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A.R.G.U.S Mykal

PostPosted: Fri Nov 03, 2006 1:54 pm


yo_momma117
there isnt any difference is there?



Yes. One has Tau on it, another has Necrons.
rofl







Oh, you mean in the gameplay?

I don't know, I've not got the UK version, nor am I in America to have sampled your version. I doubt there's any difference though.


-Mykal
PostPosted: Fri Nov 03, 2006 7:34 pm


yo_momma117
Seth Declan
x.Shino.x
Put them in ranged stance (the blue one) and they wont rush in and attack them, if the enemy is really close they will move in to melee so just move them back and press the stop button and they will attack by themselves.

Anyone else annoyed by how insanely hard it is to fight chaos on normal mode in campaign? Every five ******** seconds a ******** defiler comes and ******** tears up my goddamn firewarriors!! scream I kill one and three more come out of nowhere!
Damn machine pits all over the map!


XD I do that when I play Chaos. At least I have lately on Victory Bay. Defilers are really good for holding the base (Which is good because most other units are being sent off to fight the ungodly amount of tanks, turrents, and ittle bitty Guardsmen.) Three or so can crush about anything, so it's a new tactic I've been employing.

While I'm at it, other Chaos Tactics!

1. Daemon / Obliterator rushing. If you get daemon pits as early as possible it can really mess enemies up (At least early in the game. Once opponents get a lot of the upgrades it doesn't work as well.) Always keep a squad or two in stand-by. Whenever a outpost get's attacked, you look a little out-gunned, or just want to overkill the enemies -- Pop up some daemons! If you have the resources you can kill deployed squads or send them on suicide missions to train more to summon in (Or if they're closer to a base and unharmed just walk them back over and reload them.)

2. Daemon Pits. Everywhere. I didn't notice till a few days ago but they release an aura that increases friendly troops regeneration and hurts enemy moral. I shove plenty of these babies in bases and at least one near every group of turrents or strategic point, which increases the effectiveness of the weapons moral breaking.

3. Have the Blood Thirster pop out of a group of cultists right when your little battlegroup nearby is getting wasted. Nothing pisses people off more than the only Marine in a squad turning into a giant dragon-minotaur looking mother ******** class="clear">


a rush with obliterators and daemons is a waste, your enemy will have a whole army by that time.
Every chaos building has those advantages
Sacrificing your last guy so make an uber unit is the most widely used tactic, expecially when He is surrounded by enemies


If you build it right or are defending a base you can have daemons and obliterators very quickly.

Big Boss OBrien


[Sanity_is_for_the_Weak]

PostPosted: Sat Nov 04, 2006 10:36 am


hehe, Im almost done with the Imperial Gaurd campaign.
I used tactics that would have made any general proud, Well I guess a Imperial gaurd one but anyways...
Especially during the space marine stronghold, I would go to one imporant area to another (orbital relay, chapel, landing pads, the center) and basicly use vindicare assassins to get line of site and then earthshaker round the defenders into submission. Even though this is probably a widely used tactic for imperial gaurd players this was flawless. A combination of a few weapons teams and lots of gaurdsmen just prevented any counter attack while enemy fortifications were just decimated.
This came in really handy when I invaded the bastion, not a single unit lost and hardly any damage attained by my units.
I also used this one for the necron, ork, and chaos strongholds.
I was surprised, I almost assassinated gorgutz with a vindicare assassin without hardly doing anything, but I got about 3/4 of the way there before being detected and then shelled by looted lemans.
This was the first time I had ever faced the Necron stronghold, and I thought it was pretty cool (the first time when I was tau the god damn chaos went on a rampage and killed necrons, space marines, and imperial gaurd, second time I was the necrons, and this time I divided them and then conquered them). I almost lost a baneblade to the tower of the void dragon or whatever it was, it did take a leman russ, so I retreated and pounded it with 4 earthshakers. Gaurdsmen kick a**!
PostPosted: Sat Nov 04, 2006 12:24 pm


yo_momma117
hehe, Im almost done with the Imperial Gaurd campaign.
I used tactics that would have made any general proud, Well I guess a Imperial gaurd one but anyways...
Especially during the space marine stronghold, I would go to one imporant area to another (orbital relay, chapel, landing pads, the center) and basicly use vindicare assassins to get line of site and then earthshaker round the defenders into submission. Even though this is probably a widely used tactic for imperial gaurd players this was flawless. A combination of a few weapons teams and lots of gaurdsmen just prevented any counter attack while enemy fortifications were just decimated.
This came in really handy when I invaded the bastion, not a single unit lost and hardly any damage attained by my units.
I also used this one for the necron, ork, and chaos strongholds.
I was surprised, I almost assassinated gorgutz with a vindicare assassin without hardly doing anything, but I got about 3/4 of the way there before being detected and then shelled by looted lemans.
This was the first time I had ever faced the Necron stronghold, and I thought it was pretty cool (the first time when I was tau the god damn chaos went on a rampage and killed necrons, space marines, and imperial gaurd, second time I was the necrons, and this time I divided them and then conquered them). I almost lost a baneblade to the tower of the void dragon or whatever it was, it did take a leman russ, so I retreated and pounded it with 4 earthshakers. Gaurdsmen kick a**!

Yes by far the necron stronghold is the most awesome, the c'tan style buildings and layout where awesome and the fact that you where constantly under attack made it very epic. Also the fact that the enemy was not simply eliminated by just blowing up their base or something like that.

x.Shino.x


Marcus McFlufferson

PostPosted: Sun Nov 05, 2006 7:17 am


I prefer Necron.

