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Posted: Mon May 28, 2007 8:34 pm
Trainer Name- Day Age- 15 PP: 31475
 Gym Badges
 {Third Victor!}
 {Third Victor!}
 {First victor!}
 {Second Victor!} Charizard (F) Ability: Blaze When this Pkmn's hp is 1/3 of its max its fire moves do 30% more dmg Lv.77 Hp.158/158 Attacks Fire Fang, 86 dmg Flamethrower, 91 dmg Wing Attack, 87 dmg Heat Wave, 91 dmg (generate a random number between 1 and 10. If above 7, the foe is burned)
8/10 Flygon (M) Ability: Levitate Ground moves can't hit this Pokemon Lv.72 Hp.146/146 Attacks Bite, 77 dmg Dragonbreath, 79 dmg Faint Attack, 77 dmg Sand Tomb, 73 dmg (hurts the foe by 5 extra damage for 4 turns)
8/10 Star (F) Ability: Compound Eyes Move accuracy is improved by 30% Lv.73 Hp.143/143 Attacks Silver Wind, 82 dmg Psybeam, 84 dmg Bug Buzz, 85 dmg Sleep Powder, makes the foe go to sleep for 2-5 turns
8/10 Namewaiter (F) Ability: Sticky Hold This Pkmn's item can't be stolen Lv.31 Hp.84/84 Attacks Mud-Slap, 36 dmg Water Pulse, 39 dmg Mud Bomb, 41 dmg Hidden Power, 34 dmg
8/10 Rapidash (F) Ability: Run Away This Pkmn can always run away or switch out Lv.51 Hp.109/109 Attacks Mega Horn, 66 dmg Fire Spin, 60 dmg Ember, 58 dmg Take Down, 63 dmg (User takes 1/4 dmg)
8/10 Glaceonragon/Pokemon Colors/Angelic/Angelic471.png) (F) Ability: Snow Cloak During Hailstorm this Pkmn has a 1 in 10 chance of avoiding an attack Lv.34 Hp.83/83 Attacks Tackle, 39 dmg Bite, 40 dmg Icy Wind, 41 dmg Quick Attack, 38 dmg
8/10 Hold Item:  Heals 1/16 of Hp after every turn
Items Pokeballs: 0 2/5 Greatballs: 9 9/12 Ultraballs: 5 7/25 Masterballs: 3 0/50 Leafballs: 2 Diveballs: 2 DarkBalls: 2 Potions: 0 2/5
x1
ragon/Pokemon Guild/rsitem293.png)
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Posted: Mon May 28, 2007 8:48 pm
Trainer Name- Day Age- 15 PP: 31475
 Gym Badges
 {Third Victor!}
 {Third Victor!}
 {First victor!}
 {Second Victor!} Charizard (F) Ability: Blaze When this Pkmn's hp is 1/3 of its max its fire moves do 30% more dmg Lv.77 Hp.158/158 Attacks Fire Fang, 86 dmg Flamethrower, 91 dmg Wing Attack, 87 dmg Heat Wave, 91 dmg (generate a random number between 1 and 10. If above 7, the foe is burned)
9/10 Flygon (M) Ability: Levitate Ground moves can't hit this Pokemon Lv.72 Hp.146/146 Attacks Bite, 77 dmg Dragonbreath, 79 dmg Faint Attack, 77 dmg Sand Tomb, 73 dmg (hurts the foe by 5 extra damage for 4 turns)
9/10 Star (F) Ability: Compound Eyes Move accuracy is improved by 30% Lv.73 Hp.143/143 Attacks Silver Wind, 82 dmg Psybeam, 84 dmg Bug Buzz, 85 dmg Sleep Powder, makes the foe go to sleep for 2-5 turns
9/10 Namewaiter (F) Ability: Sticky Hold This Pkmn's item can't be stolen Lv.31 Hp.84/84 Attacks Mud-Slap, 36 dmg Water Pulse, 39 dmg Mud Bomb, 41 dmg Hidden Power, 34 dmg
9/10 Rapidash (F) Ability: Run Away This Pkmn can always run away or switch out Lv.51 Hp.109/109 Attacks Mega Horn, 66 dmg Fire Spin, 60 dmg Ember, 58 dmg Take Down, 63 dmg (User takes 1/4 dmg)
9/10 Glaceonragon/Pokemon Colors/Angelic/Angelic471.png) (F) Ability: Snow Cloak During Hailstorm this Pkmn has a 1 in 10 chance of avoiding an attack Lv.34 Hp.83/83 Attacks Tackle, 39 dmg Bite, 40 dmg Icy Wind, 41 dmg Quick Attack, 38 dmg
9/10 Hold Item:  Heals 1/16 of Hp after every turn
Items Pokeballs: 0 2/5 Greatballs: 9 9/12 Ultraballs: 5 7/25 Masterballs: 3 0/50 Leafballs: 2 Diveballs: 2 DarkBalls: 2 Potions: 0 2/5
