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Posted: Mon Aug 10, 2009 10:47 pm
Gaia Name:Flor_De_Amor Character Name: Yamanaka Ayumi (Ayu) Clan: Yamanaka Element Affinity: Earth Age: 12 Sex: Female Birthday: Summer 4, Year 92 Theme Song: [x][x][x] Physical Description:Five feet tall with a somewhat slim body, Ayumi has thick dirty blonde hair, its ends rest upon her shoulders. She usually leaves it out or ties it up in high ponytail, always leaving her bangs to frame her face that contains deep blue eyes that seem to change to a slightly different shade a blue depending on her emotions. Which makes it easier to know what she is feeling at times. Her body is balanced out, basically. She is still blooming, just become a B cup. She weighs one hundred and eleven pounds. Her skin was somewhat pale but now is slightly tanned from the sun. She doesn't have any scars. Clothing:Ayumi usually wears a full body fishnet with a kimono top and short pants that are a few inches about her knees. Usually she wears black and any hue of blue, usually midnight blue since she seems to be drawn to cool colors more than warm colors. At times she can be seen with a different type of shirt and sometimes with a skirt but she likes wearing pants better. Her kimono tops have the design of flowers or butterflies usually. She walks around in sandals, usually black or midnight blue. There are small patterns of flowers on them. Personality: She is a tomboy, though at times or when necessary she'll pull off a girlie look. She is distant at first but if you manage to get through her barrier she is completely different. She is bubbly, she's very optimistic but at the same time she can be pessimistic. She is very stubborn and will not give up easily. She never goes down without a fight. Background:Ayumi was born to Miu's father and his second wife. Ayumi, who preferred being called Ayu had went most of her life without knowing she had a step sister or what had happened to the mother of that child. She was very loved by her mother, who was still clueless in what had happened to her husband's first wife. Ayu loved to sing and dance and play in a small garden they had outside their house. In younger years she was pretty shy and didn't have many friends. Her shyness, quiet generally got her to be a easy target for some bullies at times during the academy. Which only made her grow from the experiences. It also helped develop her into a bolder, challenging girl. So that one day when she was twelve years old when a elderly Yamanaka woman informed them of her two years older step sister and the murder of the husband's first wife, her life seem to crash down as she noticed she had been living in some sort of lie and she became distant. The husband noticed the change and found out about the grandmother informing them. He was furious and killed her as well. Ayumi and her mother went to the grandmother's other daughter's house for help since they were now in danger. Kaiza gave them the way to Shimagakure, where there would be other Yamanakas. Soon Ayumi and her mother had left in a boat to Shimagakure. Other:
-Abilities-
+ Character Level to Control + Character Level to Seduce + Character Level to Persuade + 1 per 5 character levels to Charisma - Character Level Intimidate - Character Level Handle Animal -1 per 5 character levels to Endurance
Rank:Academy Student LV:01 HP:11 CP:6 XP:0/50
Chakra:12 Charisma:12 Endurance:12 Agility:14 Intelligence:12 Strength:10
-Skills-
Chakra Mod: +1 Ninjutsu: Control:+1
Charisma Mod: +1 Persuade: +1 Lie: Seduce:+1 Handle Animal:-1 Sing: 2 Disguise: 1 Intimidate:-1
Endurance Mod:+1 Focus: 1 Blacksmith: Fortitude: Rope: Swim:
Agility Mod:+2 Dodge: Sprint: Escape: Sneak Attack: Balance: Hide: Dance: 1 Spy: Tumble:
Intelligence Mod:+1 Genjutsu: 1 Detect: Sense: Fuuin: Trap: Knowledge: Alchemy:
Strength Mod:+0 Taijutsu: Grapple:
Weapons Sword: Staff: Melee: Ninja: Throwing: Range: Heavy:
-Techniques- Taijutsu Genjutsu Ninjutsu
-Equipment-
Items: Weapons: Kunai (1) Melee: Damage: 5 to 9 + Str Mod + Melee Bonus Requirements: N/A Modifier: Strength Blacksmith DC: 10
Throwing: Damage: 4 to 8 + Str Mod + Throwing Bonus Requirements: N/A Modifier: Endurance Blacksmith DC: 10
Shuriken (5) Throwing : Damage: 4 to 9 + Str Mod + Throwing Bonus Requirements: N/A Modifier: Agility Blacksmith DC: 10 ValuablesI already consulted with kouri about the history.
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Posted: Tue Aug 11, 2009 3:31 am
Flor_De_Amor Gaia Name:Flor_De_Amor Character Name: Yamanaka Ayumi (Ayu) Clan: Yamanaka Element Affinity: Earth Age: 12 Sex: Female Birthday: Summer 4, Year 92 Theme Song: [x][x][x] Physical Description:Five feet tall with a somewhat slim body, Ayumi has thick dirty blonde hair, its ends rest upon her shoulders. She usually leaves it out or ties it up in high ponytail, always leaving her bangs to frame her face that contains deep blue eyes that seem to change to a slightly different shade a blue depending on her emotions. Which makes it easier to know what she is feeling at times. Her body is balanced out, basically. She is still blooming, just become a B cup. She weighs one hundred and eleven pounds. Her skin was somewhat pale but now is slightly tanned from the sun. She doesn't have any scars. Clothing:Ayumi usually wears a full body fishnet with a kimono top and short pants that are a few inches about her knees. Usually she wears black and any hue of blue, usually midnight blue since she seems to be drawn to cool colors more than warm colors. At times she can be seen with a different type of shirt and sometimes with a skirt but she likes wearing pants better. Her kimono tops have the design of flowers or butterflies usually. She walks around in sandals, usually black or midnight blue. There are small patterns of flowers on them. Personality: She is a tomboy, though at times or when necessary she'll pull off a girlie look. She is distant at first but if you manage to get through her barrier she is completely different. She is bubbly, she's very optimistic but at the same time she can be pessimistic. She is very stubborn and will not give up easily. She never goes down without a fight. Background:Ayumi was born to Miu's father and his second wife. Ayumi, who preferred being called Ayu had went most of her life without knowing she had a step sister or what had happened to the mother of that child. She was very loved by her mother, who was still clueless in what had happened to her husband's first wife. Ayu loved to sing and dance and play in a small garden they had outside their house. In younger years she was pretty shy and didn't have many friends. Her shyness, quiet generally got her to be a easy target for some bullies at times during the academy. Which only made her grow from the experiences. It also helped develop her into a bolder, challenging girl. So that one day when she was twelve years old when a elderly Yamanaka woman informed them of her two years older step sister and the murder of the husband's first wife, her life seem to crash down as she noticed she had been living in some sort of lie and she became distant. The husband noticed the change and found out about the grandmother informing them. He was furious and killed her as well. Ayumi and her mother went to the grandmother's other daughter's house for help since they were now in danger. Kaiza gave them the way to Shimagakure, where there would be other Yamanakas. Soon Ayumi and her mother had left in a boat to Shimagakure. Other:
-Abilities-
+ Character Level to Control + Character Level to Seduce + Character Level to Persuade + 1 per 5 character levels to Charisma - Character Level Intimidate - Character Level Handle Animal -1 per 5 character levels to Endurance
Rank:Academy Student LV:01 HP:11 CP:6 XP:0/50
Chakra:12 Charisma:12 Endurance:12 Agility:14 Intelligence:12 Strength:10
-Skills-
Chakra Mod: +1 Ninjutsu: Control:+1
Charisma Mod: +1 Persuade: +1 Lie: Seduce:+1 Handle Animal:-1 Sing: 2 Disguise: 1 Intimidate:-1
Endurance Mod:+1 Focus: 1 Blacksmith: Fortitude: Rope: Swim:
Agility Mod:+2 Dodge: Sprint: Escape: Sneak Attack: Balance: Hide: Dance: 1 Spy: Tumble:
Intelligence Mod:+1 Genjutsu: 1 Detect: Sense: Fuuin: Trap: Knowledge: Alchemy:
Strength Mod:+0 Taijutsu: Grapple:
Weapons Sword: Staff: Melee: Ninja: Throwing: Range: Heavy:
-Techniques- Taijutsu Genjutsu Ninjutsu
-Equipment-
Items: Weapons: Kunai (1) Melee: Damage: 5 to 9 + Str Mod + Melee Bonus Requirements: N/A Modifier: Strength Blacksmith DC: 10
Throwing: Damage: 4 to 8 + Str Mod + Throwing Bonus Requirements: N/A Modifier: Endurance Blacksmith DC: 10
Shuriken (5) Throwing : Damage: 4 to 9 + Str Mod + Throwing Bonus Requirements: N/A Modifier: Agility Blacksmith DC: 10 ValuablesI already consulted with kouri about the history. 
Alright. Everything looks good to me. Since Kouri is the leader of your clan, she'll be introducing you to the game system. You can start rping at the shoreline and her NPC will meet you from there.
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Posted: Tue Aug 11, 2009 11:36 am
Gaia Name: Ezekiel De Luciphen Character Name: Mori, Koyuki Clan: Mori (Expected to change) Element Affinity: Water Age: 13 Sex: Male Birthday: Fall 3, Year 91 Theme Song: [Moon on The Water --- BECK] Physical Description: As with the rest of his family, he's particularly short for his age, though it could be worse. At thirteen, he's only about 2 or three inches below the average, so he stands at about 4' 3". He has near-white hair cut very short, and his eyes are a bright royal blue color. His skin, however, is particularly dark compared to the rest of his family. Mostly due to how much he's outside. His physique is pretty average, so there isn't much to speak of there. He's pretty slim, but that's about it. Clothing: He's not one for flashy or overly done clothing, nor is he interested in things that are too simple. He likes to keep things in the middle. He usually wears a blue, long sleeved jacket with an unusually large neck piece that covers up the lower half of his face, when unmoved. Along with that, he wears a pair of dark gray pants that are just a bit too long for him. Rather than the actual symbol of a clan, he has a dark blue lotus emblem stitched to the back of his jacket. Personality: Well, he isn't the smartest guy, or the most charming.... Or the most anything. He's pretty lazy, when it comes right down to it, and he doesn't like doing anything unless he gets something out of it that benefits him or his has deep motivation. He's also a bit of a Disenchanted Pervert, meaning that he's got girls on the brain, but there's no way he would ever even try to get into a relationship. Low self-esteem and all that. On top of all of that, he's extremely sarcastic, and will take any opportunity he gets to crack a joke, usually leading to something bad for him (like a kick to the crotch)...
Deep down, he's a nice guy, but it just happens to be really deep down... Although, probably from all the stories of other shinobi, if someone's in trouble, he usually tries to be the first one to help, if he can. He isn't one for ridiculing someone, nor does he like it done to himself, but if something needs to be said, he'll say it. He's also a bit of a pessimist, along with a bit of a coward, so if the situation might kill him, he'll stay out of it, if he can. But other than all those things wrong with him, he's a pretty nice guy... Really... Background: Mori Koyuki was born just a year prior to Akiko. Their father worked as a trader and, due to the nature of his business, had to travel frequently. Occasionally, he’d take them along, if he expected to stay in the area for an extended time. Akiko didn’t know much about his business except that he always had the best prices and availability. It almost seemed magical to her how he could predict how the market would move. She had great reverence for both him and his business. Koyuki, however, was more marveled by the stories their father would share with them. Especially the one which involved Shinobi. The things he heard that they could do captured his interests greatly.
In the year 95, their father caught wind of a new village being formed and decided to capitalize on their looming needs. He picked up a great wealth of supplies, gathered his family, and boarded a ship to the new isle. Once they arrived, he bought a large wagon and journeyed the rest of the way to the town. As expected, his business was quite successful, to the point where he seemed to have on hand exactly what the village needed. Seasons passed, and Akiko & Koyuki adapted to their new environment. In those days, Akiko was happy, almost always having a goofy grin plastered over her face, just like Koyuki. Yet, this pleasant start to life would not last.
