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Majikal Mayhem rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Fri Feb 11, 2011 6:25 am
Batsu sped up and went ahead of his friendly rival. The boy took the lead and continued the pace towards the village. He looked over his shoulder and stuck his tongue out at Shinzu before turning back and pulling yet another burst of speed out his tricks and stretched his lead out even further. Even if Shinzu didn't accept the challenge, Batsu was treating everything like he did. His competitive spirit was definitely shining through.
Enduring "Dead' Weight DC: 10 Roll: 18 (Success -1 required post) Posts: 4/9 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP. 38/40 HP left
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Gideon Commando rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Fri Feb 11, 2011 2:50 pm
Shinzu laughed slightly as Batsu took off running beside him, apparently Batsu thought he could beat Shinzu, AS IF! And with that Shinzu took off on his own high speed run, only adjusting slightly to the heavier Ralph as he did so. Quote: Enduring "Dead' Weight DC: 10 Roll: 1d20 Posts: 4/10 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP Current HP: 78 (I won't be on for long so yeah, I might edit this in time but it's slim. I'll be back later tonight though.)
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Majikal Mayhem rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Fri Feb 11, 2011 3:32 pm
Batsu continued to run through the forest. The trees kept whizzing by as were the occasional falling leaves. One of which had fallen in his path and he stepped on it... unbeknownst to him. His foot slid from up under him and he ended up landing in an awkward and uncomfortable position. His back knee slammed hard against the ground as he fell. The front leg was extended in such a way that he pulled a muscle in his thigh. The boy was in a world of trouble... and pain. However, he kept moving with the girl on his shoulder still... somehow.
Enduring "Dead' Weight DC: 10 Roll: 3 (Fail -2 HP) Posts: 4/9 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP. 36/40 HP left
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Majikal Mayhem rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Fri Feb 11, 2011 6:43 pm
After he took his little tumble, Batsu got up and continued down the path towards the council. The difference was that, thanks to the spill, he was running with an awful limp. A sharp pain shot up his right leg every time he put pressure on it. It didn't stop him though. He kept right on moving forward. By now he was growing a bit tired and he wanted to rest so that he could get his energy back up. But he knew Hikaru-sensei would bad-mouth him and that was something he didn't want.
Enduring "Dead' Weight DC: 10 Roll: 15 (Pass) Posts: 5/9 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP. 36/40 HP left
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Majikal Mayhem rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Fri Feb 11, 2011 6:51 pm
The young shinobi continued to run on despite the pain and fatigue that he was going through. By now he had left Shinzu in his dust and he didn't really know where Hikaru-sensei was. Then again, he didn't really care. Anything to kep his name out of their mouth was good enough for him. The less she talk, the less he had to hear, the more peace of mind he had. Batsu reached his hand out and grazed a tree as he passed by it on his way back to the village.
Enduring "Dead' Weight DC: 10 Roll: 12 (Pass) Posts: 6/9 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP. 36/40 HP left
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Majikal Mayhem rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Fri Feb 11, 2011 6:59 pm
Batsu could sense that he was nearing the end of the forest. However, he kinda had trouble with directions, so he wasn't all to sure of himself. So Batsu thought nothing more of it and he continued progressing through the forest. Now that he had been putting more and more pressure onto his legs, the pain was nowhere near as bad. This made things exponentially easier for the boy and he could keep his mind on other things... like getting the girl back to the higher-ups.
Enduring "Dead' Weight DC: 10 Roll: 14 (Pass) Posts: 7/9 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP. 36/40 HP left
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Majikal Mayhem rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Fri Feb 11, 2011 7:00 pm
Batsu ran on and he saw a better view of light which meant that he was nearing the end of this long journey back to the village. Well, it wasn't long... it was moreso harder thanks to the extra weight on his shoulders, literally. But that was okay, because he knew that he could let her down later on. Until then, he had to keep going. By now, her was definitely alone except for the mass of a girl on his shoulder. She had to go and she would soon enough.
Enduring "Dead' Weight DC: 10 Roll: 17 (Pass) Posts: 8/9 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP. 36/40 HP left
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Majikal Mayhem rolled 1 20-sided dice:
9
Total: 9 (1-20)
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Posted: Fri Feb 11, 2011 7:01 pm
The light grew brighter and bigger. This confirmed what Batsu thought earlier... he was almost there. The male grew extremely excited and he became frantic. So frantic, in fact, that he ended up tripping over his own foot and he hit the ground. Monica also fell and she ended up rolling down the way a bit. Batsu was fine except for the dirt on his clothes, which he dusted off when he got up. The boy then went over to the fallen girl and picked he up as well. He didn't bother to dust her off though. He was asked to retrieve her, they didn't care about her condition.