Just phase the Lord around the map until you find their HQ and then deepstrike a poo load of Flayed ones.
PostPosted: Sun Nov 05, 2006 1:45 pm


Marcus McFlufferson
I prefer Necron.

Just phase the Lord around the map until you find their HQ and then deepstrike a poo load of Flayed ones.

XD I do that all the time, its the easiest way to conquer maps quickly, especially when coupled with the ressurection orb and when you have your honor guard guarding your base.

x.Shino.x


That Hawt Therapist

PostPosted: Sun Nov 05, 2006 3:49 pm


i play a lot of 1on1 games online
screename:Berserk06
i dunno if anyones seen me or not in there...but lately i've won many games w/ a necron stratergy in the map Meeting of the Minds(i harvested thier souls afterward 3nodding )
woo..
however...one guy did rise up and destroyed me badly...
not gonna tell you guys how or else the secret would be out!
so nyah! domokun
PostPosted: Sun Nov 05, 2006 4:03 pm


x.Shino.x
XD I do that all the time, its the easiest way to conquer maps quickly, especially when coupled with the ressurection orb and when you have your honor guard guarding your base.


Great minds think alike, eh? wink

P.S I like your avatar. Very Nightbringer-ish.

Marcus McFlufferson


x.Shino.x

PostPosted: Mon Nov 06, 2006 5:12 pm


Marcus McFlufferson
x.Shino.x
XD I do that all the time, its the easiest way to conquer maps quickly, especially when coupled with the ressurection orb and when you have your honor guard guarding your base.


Great minds think alike, eh? wink

P.S I like your avatar. Very Nightbringer-ish.


Yup, its a blast playing stronghold missions because it allows me to use more tactics than normal. Necrons are especially awesome because they rely heavily on this. Thank you, thats what I was going for! Im glad someone finally noticed..
PostPosted: Mon Nov 06, 2006 5:22 pm


x.Shino.x
Marcus McFlufferson
x.Shino.x
XD I do that all the time, its the easiest way to conquer maps quickly, especially when coupled with the ressurection orb and when you have your honor guard guarding your base.


Great minds think alike, eh? wink

P.S I like your avatar. Very Nightbringer-ish.


Yup, its a blast playing stronghold missions because it allows me to use more tactics than normal. Necrons are especially awesome because they rely heavily on this. Thank you, thats what I was going for! Im glad someone finally noticed..



Could do without the red in my opinion. But I guess that's just to like cover your feet.
Try the Lunar Cloak and Jack 05 shoes.


-Mykal

A.R.G.U.S Mykal


Marcus McFlufferson

PostPosted: Tue Nov 07, 2006 11:45 am


It's incredibly difficult to use Necron on the Eldar stronghold though.

Phasing your lord around just doesn't work, especially in the main base. The Fire Prisms are just so incredibly annoying, I couldn't even phase him back out.
PostPosted: Tue Nov 07, 2006 2:50 pm


A.R.G.U.S Mykal
x.Shino.x
Marcus McFlufferson
x.Shino.x
XD I do that all the time, its the easiest way to conquer maps quickly, especially when coupled with the ressurection orb and when you have your honor guard guarding your base.


Great minds think alike, eh? wink

P.S I like your avatar. Very Nightbringer-ish.


Yup, its a blast playing stronghold missions because it allows me to use more tactics than normal. Necrons are especially awesome because they rely heavily on this. Thank you, thats what I was going for! Im glad someone finally noticed..



Could do without the red in my opinion. But I guess that's just to like cover your feet.
Try the Lunar Cloak and Jack 05 shoes.


-Mykal

I had a chuck norris scarf lying around and it covered my feet nicely so when in rome...
Thank you ill try that...

x.Shino.x


x.Shino.x

PostPosted: Tue Nov 07, 2006 2:52 pm


Marcus McFlufferson
It's incredibly difficult to use Necron on the Eldar stronghold though.

Phasing your lord around just doesn't work, especially in the main base. The Fire Prisms are just so incredibly annoying, I couldn't even phase him back out.

I hated, hated, hated that part, I figured with my ressy orb I could just bring back any flayed ones that died, I had alot of them so I figured I could handle it. I lost alot of squads and those damn fire prisms kept interrupting me whenever I tried to use it! stressed
Eventually I just got pissed and built the monolith right outside the entrance to their base and spammed them with heavy destroyers XD.
PostPosted: Tue Nov 07, 2006 6:21 pm


I sent way after wave after wave of immortals into their base, and when they were all slaughtered horribly, I built monolith things outside their main base and just spammed monoliths and Nightbringers at them, why sending in Scarabs to repair the dozens of immortals that died. And I don't care how many Fire Prisms you've got, send enough Monoliths at something, and it will die.

Xenos Mortium


That Hawt Therapist

PostPosted: Tue Nov 07, 2006 6:44 pm


Xenos Mortium
I sent way after wave after wave of immortals into their base, and when they were all slaughtered horribly, I built monolith things outside their main base and just spammed monoliths and Nightbringers at them, why sending in Scarabs to repair the dozens of immortals that died. And I don't care how many Fire Prisms you've got, send enough Monoliths at something, and it will die.

i did a combination of flayed ones and immortals
flayed ones to absorb prism fire
and immortals to fire at prisms at long range
a couple heavy destroyers here and there
and a single crypt spyder to pick up dead ones from around the map to go over the squad cap limit biggrin
and numerous monoliths built so if one had to go home to be repaired another would be ready to build

took me a bit to realize what i actually had to do though...(to take th three crit. locations around the eldar base)
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