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[Sanity_is_for_the_Weak]

PostPosted: Sat Sep 16, 2006 4:05 pm


Babbalui
A.R.G.U.S Mykal
Babbalui
Okay, so I went in to pick up my ordered farsight pieces, but to my amazement they had casually given them to someone else!!!?!??! gonk scream
So, if I don't get my money back or the pieces I ordered, i'm going to file a complaint against gamesworkshop for faulty sales. stare



Sounds about right.

Did you let them know about you ordering the pieces?


-Mykal

It was a written order. stare
They even told me that they gave them away, but they never said that they were going to re-order them and they never called me back about it.
So, I don't think I am going to be getting anything back. sweatdrop
COMPLAINT TIME! xd twisted


yeah, sue their asses!
PostPosted: Sun Sep 17, 2006 10:27 am


Thought some of you might be intrested. Someone posted the cutscenes from Warhammer 40,000: Fire Warrior on Youtube.


Intro

The kidnapping of Ko'vash

Imperial Boarding action

Tau counter-boarding

The Humans and the Tau discuss each other during a cease-fire

The Drop Pod scene

Ending a.k.a. Exterminatus

SAMASzero

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DarkElf27
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PostPosted: Sun Sep 17, 2006 10:29 am


I've beaten the game, so I don't really need to look at them. The cut-scene animation wasn't bad at all, but the in-game stuff was cringe-worthy.
PostPosted: Sun Sep 17, 2006 1:44 pm


DarkElf27
I've beaten the game, so I don't really need to look at them. The cut-scene animation wasn't bad at all, but the in-game stuff was cringe-worthy.

Agreed.

Babbalui


[Sanity_is_for_the_Weak]

PostPosted: Sun Sep 17, 2006 1:51 pm


was the gameplay good at all?
PostPosted: Sun Sep 17, 2006 2:01 pm


yo_momma117
was the gameplay good at all?
It wasn't bad, per say, it had it's highs and lows. AI intelligence was a high, weapons strengths were a low, enemies were rather repetitive...

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Babbalui

PostPosted: Sun Sep 17, 2006 2:22 pm


Repetitive... sweatdrop It gets boring. I think the gameplay seems too... Childish? confused It has graphics that you may see on a childs game uch as lego starwars, but not as cartoony. It is just a lot bloodier than a childs game! xd
PostPosted: Sun Sep 17, 2006 2:32 pm


DarkElf27
yo_momma117
was the gameplay good at all?
It wasn't bad, per say, it had it's highs and lows. AI intelligence was a high, weapons strengths were a low, enemies were rather repetitive...


Actually, the game had no AI to speak of, merely walking towards you while firing a gun, some enemies had a zig-zag pattern, but that's about it.

Hoxtalicious

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[Sanity_is_for_the_Weak]

PostPosted: Sun Sep 17, 2006 7:08 pm


hmm that video of the ambassador getting kidnapped by space marines was um...I want to say...interesting? Was that a bolter that one guy was wielding cause it wiped out two escorts a hit each...seems a bit much
PostPosted: Sun Sep 17, 2006 7:33 pm


Actual weapon-wise, a Bolter fires rounds that are about equivalent to a grenade. wink

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[Sanity_is_for_the_Weak]

PostPosted: Sun Sep 17, 2006 7:40 pm


DarkElf27
Actual weapon-wise, a Bolter fires rounds that are about equivalent to a grenade. wink


when I read that they were explosive and armor peircing, I mean damn, I thought about todays explosive armor piercing rounds, and they really didnt compare. I mean, one hit and that one guy was blown away, and while the other water caste members were running they flew when they got blasted...
PostPosted: Sun Sep 17, 2006 7:43 pm


The Bolter rounds are about the size of a film canister, far bigger than modern rounds, and with much more explosives in them.

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FlashbackJon

PostPosted: Sun Sep 17, 2006 7:48 pm


DarkElf27
The Bolter rounds are about the size of a film canister, far bigger than modern rounds, and with much more explosives in them.

In fact, they're a miniature RPG.

Like many rocket-propelled explosive, the gun merely "ejects" them, after which an internal propellent is fired and carries the explosive to its target.

Not at all like they ever been depicted in video games. (Didn't look at the videos above yet though...)
PostPosted: Sun Sep 17, 2006 7:52 pm


FlashbackJon
DarkElf27
The Bolter rounds are about the size of a film canister, far bigger than modern rounds, and with much more explosives in them.

In fact, they're a miniature RPG.

Like many rocket-propelled explosive, the gun merely "ejects" them, after which an internal propellent is fired and carries the explosive to its target.

Not at all like they ever been depicted in video games. (Didn't look at the videos above yet though...)
Watch the Kidnapping Kovash one, they depict bolters quite well.

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Oryn

PostPosted: Sun Sep 17, 2006 8:13 pm


FlashbackJon
DarkElf27
The Bolter rounds are about the size of a film canister, far bigger than modern rounds, and with much more explosives in them.

In fact, they're a miniature RPG.

Like many rocket-propelled explosive, the gun merely "ejects" them, after which an internal propellent is fired and carries the explosive to its target.

Not at all like they ever been depicted in video games. (Didn't look at the videos above yet though...)


Actually, Bolters are not RPG's. They are, literally, rocket propelled explosive rounds, but what we call a rocket propelled grenade (RPG) is actually an English interpretation of the Russian "Ruchnoy Protivotankovy Granatomyot" which actually translates closer to "handheld antitank grenade-launcher" and is a rocket with a shaped charge, not a grenade.
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