In the next year, their father was accused of theft and espionage. He met them back at the hotel and told them to take everything and run. He promised Akiko that he would see them again just outside the city gates, as she was worried for his safety. Koyuki was more understanding of such things, however, and merely excepted whatever may happen. Throughout the night, Akiko waited impatiently, growing more and more anxious as the hours crawled along. Their mother was worried too, at first, but eventually she lost hope and began planning how to survive for the rest of their lives. Koyuki had given up long before that, and didn't even think about it, assuming he was dead. Akiko would have none of this, though: she knew her father had to be out there somewhere. So, why did he never come?
Over the years, the surviving family tried to eke out an honest living. As time went by, their situation seemed to grow more and more hopeless. Their father could not be found, and life was growing harder by the day. Akiko abandoned her attempts to relocate her father, deeming them futile. She lost her hope and ambition, and her only purpose in life was to get through it. Sensing her daughter’s frustrations, Mori Midori sought out some means to provide a better life for her daughter. Koyuki, being the eccentric he was, suggested the Ninja Academy, saying that if they both went, everything would be better. Midori agreed and told Akiko the next day.
Within the academy, it turned out that his sister was much better than he, as she had surpassed him in all aspects of it. Sure, there were feelings of jealousy, but he was more proud, than anything. Plus, it gave him something to strive for. He still works hard towards this goal of being, at least, being his sister's equal. Other: [N/A]
-Abilities- Tenmoki Clan + Character Level to Control + Character Level to Knowledge + 1 per 5 Character Levels to Intelligence - Character Level to Genjutsu - 1 per 5 Character Levels to Endurance
Rank: Academy Student LV: 001 HP: 10 +1 = 11 CP: 5 +1 = 6 XP: 00/50
Chakra: 10 +2 = 12 Charisma: 10 +2 = 12 Endurance: 10 +3 = 13 Agility: 10 +1 = 11 Intelligence: 10 +3 = 13 Strength: 10 +1 = 11
-Skills-
Chakra Mod Ninjutsu: 0 Control: 1 +1 = 2
Charisma Mod Persuade: 1 Lie: 0 Seduce: 0 Handle Animal: 0 Sing: 0 Disguise: 0 Intimidate: 0
Endurance Mod Focus: 0 Blacksmith: 0 Fortitude: 0 Rope: 0 Swim: 1
Agility Mod Dodge: 1 Sprint: 0 Escape: 1 Sneak Attack: 0 Balance: 0 Hide: 0 Dance: 0 Spy: 0 Tumble: 0
Intelligence Mod Genjutsu: -1 Detect: 0 Sense: 0 Fuuin: 0 Trap: 0 Knowledge: 1 Alchemy: 0
Strength Mod Taijutsu: 0 Grapple: 0
Weapons Sword: 0 Staff: 0 Melee: 1 Ninja: 0 Throwing: 0 Range: 0 Heavy: 0
-Techniques- Taijutsu Genjutsu Ninjutsu
-Equipment-
Items: None Weapons: None Valuables: None
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Posted: Tue Aug 11, 2009 4:40 pm
Ezekiel De Luciphen Gaia Name: Ezekiel De Luciphen Character Name: Mori, Koyuki Clan: Mori (Expected to change) Element Affinity: Water Age: 13 Sex: Male Birthday: Fall 3, Year 91 Theme Song: [Moon on The Water --- BECK] Physical Description: As with the rest of his family, he's particularly short for his age, though it could be worse. At thirteen, he's only about 2 or three inches below the average, so he stands at about 4' 3". He has near-white hair cut very short, and his eyes are a bright royal blue color. His skin, however, is particularly dark compared to the rest of his family. Mostly due to how much he's outside. His physique is pretty average, so there isn't much to speak of there. He's pretty slim, but that's about it. Clothing: He's not one for flashy or overly done clothing, nor is he interested in things that are too simple. He likes to keep things in the middle. He usually wears a blue, long sleeved jacket with an unusually large neck piece that covers up the lower half of his face, when unmoved. Along with that, he wears a pair of dark gray pants that are just a bit too long for him. Rather than the actual symbol of a clan, he has a dark blue lotus emblem stitched to the back of his jacket. Personality: Well, he isn't the smartest guy, or the most charming.... Or the most anything. He's pretty lazy, when it comes right down to it, and he doesn't like doing anything unless he gets something out of it that benefits him or his has deep motivation. He's also a bit of a Disenchanted Pervert, meaning that he's got girls on the brain, but there's no way he would ever even try to get into a relationship. Low self-esteem and all that. On top of all of that, he's extremely sarcastic, and will take any opportunity he gets to crack a joke, usually leading to something bad for him (like a kick to the crotch)...
Deep down, he's a nice guy, but it just happens to be really deep down... Although, probably from all the stories of other shinobi, if someone's in trouble, he usually tries to be the first one to help, if he can. He isn't one for ridiculing someone, nor does he like it done to himself, but if something needs to be said, he'll say it. He's also a bit of a pessimist, along with a bit of a coward, so if the situation might kill him, he'll stay out of it, if he can. But other than all those things wrong with him, he's a pretty nice guy... Really... Background: Mori Koyuki was born just a year prior to Akiko. Their father worked as a trader and, due to the nature of his business, had to travel frequently. Occasionally, he’d take them along, if he expected to stay in the area for an extended time. Akiko didn’t know much about his business except that he always had the best prices and availability. It almost seemed magical to her how he could predict how the market would move. She had great reverence for both him and his business. Koyuki, however, was more marveled by the stories their father would share with them. Especially the one which involved Shinobi. The things he heard that they could do captured his interests greatly.
In the year 95, their father caught wind of a new village being formed and decided to capitalize on their looming needs. He picked up a great wealth of supplies, gathered his family, and boarded a ship to the new isle. Once they arrived, he bought a large wagon and journeyed the rest of the way to the town. As expected, his business was quite successful, to the point where he seemed to have on hand exactly what the village needed. Seasons passed, and Akiko & Koyuki adapted to their new environment. In those days, Akiko was happy, almost always having a goofy grin plastered over her face, just like Koyuki. Yet, this pleasant start to life would not last.
In the next year, their father was accused of theft and espionage. He met them back at the hotel and told them to take everything and run. He promised Akiko that he would see them again just outside the city gates, as she was worried for his safety. Koyuki was more understanding of such things, however, and merely excepted whatever may happen. Throughout the night, Akiko waited impatiently, growing more and more anxious as the hours crawled along. Their mother was worried too, at first, but eventually she lost hope and began planning how to survive for the rest of their lives. Koyuki had given up long before that, and didn't even think about it, assuming he was dead. Akiko would have none of this, though: she knew her father had to be out there somewhere. So, why did he never come?
Over the years, the surviving family tried to eke out an honest living. As time went by, their situation seemed to grow more and more hopeless. Their father could not be found, and life was growing harder by the day. Akiko abandoned her attempts to relocate her father, deeming them futile. She lost her hope and ambition, and her only purpose in life was to get through it. Sensing her daughter’s frustrations, Mori Midori sought out some means to provide a better life for her daughter. Koyuki, being the eccentric he was, suggested the Ninja Academy, saying that if they both went, everything would be better. Midori agreed and told Akiko the next day.
Within the academy, it turned out that his sister was much better than he, as she had surpassed him in all aspects of it. Sure, there were feelings of jealousy, but he was more proud, than anything. Plus, it gave him something to strive for. He still works hard towards this goal of being, at least, being his sister's equal. Other: [N/A]
-Abilities- Tenmoki Clan + Character Level to Control + Character Level to Knowledge + 1 per 5 Character Levels to Intelligence - Character Level to Genjutsu - 1 per 5 Character Levels to Endurance
Rank: Academy Student LV: 001 HP: 11 CP: 6 XP: 00/50
Chakra: 12 Charisma: 12 Endurance: 13 Agility: 11 Intelligence: 13 Strength: 11
-Skills-
Chakra Mod Ninjutsu: 0 Control: 1 +1 = 2
Charisma Mod Persuade: 1 Lie: 0 Seduce: 0 Handle Animal: 0 Sing: 0 Disguise: 0 Intimidate: 0
Endurance Mod Focus: 0 Blacksmith: 0 Fortitude: 0 Rope: 0 Swim: 1
Agility Mod Dodge: 1 Sprint: 0 Escape: 1 Sneak Attack: 0 Balance: 0 Hide: 0 Dance: 0 Spy: 0 Tumble: 0
Intelligence Mod Genjutsu: -1 Detect: 0 Sense: 0 Fuuin: 0 Trap: 0 Knowledge: 1 Alchemy: 0
Strength Mod Taijutsu: 0 Grapple: 0
Weapons Sword: 0 Staff: 0 Melee: 1 Ninja: 0 Throwing: 0 Range: 0 Heavy: 0
-Techniques- Taijutsu Genjutsu Ninjutsu
-Equipment-
Items: None Weapons: None Valuables: None 
Perfect! All you need to add is what shade hair do you have. Its pale, but is it a pale shade of blue? Blond? Green? Etc. Add in that and you're all set!
I like that you went with being Akiko's brother! You can start off at the Tenmoki Household, where I'll add in a bedroom for you. You can PM me if you want a description. I'll give you a tutorial exercise and we'll get you introduced to our system!
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Posted: Tue Aug 11, 2009 4:53 pm
Ezekiel De Luciphen Gaia Name: Ezekiel De Luciphen Character Name: Mori, Koyuki Clan: Mori (Expected to change) Element Affinity: Water Age: 13 Sex: Male Birthday: Fall 3, Year 91 Theme Song: [Moon on The Water --- BECK] Physical Description: As with the rest of his family, he's particularly short for his age, though it could be worse. At thirteen, he's only about 2 or three inches below the average, so he stands at about 4' 3". He has near-white, blueish hair cut very short, and his eyes are a bright royal blue color. His skin, however, is particularly dark compared to the rest of his family. Mostly due to how much he's outside. His physique is pretty average, so there isn't much to speak of there. He's pretty slim, but that's about it. Clothing: He's not one for flashy or overly done clothing, nor is he interested in things that are too simple. He likes to keep things in the middle. He usually wears a blue, long sleeved jacket with an unusually large neck piece that covers up the lower half of his face, when unmoved. Along with that, he wears a pair of dark gray pants that are just a bit too long for him. Rather than the actual symbol of a clan, he has a dark blue lotus emblem stitched to the back of his jacket. Personality: Well, he isn't the smartest guy, or the most charming.... Or the most anything. He's pretty lazy, when it comes right down to it, and he doesn't like doing anything unless he gets something out of it that benefits him or his has deep motivation. He's also a bit of a Disenchanted Pervert, meaning that he's got girls on the brain, but there's no way he would ever even try to get into a relationship. Low self-esteem and all that. On top of all of that, he's extremely sarcastic, and will take any opportunity he gets to crack a joke, usually leading to something bad for him (like a kick to the crotch)...
Deep down, he's a nice guy, but it just happens to be really deep down... Although, probably from all the stories of other shinobi, if someone's in trouble, he usually tries to be the first one to help, if he can. He isn't one for ridiculing someone, nor does he like it done to himself, but if something needs to be said, he'll say it. He's also a bit of a pessimist, along with a bit of a coward, so if the situation might kill him, he'll stay out of it, if he can. But other than all those things wrong with him, he's a pretty nice guy... Really... Background: Mori Koyuki was born just a year prior to Akiko. Their father worked as a trader and, due to the nature of his business, had to travel frequently. Occasionally, he’d take them along, if he expected to stay in the area for an extended time. Akiko didn’t know much about his business except that he always had the best prices and availability. It almost seemed magical to her how he could predict how the market would move. She had great reverence for both him and his business. Koyuki, however, was more marveled by the stories their father would share with them. Especially the one which involved Shinobi. The things he heard that they could do captured his interests greatly.