Enduring "Dead' Weight DC: 10 Roll: 9 (Fail -2 HP) Posts: 8/9 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP. 34/40 HP left
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Majikal Mayhem rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Fri Feb 11, 2011 7:02 pm
Batsu struggled a bit to get Monika back on his shoulders, but after a while, he finally did so. This time, Batsu was a bit more careful. He took his time and walked the rest of the way. Shinzu was no where in sight, so he didn't have to worry about being passed.
Batsu made his way out of the forest and was met with a great haze across a building. He had never been to the council headquarters, but it was indeed a dark and scary place. There was nothing but trees, fog, and a big building in the middle of it all. Batsu and guest continued forward at a sluggish pace towards the office.
Enduring "Dead' Weight DC: 10 Roll: 11 (Pass) Posts: 9/9 (MISSION COMPLETE) Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP. 34/40 HP left
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Posted: Fri Feb 11, 2011 7:19 pm
By the time the boy with the lady on his back got to their destination, Hikaru would be seen already leaning against a tree close to the building. She watched him evenly as he limped along. He wa spersistant, that was a good thing. She wouldn't be able to deal with cry-babies, that was for sure. Watching him just for that moment, she stayed silent and looked in the direction where the boy had left his comerade in his dust, so to speak. In normal situations like training it was fine to leave people behind, she hoped such a thing would not be practiced on the battle field, however. If her students couldn't keep themselves together, that meant she had to... and she didn't want to.
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Gideon Commando rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Fri Feb 11, 2011 8:55 pm
"AHHHHHHHH HOOOOOOOOOOOO!!!!!!!!" Shinzu screamed with pure joy as he began to quickly run, truely enjoying the refreshing run. Seeing Batsu pull ahead, Shinzu began to pull from his reserves of strength, quickly catching up with Batsu. This race would be far from over if Shinzu had anything to say about it. Quote: Enduring "Dead' Weight DC: 10 Roll: 1d20 Posts: 5/9 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP Current HP: 78
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Gideon Commando rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Fri Feb 11, 2011 8:59 pm
Shinzu felt as if he was reaching his normal limits, but he couldn't let that slow him down! He began to push himself, so as to better keep up with Batsu, the last thing Shinzu wanted to do was to loose to a Genjutsu user. He was going to prove himself as a taijutsu master, not matter how hard it would be or how long it would take him. Quote: Enduring "Dead' Weight DC: 10 Roll: 1d20 Posts: 6/9 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP Current HP: 78
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Gideon Commando rolled 1 20-sided dice:
18
Total: 18 (1-20)
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Posted: Fri Feb 11, 2011 9:02 pm
Pulling from his reserves, that had been built up from two years of difficult and intense taijutsu training, Shinzu charged past Batsu, leaving little more then a dust cloud, though far from a large one, as he speed past. Looking over his shoulder, he concluded that even with the heavy Ralph on his back, he could defeat Batsu in a foot race. However since BAtsu was a Genjutsu specialist, Shinzu wouldn't consider it a particulary great victory. Quote: Enduring "Dead' Weight DC: 10 Roll: 1d20 Posts: 7/8 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP Current HP: 78
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Posted: Fri Feb 11, 2011 9:06 pm
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Gideon Commando rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Fri Feb 11, 2011 9:08 pm
Shinzu was stretching slightly, with Ralph laying in a relaxed position against his leg. "Ahhhh that was such a good run! I can just feel sooo much energy running through me!" Shinzu said excitedly as Batsu finally arrived, rather slowly as was to be expected. "You didn't do too bad Batsu It's not like you had too much of a chance against someone as skilled and athletic as me anyways." Shinzu said to Batsu, adding a nice guy look, fully extending his arm with a thumbs up and a huge reassuring smile on his face. Quote: Enduring "Dead' Weight DC: 10 Roll: 1d20 Posts: 8/8 Special: Roll 18-20 and you can subtract a post without losing XP. Roll 1-3 and you lose 2 HP Current HP: 78
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