Alice Bariura Kiranu Beastmaster/Berserker - Expert Citizen Strength: 11 / Speed: 11 Energy: 1300/1300 Skills used: Alice heads up the stairs behind Kumori, and stands a few feet away as Kumori begins to call up his armors. She watches with interest, still curious as to what Kumori had planned for her and her new stolen powers.
When Elza speaks up, Alice shakes her head. "I'm not leaving. I want to see just what this power is. It's for this reason that I took this body, and so I'm going to see it through until the end." She sighs. "It's not like I haven't died before. My body is long since gone. I'm just doing what I can with what I've been given." She smiles at Elza. "I'll be fine."
Elza Bariura Dreadnought Weapon Master-Grand Master - Adept Citizen Strength: 11 / Speed: 5 Energy: 1200/1200 Skills used: Elza stands just behind Alice, also watching the Shade do his work. She leans in to Alice. "You're sure about this, right? We could just leave before all this happens. I don't actually think he has the best intentions for either of us. He just wants to use you as a tool..."
KnightsRoyal
happywho06
Posted: Wed Jun 01, 2016 6:56 pm
Alice Bariura Kiranu Beastmaster/Berserker - Expert Citizen Strength: 11 / Speed: 11 Energy: 1300/1300 Skills used: After a while, Alice rolls her eyes. "Uggh...how long is this going to take? I want to go ahead and start breaking this body in...can't move faster?"
Kumori's eyes looked through the bodies of armor, approaching something that was beginning to have a faint glow of red. It caused him to chuckle audibly as he had a dark grin. "You might not have to wait that long after all Alice," He started to say as he backed up from the glowing armor that began to turn into a flame ball. "As I found the armor I was looking for."
Energy 1925/2000 Stats(Sp/St/Def)11[13][8] / 14[15][11] / 1 Equipment
• Horror Any enemy who is equal to the rank of the Shadowknight and lower become so uneased by the Shadowknight, that they, in turn, take more damage against the Shadowknight's attacks by one rank.
• I Am the Dragon For no cost at all, user's of this bloodline are permanently in a half dragon, half human form. Their scales make them resistant to the elements. (-1 Rank in damage from elements.)
• Utilize Broken Strength This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.
• Shadow Form Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.
• Shadow Regeneration The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate. 1 post: Small cuts & bruises are healed. 2 Posts: Gashes are turned into small cuts. 3 Posts: Broken limbs can recover within three constant posts inside of darkness. 4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered. 5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).
• Shadowy Trail A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.
• Shadow MQC You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.
• Vibration Sensory A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.
• No one may wield me [ A ] Miza itself is a special blade, originally forged in the Phantom Plane. This blade's full properties can only be used by Kumori and Kumori alone, as such, if someone were to even attempt to hold, catch, or use Miza, they would feel the blade's gravity increase to x100, to the point where they couldn't hold it effectively.
• One with my son [ S ] Miza's handle affects the entire of the blade, and as such, can weigh as light as a feather to Kumori. It's to the point he can fight with the entire weapon using only one hand. It goes even further beyond as it grants Kumori an entire new passive ability, to infuse the entire blade into his body and gem into his body without harm.
• Element of Deadly Surprises [ S ] While Kumori has Miza infused with his body, he can utilize any of his custom hand to hand fighting skills, or base fighting to summon the long blade out of his hands, feet, and even his chest. The blade's strength is equivalent to an S rank skill, but it will cost Kumori an even 50 energy to call the weapon fully out of him to his side.
• Phantom Plane Origins The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.
• Demonic Prowess The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.
Technique
_I_Am_The_Doctor_X_
Posted: Wed Jun 01, 2016 9:55 pm
Alice Bariura Kiranu Beastmaster/Berserker - Expert Citizen Strength: 11 / Speed: 11 Energy: 1300/1300 Skills used: "About time." She says, clearly impatient about this. "So what's with the fire ball? Something to increase my power?" She raises an eyebrow, not exactly sure what's going on. After a moment, she twitches, as if in pain. "Urgh...that cat's a fighter...it's clawing at its cage...irritating..."
