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Posted: Tue Nov 13, 2012 4:39 pm
Quote: gaia_crown [ Round 3: ] - You must now make it past the trap bit in the center of the labyrinth, an old failsafe mechanic to keep the titans inside. This area is HIGHLY dangerous, stepping on a single wrong area can spell doom for the whole party. Traps from large snake pits to rooms full of spears and daggers litter this area. - All players must roll 1d10. If any player rolls a 4 this is instant death/dissipation/ Fear shields are ZERO and you need to use pendant to retreat back home. Otherwise match your rolls to the results: 1: Instant death (just for you) 2: Nothing happens 3: You are stuck in a trap! Roll 1d8. Another character who has successfully PASSED this room will need to match/roll higher than you in order to rescue you! Both you and your rescuer will need to roll 1d10 in order to make it out. 4: Instant death (for everyone, game over) 5: - 25% of your remaining HP 6: Nothing happens 7: - 50% of your remaining HP 8: - 25% of your remaining HP 9: -50% of your remaining HP 10: Instant death (just for you) - All players need to roll 3 times to make it to the next round EACH [[ Feel free to roll all 3 dice in one post! ]]
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chiickadee rolled 3 10-sided dice:
6, 5, 4
Total: 15 (3-30)
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Posted: Tue Nov 13, 2012 4:40 pm
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Syusaki rolled 8 20-sided dice:
18, 7, 20, 12, 14, 1, 19, 17
Total: 108 (8-160)
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Posted: Tue Nov 13, 2012 4:41 pm
Quote: gaia_crown [ Round 1: ] - All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! The DM will be in charge of rping and keeping track of the boss's HP. The boss has 50/ 50 HP and does 5 auto damage every time it is attacked. You can attack it unlimited times within discretion. Attacks go as normal. The boss is shadow shaped, a remnant of the old world, noone can go any further until the boss is defeated. IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2. If two players roll a 1 or 6, you now have two bosses... congratulations. - This initial roll does not cost stamina! 1: Ami: 25 2: Mads: 32 3: Otto: 15 4: Wilson: 26
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chiickadee rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Tue Nov 13, 2012 4:42 pm
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keiifuu rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Tue Nov 13, 2012 5:07 pm
Mads was gonna start breaking things soon.
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Syusaki rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Nov 13, 2012 5:25 pm
Wilson has all of the patience.
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Bittiface rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Nov 13, 2012 6:38 pm
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Posted: Tue Nov 13, 2012 6:43 pm
Ami was like oh hell no and pendant'd away.
[ exit ]
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Syusaki rolled 8 20-sided dice:
20, 13, 13, 4, 11, 16, 10, 19
Total: 106 (8-160)
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Posted: Tue Nov 13, 2012 7:02 pm
Quote: gaia_crown [ Round 1: ] - All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! The DM will be in charge of rping and keeping track of the boss's HP. The boss has 50/ 50 HP and does 5 auto damage every time it is attacked. You can attack it unlimited times within discretion. Attacks go as normal. The boss is shadow shaped, a remnant of the old world, noone can go any further until the boss is defeated. IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2. If two players roll a 1 or 6, you now have two bosses... congratulations. - This initial roll does not cost stamina! 1: Ami: 33 2: Mads: 17 3: Otto: 27 4: Wilson: 29
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chiickadee rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Tue Nov 13, 2012 7:10 pm
Ami came back with a rainjacket this time.
What, she was sick of the drippy drops.
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keiifuu rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Tue Nov 13, 2012 7:13 pm
fdtkjgf mads dont do anything stupid.
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Syusaki rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Nov 13, 2012 8:19 pm
Wilson put up his hood. ovob
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Bittiface rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Wed Nov 14, 2012 8:30 am
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Syusaki rolled 8 20-sided dice:
6, 6, 6, 6, 7, 16, 7, 5
Total: 59 (8-160)
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Posted: Wed Nov 14, 2012 4:56 pm
don't judge me Quote: gaia_crown [ Round 1: ] - All players must roll a 6 sided dice. If any player rolls a 1 or 6, you have triggered a boss! The DM will be in charge of rping and keeping track of the boss's HP. The boss has 50/ 50 HP and does 5 auto damage every time it is attacked. You can attack it unlimited times within discretion. Attacks go as normal. The boss is shadow shaped, a remnant of the old world, noone can go any further until the boss is defeated. IF NOONE rolls a 1 or 6, or you have defeated the boss, you may proceed to round 2. If two players roll a 1 or 6, you now have two bosses... congratulations. - This initial roll does not cost stamina! 1: Ami: 12 2: Mads: 12 3: Otto: 23 4: Wilson: 12
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keiifuu rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Wed Nov 14, 2012 5:09 pm
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