|
|
|
|
|
|
Posted: Thu May 31, 2007 5:05 pm
Trainer Name- Inthasack 1/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:10 pm
Trainer Name- Inthasack 2/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:14 pm
Trainer Name- Inthasack 3/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:15 pm
Trainer Name- Inthasack 4/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:18 pm
Trainer Name- Inthasack 5/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:23 pm
Trainer Name- Inthasack 6/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:30 pm
Trainer Name- Inthasack 7/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:37 pm
Trainer Name- Inthasack 8/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:41 pm
Trainer Name- Inthasack 9/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:44 pm
Trainer Name- Inthasack 10/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:52 pm
Trainer Name- Inthasack 11/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 5:56 pm
Trainer Name- Inthasack 12/12 Age- 16  Eevee (m)  Lv.27 Hp.73/73 Attacks Tackle, 32 dmg Growl, 32 dmg Chingling (m)  Lv.25 Hp.70/70 Attacks Wrap, 24 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 30 dmg Astonish, 30 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 32 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 21 Hp. 64/64 Attacks charm 21 dmg pound 21 dmg refresh (cures poisoning, paralyisis, and burns.)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 8:44 pm
Name: Zif Age: 13
 Charmander
Lv.5 hp:40 ability: Blaze When this Pkmn's hp is 1/3 of it's max it's fire moves do 30% more dmg. attacks: scratch, 10 dmg growl, 10 dmg 1/12
Items Pokeballs: 0 1/5 Greatballs: 0 1/12 Ultraballs: 0 1/25 Masterballs: 0 1/50 Potions: 0 1/5
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 8:46 pm
Name: Zif Age: 13 Charmander Lv.5 hp:40 ability: Blaze When this Pkmn's hp is 1/3 of it's max it's fire moves do 30% more dmg. attacks: scratch, 10 dmg growl, 10 dmg 2/12 Items Pokeballs: 0 2/5 Greatballs: 0 2/12 Ultraballs: 0 2/25 Masterballs: 0 2/50 Potions: 0 2/5
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu May 31, 2007 8:48 pm
Name: Zif Age: 13 Charmander Lv.5 Hp:40 Ability: Blaze When this Pkmn's hp is 1/3 of it's max it's fire moves do 30% more dmg. Attacks: Scratch, 10 dmg Growl, 10 dmg 3/12 Items Pokeballs: 0 3/5 Greatballs: 0 3/12 Ultraballs: 0 3/25 Masterballs: 0 3/50 Potions: 0 3/5
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|