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Posted: Tue Oct 21, 2008 3:57 pm
Komenusai Hedoro Koutai One other little problem. Back when the summons were reset, I had mailed mine in like I was supposed to. And they're still on my profiles. But Noir told me that apparently they were actually taken from me anyways. (He knows because he got one of them.) So can a mod go ahead and put things right? My current summons: Hedoro Koutai, Hidden Rain: Doki (ADV) Tamao Suzumi, Hidden Nano: Hoihoi-san (Basic) Archer (ADV) Thanks! which of Noirs profiles has Archer? I'll wipe em out on his profile for you. Hmm, he didn't say. I'll go check. EDIT: Mercury Adonis
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Posted: Tue Oct 21, 2008 4:06 pm
Hedoro Koutai Komenusai Hedoro Koutai One other little problem. Back when the summons were reset, I had mailed mine in like I was supposed to. And they're still on my profiles. But Noir told me that apparently they were actually taken from me anyways. (He knows because he got one of them.) So can a mod go ahead and put things right? My current summons: Hedoro Koutai, Hidden Rain: Doki (ADV) Tamao Suzumi, Hidden Nano: Hoihoi-san (Basic) Archer (ADV) Thanks! which of Noirs profiles has Archer? I'll wipe em out on his profile for you. ok where is his profile. I can't find it anywhere. Well actually I remember it being in Federation for a bit, but it's not there anymore. Hmm, he didn't say. I'll go check. EDIT: Mercury Adonis
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Posted: Sat Nov 01, 2008 1:34 pm
Hedoro Koutai Since Bone isn't really here for the time being, and he never got around to fixing it before he left, is any other mod working on fixing the discrepancy between Feudal Tokyo, World Hidden in Fantasy and Hidden Wind/Tree? Just look! Hidden Tree, Nerves of Insanity, 1250 points Feudal Tokyo, Nerves of Insanity, 900 points There's likely a few more, but I haven't gone through the lists to too much depth yet. Considering Tree and Wind both had Kenshin characters for teachers, it shouldn't be a surprise that there's doubles like this. But it's still a bit of a problem. Um, if this could get answered soon, I'd really appreciate it. I only have until Tuesday to use that bonus chakra, but I can't really do that with the whole mess between Feudal Tokyo/Tree/Wind.
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Posted: Sat Nov 01, 2008 1:44 pm
Hidden Tree, Nerves of Insanity, 1250 points will be being removed.
Feudal Tokyo, Nerves of Insanity, 900 points will be the move to stay.
I say this because the move being kept has a downside and limits the skill while the other does not. I think jutsu such as those require a downside. That is my verdict.
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Posted: Sat Nov 01, 2008 1:47 pm
hmmmm srry to ask bt can u update the training.....and do u have any idea when the next chunnin exams will be
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Posted: Sat Nov 01, 2008 1:50 pm
Raiken | I will not be able to update until I return home because I ran out of time to update. I will update them once I get home from school. Give me an hour at the most and I'll get right on it. And the next chuunin exam date is being discussed. We have to figure out who will host before we start naming dates. They will be soon though since a lot of genin are nearing their cp cap.
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Posted: Sat Nov 01, 2008 2:00 pm
It might be Decemeber 1st. SO goes the rumor.
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Posted: Sat Nov 01, 2008 2:06 pm
wiwzerz...long time crying so what am i gunna do..i have a passion for rping.....
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Posted: Sat Nov 01, 2008 2:48 pm
what do you do?
you do like all genius RPers and RP offline till you can post it all online ^^
3nodding
that's what I did when I thought I was going to be capped
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Posted: Sat Nov 01, 2008 3:56 pm
Obscure Mistress Hidden Tree, Nerves of Insanity, 1250 points will be being removed. Feudal Tokyo, Nerves of Insanity, 900 points will be the move to stay. I say this because the move being kept has a downside and limits the skill while the other does not. I think jutsu such as those require a downside. That is my verdict. Well, thank you, that's one down. What about: Hidden Wind Hiten Mitsurugi-Ryū: Ryūtsuisen: 600 Skill Points- An overhead, single-handed or double-handed (more powerful) swing, delivered after a high jump. Hiten Mitsurugi-Ryū: Ryūsōsen :900 Skill Points- Using the godlike speed, this is simply a super-fast succession of swordstrikes aimed at random locations. Hiten Mitsurugi-Ryū: Ryūsōsen~ Garami :900 Skill Points- Again using godlike speed, a super-fast succession of swordstrikes is made, this time aimed at specifically one point Hiten Mitsurugi-Ryū: Ryūmeisen: 1000 Skill Points- reverse-battojutsu of sorts, slamming the sword back into its sheath at superfast speeds and causing a miniature sonic boom to disrupt an opponent's balance Kaiten Kenbu: 400 Skill Points- rapidly spinning around three times, while holding the kodachi backhand, to slash the opponent thrice in an instant. Kaiten Kenbu Rokuren: 800 Skill Points- The attack involves grippingthe kodachi backhand, then slashing the opponent six times in rapid succession, from both sides (it relies on confusing the opponent on the direction from which each subsequent strike is going to come). It's basically Kaiten Kenbu but done with two kodachi. Homura Dama: - 700 skill points- Using friction to ignite the oil on the sword, serving to distract the opponent from his swings. The result is being simultaneously being burned and slashed at the same time. Kaguzuchi: 900 Skill Points - By scraping the blade from the base to the tip of the blade on the end of the scabbard. It appears as a miniture fiery cyclone around the blade. Hidden Tree Shūgeki Tō Sei-600 Skill Points-kicks the flat side of a blade to increase the speed and force of the strike when he swings the blade upward. The power of this sword attack is so powerful it can sever trees with ease. Shōha Tō Sei-600 Skill Points- Same as Shūgeki Tō Sei except Enishi uses the palm to push the blade to increase the speed and force of the strike when he swings the Tachi downward. Chōten Tōsei-700 Skill Points- It used as Shōha Tō Sei technique follow up. Step on the Blade and jumps into the air, and then retrieves the Blade by pulling on the rope attacked at the hilt. This is followed by a downward slash at the overhead enemy. This is a ground-to-air attack. Feudal Tokyo Ryuu Tsui Sen – User jumps high into the air and comes down, striking hard upon the opponent’s head with the blunt side of the sword, capable of knocking most opponents unconscious. 