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Posted: Tue Nov 21, 2006 10:23 pm
The Airbursting Fragmentation Projector is the Tau Empire's only barrage weapon. It's nice because it ignores all cover saves, but its range is abysmal. Plus, since it's a barrage weapon, it's a waste for a high BS model to be firing it.
"Death Rain" is just the name of a particular Crisis Suit configuration, which I abbrieviated in my post above. It's a Crisis Suit with Twin-linked Missile Pods and a Targeting Array. Real cheap and dead accurate; hits something like 90% of the time.
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Posted: Wed Nov 22, 2006 6:10 am
It is early days for my Tau anyway. I am going to slowly plug away at them, whilst doing a few Eldar conversions.
The main feel I am going to my Tau though is a major stealth force. I was seriously thinking about re-tooling my Commander as well. Mainly changing the AFP for shield or shield drone.
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Posted: Wed Nov 22, 2006 10:30 am
What does a targeting array look like for a battlesuit?
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Posted: Wed Nov 22, 2006 11:29 am
Oryn The Airbursting Fragmentation Projector is the Tau Empire's only barrage weapon. It's nice because it ignores all cover saves, but its range is abysmal. Plus, since it's a barrage weapon, it's a waste for a high BS model to be firing it. "Death Rain" is just the name of a particular Crisis Suit configuration, which I abbrieviated in my post above. It's a Crisis Suit with Twin-linked Missile Pods and a Targeting Array. Real cheap and dead accurate; hits something like 90% of the time. sounds pretty sweet
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Posted: Wed Nov 22, 2006 12:08 pm
Babbalui What does a targeting array look like for a battlesuit? Doesn't actually have a model right now. Most people just use a Target Lock to represent it, they wat that the Multi-tracker and Drone Controller share the same model.
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Posted: Wed Nov 22, 2006 9:03 pm
Im hoping for a rulebook, my own codex (Im borrowing my cousins), maybe 1 or 2 boxes of firewarriors and/or a farsight for x-mas. That, seeing as its like $80 will probably be most if not all of my gifts.
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Posted: Thu Nov 23, 2006 4:51 am
Well, I officially caved in and now have Tau to add into my already large list of armies. The Megaforce was a good start(wish I could have gotten the box army). One unit that I don't intend on using are the Kroot. Something about them just doesn't appeal to me. If I wasn't interested in using the Vespid, I'd be all for using Commander Farsight's enclave. I really enjoy the thought of using the Crisis Battlesuits, I was really suprised as to how cheap they are point wise.
So as a new Tau Empire player, can I get some advice from you guys(other than don't get my Fire Warriors into HtH)? I really don't want to dig through 129 pages of posts.
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Posted: Thu Nov 23, 2006 6:27 am
ColinMackay Well, I officially caved in and now have Tau to add into my already large list of armies. The Megaforce was a good start(wish I could have gotten the box army). One unit that I don't intend on using are the Kroot. Something about them just doesn't appeal to me. If I wasn't interested in using the Vespid, I'd be all for using Commander Farsight's enclave. I really enjoy the thought of using the Crisis Battlesuits, I was really suprised as to how cheap they are point wise. So as a new Tau Empire player, can I get some advice from you guys(other than don't get my Fire Warriors into HtH)? I really don't want to dig through 129 pages of posts. I'm not a big tau player but I do know which units that you should get. fire warriors (obviously) are great soldiers casue they have such a long range and very powerfull guns. if i played tau I would make sure to have at least 2 squads of these and any game of 1000 pts or more. probally 3 for 2000. those warriors are great for just sitting on their asses and just shooting but you need mobile firepower and the best bet with that are stealth suits. they can move and extra 6' in the assult phase casue of their jump packs so are great for moving in through cover, blasting an infantry squad to oblivion and then falling back out of a assult range. there are other goodies in the tau army but i don't know many other that what i've said.
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Posted: Thu Nov 23, 2006 10:00 am
I want to use kroot, but with farsight I wont be able to. I was planning for 4 fire warrior squads, not sure how many are gonna be in each one. Maybe for two of the squads ill have two photon grenades and two emp grenades. Also I think ill give all of the shas'ui.