In the year 95, their father caught wind of a new village being formed and decided to capitalize on their looming needs. He picked up a great wealth of supplies, gathered his family, and boarded a ship to the new isle. Once they arrived, he bought a large wagon and journeyed the rest of the way to the town. As expected, his business was quite successful, to the point where he seemed to have on hand exactly what the village needed. Seasons passed, and Akiko & Koyuki adapted to their new environment. In those days, Akiko was happy, almost always having a goofy grin plastered over her face, just like Koyuki. Yet, this pleasant start to life would not last.
In the next year, their father was accused of theft and espionage. He met them back at the hotel and told them to take everything and run. He promised Akiko that he would see them again just outside the city gates, as she was worried for his safety. Koyuki was more understanding of such things, however, and merely excepted whatever may happen. Throughout the night, Akiko waited impatiently, growing more and more anxious as the hours crawled along. Their mother was worried too, at first, but eventually she lost hope and began planning how to survive for the rest of their lives. Koyuki had given up long before that, and didn't even think about it, assuming he was dead. Akiko would have none of this, though: she knew her father had to be out there somewhere. So, why did he never come?
Over the years, the surviving family tried to eke out an honest living. As time went by, their situation seemed to grow more and more hopeless. Their father could not be found, and life was growing harder by the day. Akiko abandoned her attempts to relocate her father, deeming them futile. She lost her hope and ambition, and her only purpose in life was to get through it. Sensing her daughter’s frustrations, Mori Midori sought out some means to provide a better life for her daughter. Koyuki, being the eccentric he was, suggested the Ninja Academy, saying that if they both went, everything would be better. Midori agreed and told Akiko the next day.
Within the academy, it turned out that his sister was much better than he, as she had surpassed him in all aspects of it. Sure, there were feelings of jealousy, but he was more proud, than anything. Plus, it gave him something to strive for. He still works hard towards this goal of being, at least, being his sister's equal. Other: [N/A]
-Abilities- Tenmoki Clan + Character Level to Control + Character Level to Knowledge + 1 per 5 Character Levels to Intelligence - Character Level to Genjutsu - 1 per 5 Character Levels to Endurance
Rank: Academy Student LV: 001 HP: 10 +1 = 11 CP: 5 +1 = 6 XP: 00/50
Chakra: 10 +2 = 12 Charisma: 10 +2 = 12 Endurance: 10 +3 = 13 Agility: 10 +1 = 11 Intelligence: 10 +3 = 13 Strength: 10 +1 = 11
-Skills-
Chakra Mod Ninjutsu: 0 Control: 1 +1 = 2
Charisma Mod Persuade: 1 Lie: 0 Seduce: 0 Handle Animal: 0 Sing: 0 Disguise: 0 Intimidate: 0
Endurance Mod Focus: 0 Blacksmith: 0 Fortitude: 0 Rope: 0 Swim: 1
Agility Mod Dodge: 1 Sprint: 0 Escape: 1 Sneak Attack: 0 Balance: 0 Hide: 0 Dance: 0 Spy: 0 Tumble: 0
Intelligence Mod Genjutsu: -1 Detect: 0 Sense: 0 Fuuin: 0 Trap: 0 Knowledge: 1 Alchemy: 0
Strength Mod Taijutsu: 0 Grapple: 0
Weapons Sword: 0 Staff: 0 Melee: 1 Ninja: 0 Throwing: 0 Range: 0 Heavy: 0
-Techniques- Taijutsu Genjutsu Ninjutsu
-Equipment-
Items: None Weapons: None Valuables: None Better?
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Posted: Tue Aug 11, 2009 6:41 pm

teeehee. you're an aya duplicate and my character will wuffles that. XD Just copy and paste your clean set of abilities. [I took out all the math, since you don't need that.] and make sure its alright with Maia Hart that your character is related to her [which i know she'll prolly love] and we'll get started!
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Posted: Tue Aug 11, 2009 7:06 pm
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Posted: Tue Aug 11, 2009 7:57 pm
Got permission from McClane-san to join the Uchiha clan and from Aznka-san for involvement with General Harada.Gaia Name: Phoenixmirage Character Name: Uchiha Haruka “Haru” (Uchiwa=fan, Haruka=distant, far-away) Clan: Uchiha Clan, Sharingan Elemental Affinity: Fire Age: 11 Sex: Female Birthday: Spring 1 of the Year 94 Main Theme: Evanescence - Sweet Sacrifice Sorrow Theme: Evanescence - Going Under Fighting Theme: Linkin Park - Nobody’s Listening Physical Description: 5’0’’ in height, seventy-four pounds. She had most certainly inherited the famed Uchiha beauty, though not their traditionally characteristic raven hair and eyes. Tall enough for her age, with her thin frame, pale porcelain skin, long, slightly wavy locks of red-brown hair with long bangs and sideburns, and startling blue-green eyes, Haruka is already turning the heads of men due to her beautiful, near-inhuman appearance. She moves with a regal, inborn grace that is ever-present no matter how poorly so she is dressed. Her eyes are partly heterochromic, a magnificent iridescent blue-green that in different lighting would either make her irises appear different shades of sapphire, turquoise, or emerald.
 Clothing: Most of the time, Haruka would wear a simple yukata. However, when she joins the shinobi Academy, she settles for shinobi wear not out of fashion’s sake but out of convenience. For the basest layer, a simple short-sleeved black shirt is worn. Layered above that is a decorated dark red over shirt with longer sleeves that reaches to a little below the elbow, which has a thick band of black trimming the edge of the sleeves. This over shirt would also be decorated with black, netted areas near the trimming, as most shinobi or athletic clothing would have. She wears black armguards and gauntlets. Instead of bearing the clan crest on her clothing, in the front, there is a black whirlpool design and an embellished dragon design of the same color surrounding it. A double-belt at her waist would hold her inventory pouch in place. She wears black shorts and below from where the double belts are extends a flowing, white skirt-like piece that goes all around the waist. She wears twin amulets threaded to a bright red ornamental tassel (on either side) hanging suspended from a rope around her waist. On her left leg, there is another black guard, and on her right leg, fixed above the bandages is a shuriken holster. Her black sandals are high heeled (like Sakura’s post Shippuuden). Genin Outfit Personality: Do not let her angel-faced appearance fool you. A very wild, violent child, Haruka is every bit cruel as she is beautiful: she enjoys inflicting great harm to anything and everything. She is very sadistic, and has a great love for blood and gore by far beyond even the imagined limits of insane children. In fact, others consider her only borderline sane with her love of harming anything living little by little, just so as only to prolong their pain. Only recently of age for the Academy, though only a mere eleven-year-old child, the older generation already watches this girl with great wariness. She expresses no capacity for kindness or love, cold and uncaring of even her own safety (masochistic in this aspect). She enjoys pain, because for her pain proves her otherwise forgotten existence. Because she was never shown love anyways, Haruka finds that a useless thing that is only harped about by the weak. Yet she is a child of irony. For her to target even more so specifically the children who are well-loved...if there only had been one to actually truly understand this terribly misunderstood child, they would see the eyes of a lonely girl, not a little monster, watching as the other children played without her...
Despite that of her bullying and violent tendencies, Haruka is very talented despite taking very little heart to her studies. Her harnessing of the brush is magnificent, and so she had mastered calligraphy easily at a young age. However, she shows no interest for art, though music does hold the lure of a siren for a lonely child. If she had actually used her voice for anything other than threats and cold, twisted promises of harm, certainly it would have been very beautiful if she spoke in a normal tone, without the cruel edge to the sweetly childish voice, or even perhaps singing to accompany instruments. She greatly dislikes anything to do with people and society and is the type who prefers to be left alone. Yet she is a child of irony: even alone, if she cannot take her anger out against people, she would instead on nature or her surroundings.
Destruction and war - the curse on all the Uchiha - lives most strongly in her blood. Background: A Twisted Tale Haruka is the only daughter of Uchiha Hanami, one of the first-generation Uchiha clansmen whom followed Ichi to his dream of building the island shinobi village. Her mother had not only been especially talented but also very beautiful and thus Hanami’s hand was sought by many men. However, all Hanami cared of was her duty as a shinobi and her allegiance came first to her lord, now the Shodaime of Shimagakure no Sato. So the seventeen-year-old Uchiha had spurned all advances for her hand in marriage. However, on a disastrous reconnaissance mission to the Fire Country (to collect information on the Emperor Shiyue and General Harada’s crimes), Hanami was separated from her squad, outnumbered, cornered, and captured. Despite repeated physical tortures, the strong-willed young woman endured, stubbornly refusing to give up any information as to who she was linked to...
Months passed in such a manner, without even the barest hint of information leaving Hanami’s lips. The soldiers too were getting averse to keeping a beautiful young woman trapped here...if she was not saying anything even under enduring this level of torture, then was she not innocent...? There were no confirmations that she was an actual shinobi, either. They had not seen her utilize any shinobi arts, even after all those months in prison. Why would a kunoichi truly allow herself to endure this level of abuse...? But, disgusted with those charged of carrying out the interrogation for their failures, General Harada decided to take matters into his own hands. He was certain that this woman was linked to those detestable shinobi and if physically breaking her would not get her to speak, then there only remains the option of breaking her spirit as well. And so he defiled her. Yet still, she held her silence...
Eventually, her teammates were able to find and track down Hanami after carefully scouring the whole countryside of Fire Nation for the missing Uchiha. When they found her, raiding the prison disguised as guards, she was so malnourished and terribly weak that Hanami barely had enough chakra to sustain her Sharingan long enough to hypnotize the guards who got in their way so the squad was able to leave the capital relatively unharassed. It was only a pity though that her teammates did not realize these would be among the last moments Uchiha Hanami would be sane...
Halfblood When Hanami was brought back to Shima, she was already pregnant. It did not take a genius to figure out what had happened to her during her imprisonment and furious, the Uchiha clan wanted to know who had defiled one of their clansmen. However, bed-ridden, Hanami was in no state to pinpoint the one who had raped her. As the days closer to the birth rolled by, so had her memories disappeared, one by one, until she no longer recognized even her own family. The doctors said it was trauma and that such a strong-willed woman should be able to recover...eventually. They couldn’t be more wrong.
The same night that the child was born - a beautiful baby girl - Hanami lost her mind, seeing only imagined demons rather than the people of the room. She screamed murder, repeatedly demanded for the symbol of her ignominy now given physical form to distance itself from her flesh, calling the newborn all sorts of imaginable curses produced from her now deranged mind. A monster, a mother had honestly believed of her newborn child... An elf-child who would never, ever be loved by God. Because Hanami was in no condition to name the child, one of the Elders took the first thing the now mad Uchiha woman had said to the infant...
“Distant”.
So Haruka became the child’s name...
Elf-child She did not bear the name ‘Uchiha’ for most of her life. Her only so-called family was grudging to give the b*****d child even that much familial connection. Her existence - like a parasite - had after all ruined the life and sanity of one of their most promising kunoichi. Not once was the girl embraced in even her own mother’s arms: during the first visit, Hanami had ripped at the girl’s hair, and tried to strangle the child to death. And so at some point...it ceased to matter. Haruka grew to be a wild child: she delighted in destruction and cruel and sadistic, she loved to inflict harm to anyone or anything. Because she never knew love herself, she did not understand the concept, nor did she wish for something she did not have...merely believing it was something pointless harped about by the weak. So being so long without any sort of parental or familial figure, the girl had grown harshly independent...
The only one to understand the wild child was the Shodaime, Uchiha Ichi.
Meeting Haruka hated that man. He could read her like an open book. Did it have something to do with those eyes the family was so proud of? Most of the adults stayed away from her, or kept their children away. Especially ‘the family’. But she preferred that. All in all, it was all the same... So why wouldn’t this person leave her alone? He spoke of ridiculous things, anyhow...she was definitely not watching those weak brats play...they were merely things for her to take her anger on and so... That man was really irritating! Who was he anyways, to point out things she doesn’t like? Why the hell would she care that those kids...she was not picking on them because they “had what she didn’t”!
Or...was she...?
Yet unlike the others of the ‘family’...that person continued to approach her and extended a helping hand to a forgotten child...
