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Posted: Thu Feb 07, 2008 4:52 pm
I created an excel spreadsheet that allows me to enter my character's stats and skills, and all the dependent stats update automatically. I even programmed in my clan's special bonuses ^_^ I've been planning Tao's stats all the way up to level 20, on a level-by-level basis.
If anyone else wants me to do the same for them, please send an email (winged.outlaw@gmail.com), since I anticipate being bored at work tomorrow.
However, I plugged in the values, and found that my puppet system, while workable, makes my puppets extremely weak, with hp that's pathetic even compared to Tao (who's constitution and strength stats i'm all but completely ignoring, meaning that they'd be even weaker to ninja who train their bodies). And their melee attack bonus is so small that there's really no point in using them for anything other than ranged attacks at the onset. I think I need to submit some modifications =x
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Posted: Thu Feb 07, 2008 5:19 pm
Hey,up till now,I have not needed to really use melee and stuff,so I want to know what my attack power is 0.o I know I start at 1-6,but I know its more now razz I have Attack:melee 12,taijutsu skill 24. Is there anything else I need?And can you tell me how to do it so I dont have to annoy any of you anymore?
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Posted: Thu Feb 07, 2008 5:26 pm
You have two necessary fighting stats.
Damage and Melee.
Melee is your Attack Melee stat added to your roll. What ever the total is, is how hard the attack is to dodge.
Damage is 1-6 + Your strength mod + 2 for every ten points you have in taijutsu.
That help?
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Posted: Thu Feb 07, 2008 5:26 pm
Well if the improvements I just requested in the clan/jutsu approval forum is accepted, it'll all change, so lemmie wait till that gets approved or rejected before I answer smile
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Posted: Thu Feb 07, 2008 5:28 pm
@level,Thanks!That helps razz
@T.A.O,As I said in your new thread,it is much needed biggrin
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Posted: Thu Feb 07, 2008 7:14 pm
We have a max ability (str, int, etc.) cap of 100, right? Now are these base stats, or can the cap be exceeded by clan bonuses (ala +1 int per 8 levels or whatever)?
I need to know cuz... i'm mapping out my prospective leveling path for Tao all the way up to potential level 255 =x
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Posted: Thu Feb 07, 2008 7:30 pm
Well, I don't think so for clan bonuses. The only one I know which can break stat caps are God's Legacy weapons - but they have to be wielded for the bonus. =d
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Posted: Thu Feb 07, 2008 7:37 pm
So... before I spend all night obsessing over this because I'm a huge math nerd... what are all the stat caps?
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Posted: Thu Feb 07, 2008 7:44 pm
Oh wait i found it.
*Deletes half the spreadsheet*
POO!
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Posted: Thu Feb 07, 2008 8:14 pm
Also... I was supposed to ask. Do you have to be in a tank puppet to use it? Because if they are sorta the best puppet then it would be unfair to have a puppet users aresenal full of tank puppets. Not that I really care anyways...
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Posted: Thu Feb 07, 2008 8:17 pm
Lol! But like I said,I think the Tank puppets are there to make a defender/attacker hybrid...
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Posted: Thu Feb 07, 2008 8:20 pm
It depends on how you build it, I guess razz
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Posted: Thu Feb 07, 2008 8:21 pm
BWAHA!So we are both right stressed
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Posted: Thu Feb 07, 2008 8:59 pm
Heh... Told you I could be wrong.
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Posted: Thu Feb 07, 2008 9:00 pm
You were not wrong.You were half right biggrin Optimism Shiran!
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