Kumori continued to watch before the fireball condensed into the armor, revealing a female with bright red hair before Kumori turned to look at her. "Look, if you keep pressing with questions, then even the Knight of Absolute Flame will not assist in bettering you." Kumori told her as Cinder yawned loudly, looking to the trio as she raised an eyebrow. "So this is new.... but glad to see that I am being greeted by a familiar face." She stated before shaking Kumori's hand a bit.
Energy 1925/2000 Stats(Sp/St/Def)11[13][8] / 14[15][11] / 1 Equipment
• Horror Any enemy who is equal to the rank of the Shadowknight and lower become so uneased by the Shadowknight, that they, in turn, take more damage against the Shadowknight's attacks by one rank.
• I Am the Dragon For no cost at all, user's of this bloodline are permanently in a half dragon, half human form. Their scales make them resistant to the elements. (-1 Rank in damage from elements.)
• Utilize Broken Strength This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.
• Shadow Form Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.
• Shadow Regeneration The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate. 1 post: Small cuts & bruises are healed. 2 Posts: Gashes are turned into small cuts. 3 Posts: Broken limbs can recover within three constant posts inside of darkness. 4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered. 5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).
• Shadowy Trail A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.
• Shadow MQC You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.
• Vibration Sensory A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.
• No one may wield me [ A ] Miza itself is a special blade, originally forged in the Phantom Plane. This blade's full properties can only be used by Kumori and Kumori alone, as such, if someone were to even attempt to hold, catch, or use Miza, they would feel the blade's gravity increase to x100, to the point where they couldn't hold it effectively.
• One with my son [ S ] Miza's handle affects the entire of the blade, and as such, can weigh as light as a feather to Kumori. It's to the point he can fight with the entire weapon using only one hand. It goes even further beyond as it grants Kumori an entire new passive ability, to infuse the entire blade into his body and gem into his body without harm.
• Element of Deadly Surprises [ S ] While Kumori has Miza infused with his body, he can utilize any of his custom hand to hand fighting skills, or base fighting to summon the long blade out of his hands, feet, and even his chest. The blade's strength is equivalent to an S rank skill, but it will cost Kumori an even 50 energy to call the weapon fully out of him to his side.
• Phantom Plane Origins The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.
• Demonic Prowess The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.
Technique
_I_Am_The_Doctor_X_
Posted: Thu Jun 02, 2016 10:30 am
Alice Bariura Kiranu Beastmaster/Berserker - Expert Citizen Strength: 11 / Speed: 11 Energy: 1300/1300 Skills used: "Yeah, well this is apparently as new to me as it is with that one." She gestures towards Cinder. "Probably newer. I'm going to have questions concerning what's going on. But, sure, I'll keep them locked away." As she speaks, she unconsciously reaches towards her forehead and begins rubbing it, as if having a headache. Elza looks on with concern.
Kumori shook his head before he looked to Alice as he spoke, "At least have a bit of respect for her Alice." He released Cinder's burning hand as he shook his right hand a bit to clear the bit of smoke coming from his hand. Cinder giggled as she looked to Alice and Elza, approaching them slowly. "Now now, they may ask me whatever they want. But you seem to be having a bit of trouble with your head." She pointed out bluntly as the area was getting a bit hotter.
Energy 1925/2000 Stats(Sp/St/Def)11[13][8] / 14[15][11] / 1 Equipment
• Horror Any enemy who is equal to the rank of the Shadowknight and lower become so uneased by the Shadowknight, that they, in turn, take more damage against the Shadowknight's attacks by one rank.
• I Am the Dragon For no cost at all, user's of this bloodline are permanently in a half dragon, half human form. Their scales make them resistant to the elements. (-1 Rank in damage from elements.)
• Utilize Broken Strength This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.
• Shadow Form Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.
• Shadow Regeneration The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate. 1 post: Small cuts & bruises are healed. 2 Posts: Gashes are turned into small cuts. 3 Posts: Broken limbs can recover within three constant posts inside of darkness. 4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered. 5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).