Something Called a Goal It was Ichi who insisted for the clan to give the child her mother’s surname. Though the family hated the b*****d child, they wouldn’t go against the word of the Shodaime. So Haruka gained the name ‘Uchiha’. But after their first meeting...she didn’t spend a lot of time with Ichi. The village might have just completed its physical infrastructure, but as the Kage and virtual head of family, he had a lot of work to tend to. She did not mind, or more perhaps did not care. Even so, the Shodaime left a heavy impression on her...with all this talk of dreams and working to reach a goal... So perhaps this once. To have something to defend... She’ll try that, even if it was just to find out why this concept was so special to that strange person. So she resolved to be a shinobi... She found that she didn’t mind that much, the idea anyways, if it was serving under him. And her words to the Shodaime: that he better watch, because she will grow strong...
With the Cycle of Wars Haruka loved destruction. But she learned very quickly that she did not love when it was not caused by her. The last war with the Orochi had taken the Shodaime with its conclusion. During the funeral service, Haruka was not among the mourners and whenever the Shodaime was mentioned afterwards, she merely sneered at Ichi’s memory. More than once for that she had gotten seriously hurt for her disrespect to their beloved Kage’s memory: not only from her so-called family but from the villagers as well. But no one understood that for the first time, this was not out of malice...but because the child had blamed him for not surviving... The only person who had understood her was gone.
So there was no need for that promise anymore...
She didn’t have to be a shinobi.
And then, Ichi’s replacement was named...
It was surreal...perhaps part of her honestly believed that if she did not accept that the Shodaime was gone...but now, with the Nidaime named...this was reality... She had always disliked Shinichi too and so it was downright unacceptable...the idea of that guy in the Kage’s seat. As much as she disliked this place that dared to be emblazoned as ‘home’...Ichi had given his life for this village...his seat now had something of meaning attached to it. A seat now occupied by an incapable fool. So even though it was odd for her...this first time to even think of her ‘family’ as being the only eligible candidates, as much as she had hated them... It might have been for the sake of Ichi’s memory...yet rather ironically, she was motivated once more to join the shinobi world and so when it was brought up, she accepted attending the Academy... She did not care about neither Shima nor the people in it, so while she does not understand their feelings, yet she still shared the older generation’s sentimentalities that Shinichi was not worthy of Ichi’s seat...
Even though Haruka and the Shodaime had not gotten along so well, the fact that Ichi had something he would dedicate everything to protect...that did leave a deep impression. She does not think that the Nidaime will be able to protect the Shodaime’s dream - this precious village Ichi had lived and died for... Other: Writes beautiful calligraphy. Deft with the brush and ink. Learned how to play the flute on her own from merely watching and listening to others. She is still practicing, however. She despises her family. So why would she wear their crest? Haruka never introduces herself as Uchiha. She reacts very violently when others address her in any way, shape, or form related to (or even hinting to) Uchiha. Her quiet voice accentuates a childish edge to her sadism. She acts very childish, almost as if a normal young girl breaking her playthings when causing harm to others (or even normal destructive activities). She too takes childish delight in inflicting or even enjoying pain.
-Abilities-
Rank: Student LV: 1 HP: 10 CP: 7 XP: 0/50
Chakra: 10 + 4 + 0 = 14 | mod=+2 Charisma: 10 + 0 + 0 = 10 | mod=+0 Endurance: 10 + 0 + 0 = 10 | mod=+0 Agility: 10 + 2 + 0 = 12 | mod=+1 Intelligence: 10 + 4 + 0 = 14 | mod=+2 Strength: 10 + 2 + 0 = 12 | mod=+1
-Skills-
Chakra Mod: 2 Ninjutsu: 6+0 Control: 0+0
Charisma Mod: 0 Persuade: 0+0 Lie: 0+0 Seduce: 0+0 Handle Animal: 0+0 Sing: 0+0 Perform Flute: 0+0 Disguise: 0+0 Intimidate: 0+0
Endurance Mod: 0 Focus: 0+0 Blacksmith: 0+0 Fortitude: 0+0 Rope: 0+0 Swim: 0+0
Agility Mod: 1 Dodge: 0+0 Sprint: 0+0 Escape: 0+0 Sneak Attack: 0+0 Balance: 0+0 Hide: 0+0 Dance: 0+0 Spy: 0+0 Tumble: 0+0
Intelligence Mod: 2 Genjutsu: 0+0 Detect: 0+0 Sense: 0+0 Fuuin: 0+0 Trap: 0+0 Knowledge: 0+0 Alchemy: 0+0
Strength Mod: 1 Taijutsu: 0+0 Grapple: 0+0
Weapons: Sword: 0+0 Staff: 0+0 Melee: 0+0 Ninja: 0+0 Throwing: 0+0 Range: 0+0 Heavy: 0+0
-Techniques- Taijutsu Genjutsu Ninjutsu
-Equipment-
Money: Items:
Two Sets of Clothes: This only pertains to her packing for traveling. The same outfit though one set is for wearing and the other set is spare. Water Canteen: For training and traveling use. Flute: Made of wood from the cherry wood tree. This flute is beautifully crafted and always has a gentle perfume-like scent lingering. Weapons: Valuables:
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Posted: Fri Aug 14, 2009 6:19 am
Name: San Clan: Yochi Element Affinity: Earth and Wind Age: 25 Sex: Female Theme Song: Replica Birthday: Autumn 1 Year 80 Physical Description: She stands slimly at 5'6" and wears very formal clothing that is a mix of a chinese dress and traditional japanese kimono. Her hair is very silky and shines in any light. Its silkiness is never tangled no matter what battle she's fighting. If one were to run their fingers through her hair, her fine blond strands would slide gently against their skin. Her waist is so small that it would be easy for a small child to wrap their arms around her. Her skin goes pale in the winter, but quickly tans during the summer. Her face is smooth which accents its round shape. Her eyes are a bright green and by far the most vivid feature that draws almost any man to them. San always smells of hibiscus flowers and always has a flower decoration in her hair to keep the smell of the flower freshly with her at all times. Personality: San was born and raised with the best of manners. She is very polite, considerate and sweet. She enjoys quiet sit down activities, but she also loves to be out in the world and active. Her favorite thing to do in her free time is dance. She knows many different kinds of dance and loves to teach them to others. San is quite hard to anger. Even when her own family had tried to assassinate her, San had not raised her voice once or have a vein pump in fury. She was bred to be a leader and has a very level head on her shoulders. She's quite charismatic and believes that all situations can be handled in a calm sit down manner. She would never intimidate anyone to get anything. San's favorite type of animal is birds. She's always admired their freedom and ability to fly. Background: San was born and raised in the Earth Country as the next heir to the emporer's seat. Eventhough she was a woman, there was no complaints in the presence of Yochi Inari, the current leader of the Earth Country. Her father had her train in Ninjutsu almost every day of her life. She was to live the dreams her father had never came to complete. He wasn't a ninjutsu user at all, but a strong man to face in battle. Inari knew his daughter was gifted with chakra at a very young age and was able to control it better than any other child in the Earth Kingdom. He sent her to renowned sage's and harsh trainers. San was not given a normal life of nobility like her younger brother and sister lived. Neither of her siblings could manipulate their chakra, so they were forced to study diplomatic areas and train more with weapons. San still kept her feminine opposition while enduring all the hard training her father and instructors were throwing at her. Her mother always insisted that she keep her lady like pose and not turn into a war hungry man like her father intended. At the age of 10, San was sent out of the country for the very first time to train under a Sage. There was another boy studying under the Sage. San grew to like him more and more with each day. He was kind and gentle like her, but powerful in every way San was not. The Sage always agreed they would make a great team. San was told that this boy, Ichi was quite the rebel, but when she was around him it was hard to imagine him vandalizing stores or setting off fireworks in the bathrooms of the small village. San only studied with the Sage for a year, quite sad that she had to leave Ichi behind. They made a promise to one another that they would see each other again and share everything they had learned. They both tattooed a small infinity symbol on their wrists to remind them of each other. San returned to the Earth Country and her father was more than pleased with her progress in training. Not even giving her a week of rest, Inari had hired a new tutor for San to study under. This instructor, Miroku, was by far a teacher that San hated. He was a perverted trickster that tormented San nearly every day of practice. Her discomfort made her work even harder to the point where she outsmarted Miroku within one year. His services ended quicker than any instructor that San had ever had and she was not sad to see him leave. From there on, San was sent on missions with Inari's private guard and giving diplomatic studies that her brother and sister had been taking care of for years. Her brother and sister had changed over the years and grew to dislike San. Her brother, Samatarou and sister, Koi had also grown into a loving relationship over the years. At the age of 14 they had vowed to marry one another. San never felt comfortable around her siblings for quite some time. At the age of 15, San had become more skilled than the leading general of the Earth Country's army and could easily beat her father in a duel. Inari was ready to give San the thrown when unstable relations with the fire country arose causing Inari to postpone his retirement. San was sent to defend the Earth country with the other soldiers and it was during this time that she met Ichi once again. They had recognized eachother instantly on different sides of the battle field. San had come to aide the Wind Country and Ichi had come to aide the Fire Country. Swallowing their emotions, San and Ichi faced each other. Both armies were completely destroyed, leaving only San and Ichi to face one another. In the end, San had lost, but Ichi spared her life. They stayed in a cave in the deserts of the Wind country for almost a year. San was injured badly, but Ichi stayed and took care of her wounds day in and out. When she was fully rested, she didn't want to return to the earth country, but stay with Ichi. They had fallen in love while San was kept to bed rest. News of convoys searching for San soon reached Ichi's ears and he told her. Unwillingly, San agreed that she should go back to the Earth Country. With their tattoos still in place, Ichi and San vowed to meet again. Ichi said he had some things to take care of in the Fire country, but once they were done, the world would be a better place. So, San went back to the Earth Country where her father wanted to give her full power over the country. Samataro and Sae were not happy with their father's decision and San wasn't as inspired to become empress of the Earth Country anymore, but she did as her father requested and became the youngest and first empress of the earth country. Within her first year of ruling, Ichi came back to her, telling her of his dreams. Disappearing from the Earth country for a week, San went with Ichi to the island where he wanted his dreams to begin. There was a single family that lived on the island. Mai was a very kind woman and sweet to San in every way while they stayed in Shimagakure. Ichi asked San to lead a new breed of Shinobi with him, but she denied his request. San had duties as empress of the earth country. She couldn't abandon her people to start a new life, even though she really wanted to. San cried when she snuck away from Shimagakure back to the Earth Country, but didn't say that she would see him again. She had always hoped that Ichi would come back to her one day, but she knew that he would respect her decision. While Ichi lived and too care of Shimagakure, San lived and took care of the Earth country. As the years passed, the memory of Ichi stayed in her mind. At age 23, San had been told that Samataro and Sae were having traitorous intents and planning to assassinate her. San didn't believe that her own brother and sister, who were now happily married would do such a thing to her. One night in the season of fall, a shinobi tried to sneak into San's room and poison her. She caught the shinobi and marched straight to her siblings rooms, throwing his dead body on the ground. She was furious, but did not punish her brother and sister. Instead of punishing her brother and sister, she used them as an example. By explaining to the people that they should not close themselves up in fear of being attacked or hurt. Corruption comes from within, not outside influences. And so, San worked with the country in order to open up the gates to the Earth country to host a tournament. Year 105: Upon opening the tournament and the doors to the Earth Country, San was able to make relations with Shimagakure and the Fire Country. They were targeted by a group called the Samurai Order. San devised a plan with Shinichi and Koro to gather information and begin the end of this Order that openly attacks countries supporting Shinobi. Traveling to Mugendai Valley, San lended the assistance to Tenmoki Aya in researching Ichi's petrified condition. She knows that bringing Ichi back will help save them all from this Order. Other: Empress of the Earth Country. Guardian of Yuurin.
