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Posted: Sat Jul 22, 2006 12:04 am
Logic is > Windows!
/me goes off to read the last three posts or so.
Yah, good old cage manuever.
/me swoons.
/me reads for realz.
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Posted: Sat Jul 22, 2006 12:05 am
@Trei: Deity fails at bombs, mainly just thermonuclear ones... xD ...about how strong is a concussive grenade?
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Posted: Sat Jul 22, 2006 12:08 am
It's another anti-personnel weapon, 'cept rather than relying on shrapnel it relies on sheer explosive force FTW.
In numeric values? No idea. ninja I never really cared s'much as to sit here and worry about megaton values or anything like that. Strong enough to blast a six-inch deep crater in solid stone, methinks? Maybe a little less.
*fails at bombs too. Only uses 'em because people demand real world equivalences. will probably stop.*
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Posted: Sat Jul 22, 2006 12:10 am
The new character database is kind of annoying. I'm gonan be up a real long time trying to write out my character's long complicated history and explaina ll of his abiltiies and techniques in complete technical fashion.
At the same time, writing it all down is rather fun too. lol
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Posted: Sat Jul 22, 2006 12:12 am
Chaos... technical? even if it wasn't 3 AM after I worked a full kitchen shift, I'd still ask why so much worry about technicality. Just write it so that it can be understood easily, is my opinion.
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Posted: Sat Jul 22, 2006 12:14 am
Trei: A concussion grenade isn't supposed to do any actual damage to surroundings, it's just supposed to be harmful due to the force.
I guess if it was forced against the ground, it may possibly blast a chunk of it off, but nothing particularily significant..
/me doesn't know the context it was used in.
Chaos: That counter by DZombine...
It was like....a WTK one. I don't see any reason why chunks of ground/sand/whatever should simply disappear because they hit a point. I want a REASON. Gr4wr! Even if it is a half-baked theory-thing. I just want a REASON. Gir.
>>
<<
I don't see any reason why he would suddenly not drop into the hole, either.
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Posted: Sat Jul 22, 2006 12:15 am
Actually...that's just me. I have all the technical info in my head and I don;t want it to go to waste. lol. I always figure out how things work when i make them up. Can't help it.
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Posted: Sat Jul 22, 2006 12:16 am
So you think my attempted ring-out was a decent move then? DZombie told me over AIM that he hates using such a cheap move. I took taht to mean that I out-startegized him. lol
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Posted: Sat Jul 22, 2006 12:17 am
@Trei: Ahh...okee....that wouldn't drastically drive him off course, but the effect of the punch wouldn't be expected....it may lessen th'force some, so Trei may just bounce off of th'wall instead of being stuck in it. xD
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Posted: Sat Jul 22, 2006 12:17 am
Imperfect-Chaos The new character database is kind of annoying. I'm gonan be up a real long time trying to write out my character's long complicated history and explaina ll of his abiltiies and techniques in complete technical fashion. At the same time, writing it all down is rather fun too. lol It IS fun! I loved doing the one for my character, and I did that like a year ago..? Likely less than a year. Anyways, it's so good that I've kept him, and just improved him a bit (A lot?). Yup, yup. I've also got an entire storyline as to what happens with my character and such much later down the road. Assuming I don't make a lot of things cannon with Gaia and such... Actually, this relates back to that Elitist-Lordy-person I was talking to a while ago. The one I called Public Hair. >>
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Posted: Sat Jul 22, 2006 12:18 am
Ken: Like I said, concussive grenade= anti-personnel. however, Trei's attack has the force blasting in a cone, not a sphere. so it would be more focused, hence the estimation.
Chaos: Meh. I guess... I could probably do with a little more in-depth descriptions of my abilities; maybe before i come to work tomorrow afternoon.
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Posted: Sat Jul 22, 2006 12:21 am
Imperfect-Chaos So you think my attempted ring-out was a decent move then? DZombie told me over AIM that he hates using such a cheap move. I took taht to mean that I out-startegized him. lol Mm'hmm. If that works as the sound-effecty-thing. It's decent. And it's always fun to out-strategize opponents. Because then they KNOW they lost. Like...say the enemy is running at you, full-speed. You put a knife out in front of them, and raise walls on either side, meaning they're forced right into the blade...And you win! If only it was that simple, though. Er, if it was, I'd beat all the speed-ers insanely easily...And, in fact, be charging myself ubahly. Mm'hmm. I totally can't wait until later in this fight or later in fights, because I really want to use a bunch of new things...And I also want to FLY. I totally need to fly. /me twirls. My guy can fly! Eh, yah.
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Posted: Sat Jul 22, 2006 12:23 am
Trei_Shouri Ken: Like I said, concussive grenade= anti-personnel. however, Trei's attack has the force blasting in a cone, not a sphere. so it would be more focused, hence the estimation. Ah, if it was more focused, it would likely do a bit more. Not sure exactly how much more, but it would be decent... /me shrugs.
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Posted: Sat Jul 22, 2006 12:33 am
The Fierce Deity @Chaos: Fierce Deity (the nuke-shrugger) can take nukes with maybe about 1% of his power (if not less). He's never used more than 5% of his power at any one time, either.... < <;;
@Dresy: Bye bye, dudez... =P
@Kenny: Deity would, but he's got lots o'windows open as it is... Dx You know ******** restricting Cziri, his resistances however meager they may be make more sense than LOLE FIERCE IS A DEMON AND CAN TAKE A FULL ******** NUKE.
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Posted: Sat Jul 22, 2006 12:33 am
My first match in Barton Town was, ultimatly, too easy. Out of my two fights in Commerce the one I showed you was more or less going the same way but the other is getting interesting. APparently my opponent's character has been undefeated so far.
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