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Posted: Tue Jul 25, 2006 5:54 pm
Anonymooo Awright, awright. Well, Psychofish-who-works-with-Kami-to-make-Shades of Grey-cool, I am interested in said slugfest if you haven't found another opponent. 3nodding Sorry 'bout the late post. *Master of the late post* Pick a place, make a post. Dessi got back online, and I just got a bio to grade, but I'm game as soon as my sister finishes up with whatever she wants the comp for for 'just a minute'.
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Posted: Tue Jul 25, 2006 5:55 pm
Shouyin Omi, I don't think you understand something.
I'm a goddamn samurai. That makes me immune to imploding. Not today, it doesn't.

:Flex: And, I may spar someone - soon as Kuro's not busy & finishes the lovely forging process. XP
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Posted: Tue Jul 25, 2006 6:02 pm
Here y'go, Psychofish. 3nodding
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Posted: Tue Jul 25, 2006 6:05 pm
'70s Afro Cactuar is impervious to harm.
*10,000 Disco Needles*
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Posted: Tue Jul 25, 2006 6:08 pm
COUNTER! AFRO FAUST!

[Goes Gold Mode and totally Roman Cancels the needles.]
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Posted: Tue Jul 25, 2006 6:11 pm
Fo shiz. My avi is pimpin'.
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Posted: Tue Jul 25, 2006 6:17 pm
Anonymooo Trei_Shouri Well, Mooo, that sounds kinda like me and Deity's fight... sweatdrop Y'know, when Deity isn't going at godly speeds. xd Indeed. It is very hard to level up when you have to parry moves that are moving hundreds of miles an hour.
'tis why I'm off to fight Tac's Craven character.
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Posted: Tue Jul 25, 2006 6:17 pm
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Posted: Tue Jul 25, 2006 6:19 pm
Well I did create away for Leo to level up. After using a move a certain amount of times lets say. 0/100. He did just learn a move today called pk cannon....
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Posted: Tue Jul 25, 2006 6:22 pm
While I admire the people actually going through numerical stat improvements (good job, alla you, I'm serious), I'm gonna try to stick with writing my character as he improves--with all the number-crunching being shown through actions. I'm so ******** lazy. xd
Mooo's Skills Gained a Level! Gazelle Punch +1, Criscross +4
xd
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Posted: Tue Jul 25, 2006 6:23 pm
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Posted: Tue Jul 25, 2006 6:23 pm
jdr_172000 Well I did create away for Leo to level up. After using a move a certain amount of times lets say. 0/100. He did just learn a move today called pk cannon.... OMG, SO DID NESS!
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Posted: Tue Jul 25, 2006 6:28 pm
The only numbers that I worry about are my Vit and Qi ratings. Eventually, once people understand the general impact of Trei's spells, I hope to be able to do away with them and work solely with text.
Also, I've decided that rather than try and use real-world explosives as the comparisons for my techs, I'm gonna just use tangible examples; I.e., the fact that Trei's Flash Strike can blow a crater with a six-inch radius on all sides into solid stone.
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Posted: Tue Jul 25, 2006 6:29 pm
Shouyin [imghttp://img.photobucket.com/albums/v470/Shouyin/4chan/faggottree.jpg[/img]
[Imploded gargles.] WHUT!? And, JDR, interesting system. Except, why "learn" a move, if you can already use it? =P Unless, naturally, it leads to a higher tree of abilities.
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Posted: Tue Jul 25, 2006 6:30 pm
Shouyin jdr_172000 Well I did create away for Leo to level up. After using a move a certain amount of times lets say. 0/100. He did just learn a move today called pk cannon.... OMG, SO DID NESS! Lol. You have played Earth bound also. The other character that somewhat goes though the same thing is Nuri. After time a tech of his will level and with enough uses. Btw Leo knows one more attack. It was his first. Pk ball. After time was passed he learned pk sheild. Nuri is a ninja...
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