-Abilities-
Rank: Sanin LV: 80 HP: CP: Chakra: 90 Charisma: 100 Endurance: 50 Agility: 90 Intelligence: 90 Strength: 50 -Skills- Chakra Mod 40 Ninjutsu: 500 Control: 350 Charisma Mod 45 Persuade: 400 Lie: 50 Seduce: 350 Handle Animal: 50 Sing: 50 Disguise: 50 Intimidate: 50 Endurance Mod 20 Focus: 250 Blacksmith: 50 Fortitude: 50 Rope: 50 Swim: 50 Agility Mod 40 Dodge: 450 Sprint: 300 Escape: 200 Sneak Attack: 100 Balance: 50 Hide: 550 Dance: 150 Spy: 500 Tumble: 50 Intelligence Mod 45 Genjutsu: 50 Detect: 400 Sense: 400 Fuuin: 50 Trap: 50 Knowledge: 350 Alchemy: 50 Strength Mod 20 Taijutsu: 150 Grapple: 0 Weapons Sword: 450 Staff: 50 Melee: 0 Ninja: 50 Throwing: 50 Ranged: 50
-Techniques-
Ninjutsu
Body Replacement Technique [Kawamiri no Jutsu] This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique. If the technique is successful you can use sneak attack to attack your target. CP Cost: 5 Damage: N/A Requirement: Must be taught. Seals: Ram Avoid: Dodge or Ninjutsu roll. Special: + Chakra Mod to Dodge, Sets up for Sneak attack if dodge is successful. Roll: 1d20 + Dodge + Chakra Mod
Rope Escape Technique [Nawanuke no jutsu] A basic jutsu taught at the Ninja Academy, this jutsu allows a ninja to free themselves if they have been tied up. This is done by using your chakra to make your body more flexible to slip out of the bonds. This can also be used to help yourself escape grapples. CP Cost: 5 Damage: N/A Requirement: Must be taught. Seals: None. Special: +Chakra Mod to Escape roll
Body Flicker Technique [Shunshin no Jutsu] This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. It could deal some heavy damage when using in an attack. However, putting too much strain on the muscles to move continuously may cause permanent damage. Cp Cost: 5 per movement + 10 per person carrying. Damage: N/A Requirement: Ninjutsu 10 ranks, Character Level 5 Seals: Hare, Bird, Ram Avoid: Dodge or Ninjutsu Special: +Chakra Mod to Sprint Roll
Earth Clone Technique [Tsuchi Bunshin no Jutsu] This jutsu creates one or more identical copies of the user out of mud. There only needs to be earth nearby for the user to create a clone. The clones are physically real and can perform jutsu, but will turn back into mud when enough damage has been done. All earth clones have 1/4 (25%) of user's stats and cannot be controlled over long distances. Cp Cost: 25 per clone Damage: 25% that of the user Requirement: Ninjutsu 10, Character Level 5, Earth Affinity Seals: Boar, Ram, Tiger Avoid: Dodge [Treat as normal person] Detect check to differentiate fake from real. Special: If clone uses a technique, the cp cost comes from the user. Special: If opponent fails the sense/detect check and you choose to fight alongside with your clones, opponent rolls an additional "Luck" dice with their attack. This dice does not count towards their total dice roll. For them to hit you amongst all the clones, they must roll a 11 or higher. If they succeed +Luck Roll to next sense/detect roll against technique.
Earth Release: Earth Shore Return [Doton: Doroku Gaeshi] After striking the ground with his hands, the user creates a large wall of earth that rises into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall. This technique is purely made for blocking attacks, especially those of water and fire affinity. Cp Cost: 40 + 5 per every person protected. Blocking Damage: 30 to 50 + Chakra Mod + Ninjutsu Bonus Requirement: 30 ranks in Ninjutsu, 20 ranks in Control, Earth Affinity Seals: Boar, Horse, Ram, Boar, Dog
Earth Style: Groundhog Technique Decapitation [Doton: Shinjū Zanshu no Jutsu] The user, emerging from the ground below the target area, pulls down (or possibly swaps places with) the opponent so that only their head is above ground. This technique is usually used to surprise the opponent when they are clueless to your where abouts. You must successfully dodge an attack to hide underground afterwards. A cloud of smoke will cover your trails when you dodge. Damage: Critical Damage done to target while being held in ground. [x2] Requirement: 25 ranks of Ninjutsu, 15 ranks of Grapple, 10 ranks of Sneak Attack, Earth Affinity Seals: Ram, Rat, Boar, Ox Avoid: Dodge or Fortitude roll. Special: 1d20 + Ninjutsu vs 1d20 + Detect to perform the technique correctly. 1d20 + Grapple + Chakra Mod + Sneak Attack to pull target under vs 1d20 + Escape. The DC to continue to try and escape is the grapple roll total - Sneak attack.
Leech All Creation: Attack Prevention Technique [Hiru Banshō: Bōka no Jutsu] Using this jutsu, the user can merge with another earthly object such as a tree but not stone, and take on its properties to avoid any damage. The performance of the jutsu must be done before the attack hits. Your Ninjutsu roll must beat the attacker's roll. You can not attack while using this technique. You can move around inside a tree for a good sneak attack while using this technique. Cp Cost: 70 + 10 per holding post Blocking Damage: 45 to 70 + Chakra Mod + Ninjutsu Bonus Requirement: Ninjutsu 45 ranks , Control 20 ranks, Earth Affinity Seals: Boar, Ram, Tiger, Ox, Boar Special: 1d20 + Spy + Chakra mod to move around in tree undetected.
Earth Release: Earth Flow Rampart [Doton: Doryū Jōheki] This jutsu raises a large ridge or hill from the ground. It can raise as high as the user wishes as long as they put out the required amount of chakra. This is a blocking technique or can be used as a preparation technique for other ninjutsus. Its also used a a good way to entrap your enemies or get you farther away from them. Since the earth is raised so far up from the ground, water is brought up with it, thus creating a muddy river that can carry opponents away. Cp Cost: 200 + 100 per carry Damage: 60 to 150 + Chakra Mod + Ninjutsu Bonus Requirement: 150 ranks of Ninjutsu, 60 Control, Earth Affinity Seals: Boar, Dragon, Ram, Horse, Boar, Dog, Bird Special: Can be used to set up for water techniques. Can carry opponents away. Opponents must cover carry total by sprint rolls to return within attacking distance. Avoid Carry: 1d20 + Swim Block/Attack: 1d20 + Ninjutsu To Carry: 1d20 + Control
Genjutsu
Clone Technique [Bunshin no Jutsu] This technique creates intangible clones of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can usually be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.). You use this technique to confuse your opponent in order to attack them more easily. Cp Cost: 2 per bunshin Damage: None Requirements: Must be taught. Seals: Ram, Snake, Tiger Special: If Clone technique is successful you may use sneak attack onto your following attack if it coincides with the technique. Special: If opponent fails the sense/detect check and you choose to fight alongside with your clones, opponent rolls an additional "Luck" dice with their attack. This dice does not count towards their total dice roll. For them to hit you amongst all the clones, they must roll a 11 or higher. If they succeed +Luck Roll to next sense/detect roll against technique.
Transformation Technique [Henge no Jutsu] This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Ninja Academy. Fundamentally, all ninja know this jutsu. It is in fact, a genjutsu. The look a feel of the object they transform into is just a trick of the mind. Cp Cost: 2 + 1 per holding post. Damage: None Requirements: Must be taught. Seals: Ram Special: +Intel Mod to Disguise Roll
Unanswered Prayer’s Genjutsu that targets the opponents hearing sense. The target has the illusion of hearing thousands of voices, as close as the targets ears and as far as yards away at the same time, creating a confusion making it incredibly hard to make out other sounds, thus making the target confused and vulnerable. The target is unable to communicate with other squad members since all other voices are blocked out. Cp: 50 + 10 per holding post. Damage: - Intelligence Mod + Genjutsu bonus to Detect and Focus Requirements: Genjutsu 20 ranks, Control 15 ranks Seals: Rat, Serpent, Tiger, Dog, Ram Special: Opponent cannot use Teamwork Rolls. Avoid: Focus or Sense
Eseijutsu
Important Body Points Disturbance [Ranshinshō] By converting a small amount of chakra into electric impulses and hitting the opponent's brain stem, the user can disrupt the regular flow of electrical signals from the target's brain to other parts of the target's body. For example, if the target tried to move their right arm, their left leg would move instead. When generating damage for this technique, the user will determine the negative modifier set to all physical skills [including making seals for ninjutsu and genjutsu, but not things such as detect and sense.] In order to use this technique you must be touching the target with your hand. Usually used with normal Taijutsu. Cp Cost: 60 Damage: - Chakra Mod + Control Bonus to Physical Skills Requirement: 50 ranks in Control, 40 ranks in Knowledge, 30 ranks in Taijutsu Seals: Hare, Tiger (Strike with Tiger) Avoid: Dodge Roll: 1d20 + Taijutsu + Chakra Mod
-Equipment-
Items:
Crimson Sap This poison is generally injected into the enemy using senbon or syringes. Once it gets into the blood stream, the poison spreads and thickens the blood throughout the body, until it is as thick as sap and the heart can not push it through. This causes massive heart attacks. Once all the blood in the body is as thick as sap, it hardens into a crimson amber. Effect: -10% HP per post DC: 70 Crimson Sap Antidote Must be Injected. DC: 75 (5) Soldier Pill Effect: 1 to 5 + Alchemy Bonus (10) onto all modifiers for 5 posts. Special: (-20% Hp after use) Special: Can only use 2 soldier pills a day, or permanent damage is done to body. (-Character level to HP and CP permanently.) (2) Smoke Bomb Duration: 3 Posts Special: +20 to Escape and Hide.
Weapons: San's Ninja To With a Golden Sheath melted to hold ebony vine designs, San's Ninja to is very decorative. The hilt of the sword has a squared hand protector while the blade is extremely sharp made of a polished pure silver. Damage: 20 to 24 + Str Mod + Sword Bonus Requirements: 20 ranks of sword, Agility 30 Modifier: Agility Blacksmith DC: 95 Upgrades: Material (x2), Customize, Poison Upgrade
Valuables: Ichi's Momentos A small black covered cloth book with poems and powerful statements written by Uchiha Ichi. Memorizing Quotes DC: 30 1d20 + Knowledge Train: 3/3 Special: Secrets to training, +1 to training rolls per 5 memorized quotes. Can only be used once per training exercise. I don't know what to put for HP and CP!
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Posted: Tue Aug 18, 2009 4:04 am
Phoenixmirage Got permission from McClane-san to join the Uchiha clan and from Aznka-san for involvement with General Harada.Gaia Name: Phoenixmirage Character Name: Uchiha Haruka “Haru” (Uchiwa=fan, Haruka=distant, far-away) Clan: Uchiha Clan, Sharingan Elemental Affinity: Fire Age: 11 Sex: Female Birthday: Spring 1 of the Year 94 Main Theme: Evanescence - Sweet Sacrifice Sorrow Theme: Evanescence - Going Under Fighting Theme: Linkin Park - Nobody’s Listening Physical Description: 5’0’’ in height, seventy-four pounds. She had most certainly inherited the famed Uchiha beauty, though not their traditionally characteristic raven hair and eyes. Tall enough for her age, with her thin frame, pale porcelain skin, long, slightly wavy locks of red-brown hair with long bangs and sideburns, and startling blue-green eyes, Haruka is already turning the heads of men due to her beautiful, near-inhuman appearance. She moves with a regal, inborn grace that is ever-present no matter how poorly so she is dressed. Her eyes are partly heterochromic, a magnificent iridescent blue-green that in different lighting would either make her irises appear different shades of sapphire, turquoise, or emerald.
