uwasa
Ok how about this *grabs index finger and twists it to the breaking point counter clock wise.* Now you see that has detail and i always five up the guy see one up will make the fight go on for ever so when some one punches yuo instead of punching them harder you grab them and knee them in the face then they back off.
heres what im thinking of the battle system X3
When we start this whole system; everyone will be given 2hp
3nodding the battle system will have a ref. that determines how much expereince each person gets at the end of the round (its probably going to be either me or Kurai X3 ) depending on how well the battle was fought (how well the battling was written)and how fairly fought it was. If you win a match, you get extra experience points ^^
unlike real rpgs, if you lose a battle here, you still get a normal amount of experience points
3nodding so you dont need to kick the crap out of the guy to get abunch of experience points... if you write the battle well enough, theres a chance you could even get more experience points than the winner
3nodding As for the 2hp thing, i need to talk with Kurai about that; but im thinking that the outcome of the battle will be decided before the match begins so it is extremely fair by ruling out godmoding(and just battling forever, DBZ style) and the battle can be written better.
3nodding heres how i think it might go: First of all, a repective ref. does a dice roll of a coin flip then tells the 2 opponents who won and who lost 1 hp depending on your attack power. This can be done over IM or just pming :3 If you think this will always be about luck, then your wrong cause the more you gain experience, the more hp you will get and the more attack power you will get (remember u dont need to win to get exp.)
Thats what im thinking and Kurai was thinking that would work, but i still need to talk to him about more of it
sweatdrop