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Crustasian

PostPosted: Tue Apr 17, 2007 12:15 am


just something came up the other day about inducted guard in witch hunters. are they allowed 2 have doctrines?
PostPosted: Tue Apr 17, 2007 2:17 am


Crustasian
just something came up the other day about inducted guard in witch hunters. are they allowed 2 have doctrines?

"When using Allied or Inducted troops, only the basic versions of these troop types published in the appropriate Codex can be used. No variants of any kind can be incorporated." Codex: Witch Hunters, p.25. It then goes on to give the example that Steel Legion could be used as normal Imperial Guard for the purposes of these rules.

So, by RaW, no. If it was a friendly match and it was fluffy, sure, assuming you weren't being abusive with the system.

FlashbackJon


King Kento

PostPosted: Tue Apr 17, 2007 2:23 am


FlashbackJon
Crustasian
just something came up the other day about inducted guard in witch hunters. are they allowed 2 have doctrines?

"When using Allied or Inducted troops, only the basic versions of these troop types published in the appropriate Codex can be used. No variants of any kind can be incorporated." Codex: Witch Hunters, p.25. It then goes on to give the example that Steel Legion could be used as normal Imperial Guard for the purposes of these rules.

So, by RaW, no. If it was a friendly match and it was fluffy, sure, assuming you weren't being abusive with the system.


Couldnt that also just be summed up as, no doctrines, but if it already has an entry: steel legion like you said etc. its all good?

And you beat me to it, but then again i guess it works out, I didnt have a quote, I just knew from experience that marines and gaurd that are inducted are 'stock'.
PostPosted: Tue Apr 17, 2007 2:59 am


It's always my practice to find the quote when people have questions of policy, so they know exactly what it says and can draw their own conclusions. As I'm sure it'll come up at their FLGS next time. biggrin

Lots of folks answer rules questions from their experience, casual reading, or interpretation, and that can all be easily altered - intentionally or otherwise. Without a quote it doesn't mean a thing in my eyes. whee

That's not to say interpretations or house rules are bad or wrong, but every rules discussion starts with rules and then becomes discussion. wink

FlashbackJon


Keebler 010

PostPosted: Mon May 28, 2007 11:05 pm


I've seen the Witch Hunters and all and how they fight, after all...i've fought them. Lost too. ouch....Anyway I can personally say that the capability to use allies overpowers them. fought with my imp. guard army and couldnt hold on to a single vehicle because of a damed exorsist and a dreadnought. the accursed thing blasted all my vehicles away then a penitent engine walks up flaming my first platoon. dam armies set to overkill wit the allies power.

burn the heretic
kill the mutant
purge the unclean



and so on....
PostPosted: Tue May 29, 2007 2:37 am


Keebler 010
I've seen the Witch Hunters and all and how they fight, after all...i've fought them. Lost too. ouch....Anyway I can personally say that the capability to use allies overpowers them. fought with my imp. guard army and couldnt hold on to a single vehicle because of a damed exorsist and a dreadnought. the accursed thing blasted all my vehicles away then a penitent engine walks up flaming my first platoon. dam armies set to overkill wit the allies power.

burn the heretic
kill the mutant
purge the unclean



and so on....


NC,CC, but I think they cheated. Dreads are Heavy Support for Marines I think, and they're not allowed heavies as allies. Unless Dreads are Elites, but like I said, NC,CC.


-Mykal

A.R.G.U.S Mykal


Van Evok

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PostPosted: Tue May 29, 2007 5:24 am


well, simple solution is to use WH as allies to doctrined IG army... you can for ecxample bring inq lord with psychic hood, and liber heresius, callidus assassin and some sisters if you want...
PostPosted: Tue May 29, 2007 5:45 am


Crustasian
just something came up the other day about inducted guard in witch hunters. are they allowed 2 have doctrines?


No they cannot.

Steel Legion was mention earlier but the example was more in reference to the Models. It judt used steel legion as a I.E. instead of Catachans, Valhallans, Mordian, Paetorian, Tallarn or Tanith.

Mat

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FlashbackJon

PostPosted: Tue May 29, 2007 6:02 am


Mat
Crustasian
just something came up the other day about inducted guard in witch hunters. are they allowed 2 have doctrines?


No they cannot.

Steel Legion was mention earlier but the example was more in reference to the Models. It judt used steel legion as a I.E. instead of Catachans, Valhallans, Mordian, Paetorian, Tallarn or Tanith.

I actually covered all of that last month. wink
PostPosted: Tue May 29, 2007 8:42 am


shhhhh time for my nap. Haha I was so sleepy earlier I didnt check the date. Well Ive had a nap now and I assure you im much better. haha

Mat

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King Kento

PostPosted: Thu May 31, 2007 3:26 am


Mat
shhhhh time for my nap. Haha I was so sleepy earlier I didnt check the date. Well Ive had a nap now and I assure you im much better. haha


This is why oldbies are supposed to go on a 'damn thread necros' rant. Takes attention off of missing the dates.
PostPosted: Tue Aug 21, 2007 10:17 pm


hey as a Witch Hunters army in th making does any one know the easiest way to obtain a Saint Celestine model? or maybe suggest some of the other stronger units i should use in my army?

princess_of_the_moon_2006


screaming_hawk

PostPosted: Wed Aug 22, 2007 7:50 pm


im planning on adding a sisters of battle legion to my demonhunters army
any1 got any color ideas for them?
my grey knights main colors are Mythril Blue and Burnished Gold
PostPosted: Wed Aug 22, 2007 10:40 pm


princess_of_the_moon_2006
hey as a Witch Hunters army in th making does any one know the easiest way to obtain a Saint Celestine model? or maybe suggest some of the other stronger units i should use in my army?


Well, for the model, id say got to a hobby store. Most will special order what they dont have.

As for other nice models. I am a fan of storm troopers, so your basic troops can be pretty nifty. Obviously inquisitors themselves can be pretty damn powerful, and itd be good to have one for games where youre not using special characters like Celestine. Also assassins. Im a fan of vindicaires, but they all have their own little batch of win.

King Kento


Angel Kitten-Chan

PostPosted: Wed Nov 07, 2007 7:16 am


Mews, "Ok, this is possibly something someone already asked, but this is where things get a little hazy and questionable for me. I have asked like 5 games workshop workers, and gotten like 6 different answers, plus I called the help number, and still is hazy, now I am asking you guys for the same thing. With the witch hunters as Allies. Does the ally, the HQ, Troops, Elite, or Fast attack, count for going with your say, Space marines, meaning, you'd have 1 HQ for Space marines, that you can only include the HQ for Witch hunters? You cant have 2 HQ's for Space marines and 1 of Witch hunters or not?" she sighs, "A few workers, looked at the book, it doesnt say it replaces your main forces, but it also doesnt say it is Included as well. A few said it is included till the new codex is out, and others told me that it's not included that is replaces them. Now, I called the help line for rules, they told me it's how you interpet it. So... what do you guys think?"
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