 Clothing: Most of the time, Haruka would wear a simple yukata. However, when she joins the shinobi Academy, she settles for shinobi wear not out of fashion’s sake but out of convenience. For the basest layer, a simple short-sleeved black shirt is worn. Layered above that is a decorated dark red over shirt with longer sleeves that reaches to a little below the elbow, which has a thick band of black trimming the edge of the sleeves. This over shirt would also be decorated with black, netted areas near the trimming, as most shinobi or athletic clothing would have. She wears black armguards and gauntlets. Instead of bearing the clan crest on her clothing, in the front, there is a black whirlpool design and an embellished dragon design of the same color surrounding it. A double-belt at her waist would hold her inventory pouch in place. She wears black shorts and below from where the double belts are extends a flowing, white skirt-like piece that goes all around the waist. She wears twin amulets threaded to a bright red ornamental tassel (on either side) hanging suspended from a rope around her waist. On her left leg, there is another black guard, and on her right leg, fixed above the bandages is a shuriken holster. Her black sandals are high heeled (like Sakura’s post Shippuuden). Genin Outfit Personality: Do not let her angel-faced appearance fool you. A very wild, violent child, Haruka is every bit cruel as she is beautiful: she enjoys inflicting great harm to anything and everything. She is very sadistic, and has a great love for blood and gore by far beyond even the imagined limits of insane children. In fact, others consider her only borderline sane with her love of harming anything living little by little, just so as only to prolong their pain. Only recently of age for the Academy, though only a mere eleven-year-old child, the older generation already watches this girl with great wariness. She expresses no capacity for kindness or love, cold and uncaring of even her own safety (masochistic in this aspect). She enjoys pain, because for her pain proves her otherwise forgotten existence. Because she was never shown love anyways, Haruka finds that a useless thing that is only harped about by the weak. Yet she is a child of irony. For her to target even more so specifically the children who are well-loved...if there only had been one to actually truly understand this terribly misunderstood child, they would see the eyes of a lonely girl, not a little monster, watching as the other children played without her...
Despite that of her bullying and violent tendencies, Haruka is very talented despite taking very little heart to her studies. Her harnessing of the brush is magnificent, and so she had mastered calligraphy easily at a young age. However, she shows no interest for art, though music does hold the lure of a siren for a lonely child. If she had actually used her voice for anything other than threats and cold, twisted promises of harm, certainly it would have been very beautiful if she spoke in a normal tone, without the cruel edge to the sweetly childish voice, or even perhaps singing to accompany instruments. She greatly dislikes anything to do with people and society and is the type who prefers to be left alone. Yet she is a child of irony: even alone, if she cannot take her anger out against people, she would instead on nature or her surroundings.
Destruction and war - the curse on all the Uchiha - lives most strongly in her blood. Background: A Twisted Tale Haruka is the only daughter of Uchiha Hanami, one of the first-generation Uchiha clansmen whom followed Ichi to his dream of building the island shinobi village. Her mother had not only been especially talented but also very beautiful and thus Hanami’s hand was sought by many men. However, all Hanami cared of was her duty as a shinobi and her allegiance came first to her lord, now the Shodaime of Shimagakure no Sato. So the seventeen-year-old Uchiha had spurned all advances for her hand in marriage. However, on a disastrous reconnaissance mission to the Fire Country (to collect information on the Emperor Shiyue and General Harada’s crimes), Hanami was separated from her squad, outnumbered, cornered, and captured. Despite repeated physical tortures, the strong-willed young woman endured, stubbornly refusing to give up any information as to who she was linked to...
Months passed in such a manner, without even the barest hint of information leaving Hanami’s lips. The soldiers too were getting averse to keeping a beautiful young woman trapped here...if she was not saying anything even under enduring this level of torture, then was she not innocent...? There were no confirmations that she was an actual shinobi, either. They had not seen her utilize any shinobi arts, even after all those months in prison. Why would a kunoichi truly allow herself to endure this level of abuse...? But, disgusted with those charged of carrying out the interrogation for their failures, General Harada decided to take matters into his own hands. He was certain that this woman was linked to those detestable shinobi and if physically breaking her would not get her to speak, then there only remains the option of breaking her spirit as well. And so he defiled her. Yet still, she held her silence...
Eventually, her teammates were able to find and track down Hanami after carefully scouring the whole countryside of Fire Nation for the missing Uchiha. When they found her, raiding the prison disguised as guards, she was so malnourished and terribly weak that Hanami barely had enough chakra to sustain her Sharingan long enough to hypnotize the guards who got in their way so the squad was able to leave the capital relatively unharassed. It was only a pity though that her teammates did not realize these would be among the last moments Uchiha Hanami would be sane...
Halfblood When Hanami was brought back to Shima, she was already pregnant. It did not take a genius to figure out what had happened to her during her imprisonment and furious, the Uchiha clan wanted to know who had defiled one of their clansmen. However, bed-ridden, Hanami was in no state to pinpoint the one who had raped her. As the days closer to the birth rolled by, so had her memories disappeared, one by one, until she no longer recognized even her own family. The doctors said it was trauma and that such a strong-willed woman should be able to recover...eventually. They couldn’t be more wrong.
The same night that the child was born - a beautiful baby girl - Hanami lost her mind, seeing only imagined demons rather than the people of the room. She screamed murder, repeatedly demanded for the symbol of her ignominy now given physical form to distance itself from her flesh, calling the newborn all sorts of imaginable curses produced from her now deranged mind. A monster, a mother had honestly believed of her newborn child... An elf-child who would never, ever be loved by God. Because Hanami was in no condition to name the child, one of the Elders took the first thing the now mad Uchiha woman had said to the infant...
“Distant”.
So Haruka became the child’s name...
Elf-child She did not bear the name ‘Uchiha’ for most of her life. Her only so-called family was grudging to give the b*****d child even that much familial connection. Her existence - like a parasite - had after all ruined the life and sanity of one of their most promising kunoichi. Not once was the girl embraced in even her own mother’s arms: during the first visit, Hanami had ripped at the girl’s hair, and tried to strangle the child to death. And so at some point...it ceased to matter. Haruka grew to be a wild child: she delighted in destruction and cruel and sadistic, she loved to inflict harm to anyone or anything. Because she never knew love herself, she did not understand the concept, nor did she wish for something she did not have...merely believing it was something pointless harped about by the weak. So being so long without any sort of parental or familial figure, the girl had grown harshly independent...
The only one to understand the wild child was the Shodaime, Uchiha Ichi.
Meeting Haruka hated that man. He could read her like an open book. Did it have something to do with those eyes the family was so proud of? Most of the adults stayed away from her, or kept their children away. Especially ‘the family’. But she preferred that. All in all, it was all the same... So why wouldn’t this person leave her alone? He spoke of ridiculous things, anyhow...she was definitely not watching those weak brats play...they were merely things for her to take her anger on and so... That man was really irritating! Who was he anyways, to point out things she doesn’t like? Why the hell would she care that those kids...she was not picking on them because they “had what she didn’t”!
Or...was she...?
Yet unlike the others of the ‘family’...that person continued to approach her and extended a helping hand to a forgotten child...
Something Called a Goal It was Ichi who insisted for the clan to give the child her mother’s surname. Though the family hated the b*****d child, they wouldn’t go against the word of the Shodaime. So Haruka gained the name ‘Uchiha’. But after their first meeting...she didn’t spend a lot of time with Ichi. The village might have just completed its physical infrastructure, but as the Kage and virtual head of family, he had a lot of work to tend to. She did not mind, or more perhaps did not care. Even so, the Shodaime left a heavy impression on her...with all this talk of dreams and working to reach a goal... So perhaps this once. To have something to defend... She’ll try that, even if it was just to find out why this concept was so special to that strange person. So she resolved to be a shinobi... She found that she didn’t mind that much, the idea anyways, if it was serving under him. And her words to the Shodaime: that he better watch, because she will grow strong...
With the Cycle of Wars Haruka loved destruction. But she learned very quickly that she did not love when it was not caused by her. The last war with the Orochi had taken the Shodaime with its conclusion. During the funeral service, Haruka was not among the mourners and whenever the Shodaime was mentioned afterwards, she merely sneered at Ichi’s memory. More than once for that she had gotten seriously hurt for her disrespect to their beloved Kage’s memory: not only from her so-called family but from the villagers as well. But no one understood that for the first time, this was not out of malice...but because the child had blamed him for not surviving... The only person who had understood her was gone.
So there was no need for that promise anymore...
She didn’t have to be a shinobi.
And then, Ichi’s replacement was named...
It was surreal...perhaps part of her honestly believed that if she did not accept that the Shodaime was gone...but now, with the Nidaime named...this was reality... She had always disliked Shinichi too and so it was downright unacceptable...the idea of that guy in the Kage’s seat. As much as she disliked this place that dared to be emblazoned as ‘home’...Ichi had given his life for this village...his seat now had something of meaning attached to it. A seat now occupied by an incapable fool. So even though it was odd for her...this first time to even think of her ‘family’ as being the only eligible candidates, as much as she had hated them... It might have been for the sake of Ichi’s memory...yet rather ironically, she was motivated once more to join the shinobi world and so when it was brought up, she accepted attending the Academy... She did not care about neither Shima nor the people in it, so while she does not understand their feelings, yet she still shared the older generation’s sentimentalities that Shinichi was not worthy of Ichi’s seat...
Even though Haruka and the Shodaime had not gotten along so well, the fact that Ichi had something he would dedicate everything to protect...that did leave a deep impression. She does not think that the Nidaime will be able to protect the Shodaime’s dream - this precious village Ichi had lived and died for... Other: Writes beautiful calligraphy. Deft with the brush and ink. Learned how to play the flute on her own from merely watching and listening to others. She is still practicing, however. She despises her family. So why would she wear their crest? Haruka never introduces herself as Uchiha. She reacts very violently when others address her in any way, shape, or form related to (or even hinting to) Uchiha. Her quiet voice accentuates a childish edge to her sadism. She acts very childish, almost as if a normal young girl breaking her playthings when causing harm to others (or even normal destructive activities). She too takes childish delight in inflicting or even enjoying pain.
-Abilities-
Rank: Student LV: 1 HP: 10 CP: 7 XP: 0/50
Chakra: 14 Charisma: 10 Endurance: 10 Agility: 12 Intelligence: 14 Strength: 12
-Skills-
Chakra Mod: 2 Ninjutsu: 6+0 Control: 0+0
Charisma Mod: 0 Persuade: 0+0 Lie: 0+0 Seduce: 0+0 Handle Animal: 0+0 Sing: 0+0 Perform Flute: 0+0 Disguise: 0+0 Intimidate: 0+0
Endurance Mod: 0 Focus: 0+0 Blacksmith: 0+0 Fortitude: 0+0 Rope: 0+0 Swim: 0+0
Agility Mod: 1 Dodge: 0+0 Sprint: 0+0 Escape: 0+0 Sneak Attack: 0+0 Balance: 0+0 Hide: 0+0 Dance: 0+0 Spy: 0+0 Tumble: 0+0
Intelligence Mod: 2 Genjutsu: 0+0 Detect: 0+0 Sense: 0+0 Fuuin: 0+0 Trap: 0+0 Knowledge: 0+0 Alchemy: 0+0
Strength Mod: 1 Taijutsu: 0+0 Grapple: 0+0
Weapons: Sword: 0+0 Staff: 0+0 Melee: 0+0 Ninja: 0+0 Throwing: 0+0 Range: 0+0 Heavy: 0+0
-Techniques- Taijutsu Genjutsu Ninjutsu
-Equipment-
Money: Items:
Two Sets of Clothes: This only pertains to her packing for traveling. The same outfit though one set is for wearing and the other set is spare. Water Canteen: For training and traveling use. Flute: Made of wood from the cherry wood tree. This flute is beautifully crafted and always has a gentle perfume-like scent lingering. Weapons: Valuables: 
You are set! You can begin in the village wherever you and McClane have decided on.
