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The Snarfy
Crew

Noob

PostPosted: Sun Jul 07, 2013 3:38 pm


Airazor
The Snarfy
Airazor
The Snarfy
C'mon... Crafting to 95. That's gotta be next
surprised


Maybe... Maybe not... ninja

That or you have to get 90 prayer to make everything 90+
Doesn't Dung. have some good prayer exp bonus things in it or a good supply of bones?
I swear there has to be a better way then burying those bones
gonk


Give me floors with purely lvl 88 Prayer doors.

It's probably hard to find groups with high stats like yours
xd
PostPosted: Sun Jul 07, 2013 3:58 pm


The Snarfy
Airazor
The Snarfy
Airazor
The Snarfy
C'mon... Crafting to 95. That's gotta be next
surprised


Maybe... Maybe not... ninja

That or you have to get 90 prayer to make everything 90+
Doesn't Dung. have some good prayer exp bonus things in it or a good supply of bones?
I swear there has to be a better way then burying those bones
gonk


Give me floors with purely lvl 88 Prayer doors.

It's probably hard to find groups with high stats like yours
xd


High stats mean nothing... Need high I.Q.

Airazor
Captain

Hotheaded Rogue


Airazor
Captain

Hotheaded Rogue

PostPosted: Sun Jul 14, 2013 5:40 am


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PostPosted: Sun Jul 14, 2013 9:02 am


Looks like the world is falling apart..

The Snarfy
Crew

Noob


Airazor
Captain

Hotheaded Rogue

PostPosted: Sun Jul 14, 2013 9:20 am


The Snarfy
Looks like the world is falling apart..


I brought someone over there, they couldn't see it. Turning off Bloom fixes it. I'm thinking that something there, although it is plan ground, uses some bloom effect, and doesn't like my specs.
PostPosted: Tue Jul 16, 2013 6:51 pm


I went around and did some photography in the NIS HTML5 beta this morning...

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Can totally walk to Karamja dock, that water is knee deep.

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One does not walk into Crandor...

ONE SWIMS THERE!

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The Volcano looks pretty sweet. Especially is it were more silhouette like in Wind Waker. Although, the Tz'Haar obsidian outclasses pretty much everything else in the image.

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Wizard's Tower looks nice too. The little wind animations are seen from the ground in their place-holder form. Probably don't animate unless you're in the area where you were expected to see them. I've noticed that with a few other things while in Draynor Manor. The Windmill isn't animated when you're further away. I also saw the border guards to the East of the manor facings north and south instead of east and west (facing each other).

There are a few things they would need to modify in the game, more so once HTML5 is more widely used. Once it becomes more of the standard for RS players, it would be nice to be able to load up NPC/players who are much further away. This would be cool to see in the Wilderness.

Jagex would also need to model structures differently to accompany the larger field of view. The Wizard's Tower, obviously restructured with this in mind, there are other places that are height restricted/cut short to provide as much visibility to the player on a smaller screen. City walls look very puny with HTML5, lol.

The distance between things is also an issue. I read a comment by a Jmod stating that they could increase the distance, pretty much expanding the world... But, that would change the gameplay a lot too. At the very least, the islands not being so close to the mainland should be remedied. They were only so close to efficiently use space, while knowing the player couldn't view them in the old OLD interface. Since then, with resizable, I could see a bit of Rimmington from Karamja docks. And now with HTML5, I could see Crandor from Rimmington. Crandor loses its nature of the unknown with this. confused

Now, some copy/paste post I made on the RSOF (post about Dungeoneering):

-Warping into the floor on Key doors. (I believe the warping is actually intended as this is probably how they pass our players through to other rooms. The fact that it is seen would be the bug...)

-After doing the sliding ice puzzle, the sliding audio clip would play for ANY action I would perform afterward. Walking, emotes... Under attack and not retaliating... This continued onto the next floor.

-All rooms but Home is transparent, with minimal details. They also lack the white outline and the red lines indicating doors. The transparency of the interface itself is nice, just not with the rooms to that degree.

