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The Death Masque

PostPosted: Tue Aug 16, 2005 4:34 am


Mat
that wasent cold mister over used Gabreil Archangel reference


Silence mortal! scream
PostPosted: Tue Aug 16, 2005 8:20 am


no you silence mortal before you envoke my rath and summon a Warlord Titan stomp you, For i have alot of time and plenty of cardboard boxes in my garage

Mat

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Raw_fishFood

PostPosted: Wed Aug 17, 2005 9:27 pm


I just got the Games Day Vet in today, and boy, that has to be the coolest SM mini since the new Calgar model. I mean, it's just awesome! But, I don't want to paint him. Cause I only got just one. gonk
PostPosted: Wed Aug 17, 2005 10:16 pm


Usagi Ninja
I just got the Games Day Vet in today, and boy, that has to be the coolest SM mini since the new Calgar model. I mean, it's just awesome! But, I don't want to paint him. Cause I only got just one. gonk
So you're just going to leave him unpainted?

DarkElf27
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Raw_fishFood

PostPosted: Wed Aug 17, 2005 11:10 pm


DarkElf27
Usagi Ninja
I just got the Games Day Vet in today, and boy, that has to be the coolest SM mini since the new Calgar model. I mean, it's just awesome! But, I don't want to paint him. Cause I only got just one. gonk
So you're just going to leave him unpainted?

No. I'm not. I'm just going to have to think of an awesome color sceme for him. And paint him after I finish my friend's Rune Priest.

Edit: I also think it's sad I only have one cause I wanna do some conversions with him. But I still want one original.
PostPosted: Thu Aug 18, 2005 12:11 am


Usagi Ninja
DarkElf27
Usagi Ninja
I just got the Games Day Vet in today, and boy, that has to be the coolest SM mini since the new Calgar model. I mean, it's just awesome! But, I don't want to paint him. Cause I only got just one. gonk
So you're just going to leave him unpainted?

No. I'm not. I'm just going to have to think of an awesome color sceme for him. And paint him after I finish my friend's Rune Priest.

Edit: I also think it's sad I only have one cause I wanna do some conversions with him. But I still want one original.
Could always look for one on E-bay, then yo'd have 2.

DarkElf27
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Hoxtalicious

Greedy Partner

PostPosted: Thu Aug 18, 2005 4:52 am


Most people keep their GD limited ed. mini in the blister and sell it off on E-bay after some years, you'd cry at the prices they'd fetch in some cases.
PostPosted: Fri Aug 19, 2005 8:01 am


The greatest force in the universe are space marines yet the space wolves are some of the most fierce forces of the emperiom, rock on space wolves!!!!!!!

Connelo


Hoxtalicious

Greedy Partner

PostPosted: Fri Aug 19, 2005 1:32 pm


Hey guys,

I'm having this conversation with a chap in the States about the Whirlwind and he has the idea that the Whirlwind launcher with Castellan missiles cannot be taken out when rolling a "Weapon Destroyed" result when damaging it.

Rule book states that weapons from str. 4 and upwards may be selected as weapons that can be taken out. The Castallen missile launcher has no stated strength and AP. The marine guy tells me that when I hit the damn thing with a Weapon Destroyed result, that I can't pick the missile launcher as the destroyed weapon and instead get a Vehicle Immobilized result!

I know it sounds stupid and trival, but I need this sorted out as this could *mean* that the Whirlwind could keep on firing until hell freezes over.

So is the Castellan Launcher really untouchable or can it be disabled like any other weapon?
PostPosted: Fri Aug 19, 2005 2:53 pm


Lt i sent yoru question to a group of guys i know who have nothing better to do than analize.

i would also like to point out that I think I found the only spelling mistake ive ever seen from you. Which makes my non-spelling self happy

Mat

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Tojju

PostPosted: Fri Aug 19, 2005 3:26 pm


Mat
Lt i sent yoru question to a group of guys i know who have nothing better to do than analize.

i would also like to point out that I think I found the only spelling mistake ive ever seen from you. Which makes my non-spelling self happy
HE MIS-SPELLED SOMETHING?!?!?!?!?! IT'S IMPOSSIBLE!
PostPosted: Fri Aug 19, 2005 3:28 pm


Yahiko_Meogine
Mat
Lt i sent yoru question to a group of guys i know who have nothing better to do than analize.

i would also like to point out that I think I found the only spelling mistake ive ever seen from you. Which makes my non-spelling self happy
HE MIS-SPELLED SOMETHING?!?!?!?!?! IT'S IMPOSSIBLE!


yeah "Trivial" he put "trival' when i posted somwhere else to find the answer spelling cow found it

Mat

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Zin Okami

PostPosted: Fri Aug 19, 2005 3:28 pm


Lt_Brookman
Hey guys,

I'm having this conversation with a chap in the States about the Whirlwind and he has the idea that the Whirlwind launcher with Castellan missiles cannot be taken out when rolling a "Weapon Destroyed" result when damaging it.

Rule book states that weapons from str. 4 and upwards may be selected as weapons that can be taken out. The Castallen missile launcher has no stated strength and AP. The marine guy tells me that when I hit the damn thing with a Weapon Destroyed result, that I can't pick the missile launcher as the destroyed weapon and instead get a Vehicle Immobilized result!

I know it sounds stupid and trival, but I need this sorted out as this could *mean* that the Whirlwind could keep on firing until hell freezes over.

So is the Castellan Launcher really untouchable or can it be disabled like any other weapon?


eek I haven't a clue. sweatdrop
PostPosted: Fri Aug 19, 2005 3:30 pm


I see it! Oh well, first time for everything eh? wink

Tojju


DarkElf27
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PostPosted: Fri Aug 19, 2005 3:34 pm


As to his actualy question, I do belive that it can count as a weapon destroyed. Might ask someone at GW, though, because if it CANT be destroyed, it seems awful beardy...
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