• Shadowy Trail A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.
• Shadow MQC You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.
• Vibration Sensory A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.
• No one may wield me [ A ] Miza itself is a special blade, originally forged in the Phantom Plane. This blade's full properties can only be used by Kumori and Kumori alone, as such, if someone were to even attempt to hold, catch, or use Miza, they would feel the blade's gravity increase to x100, to the point where they couldn't hold it effectively.
• One with my son [ S ] Miza's handle affects the entire of the blade, and as such, can weigh as light as a feather to Kumori. It's to the point he can fight with the entire weapon using only one hand. It goes even further beyond as it grants Kumori an entire new passive ability, to infuse the entire blade into his body and gem into his body without harm.
• Element of Deadly Surprises [ S ] While Kumori has Miza infused with his body, he can utilize any of his custom hand to hand fighting skills, or base fighting to summon the long blade out of his hands, feet, and even his chest. The blade's strength is equivalent to an S rank skill, but it will cost Kumori an even 50 energy to call the weapon fully out of him to his side.
• Phantom Plane Origins The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.
• Demonic Prowess The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.
Technique
_I_Am_The_Doctor_X_
Posted: Tue Jun 14, 2016 11:54 pm
Alice Bariura Kiranu Beastmaster/Berserker - Expert Citizen Strength: 11 / Speed: 11 Energy: 1300/1300 Skills used: Alice shakes her head. "It's nothing. The original host of this body wants control back. She doesn't like the fact that I took over, and she especially doesn't like him." She glances at Kumori, then back at Cinder. "Just an internal struggle for control. Schizophrenia at its finest." She chuckles. "So anyway, how's this going to work?"
Kumori began to rub his chin to think before Cinder walked over to Alice, her right arm engulfed in white hot fire as she seemed to smile. "Schizophrenia is a fun problem to have but I might be able to create a heat seal so you'll be able to learn from me." She told Alice as she held her hand, the ground beneath her slowly beginning to melt away into liquid stone. "Might want to hurry and shake my hand before I sink into the ground again." She teased Alice.
Energy 1925/2000 Stats(Sp/St/Def)11[13][8] / 14[15][11] / 1 Equipment
• Horror Any enemy who is equal to the rank of the Shadowknight and lower become so uneased by the Shadowknight, that they, in turn, take more damage against the Shadowknight's attacks by one rank.
• I Am the Dragon For no cost at all, user's of this bloodline are permanently in a half dragon, half human form. Their scales make them resistant to the elements. (-1 Rank in damage from elements.)
• Utilize Broken Strength This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.
• Shadow Form Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.
• Shadow Regeneration The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate. 1 post: Small cuts & bruises are healed. 2 Posts: Gashes are turned into small cuts. 3 Posts: Broken limbs can recover within three constant posts inside of darkness. 4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered. 5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).
• Shadowy Trail A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.
• Shadow MQC You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.
• Vibration Sensory A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.
• No one may wield me [ A ] Miza itself is a special blade, originally forged in the Phantom Plane. This blade's full properties can only be used by Kumori and Kumori alone, as such, if someone were to even attempt to hold, catch, or use Miza, they would feel the blade's gravity increase to x100, to the point where they couldn't hold it effectively.
• One with my son [ S ] Miza's handle affects the entire of the blade, and as such, can weigh as light as a feather to Kumori. It's to the point he can fight with the entire weapon using only one hand. It goes even further beyond as it grants Kumori an entire new passive ability, to infuse the entire blade into his body and gem into his body without harm.
• Element of Deadly Surprises [ S ] While Kumori has Miza infused with his body, he can utilize any of his custom hand to hand fighting skills, or base fighting to summon the long blade out of his hands, feet, and even his chest. The blade's strength is equivalent to an S rank skill, but it will cost Kumori an even 50 energy to call the weapon fully out of him to his side.
• Phantom Plane Origins The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.
• Demonic Prowess The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.