-I'm unsure if this is limited to Dungeoneering, but none of the four teleport spells (under the teleport magic abilities) would work. Not while they were in the book, nor on the action bar. The Home Tele on the minimap works, as does its hotkey. But, I couldn't create a gatestone, or tele to either kind of gate at all.

-Clicking on any ability (maybe even spell) while in the ability book would not work. If I move the actual abilities to the action bar, they would work. I'm unsure if this is limited to Daemonheim, didn't get a chance to try outside, game crashed.

-Momentum and Multiway Wilderness abilities don't work in f2p. I get a message that they can only be used on a members server...

-General funkyness with the music. I tried turning off shuffle, so that I may have the Dung battle music trigger when NPCs are present. This seemed to have caused the game to "freestyle" its own track. It had played a song that I didn't recognize, kinda sounded techno-y... Almost NIN-like... Sounded pretty epic. I really don't think its an actual music track on RS, otherwise I'd have it on my playlist. Only other possibility is that it was playing a P2P track that is normally locked for me. It kept displaying the track as Adventure. It was definitely not Adventure...


Seriously, that last bit with the music track was giving off some CreepyPasta vibes.

Airazor
Captain

Hotheaded Rogue


Airazor
Captain

Hotheaded Rogue

PostPosted: Wed Jul 24, 2013 6:20 am


http://oi41.tinypic.com/etihy8.jpg

Image too big for your puny screens. LOL. I wanted to post my interface setup in all its glory, but also, I realised that I could go up this one ladder... Gives an epic view... I should go up there in HTML5. Would be able to see Zammy at the other end from there. Probably could from the floor too...

Sad thing is, TinyPic shrunk the pic a bit.

I've also plotted out how to get all the Warpriest items for both factions, as well as all emotes, and the Sara version of the 3 titles. Don't need Zammy, they are the same, just in red. I had to list them all in excel because although I can easily get enough tears for all of the items that I want, I had to make sure that I could get them in the timeframe. What with the whole tier 3 being unlocked on week 7. I'll have enough for all of the Sara stuff during week 6. I'll have at least 3400 tears left over if I get at least 1200 tears a day. So I'll spend any extra on lamps. Claim any Sara T3 stuff on week 7, and switch to Zammy right after. I'll have at least 100 tears left over after getting Zammy Warpriest and his 3 emotes.

Hoping to get some of those random titles.

The weapon pieces, I've heard about NPCs dropping metal shards or something. I'm pretty sure I had a message about one, but I didn't see anything on the ground. sad
PostPosted: Sun Jul 28, 2013 1:38 pm


Here is my layout since Air requested it.

http://i201.photobucket.com/albums/aa226/Kail290/Nislayout.png

Kail Ritsuka


Airazor
Captain

Hotheaded Rogue

PostPosted: Fri Aug 16, 2013 9:38 am


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PostPosted: Tue Aug 27, 2013 9:58 am


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Airazor
Captain

Hotheaded Rogue


Airazor
Captain

Hotheaded Rogue

PostPosted: Fri Sep 06, 2013 9:03 am


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PostPosted: Fri Sep 06, 2013 9:21 am


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Airazor
Captain

Hotheaded Rogue


Airazor
Captain

Hotheaded Rogue

PostPosted: Sun Sep 08, 2013 11:27 am


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Pretty influential...
PostPosted: Tue Sep 10, 2013 7:39 pm


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Gonna have to train some melee combat soon... With Mage and Mining getting to 98 each... And those melees sitting at 98 forever... Haha... Seriously... Look at how long ago the melees have been at:

19.5.10 ~ 98 Strength
19.6.11 ~ 98 Attack
13.2.12 ~ 98 Defence

I think I've trolled those three for long enough... TBH, they've been getting some action, just through Dungeoneering and specified XP lamps...

Airazor
Captain

Hotheaded Rogue


Airazor
Captain

Hotheaded Rogue

PostPosted: Fri Sep 20, 2013 3:20 am


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Got this last night.
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The Runescape Guild

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