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Posted: Tue Aug 18, 2009 4:06 am
OpalHime Name: San Clan: Yochi Element Affinity: Earth and Wind Age: 25 Sex: Female Theme Song: Replica Birthday: Autumn 1 Year 80 Physical Description: She stands slimly at 5'6" and wears very formal clothing that is a mix of a chinese dress and traditional japanese kimono. Her hair is very silky and shines in any light. Its silkiness is never tangled no matter what battle she's fighting. If one were to run their fingers through her hair, her fine blond strands would slide gently against their skin. Her waist is so small that it would be easy for a small child to wrap their arms around her. Her skin goes pale in the winter, but quickly tans during the summer. Her face is smooth which accents its round shape. Her eyes are a bright green and by far the most vivid feature that draws almost any man to them. San always smells of hibiscus flowers and always has a flower decoration in her hair to keep the smell of the flower freshly with her at all times. Personality: San was born and raised with the best of manners. She is very polite, considerate and sweet. She enjoys quiet sit down activities, but she also loves to be out in the world and active. Her favorite thing to do in her free time is dance. She knows many different kinds of dance and loves to teach them to others. San is quite hard to anger. Even when her own family had tried to assassinate her, San had not raised her voice once or have a vein pump in fury. She was bred to be a leader and has a very level head on her shoulders. She's quite charismatic and believes that all situations can be handled in a calm sit down manner. She would never intimidate anyone to get anything. San's favorite type of animal is birds. She's always admired their freedom and ability to fly. Background: San was born and raised in the Earth Country as the next heir to the emporer's seat. Eventhough she was a woman, there was no complaints in the presence of Yochi Inari, the current leader of the Earth Country. Her father had her train in Ninjutsu almost every day of her life. She was to live the dreams her father had never came to complete. He wasn't a ninjutsu user at all, but a strong man to face in battle. Inari knew his daughter was gifted with chakra at a very young age and was able to control it better than any other child in the Earth Kingdom. He sent her to renowned sage's and harsh trainers. San was not given a normal life of nobility like her younger brother and sister lived. Neither of her siblings could manipulate their chakra, so they were forced to study diplomatic areas and train more with weapons. San still kept her feminine opposition while enduring all the hard training her father and instructors were throwing at her. Her mother always insisted that she keep her lady like pose and not turn into a war hungry man like her father intended. At the age of 10, San was sent out of the country for the very first time to train under a Sage. There was another boy studying under the Sage. San grew to like him more and more with each day. He was kind and gentle like her, but powerful in every way San was not. The Sage always agreed they would make a great team. San was told that this boy, Ichi was quite the rebel, but when she was around him it was hard to imagine him vandalizing stores or setting off fireworks in the bathrooms of the small village. San only studied with the Sage for a year, quite sad that she had to leave Ichi behind. They made a promise to one another that they would see each other again and share everything they had learned. They both tattooed a small infinity symbol on their wrists to remind them of each other. San returned to the Earth Country and her father was more than pleased with her progress in training. Not even giving her a week of rest, Inari had hired a new tutor for San to study under. This instructor, Miroku, was by far a teacher that San hated. He was a perverted trickster that tormented San nearly every day of practice. Her discomfort made her work even harder to the point where she outsmarted Miroku within one year. His services ended quicker than any instructor that San had ever had and she was not sad to see him leave. From there on, San was sent on missions with Inari's private guard and giving diplomatic studies that her brother and sister had been taking care of for years. Her brother and sister had changed over the years and grew to dislike San. Her brother, Samatarou and sister, Koi had also grown into a loving relationship over the years. At the age of 14 they had vowed to marry one another. San never felt comfortable around her siblings for quite some time. At the age of 15, San had become more skilled than the leading general of the Earth Country's army and could easily beat her father in a duel. Inari was ready to give San the thrown when unstable relations with the fire country arose causing Inari to postpone his retirement. San was sent to defend the Earth country with the other soldiers and it was during this time that she met Ichi once again. They had recognized eachother instantly on different sides of the battle field. San had come to aide the Wind Country and Ichi had come to aide the Fire Country. Swallowing their emotions, San and Ichi faced each other. Both armies were completely destroyed, leaving only San and Ichi to face one another. In the end, San had lost, but Ichi spared her life. They stayed in a cave in the deserts of the Wind country for almost a year. San was injured badly, but Ichi stayed and took care of her wounds day in and out. When she was fully rested, she didn't want to return to the earth country, but stay with Ichi. They had fallen in love while San was kept to bed rest. News of convoys searching for San soon reached Ichi's ears and he told her. Unwillingly, San agreed that she should go back to the Earth Country. With their tattoos still in place, Ichi and San vowed to meet again. Ichi said he had some things to take care of in the Fire country, but once they were done, the world would be a better place. So, San went back to the Earth Country where her father wanted to give her full power over the country. Samataro and Sae were not happy with their father's decision and San wasn't as inspired to become empress of the Earth Country anymore, but she did as her father requested and became the youngest and first empress of the earth country. Within her first year of ruling, Ichi came back to her, telling her of his dreams. Disappearing from the Earth country for a week, San went with Ichi to the island where he wanted his dreams to begin. There was a single family that lived on the island. Mai was a very kind woman and sweet to San in every way while they stayed in Shimagakure. Ichi asked San to lead a new breed of Shinobi with him, but she denied his request. San had duties as empress of the earth country. She couldn't abandon her people to start a new life, even though she really wanted to. San cried when she snuck away from Shimagakure back to the Earth Country, but didn't say that she would see him again. She had always hoped that Ichi would come back to her one day, but she knew that he would respect her decision. While Ichi lived and too care of Shimagakure, San lived and took care of the Earth country. As the years passed, the memory of Ichi stayed in her mind. At age 23, San had been told that Samataro and Sae were having traitorous intents and planning to assassinate her. San didn't believe that her own brother and sister, who were now happily married would do such a thing to her. One night in the season of fall, a shinobi tried to sneak into San's room and poison her. She caught the shinobi and marched straight to her siblings rooms, throwing his dead body on the ground. She was furious, but did not punish her brother and sister. Instead of punishing her brother and sister, she used them as an example. By explaining to the people that they should not close themselves up in fear of being attacked or hurt. Corruption comes from within, not outside influences. And so, San worked with the country in order to open up the gates to the Earth country to host a tournament. Year 105: Upon opening the tournament and the doors to the Earth Country, San was able to make relations with Shimagakure and the Fire Country. They were targeted by a group called the Samurai Order. San devised a plan with Shinichi and Koro to gather information and begin the end of this Order that openly attacks countries supporting Shinobi. Traveling to Mugendai Valley, San lended the assistance to Tenmoki Aya in researching Ichi's petrified condition. She knows that bringing Ichi back will help save them all from this Order. Other: Empress of the Earth Country. Guardian of Yuurin.
-Abilities-
Rank: Sanin LV: 80 HP: CP: Chakra: 90 Charisma: 100 Endurance: 50 Agility: 90 Intelligence: 90 Strength: 50 -Skills- Chakra Mod 40 Ninjutsu: 500 Control: 350 Charisma Mod 45 Persuade: 400 Lie: 50 Seduce: 350 Handle Animal: 50 Sing: 50 Disguise: 50 Intimidate: 50 Endurance Mod 20 Focus: 250 Blacksmith: 50 Fortitude: 50 Rope: 50 Swim: 50 Agility Mod 40 Dodge: 450 Sprint: 300 Escape: 200 Sneak Attack: 100 Balance: 50 Hide: 550 Dance: 150 Spy: 500 Tumble: 50 Intelligence Mod 45 Genjutsu: 50 Detect: 400 Sense: 400 Fuuin: 50 Trap: 50 Knowledge: 350 Alchemy: 50 Strength Mod 20 Taijutsu: 150 Grapple: 0 Weapons Sword: 450 Staff: 50 Melee: 0 Ninja: 50 Throwing: 50 Ranged: 50
-Techniques-
Ninjutsu
Body Replacement Technique [Kawamiri no Jutsu] This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique. If the technique is successful you can use sneak attack to attack your target. CP Cost: 5 Damage: N/A Requirement: Must be taught. Seals: Ram Avoid: Dodge or Ninjutsu roll. Special: + Chakra Mod to Dodge, Sets up for Sneak attack if dodge is successful. Roll: 1d20 + Dodge + Chakra Mod
Rope Escape Technique [Nawanuke no jutsu] A basic jutsu taught at the Ninja Academy, this jutsu allows a ninja to free themselves if they have been tied up. This is done by using your chakra to make your body more flexible to slip out of the bonds. This can also be used to help yourself escape grapples. CP Cost: 5 Damage: N/A Requirement: Must be taught. Seals: None. Special: +Chakra Mod to Escape roll
Body Flicker Technique [Shunshin no Jutsu] This jutsu is a high-speed movement technique, allowing a ninja to move short distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. It could deal some heavy damage when using in an attack. However, putting too much strain on the muscles to move continuously may cause permanent damage. Cp Cost: 5 per movement + 10 per person carrying. Damage: N/A Requirement: Ninjutsu 10 ranks, Character Level 5 Seals: Hare, Bird, Ram Avoid: Dodge or Ninjutsu Special: +Chakra Mod to Sprint Roll
Earth Clone Technique [Tsuchi Bunshin no Jutsu] This jutsu creates one or more identical copies of the user out of mud. There only needs to be earth nearby for the user to create a clone. The clones are physically real and can perform jutsu, but will turn back into mud when enough damage has been done. All earth clones have 1/4 (25%) of user's stats and cannot be controlled over long distances. Cp Cost: 25 per clone Damage: 25% that of the user Requirement: Ninjutsu 10, Character Level 5, Earth Affinity Seals: Boar, Ram, Tiger Avoid: Dodge [Treat as normal person] Detect check to differentiate fake from real. Special: If clone uses a technique, the cp cost comes from the user. Special: If opponent fails the sense/detect check and you choose to fight alongside with your clones, opponent rolls an additional "Luck" dice with their attack. This dice does not count towards their total dice roll. For them to hit you amongst all the clones, they must roll a 11 or higher. If they succeed +Luck Roll to next sense/detect roll against technique.
Earth Release: Earth Shore Return [Doton: Doroku Gaeshi] After striking the ground with his hands, the user creates a large wall of earth that rises into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall. This technique is purely made for blocking attacks, especially those of water and fire affinity. Cp Cost: 40 + 5 per every person protected. Blocking Damage: 30 to 50 + Chakra Mod + Ninjutsu Bonus Requirement: 30 ranks in Ninjutsu, 20 ranks in Control, Earth Affinity Seals: Boar, Horse, Ram, Boar, Dog
Earth Style: Groundhog Technique Decapitation [Doton: Shinjū Zanshu no Jutsu] The user, emerging from the ground below the target area, pulls down (or possibly swaps places with) the opponent so that only their head is above ground. This technique is usually used to surprise the opponent when they are clueless to your where abouts. You must successfully dodge an attack to hide underground afterwards. A cloud of smoke will cover your trails when you dodge. Damage: Critical Damage done to target while being held in ground. [x2] Requirement: 25 ranks of Ninjutsu, 15 ranks of Grapple, 10 ranks of Sneak Attack, Earth Affinity Seals: Ram, Rat, Boar, Ox Avoid: Dodge or Fortitude roll. Special: 1d20 + Ninjutsu vs 1d20 + Detect to perform the technique correctly. 1d20 + Grapple + Chakra Mod + Sneak Attack to pull target under vs 1d20 + Escape. The DC to continue to try and escape is the grapple roll total - Sneak attack.
Leech All Creation: Attack Prevention Technique [Hiru Banshō: Bōka no Jutsu] Using this jutsu, the user can merge with another earthly object such as a tree but not stone, and take on its properties to avoid any damage. The performance of the jutsu must be done before the attack hits. Your Ninjutsu roll must beat the attacker's roll. You can not attack while using this technique. You can move around inside a tree for a good sneak attack while using this technique. Cp Cost: 70 + 10 per holding post Blocking Damage: 45 to 70 + Chakra Mod + Ninjutsu Bonus Requirement: Ninjutsu 45 ranks , Control 20 ranks, Earth Affinity Seals: Boar, Ram, Tiger, Ox, Boar Special: 1d20 + Spy + Chakra mod to move around in tree undetected.
