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craven_raven

PostPosted: Wed Jun 28, 2006 6:55 am


Damn looks like i won't have my force ready for the start of the campaign
PostPosted: Wed Jun 28, 2006 10:24 am


AdmiralHunter
I have two questions, one specifically for DarkElf27 and the other as a general question.

1.) In the beginning it seemed like all you did was talk smack about the Guard, DarkElf, but now you seem to respect them more. I might be wrong on that part but I am curious as to the change.

2.) Would it be ok for my to post lists for comments and suggestions?

yes you can post lists. just don't go posting pt costs for everything on the groups. I think you can post total cost in pts just can't list out flamer- x pts.

Dubyamn


DarkElf27
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PostPosted: Wed Jun 28, 2006 11:25 pm


AdmiralHunter
I have two questions, one specifically for DarkElf27 and the other as a general question.

1.) In the beginning it seemed like all you did was talk smack about the Guard, DarkElf, but now you seem to respect them more. I might be wrong on that part but I am curious as to the change.
I don't specifically remember insulting the Guard. Either way, it probably has something to do with my starting a Guard army some time back.

@ Brookman: I posted the army list in the Medusa room, which is basically all I have at the moment.
PostPosted: Thu Jun 29, 2006 5:40 pm


It was way on back at the start of this topic. What kind of Guard you got going now?

AdmiralHunter


DarkElf27
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PostPosted: Thu Jun 29, 2006 9:28 pm


AdmiralHunter
It was way on back at the start of this topic. What kind of Guard you got going now?
Eh, I was young.

So far? Fairly standard, with some Doctrines. I'm working on conversions, at the moment for them.
PostPosted: Wed Jul 05, 2006 3:12 am


DarkElf27
AdmiralHunter
It was way on back at the start of this topic. What kind of Guard you got going now?
Eh, I was young.

So far? Fairly standard, with some Doctrines. I'm working on conversions, at the moment for them.


what conversion ideas do you have ?

craven_raven


fish_bait

PostPosted: Wed Jul 05, 2006 8:56 pm


without meaning to interupt I was wondering if there is a imperial guard list that allows the taking of grey knights?
PostPosted: Thu Jul 06, 2006 3:40 am


fish_bait
without meaning to interupt I was wondering if there is a imperial guard list that allows the taking of grey knights?



I think so. Like Witch Hunters, you can use 2 troops, 1 HQ, 1 Fast Attack and 1 Elite troop choice (No heavy support) from either book of the inquisition, and use them as allies to another imperial force, be it Guard or Marines.

Yes, according to some clever wording, an army can have:

HQ-
1 Chaplain with Terminator Retuniue(Astartes)*
1 Inquisitor (Malleus/Hereticus/Xenos)*
Troop-
2 Marine squads (Astartes)**
2 Grey Knight squads (Malleus)
1 Witch Hunter unit (Hereticus)
1 Inqusitorial Storm Trooper unit(Hereticus)*
Fast Attack-
1 Seraphim squad (Hereticus)
1 Deepstriking Grey Knight unit (Malleus)
1 Assault Marine squad (Astartes)
Elites-
1 Grey Knight Terminator unit (Malleus)*
1 Arco Flagellant squad with Priest (Hereticus)
1 Terminator unit (Astartes)*
Heavy Support-
1 Land Raider (Astartes)
1 Land Raider Crusader (Astartes)
1 Land Raider Crusader (Astartes)

The Asterisked models, you can take models if their numbers allow, I think. Be it Chimera, Razorback, or Land Raider.
Yeah, I count 5 Land Raiders there, and some Grey Knight Terminators. It might be a good army if you can get that Chaplain to stick close to them Grey Knight Termies, eh?

Of course, this lise is only boderline legal.


-Mykal

A.R.G.U.S Mykal


Dubyamn

PostPosted: Thu Jul 06, 2006 6:35 am


My friend always told me that you can't mix Hereticus and malleus in the same army list.
PostPosted: Thu Jul 06, 2006 7:00 am


Dubyamn
My friend always told me that you can't mix Hereticus and malleus in the same army list.



No, you can't mix Hereticus with Malleus, when either is a core 'base' army.

But I read both the "allied as" sections on page 21 or so in each Codex, and it seems fine and legal.


-Mykal

A.R.G.U.S Mykal


fish_bait

PostPosted: Thu Jul 06, 2006 7:15 am


Nifty.
PostPosted: Thu Jul 06, 2006 8:39 am


Get the feck back on topic, this is meant for the Witch Hunters or Daemon Hunters thread, as it does not detail the Imperial Guard.

Hoxtalicious

Greedy Partner


A.R.G.U.S Mykal

PostPosted: Thu Jul 06, 2006 9:12 am


Lt. Brookman
Get the feck back on topic, this is meant for the Witch Hunters or Daemon Hunters thread, as it does not detail the Imperial Guard.



Oh, sorry my mistake. I was using a sample list I whipped up.

Just replace "Space marines" and "Astartes" stuff with "Guard" stuff, and I think it's still legal.


-Mykal
PostPosted: Sun Jul 09, 2006 12:45 am


To kick things back into the right setting (Imperial Guard that is), here's my combat patrol list that I used against an ork patrol.

Doctrines.
- Close Order Drill
- Iron Discipline
- Hardened Fighters
- Sharpshooters
- Special equipment: carapace armour

All squads have carapace armour and the hardened fighters upgrade.

Lieutenant Horst - Plasma pistol, power weapon and Iron Discipline.
Veteran - Laspistol and ccw.
Medic - Laspistol and ccw.
Guardsmen (2) - Plasma guns (2).

Veteran Sergeant Makarov - Bolt pistol and ccw.
Guardsmen (9) - Heavy bolter, flamer and sharpshooters.

Veteran Sergeant Dubois - Laspistol and ccw.
Guardsmen (9) - Lascannon, grenade launcher and sharpshooters.

Hoxtalicious

Greedy Partner


Dark Lore

PostPosted: Sun Jul 09, 2006 2:17 am


A.R.G.U.S Mykal
Lt. Brookman
Get the feck back on topic, this is meant for the Witch Hunters or Daemon Hunters thread, as it does not detail the Imperial Guard.



Oh, sorry my mistake. I was using a sample list I whipped up.

Just replace "Space marines" and "Astartes" stuff with "Guard" stuff, and I think it's still legal.


-Mykal


Still a pretty Damn evil list, although the priest and the arco flagellents have to be taken separatly, i.e the preist takes up an additional Elites choice and no model can ever join a unit of flagellents.
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