On that pleasant note, here's your update for turn 15.
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10 enemies have appeared! They are:
............ 1 thief on tile ??
............ 1 raven on tile 26
............ 2 wyvern riders on tile 12 and 9
............ 6 revenants on tiles 25, and 5
2 enemies have poison weapons: both are revenants on tile 25
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Confirmed poisonous snake traps are on tiles 9, 19, and 12! Avoid them all costs or lure enemies to these tiles! A possible trap is on tile
29!
Nothing spots are tiles 1, 2, 3, 4, 5, 6, 7, 8, 10, 13, 16, 17, 18, 20, 23, 24, 27, 28, 30, 31, 35, 36, 41, 42, and 43.
Other guaranteed safe spots are tiles 21, 22, 25, 26, 32, 34, 38, 47, and 48.
Stick to forest and fort tiles for their defense boosts.
The thicket on tile 38 has been broken.
The thickets below tiles 18 and 14 have already been broken.
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Wallace is poisoned for 5 more turns.
Rath is poisoned for 2 more turns.
Enemy wyvern riders are poisoned for 5 more turns.
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Of the allies and NPCs, Kieran has the lowest HP (2).
Next is Mother (15) followed by Clara (24), Boy (25), Wallace (25), and Sunil (33).
Of the enemies, the revenant on tile 5-2 has the lowest HP (12).
Next is the thief (19), the revenant on tile 25-2 (27), the wyvern rider on tile 9 (29), then the wyvern rider on tile 12 (36).
The rest of the enemies have not taken damage.
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The girl doesn't like Kieran now.
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We can rescue units at the cost of 1 def and 1 res. Stats can't be negative.
Counter/quickclaw/maelstrom do not take effect if the user is afflicted with sleep, stun or fear.
Rally skills only affect one chosen target.
Canto and celerity are passive and can be used together.
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RecommendationsOujay, attack the wyvern rider on 9. That thing is seriously going to hurt so take it out fast. It has 0 res.
Roy, team up with Oujay. You're not going to do much but at least it'll help. Once that one is gone we can focus on the other one.
Wallace, focus on 5-2.
Rath, please attack the wyvern rider on 12 or do what you think is best.
Mel, same as Wallace. After that attack 5-4.