Technique
_I_Am_The_Doctor_X_
Posted: Fri Jun 17, 2016 1:34 pm
Alice Bariura Kiranu Beastmaster/Berserker - Expert Citizen Strength: 11 / Speed: 11 Energy: 1300/1300 Skills used: She nods and takes Cinder's hand. "Sounds good to me." She smiles as she shakes Cinder's hand. "Let's do this then."
Kumori clapped his hands a few times, grinning a bit as he knew where they were going next. Cinder shook Alice's hand, igniting it in flames before she released it to let the fire burn an insignia resembling a spiral into the palm. "Can you swim well in the water?"
Energy 1925/2000 Stats(Sp/St/Def)11[13][8] / 14[15][11] / 1 Equipment
• Horror Any enemy who is equal to the rank of the Shadowknight and lower become so uneased by the Shadowknight, that they, in turn, take more damage against the Shadowknight's attacks by one rank.
• I Am the Dragon For no cost at all, user's of this bloodline are permanently in a half dragon, half human form. Their scales make them resistant to the elements. (-1 Rank in damage from elements.)
• Utilize Broken Strength This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.
• Shadow Form Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.
• Shadow Regeneration The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate. 1 post: Small cuts & bruises are healed. 2 Posts: Gashes are turned into small cuts. 3 Posts: Broken limbs can recover within three constant posts inside of darkness. 4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered. 5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).
• Shadowy Trail A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.
• Shadow MQC You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.
• Vibration Sensory A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.
• No one may wield me [ A ] Miza itself is a special blade, originally forged in the Phantom Plane. This blade's full properties can only be used by Kumori and Kumori alone, as such, if someone were to even attempt to hold, catch, or use Miza, they would feel the blade's gravity increase to x100, to the point where they couldn't hold it effectively.
• One with my son [ S ] Miza's handle affects the entire of the blade, and as such, can weigh as light as a feather to Kumori. It's to the point he can fight with the entire weapon using only one hand. It goes even further beyond as it grants Kumori an entire new passive ability, to infuse the entire blade into his body and gem into his body without harm.
• Element of Deadly Surprises [ S ] While Kumori has Miza infused with his body, he can utilize any of his custom hand to hand fighting skills, or base fighting to summon the long blade out of his hands, feet, and even his chest. The blade's strength is equivalent to an S rank skill, but it will cost Kumori an even 50 energy to call the weapon fully out of him to his side.
• Phantom Plane Origins The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.
• Demonic Prowess The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.
Technique
_I_Am_The_Doctor_X_
Posted: Fri Jul 08, 2016 9:48 am
Alice Bariura Kiranu Beastmaster/Berserker - Expert Citizen Strength: 11 / Speed: 11 Energy: 1300/1300 Skills used: "Yes, I can swim quite well." She responds as she looks at the insignia in her palm. "So, this is the heat seal that keeps the other girl at bay, then?" She looks back towards Cinder.
Kumori began to stretch his own back as he was ready to get a move on, keeping his eyes around the place while his right hand produced dark energy. If anyone attempted to interfere with his plans, they were going to fight up against an ancient foe at this point. "Good, and no it won't. This insignia surmises that you'll be my successor if I were to die and you might want to accompany Kumori to Aramil then."
Energy 1925/2000 Stats(Sp/St/Def)11[13][8] / 14[15][11] / 1 Equipment
• Horror Any enemy who is equal to the rank of the Shadowknight and lower become so uneased by the Shadowknight, that they, in turn, take more damage against the Shadowknight's attacks by one rank.
• I Am the Dragon For no cost at all, user's of this bloodline are permanently in a half dragon, half human form. Their scales make them resistant to the elements. (-1 Rank in damage from elements.)
• Utilize Broken Strength This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.
• Shadow Form Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.
• Shadow Regeneration The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate. 1 post: Small cuts & bruises are healed. 2 Posts: Gashes are turned into small cuts. 3 Posts: Broken limbs can recover within three constant posts inside of darkness. 4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered. 5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).
• Shadowy Trail A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.
• Shadow MQC You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.
• Vibration Sensory A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.