Earth Release: Earth Flow Rampart [Doton: Doryū Jōheki] This jutsu raises a large ridge or hill from the ground. It can raise as high as the user wishes as long as they put out the required amount of chakra. This is a blocking technique or can be used as a preparation technique for other ninjutsus. Its also used a a good way to entrap your enemies or get you farther away from them. Since the earth is raised so far up from the ground, water is brought up with it, thus creating a muddy river that can carry opponents away. Cp Cost: 200 + 100 per carry Damage: 60 to 150 + Chakra Mod + Ninjutsu Bonus Requirement: 150 ranks of Ninjutsu, 60 Control, Earth Affinity Seals: Boar, Dragon, Ram, Horse, Boar, Dog, Bird Special: Can be used to set up for water techniques. Can carry opponents away. Opponents must cover carry total by sprint rolls to return within attacking distance. Avoid Carry: 1d20 + Swim Block/Attack: 1d20 + Ninjutsu To Carry: 1d20 + Control
Genjutsu
Clone Technique [Bunshin no Jutsu] This technique creates intangible clones of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can usually be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.). You use this technique to confuse your opponent in order to attack them more easily. Cp Cost: 2 per bunshin Damage: None Requirements: Must be taught. Seals: Ram, Snake, Tiger Special: If Clone technique is successful you may use sneak attack onto your following attack if it coincides with the technique. Special: If opponent fails the sense/detect check and you choose to fight alongside with your clones, opponent rolls an additional "Luck" dice with their attack. This dice does not count towards their total dice roll. For them to hit you amongst all the clones, they must roll a 11 or higher. If they succeed +Luck Roll to next sense/detect roll against technique.
Transformation Technique [Henge no Jutsu] This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Ninja Academy. Fundamentally, all ninja know this jutsu. It is in fact, a genjutsu. The look a feel of the object they transform into is just a trick of the mind. Cp Cost: 2 + 1 per holding post. Damage: None Requirements: Must be taught. Seals: Ram Special: +Intel Mod to Disguise Roll
Unanswered Prayer’s Genjutsu that targets the opponents hearing sense. The target has the illusion of hearing thousands of voices, as close as the targets ears and as far as yards away at the same time, creating a confusion making it incredibly hard to make out other sounds, thus making the target confused and vulnerable. The target is unable to communicate with other squad members since all other voices are blocked out. Cp: 50 + 10 per holding post. Damage: - Intelligence Mod + Genjutsu bonus to Detect and Focus Requirements: Genjutsu 20 ranks, Control 15 ranks Seals: Rat, Serpent, Tiger, Dog, Ram Special: Opponent cannot use Teamwork Rolls. Avoid: Focus or Sense
Eseijutsu
Important Body Points Disturbance [Ranshinshō] By converting a small amount of chakra into electric impulses and hitting the opponent's brain stem, the user can disrupt the regular flow of electrical signals from the target's brain to other parts of the target's body. For example, if the target tried to move their right arm, their left leg would move instead. When generating damage for this technique, the user will determine the negative modifier set to all physical skills [including making seals for ninjutsu and genjutsu, but not things such as detect and sense.] In order to use this technique you must be touching the target with your hand. Usually used with normal Taijutsu. Cp Cost: 60 Damage: - Chakra Mod + Control Bonus to Physical Skills Requirement: 50 ranks in Control, 40 ranks in Knowledge, 30 ranks in Taijutsu Seals: Hare, Tiger (Strike with Tiger) Avoid: Dodge Roll: 1d20 + Taijutsu + Chakra Mod
-Equipment-
Items:
Crimson Sap This poison is generally injected into the enemy using senbon or syringes. Once it gets into the blood stream, the poison spreads and thickens the blood throughout the body, until it is as thick as sap and the heart can not push it through. This causes massive heart attacks. Once all the blood in the body is as thick as sap, it hardens into a crimson amber. Effect: -10% HP per post DC: 70 Crimson Sap Antidote Must be Injected. DC: 75 (5) Soldier Pill Effect: 1 to 5 + Alchemy Bonus (10) onto all modifiers for 5 posts. Special: (-20% Hp after use) Special: Can only use 2 soldier pills a day, or permanent damage is done to body. (-Character level to HP and CP permanently.) (2) Smoke Bomb Duration: 3 Posts Special: +20 to Escape and Hide.
Weapons: San's Ninja To With a Golden Sheath melted to hold ebony vine designs, San's Ninja to is very decorative. The hilt of the sword has a squared hand protector while the blade is extremely sharp made of a polished pure silver. Damage: 20 to 24 + Str Mod + Sword Bonus Requirements: 20 ranks of sword, Agility 30 Modifier: Agility Blacksmith DC: 95 Upgrades: Material (x2), Customize, Poison Upgrade
Valuables: Ichi's Momentos A small black covered cloth book with poems and powerful statements written by Uchiha Ichi. Memorizing Quotes DC: 30 1d20 + Knowledge Train: 3/3 Special: Secrets to training, +1 to training rolls per 5 memorized quotes. Can only be used once per training exercise. I don't know what to put for HP and CP!
Drop her level to 60 and only use 380 points for your abilities. Then we'll talk CP/HP.
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Posted: Tue Aug 18, 2009 4:07 pm
Thanks Lulu~ heart
P.S. I placed Haruka's profile right under Yuu-chan's.
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Posted: Tue Aug 18, 2009 6:42 pm
Gaia Name: Oh poo Character Name: Unknown (I couldn't think of anything yet. LOL) Clan: N/A Element Affinity: Unknown Age: Seems to be around 12-13 Sex: Male Birthday: Unknown Theme Song: Didn't pick yet Physical Description: He was tortured and experimented on. He didn't even know why. -Because of this, he has scars and tattoos' on his body that he tries to hide. The tattoo on his back is written in kanji and reads "Evil."He has the tattoo on his back on his left shoulder blade. His height is uh.. 5'1 He weighs... 90 pounds.
Clothing: Here is a quick picture I drew:

Personality: This character is loud, funny, and obnoxious at times. He is good natured and has a kind heart, although he is a bit mischievous as well. The kid is still human, though, and will often get angry at people being rude to him. He tries to help people, and never breaks a promise to a precious friend. He's quite naive. Even when tricked, he always manages to come out on top. He means well and will never hurt another without good reason. As his adventures go on, his kindness and dedication rubs off on others. In the end, he usually helps people realize their true potential, not aware of how much of an impact he makes on the souls of others'.
Background: Most of this is me BSing it, but here we goooooooooo.
The character has amnesia and is unable to remember where he came from, or even his name. It's known that he isn't from any clan. He currently resides in Shimagakure and is in hopes of gaining back his memory. Unfortunately, they won't come back easily. As he faces obstacles and meets new friends, he looks for things that could possibly help him remember more about himself. However; once he finds out about his cruel past, will the village that he considers home still accept him? -and what about those pirates that keep trying to capture him?
Other: Due to some of the experiments he had gone through, genjutsu (illusions) do not effect him at all. At first, the people experimenting on the boy were trying to see if it was possible to obtain the sharingan with of all of its benefits. However; the boy cannot use the sharingan, nor does his eyes change.
-Abilities-
Rank: LV: 1 HP: 10 CP: 5 XP: 0/50
Chakra: 10 +4 Charisma: 10 Endurance: 10 +3 Agility: 10 +3 Intelligence: 10 Strength: 10 +2
-Skills-
Chakra Mod Ninjutsu: 1 Control: 0
Charisma Mod Persuade: Lie: Seduce: Handle Animal: Sing: Disguise: Intimidate:
Endurance Mod Focus: Blacksmith: Fortitude: 1 Rope: Swim: 1
Agility Mod Dodge: 1 Sprint: Escape: Sneak Attack: Balance: Hide: Dance: Spy: Tumble:
Intelligence Mod Genjutsu: Detect: Sense: Fuuin: Trap: 1 Knowledge: Alchemy:
Strength Mod Taijutsu: 1 Grapple:
Weapons Sword: 2 Staff: Melee: 2 Ninja: 2 Throwing: Range: Heavy:
-Techniques- Taijutsu Genjutsu Ninjutsu (This is martial arts, right?)
-Equipment-
Items: Weapons: 1 kunai, 5 shuriken Valuables: A necklace given to him by a precious person. Was it a family member?
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Posted: Wed Aug 19, 2009 5:33 am
Oh poo Gaia Name: Oh poo Character Name: Unknown (I couldn't think of anything yet. LOL) Clan: N/A Element Affinity: Unknown Age: Seems to be around 12-13 Sex: Male Birthday: Unknown Theme Song: Didn't pick yet Physical Description: He was tortured and experimented on. He didn't even know why. Just need a little more here; height, weight, etc. -Because of this, he has scars and tattoos' on his body that he tries to hide. The tattoos' are kanji and reads "Evil."He has the tatto on his back on his left shoulder blade.
Clothing: Here is a quick picture I drew:

Personality: This character is loud, funny, and obnoxious at times. He is good natured and has a kind heart. The kid is still human, though, and will often get angry at people being rude to him. He tries to help people, and never breaks a promise to a precious friend. He's quite naive as well. Even when tricked, he always manages to come out on top. He means well and will never hurt another without good reason. As his adventures go on, his kindness and dedication rubs off on others. In the end, he usually helps people realize their true potential, not aware of how much of an impact he makes on the souls of others'.
Background: Most of this is me BSing it, but here we goooooooooo.
The character has amnesia and is unable to remember where he came from, or even his name. It's known that he isn't from any clan. He currently resides in Shimagakure and is in hopes of gaining back his memory. Unfortunately, they won't come back easily. As he faces obstacles and meets new friends, he looks for things that could possibly help him remember more about himself. However; once he finds out about his cruel past, will the village that he considers home still accept him? -and what about those pirates that keep trying to capture him?
Other: Nope. Nadda.
-Abilities-
Rank: LV: 1 HP: 10 CP: 5 XP: 0/50
Chakra: 14 Charisma: 10 Endurance: 13 Agility: 13 Intelligence: 10 Strength: 12
-Skills-
Chakra Mod Ninjutsu: 1 Control: 0
Charisma Mod Persuade: Lie: Seduce: Handle Animal: Sing: Disguise: Intimidate:
Endurance Mod Focus: Blacksmith: Fortitude: 1 Rope: Swim: 1
Agility Mod Dodge: 1 Sprint: Escape: Sneak Attack: Balance: Hide: Dance: Spy: Tumble:
Intelligence Mod Genjutsu: Detect: Sense: Fuuin: Trap: 1 Knowledge: Alchemy:
Strength Mod Taijutsu: 1 Grapple:
Weapons Sword: 2 Staff: Melee: 2 Ninja: 2 Throwing: Range: Heavy:
-Techniques- Dewd, I don't even know yet. Taijutsu Genjutsu Ninjutsu
-Equipment-
Items: Weapons: 1 kunai, 5 shuriken Valuables: A necklace by a precious person. Was it a family member? I think you're ok to go. Do you have a story in mind for your character? If so, you should PM it to Baylu so she can ok it. You can post this in the profile thread. Where would you like to enter in to get your tutorial to learn how to train here in the guild?
I think it would be funny for my character to stumble across yours getting thrown out of the bar, since he's too young to drink in there. rofl
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Posted: Wed Aug 19, 2009 4:58 pm
OpalHime I think you're ok to go. Do you have a story in mind for your character? If so, you should PM it to Baylu so she can ok it. You can post this in the profile thread. Where would you like to enter in to get your tutorial to learn how to train here in the guild? I think it would be funny for my character to stumble across yours getting thrown out of the bar, since he's too young to drink in there. rofl Yeah, I have a story I made up in a minute or two. I'll just wing it and go along with the flow. I'll pm Baylu then, I guess. Where do I enter for a tutorial whadda now? Enter where?? Where can I start my person's story? Aha. That's pretty funny. I can see it happening. ;D
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