500 Skill Points Ryuu Shou Sen – When a single blow cannot defeat an opponent, the swordsman can only figure that a multitude of strikes can defeat the opponent. When that is apparent, the swordsman will swing at the opponent in rapid, quick successions to defeat them. 800 Skill Points Ryu Shou Sen – Basically, it’s an upper cut of the sword where the user places their free hand on the blade to increase the damage given. It has the force to knock out the opponent if stuck by the side but if used with the sharp edge, the opponent would more than likely die. 800 Skill Points Hiten Mitsurugi Ryuu: Ryu Mei Sen – a sword technique that involves the user sheathing their sword with such speed that it creates a super sonic noise that only those who have mastered the arts of advanced hearing would be able to hear. This noise is capable of retarding the opponent’s sense of balance as well as hearing causing the user to administer a handicap for them. 500 Skill Points Kaiten Kenbu – Originally though to be a ceremonial dance, the user moves around the opponent leaving afterimages that looks as if they are standing normally but with each of them in different positions. It is not a ninjutsu nor a genjutsu but stops when the user attacks the opponent straight on. 900 Skill points Kaiten Kenbu Rokuren – Holding the Kodachi’s with blades away from the thumbs, the user will strike 3 times from each side extremely quickly, slicing through everything that gets in their way. It is hard to dodge especially when the opponent tries to rush through any gaps but that isn’t entirely impossible. 900 Skill Points Homura Dama – A secret sword technique that allows the user to draw their sword at an extremely fast pace along with sheathing it in practically a split second. It has the power to cut through a human body with ease along with the side effect of having the pieces flare up in flames. This technique cannot be combined with any other technique less the sword will shatter from the stress. 3000 Skill Points ((User must have over 200,000 skill points as well has learned all techniques within the world. They must also be in a rank of Jounin or higher.)) Tsui no Hiken: Kagu Zuchi – Enveloping their entire blade in flames, the user will rise it above their head before striking downwards upon the opponent from shoulder to waist cutting deep within the body and literally roasting every organ within causing blood vessels to burst and possibly even organs to explode upon impact. 1100 Skill Points ((Must know Homura Dama)) Watou Jutsu: Shuu Geki Tou Zei – Pointing the tip of the blade towards the ground, the user will jump at the opponent actually kicking the back of the blade to deal even more force than using the hand would upon the opponent or their sword. This technique is capable of launching the opponent into the distance and to collide into an object behind them if defended. 700 Skill Points Watou Jutsu: Shou Ha Tou Sei – By bending the knees and lifting both hands while resting their blade upon the hand away from the opponent, the user will then swung at an increased strength at the opponent in an downward swing but is easy to dodge. It is used as a starter for another follow up technique. 600 Skill Points Watou Jutsu: Chou Ten Tou Sei – The user will step upon the bottom hilt of their sword and wrap the ribbons or rope at the bottom of their blade around their hand before jumping off their sword and pulling it out of the ground along with them. As they jump at the opponent above them, when will swing the hand wrapped with he rope or ribbon across their body and cause the sword to come afterwards with a large momentum behind it and harming the opponent greatly wherever it hits. 600 Skill Points (Must know Watou Jutsu: Shou Ha Tou Sei) There! Now you see, this is really quite a large problem, with so many techniques doubled up, with differing abilities and costs! (I excluded Nerves of Insanity since you already decided on it.)
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Posted: Sat Nov 01, 2008 10:38 pm
I would like to say that I have already noticed that .-.
and wondered if Bonedragon knew that he was accidentally creating duplicate techniques/jutsus since the Hidden Fantasy techniques came after the created/revamp of Hidden Federation techniques..
my suggestion would be to remove the ones from Hidden Fantasy and replace them with the ones from Hidden Federation... and keep them as clanless techniques if they were clanless in the first place..
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Posted: Sun Nov 02, 2008 8:41 am
Hedoro | We'll take care of this problem as soon as we can.
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Posted: Sun Nov 02, 2008 9:42 am
I have a question.Might anyone help me find my profile so I may RP acuratly?
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Posted: Sun Nov 02, 2008 10:10 am
Sharingan | I don't remember you. Did you submit a profile in the Profile topic?
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Posted: Sun Nov 02, 2008 2:57 pm
Hmm, since the doubled technique thing might take a while to get solved, can I get an extension on using my bonus points from the wedding for Tamao? (I was going to be grabbing the various sword techniques from Feudal, but that's not such a good idea right now...)
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