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Posted: Fri Nov 21, 2014 7:59 pm
"Even better. Remember arrows tend not to work on things without organs to pierce." Pyrrha reminded Lydia.
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Kishi Bojin generated a random number between
1 and 2 ...
1!
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Posted: Sat Nov 22, 2014 8:32 am
((Init order: Kowsauni (1) vs Zombie (2))
((Just a note - If you roll the same init as a monster, I'll basically flip a coin to see which of you gets to go first in the order of initiative.))
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orphen5555 rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Sat Nov 22, 2014 8:57 am
Threan draws his crossbow and looks to Lydia and Pyrrha.
(Init 3+11=14)
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Kishi Bojin generated a random number between
1 and 2 ...
1!
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Posted: Sat Nov 22, 2014 9:01 am
((Order of init: Kowsauni (1) vs Orphen (2)))
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Kishi Bojin generated a random number between
1 and 2 ...
1!
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Posted: Sat Nov 22, 2014 9:02 am
((Order of init: Zombie (1) vs Orphen (2)))
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Posted: Sat Nov 22, 2014 9:07 am
((If Alzzak does not roll in the next couple of hours I will add him to the end of the init list so we can keep moving))
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Alzzak rolled 2 20-sided dice:
8, 8
Total: 16 (2-40)
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Posted: Sat Nov 22, 2014 10:36 am
John looked down at the pool of dried blood, trying to determine the age and what direction the body had been taken too, when he heard the two ahead talk. This hall has useless battle field. Though, "If you can retreat to the eentrance!" He called forth.
(Fridays sucks for me. And just was curious over the parts no one talks about Knowledge nature on blood +4 Init +2
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Posted: Sat Nov 22, 2014 3:14 pm
((I figured something had come up, no worries)) - Current Initiative - Kowsauni: 14 Zombie: 14 Orphen5555: 14 Alzzak: 10 Pyyrha: 12 Skeleton: 8
((Go have fun a-smiting!))
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Kowsauni rolled 1 20-sided dice:
9
Total: 9 (1-20)
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Posted: Sat Nov 22, 2014 4:28 pm
Lydia puts her back, or rather, abdomen to Pyrrha ro face the skeleton. "Unfortunately, this is the weapon I have." Lydia then smirks to herself as she aims her shot. "Maybe I can knock its head off or something."
Heeding John's advice, Lydia lets her arrow fly at the skeleton and dashes down the hallway past Jhon back into the room they had emerged from.
((Since the map isn't squared I'm not sure how much movement it takes to get back into the room but I'm assuming I have enough with 30 ft. Also, I'm assuming by looking at the map that the skeleton is far enough back from the entrance for me to move past him without triggering an opportunity attack.))
((Attack + 4))
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Kowsauni rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Sat Nov 22, 2014 4:31 pm
((13 vs AC on skeleton, just in case that hits I'm rolling damage, + 2 to damage with bow)
((7 piercing damage total on hit))
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Posted: Sat Nov 22, 2014 4:58 pm
((AC of 15, the attack misses))
((The grid will be fixed when I get back home in the next couple of days. For some reason the overlay isn't showing in Gimp. For reference, the zombie is about 10ft from loth17 and the skeleton is about 10ft from where your square is on the map.))
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Kishi Bojin rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Sat Nov 22, 2014 5:07 pm
 Zombie:[color=white] The zombie lumbers towards Pyrrha and raises it's club over it's head, mouth gaping wordlessly. To hit: +2 = 18
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Kishi Bojin rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Sat Nov 22, 2014 5:09 pm
The club connects successfully, though the zombie shows no signs that it even registers that.
((Damage: 6))
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Posted: Sat Nov 22, 2014 5:14 pm
((Map has been updated to reflect movement)) ((You're up!))
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