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Posted: Thu Nov 23, 2006 4:22 pm
I use 2 firewarrior squads in a 500 point battle. neutral I also use a devil fish and Kroot. So, only 2 firewarrior squads for a 1k army is a bad idea. I say 3 for 1k and 4 for 2k. 3nodding I also suggest packing a battlesuit army. Farsight and his enclave can have a total of 23 battlesuits including Broadsides. Picture Farsight's squad of him and 7 juiced up bodyguards jumping in front of you and blasting the hell out of your men and then jumping out of range. Not only that, but there are still 12 other suits other than Farsight's group. Then, when you have those 20 battlesuits, 2-4 groups of firewarrios, a few tanks/transports, and broadsides, you will then be one of the most difficult players to fight. 3nodding Well, your army will only be as good as you, so I hope your tactics are well planned. wink
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Posted: Thu Nov 23, 2006 7:53 pm
Babbalui I use 2 firewarrior squads in a 500 point battle. neutral I also use a devil fish and Kroot. So, only 2 firewarrior squads for a 1k army is a bad idea. I say 3 for 1k and 4 for 2k. 3nodding I also suggest packing a battlesuit army. Farsight and his enclave can have a total of 23 battlesuits including Broadsides. Picture Farsight's squad of him and 7 juiced up bodyguards jumping in front of you and blasting the hell out of your men and then jumping out of range. Not only that, but there are still 12 other suits other than Farsight's group. Then, when you have those 20 battlesuits, 2-4 groups of firewarrios, a few tanks/transports, and broadsides, you will then be one of the most difficult players to fight. 3nodding Well, your army will only be as good as you, so I hope your tactics are well planned. wink yeah, I wanted to go for a battle suit army. Thing is, Im still trying to figure out the smartest configuration for farsights bodygaurd, as well as where im gonna get the money to get all of this. And dont battlesuits need that stabilizing system inorder to shoot and move at the same time?
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Posted: Fri Nov 24, 2006 10:34 am
In regards to hand to hand fire warriors they took down a unit of orks the other day in my mates little battle tournament (3 "teams" of 5 players fighting out over 3 battlefields in a pretty complicated victory system) and the then went on to outshoot a tank (ok then they survived its fire and damaged it back a lot)
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Posted: Fri Nov 24, 2006 11:57 am
yo_momma117 Babbalui I use 2 firewarrior squads in a 500 point battle. neutral I also use a devil fish and Kroot. So, only 2 firewarrior squads for a 1k army is a bad idea. I say 3 for 1k and 4 for 2k. 3nodding I also suggest packing a battlesuit army. Farsight and his enclave can have a total of 23 battlesuits including Broadsides. Picture Farsight's squad of him and 7 juiced up bodyguards jumping in front of you and blasting the hell out of your men and then jumping out of range. Not only that, but there are still 12 other suits other than Farsight's group. Then, when you have those 20 battlesuits, 2-4 groups of firewarrios, a few tanks/transports, and broadsides, you will then be one of the most difficult players to fight. 3nodding Well, your army will only be as good as you, so I hope your tactics are well planned. wink yeah, I wanted to go for a battle suit army. Thing is, Im still trying to figure out the smartest configuration for farsights bodygaurd, as well as where im gonna get the money to get all of this. And dont battlesuits need that stabilizing system inorder to shoot and move at the same time? I am not entirely sure. I thought that was the multi-trackers job. You can move and shoot an assault or rapid fire weapon, but not heavy. If you move 6" you may fire both weapons ((You can't fire more than 2 weapons at a time anyways.)) and if you move above 6" with a multitracker, then you may fire one assault weapon. 3nodding
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Posted: Fri Nov 24, 2006 4:35 pm
Babbalui yo_momma117 Babbalui I use 2 firewarrior squads in a 500 point battle. neutral I also use a devil fish and Kroot. So, only 2 firewarrior squads for a 1k army is a bad idea. I say 3 for 1k and 4 for 2k. 3nodding I also suggest packing a battlesuit army. Farsight and his enclave can have a total of 23 battlesuits including Broadsides. Picture Farsight's squad of him and 7 juiced up bodyguards jumping in front of you and blasting the hell out of your men and then jumping out of range. Not only that, but there are still 12 other suits other than Farsight's group. Then, when you have those 20 battlesuits, 2-4 groups of firewarrios, a few tanks/transports, and broadsides, you will then be one of the most difficult players to fight. 3nodding Well, your army will only be as good as you, so I hope your tactics are well planned. wink yeah, I wanted to go for a battle suit army. Thing is, Im still trying to figure out the smartest configuration for farsights bodygaurd, as well as where im gonna get the money to get all of this. And dont battlesuits need that stabilizing system inorder to shoot and move at the same time? I am not entirely sure. I thought that was the multi-trackers job. You can move and shoot an assault or rapid fire weapon, but not heavy. If you move 6" you may fire both weapons ((You can't fire more than 2 weapons at a time anyways.)) and if you move above 6" with a multitracker, then you may fire one assault weapon. 3nodding hold on let me get my codex ... ... ... ok back: the advanced stabilisation system allows a battle suit to use the slow and purposeful rule, which I dont know the meaning of, but thats what is says
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Posted: Fri Nov 24, 2006 6:23 pm
Oh, Battlesuits may fire heavy weapons while firing by default because of the suit. So, you may still move 6" and fire a fusion blaster. 3nodding Oh, I don't know what it means for the slow and purposeful rule, but I know it does something. ninja rofl
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