• No one may wield me [ A ] Miza itself is a special blade, originally forged in the Phantom Plane. This blade's full properties can only be used by Kumori and Kumori alone, as such, if someone were to even attempt to hold, catch, or use Miza, they would feel the blade's gravity increase to x100, to the point where they couldn't hold it effectively.
• One with my son [ S ] Miza's handle affects the entire of the blade, and as such, can weigh as light as a feather to Kumori. It's to the point he can fight with the entire weapon using only one hand. It goes even further beyond as it grants Kumori an entire new passive ability, to infuse the entire blade into his body and gem into his body without harm.
• Element of Deadly Surprises [ S ] While Kumori has Miza infused with his body, he can utilize any of his custom hand to hand fighting skills, or base fighting to summon the long blade out of his hands, feet, and even his chest. The blade's strength is equivalent to an S rank skill, but it will cost Kumori an even 50 energy to call the weapon fully out of him to his side.
• Phantom Plane Origins The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.
• Demonic Prowess The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.
Technique
_I_Am_The_Doctor_X_
Posted: Sun Jul 10, 2016 9:32 pm
Alice Bariura Kiranu Beastmaster/Berserker - Expert Citizen Strength: 11 / Speed: 11 Energy: 1300/1300 Skills used: She nods. "Sounds pretty good. I'll worry about the sealing thing later, then." After a moment she turns to Kumori. "So, Aramil, then? Why are we going there?"
Elza Bariura Dreadnought Weapon Master-Grand Master - Adept Citizen Strength: 11 / Speed: 5 Energy: 1200/1200 Skills used: Elza steps forward and breaks her silence. "Wait." She puts the blade between Cinder and her successor. "Just who exactly was just named successor?" She looks into the Kiranu's eyes. "I should have noticed sooner. Alice isn't one to ask questions. That's more what I do. Alice simply swings her blade when told. You're not Alice...are you?"
Kumori nodded at Alice before he noticed the blade from Elza getting between Alice and Cinder as she glared at Elza. She soon spoke in response to soon say, "As nice as it is to have any being in the area of successor, I could care less of it's Alice or the real Kiranu." Cinder soon began to engulf herself in flames and soon said, "But, whoever it is, will have to serve my order or else risk being turned to ash."
Energy 2500/2500 Stats(Sp/St/Def)11[13][8] / 14[15][11] / 1 Equipment
• Horror Any enemy who is equal to the rank of the Shadowknight and lower become so uneased by the Shadowknight, that they, in turn, take more damage against the Shadowknight's attacks by one rank.
• I Am the Dragon For no cost at all, user's of this bloodline are permanently in a half dragon, half human form. Their scales make them resistant to the elements. (-1 Rank in damage from elements.)
• Utilize Broken Strength This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.
• Shadow Form Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.
• Shadow Regeneration The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate. 1 post: Small cuts & bruises are healed. 2 Posts: Gashes are turned into small cuts. 3 Posts: Broken limbs can recover within three constant posts inside of darkness. 4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered. 5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).
• Shadowy Trail A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.
• Shadow MQC You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.
• Vibration Sensory A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.
• No one may wield me [ A ] Miza itself is a special blade, originally forged in the Phantom Plane. This blade's full properties can only be used by Kumori and Kumori alone, as such, if someone were to even attempt to hold, catch, or use Miza, they would feel the blade's gravity increase to x100, to the point where they couldn't hold it effectively.
• One with my son [ S ] Miza's handle affects the entire of the blade, and as such, can weigh as light as a feather to Kumori. It's to the point he can fight with the entire weapon using only one hand. It goes even further beyond as it grants Kumori an entire new passive ability, to infuse the entire blade into his body and gem into his body without harm.
• Element of Deadly Surprises [ S ] While Kumori has Miza infused with his body, he can utilize any of his custom hand to hand fighting skills, or base fighting to summon the long blade out of his hands, feet, and even his chest. The blade's strength is equivalent to an S rank skill, but it will cost Kumori an even 50 energy to call the weapon fully out of him to his side.
• Phantom Plane Origins The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.
• Demonic Prowess The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.