind again. Quote: Eido Aeroda: Turn 12 Space 68 - A cold wind makes the doors and windows rattle, spooking you! [Move to nearest player] [Remain on Space 68!]Boons/Curses:+1 to courage from space 41 The Zazi’s Funhouse Theme Plays on repeat and drives you into a Jack Torrence-level of insanity. Any time you occupy the same space as another character from now on, you will attack them with an axe and force them to retreat 10 spaces. (Sorry Gin, Weston, Mikoto, Tezuka) [Random Effect - Moth Tendencies. Every turn after this one, move one space towards the nearest bonfire every turn. If you are closer to the bonfire behind you, move back one space. If you are closer to the bonfire in front of you, move ahead one space.] [28 Zombies Killed]
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Hopeful Conversationalist
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Necromonium generated a random number between
1 and 10 ...
4!
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Hopeful Conversationalist
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Posted: Sun Dec 06, 2015 6:46 am
Tezuka, Illusions broken RembriiEven as Tezuka kept wandering about, scared halfway out of his mind, and paced the halls for a familiar face...There was one assuring thing about the place. "Ooh, a piece of candy." he called out, bending over to pick up a resees's piece. He popped it in his mouth after wiping it on his shirt a bit, and continued along. He wasn't sure why there was candy just...There for him, but he couldn't resist. 'I love These things! I wonder if there's more.'Quote: Tezuka Rembrii, Turn 12 Space 68 - A cold wind makes the doors and windows rattle, spooking you! [Move to nearest player] [Remain on Space 68]Oooh, a Piece of Candy! 1/4]58 Thanks to Axe-murderer EidoBoons/curses [+2 from Courage Boost] [-1 from Fear Toxin]
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Rednal rolled 2 10-sided dice:
2, 6
Total: 8 (2-20)
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Posted: Sun Dec 06, 2015 1:06 pm
Sylphie
The way forward wasn't always easy, though... as evidenced by the fact that in order to succeed, Sylphie had to swallow something rather nasty. Even with the poison in her veins, though, she was a bit of a speedster - and still faster than usual. So there was that, at least.Quote: Sylphie Space 76 - Jump Scare! Tank busts through a wall and runs at you. [Retreat 1 space.] [Sylphie is on Space 75]Passive Effect: +3 to rolls due to increased courage Passive Effect: -2 to rolls due to non-lethal poison Zombies Killed: 48 Bonfire: Space 50 ♥Justice Alli♥
Al, on the other hand, literally crashed straight through a window in order to take a shortcut. Was it dangerous? Moderately so, yes, but she did this all the time. You just had to hit it right and kick out as much of the glass as possible, and you were good to go!Quote: Al Azif: Space 74 - Encounter a moving mannequin. [Roll 1-10. 1-5 go back 2 spaces. 6-10 advance 5 spaces.] [Roll 9]Al is on Space 79Passive Effect: +1 to rolls due to increased courage Zombies killed: 32
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Zorc James rolled 4 10-sided dice:
2, 8, 1, 1
Total: 12 (4-40)
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Posted: Mon Dec 07, 2015 2:34 am
Cheryl, Usugu, Ringo, and Sensuke"Welcome to the Greatest Tag Team in Haunted House History! Minus Ringo..."With the slight courage behind her, Cheryl progressed forward, axe sliding behind her ever so loudly. As she had heard the sound of glass breaking behind her, she swung it at the area of where she heard it break, but once she noticed that it was only a window, and whatever that was there wasn't there anymore, her interests left and she went to move forward in the haunted house.
Once again, she found herself surrounded by massive amounts of zombies, ready to eat her flesh. It was quite questionable as of how she managed to end up in this situation again, but she went forward, cutting down the zombies one by one, hoping that she did not accidentally cut down her friend in the process. She also hoped that none of the other people here did as well.
As Sensuke progressed forward, he had noticed that there was one of the other people that he had saw earlier and was ready to raise his axe in hand to strike them away, but before he could swing, he noticed that they already swung back. "Crap." That was all that could come out of Sensuke's mouth before he ran back, to avoid getting sliced.
RIngo, having moved forward in the haunted house, managed to encounter that pun-filled ghost again. "Are you ready to boo-lieve?" The ghost spoke to Ringo as it floated all into his face. "I believe that I have heard enough of your motivational speeches, riddled with puns. I would prefer to be on my way." Ringo said politely, as to not piss off the ethereal being. "Oh, but that is not the Spirit that you should have going through here. You need all the Boo-lieving that you can get, so that you do not face a Ghastly fate." With a sigh, Ringo was on his way again, hoping to not meet this ghost once more.Quote: Cheryl (Turn 12) Cheryl has been Axe-Murderfied Cheryl has Confidence (+1 to Rolls) [46 + 2 + 1 = 49] [Space 49 - Take a breather!]------------- Usugu (Turn 12) [Usugu has confidence (+1 to Rolls)] [40 + 8 + 1 = 49] [Usugu has been Axe-chopped] [Zombie Kills - 47]Space 39 - Demon Balor awaits you at the end of the hallway. This is undeniably awesome. [But you know better than to challenge him and Skip 1 turn waiting for him to leave.] ------------- Sensuke (Turn 12) [Sensuke has Confidence (+1 to Rolls) Sensuke has been injured and feared (-2 to Rolls)] [50 + 1 + 1 - 1 = 51 ] [Sensuke is an Axe-Murderer] Space 51 - Trapped in a Room! A man on a television screen in a mask tells you that you must drink the chalice on the table to progress. You seem to have no choice… [Random Effect!] [Random Effect - You feel weightless...funny. As though you were one place and then suddenly another! Choose one person within 5 spaces of you and swap spaces with them!][Sensuke is on Space 54 after switching spaces with Seika!]------------ Oldguy McBusterwrinkle (Turn 12) Space 34 - Jump Scare! Werebeast jumps down from the ceiling at you. [Retreat 1 space.] [Ringo is on space 33]
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