x1
ragon/Pokemon Guild/rsitem293.png)
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Posted: Wed May 30, 2007 6:30 pm
Trainer Name- Inthasack 1/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:32 pm
Trainer Name- Inthasack 2/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:36 pm
Trainer Name- Inthasack 3/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:38 pm
Trainer Name- Inthasack 4/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:40 pm
Trainer Name- Inthasack 5/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:44 pm
Trainer Name- Inthasack 6/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:47 pm
Trainer Name- Inthasack 7/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:50 pm
Trainer Name- Inthasack 8/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:57 pm
Trainer Name- Inthasack 9/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:58 pm
Trainer Name- Inthasack 10/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 6:59 pm
Trainer Name- Inthasack 11/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 7:02 pm
Trainer Name- Inthasack 12/12 Age- 16  Eevee (m)  Lv.26 Hp.71/71 Attacks Tackle, 31 dmg Growl, 31 dmg Chingling (m)  Lv.24 Hp.68/68 Attacks Wrap, 23 dmg (Does dmg for 2-5 turns and foe cannot escape/switch out for that amount of turns also.) Growl, 29 dmg Astonish, 29 dmg (Generate a number 1-10. If 8-10 foe flinches.) Confusion, 31 dmg (Generate a number 1-10. If 10 foe is confused.) Happiny (f)  Lv. 20 Hp. 63/63 Attacks charm 20 dmg pound 20 dmg refresh (cures poisoning, paralyisis, and burns.)
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Posted: Wed May 30, 2007 9:27 pm
Trainer Name- Day Age- 15 PP: 31475
 Gym Badges
 {Third Victor!}
 {Third Victor!}
 {First victor!}
 {Second Victor!} Charizard (F) Ability: Blaze When this Pkmn's hp is 1/3 of its max its fire moves do 30% more dmg Lv.77 Hp.158/158 Attacks Fire Fang, 86 dmg Flamethrower, 91 dmg Wing Attack, 87 dmg Heat Wave, 91 dmg (generate a random number between 1 and 10. If above 7, the foe is burned)
10/10 Flygon (M) Ability: Levitate Ground moves can't hit this Pokemon Lv.72 Hp.146/146 Attacks Bite, 77 dmg Dragonbreath, 79 dmg Faint Attack, 77 dmg Sand Tomb, 73 dmg (hurts the foe by 5 extra damage for 4 turns)
10/10 Star (F) Ability: Compound Eyes Move accuracy is improved by 30% Lv.73 Hp.143/143 Attacks Silver Wind, 82 dmg Psybeam, 84 dmg Bug Buzz, 85 dmg Sleep Powder, makes the foe go to sleep for 2-5 turns
10/10 Namewaiter (F) Ability: Sticky Hold This Pkmn's item can't be stolen Lv.31 Hp.84/84 Attacks Mud-Slap, 36 dmg Water Pulse, 39 dmg Mud Bomb, 41 dmg Hidden Power, 34 dmg
10/10 Rapidash (F) Ability: Run Away This Pkmn can always run away or switch out Lv.51 Hp.109/109 Attacks Mega Horn, 66 dmg Fire Spin, 60 dmg Ember, 58 dmg Take Down, 63 dmg (User takes 1/4 dmg)
10/10 Glaceonragon/Pokemon Colors/Angelic/Angelic471.png) (F) Ability: Snow Cloak During Hailstorm this Pkmn has a 1 in 10 chance of avoiding an attack Lv.34 Hp.83/83 Attacks Tackle, 39 dmg Bite, 40 dmg Icy Wind, 41 dmg Quick Attack, 38 dmg
10/10 Hold Item:  Heals 1/16 of Hp after every turn
Items Pokeballs: 0 2/5 Greatballs: 9 9/12 Ultraballs: 5 7/25 Masterballs: 3 0/50 Leafballs: 2 Diveballs: 2 DarkBalls: 2 Potions: 0 2/5
x1
ragon/Pokemon Guild/rsitem293.png)
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