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Favorite Aquatic MS Anyone? Goto Page: [] [<<] [<<] [<] 1 2 3 ... 109 110 111 112 113 114 ... 148 149 150 151 [>] [>>] [»|]

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Who has the best aquatic MS?
  Zeon
  Zaft
  OZ
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RMS-141--XekuEins--Type-3
Crew

PostPosted: Tue Apr 05, 2011 4:36 pm


I'm with Gouf - The GP-02A is the one I am looking forward to piloting, though I wish they had the variation of it in there also.
PostPosted: Wed Apr 06, 2011 5:04 pm


that and knight gundam

gouf91
Crew

Gallant Paladin

7,750 Points
  • Destroyer of Cuteness 150
  • Battle: Knight 100
  • Battle: KO 200

RMS-141--XekuEins--Type-3
Crew

PostPosted: Thu Apr 07, 2011 1:09 pm


Summer can't get here soon enough!
PostPosted: Thu Apr 07, 2011 5:06 pm


yea

gouf91
Crew

Gallant Paladin

7,750 Points
  • Destroyer of Cuteness 150
  • Battle: Knight 100
  • Battle: KO 200

Mavrick Hunter Zero
Vice Captain

PostPosted: Sat Apr 09, 2011 11:18 pm


I'm betting that they'll make that Nuke-Bazooka be his super move, I just wonder how much damage it'll do and how it'll look.
PostPosted: Mon Apr 11, 2011 4:18 pm


Well, let's break it down Mav


NUKE + BAZOOKA


o.0


Nuff said.

As for summer! I just went through all my school stuff! AND I sorted it, AND the piles were
- What to Burn-
-What to keep-


What to burn is very large. :3


Anyone wanna come to my house for a bon fire??

Zetao
Crew

Beloved Dabbler


Mavrick Hunter Zero
Vice Captain

PostPosted: Mon Apr 11, 2011 9:51 pm


But there is 3 different super attacks; standing, in the air, and a hyper one (typically requires you to have someone else near you who's able to do a super attack and do it at the same time)
PostPosted: Tue Apr 12, 2011 10:49 am


remember though some of the mechanics have been reworked as far as I know, I dunno if the supers will stay the same or differ.

RMS-141--XekuEins--Type-3
Crew


Zetao
Crew

Beloved Dabbler

PostPosted: Tue Apr 12, 2011 11:44 am


Why on earth would you need a second super -capable gundam in order for yours to work? Do they need to go back to back or be propelled through the air or what?
PostPosted: Wed Apr 13, 2011 12:40 pm


2 attacks that are really strong and cuz great death of enemies hahahahahahahahahahahaahahahahahahaahahaaaahahahahhhhahahahahahaha

gouf91
Crew

Gallant Paladin

7,750 Points
  • Destroyer of Cuteness 150
  • Battle: Knight 100
  • Battle: KO 200

RMS-141--XekuEins--Type-3
Crew

PostPosted: Fri Apr 15, 2011 4:24 pm


and total ownage of the battlefield!
PostPosted: Fri Apr 15, 2011 6:07 pm


*EYEROLL*

Zetao
Crew

Beloved Dabbler


Mavrick Hunter Zero
Vice Captain

PostPosted: Sat Apr 16, 2011 11:12 pm


Well I think it so you cant completely obliterate things...however for a number of suits I dont like the Hyper SP attack, because they're not alwasy that useful.

Like with Epyon, his Hyper attack a lot of the time he's floating above the enemies, plus it has a very bad turning radius so it makes it harder to line things up right. Then there's Heero's where he fires and spins around, which is good for groups, but bad for a single enemy.

However Domon's is awesome because you get two copies that mirror your moves.
PostPosted: Mon Apr 18, 2011 6:44 am


I like Char's zaku ii sp attack

gouf91
Crew

Gallant Paladin

7,750 Points
  • Destroyer of Cuteness 150
  • Battle: Knight 100
  • Battle: KO 200

RMS-141--XekuEins--Type-3
Crew

PostPosted: Mon Apr 18, 2011 4:51 pm


as much as I hate to say this, my face Sp atk was the hyper for Strike Freedom. His Dragoons would attack the whole battle field around you.
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Gundam Armada Headquarters

Goto Page: [] [<<] [<<] [<] 1 2 3 ... 109 110 111 112 113 114 ... 148 149 150 151 [>] [>>] [»|]
 
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