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The Orks Goto Page: [] [<<] [<<] [<] 1 2 3 ... 122 123 124 125 126 127 ... 131 132 133 134 [>] [>>] [»|]

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Shinobi_8745

PostPosted: Tue Oct 06, 2009 10:35 am


Yah, rules were on GW site. :B

My store is going to hold a campaign this winter, and I'm so in! <3

Just need to get myself a nice wagon to play around with. ;D
PostPosted: Tue Oct 06, 2009 3:01 pm


i love how orks will get blown in half and still drag themselves towards the enemy before finally bleeding to death.

I hate waaghhh but i did find a way to try and counter it. When the local ork players start getting within 18" i back petal until they use it so that once they get close but fall short of assault range i bring the flamers to bear and then rush in with bolt pistols firing and chainswords chopping.

OR say f**k it and rush in screaming so that i get the charge and not them.

Thats the only way i can beat orks H2H with my tyranid or marines is to deny them the charge

Alissindra

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Lady Blodwynn

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PostPosted: Tue Oct 06, 2009 3:06 pm


I found that dropping bombs on them works really well.
PostPosted: Tue Oct 06, 2009 6:53 pm


Lady Blodwynn
I found that dropping bombs on them works really well.


that require i find a bomb XD maybe i could hit em with whirlwind tanks <.< >.> good thing i have 2!

Alissindra

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Hoxtalicious

Greedy Partner

PostPosted: Wed Oct 07, 2009 12:14 am


Thunderbolt beats Whirlwind. wink
PostPosted: Wed Oct 07, 2009 1:39 am


Stompa w/ KFF big Mek inside = beats everything (It's been unharmed EVERY single apocalypse battle! <3).

Shinobi_8745


Lady Blodwynn

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PostPosted: Wed Oct 07, 2009 3:06 am


Time to ask uncle Jervis for some special issue 'Gant-buster bombs. whee
PostPosted: Wed Oct 07, 2009 3:11 am


Nothing will break the stompa formation with KFF big meks! Coversave + being able to repair them. ;3

STOMP! SMASH! KILL!

Shinobi_8745


Hoxtalicious

Greedy Partner

PostPosted: Wed Oct 07, 2009 11:24 am


Bah, you just need to face some D-weapons.

Which I happen to very much lack as of right now.. Three Baneblades, one Stompa and a Fighta-Bomma = No more super-heavies for me. crying
PostPosted: Wed Oct 07, 2009 11:28 am


Shinobi_8745
Nothing will break the stompa formation with KFF big meks! Coversave + being able to repair them. ;3

STOMP! SMASH! KILL!

I bet you field Nob Bikers too you scoundrel ಠ_ಠ

Speaking of Orks and large war machines...
User Image - Blocked by "Display Image" Settings. Click to show.

I can't be the only one to want this, right? It's so beautiful, yet such a dent in my wallet gonk

Shiro Zeppeli


Hoxtalicious

Greedy Partner

PostPosted: Wed Oct 07, 2009 11:30 am


The end of November will see the release of the Ork MEGA force, same as the Beakie set really, a big chunk of plastic for a great price. Contents are as of yet unknown but you can bet your stinking green a** that it will contain the basics for a proper Waaagh!
PostPosted: Wed Oct 07, 2009 12:20 pm


HC XII -Shino-
Shinobi_8745
Nothing will break the stompa formation with KFF big meks! Coversave + being able to repair them. ;3

STOMP! SMASH! KILL!

I bet you field Nob Bikers too you scoundrel ಠ_ಠ
So what if I do? > 3>;;;

Tis not the meta-unit of 7+ nobz who all has cybork bodies as well... the ones I use are pretty much only good in 1000 point games... :'D


But biker nobz is fluffy for my speed freekz army~ Who would my ForgeWorld warboss otherwise join? x3



And that Mega dread is a wonderful piece of junk... I need one later when I get back to 40k...

Shinobi_8745


Hoxtalicious

Greedy Partner

PostPosted: Sat Oct 24, 2009 2:32 pm


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PostPosted: Sat Oct 24, 2009 4:45 pm


Bummer, they didn't add a nob box...

Shinobi_8745


Lady Blodwynn

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PostPosted: Sun Oct 25, 2009 1:06 am


But they did add three biker boxed sets, which is a great way to sweeten the deal LOTS! whee
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