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Posted: Sun Jan 11, 2009 2:26 pm
This is GW of course, they don't release models any more just like that. They either save it up for a wave of Eldar releases (like those lucky Orks now) or some special event like Medusa V, that one saw a slew of welcome and fun releases for most armies.
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Posted: Mon Jan 12, 2009 2:45 am
any goo ideas for a new eldar army i'm thinking of quiting unless i find something feasable
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Posted: Mon Jan 12, 2009 3:46 pm
Larkintheblue any goo ideas for a new eldar army i'm thinking of quiting unless i find something feasable Lots of warwalkers. 3nodding
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Posted: Mon Jan 12, 2009 6:34 pm
DarkElf27 Larkintheblue any goo ideas for a new eldar army i'm thinking of quiting unless i find something feasable Lots of warwalkers. 3nodding
As much as I hate it, I agree. For a Heavy Choice, they're one of the few units in the game that has both mobility and variable firepower. Armored like Sentinels, and as mobile, but as shooty as an Imperial tank. Bloody hell on legs, man.
Also, Dire Avengers work well if you pair them with Scorpions. Have the Avengers mow down people at range and then use the Scorps to clean up at close range.
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Posted: Tue Jan 13, 2009 11:46 am
Caleidah DarkElf27 Larkintheblue any goo ideas for a new eldar army i'm thinking of quiting unless i find something feasable Lots of warwalkers. 3nodding
As much as I hate it, I agree. For a Heavy Choice, they're one of the few units in the game that has both mobility and variable firepower. Armored like Sentinels, and as mobile, but as shooty as an Imperial tank. Bloody hell on legs, man.
Also, Dire Avengers work well if you pair them with Scorpions. Have the Avengers mow down people at range and then use the Scorps to clean up at close range.how would you advise gaiing markers on the oppisite side of the table?
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Posted: Tue Jan 13, 2009 1:05 pm
Larkintheblue Caleidah DarkElf27 Larkintheblue any goo ideas for a new eldar army i'm thinking of quiting unless i find something feasable Lots of warwalkers. 3nodding
As much as I hate it, I agree. For a Heavy Choice, they're one of the few units in the game that has both mobility and variable firepower. Armored like Sentinels, and as mobile, but as shooty as an Imperial tank. Bloody hell on legs, man.
Also, Dire Avengers work well if you pair them with Scorpions. Have the Avengers mow down people at range and then use the Scorps to clean up at close range.how would you advise gaiing markers on the oppisite side of the table? Guardian Jetbikes in medium-to-minimum sized teams, armed to the max with Shuriken Cannons. Work it right, and they're very hard to kill, and they can reach out 30" in one turn to contest an objective until your shock troops, the Avatar, Scorpions, Dire Avengers, and other footsloggers get to it. One thing I -don't- advise with them is to assault; they have a much greater advantage with their twinlinked and heavies blazing.
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Posted: Fri Jan 16, 2009 1:30 am
Caleidah You've got a definite point, DE. Eldar jetbikes are all pretty sleek looking, whereas Dark Eldar jetbikes are more jagged and pointy. This is likely for the sake that the Dark Eldar use their vehicles as weapons very actively.Its not totally their fault they like to impale your slowly dying body on their Jetbikes just to hear you screaming going god knows how fast, while keeping you awake to suffer.
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Posted: Fri Jan 16, 2009 6:00 am
I have a question about the Eldar.
They say that there are 8 or 9 craftworlds in the Codex, how about the remaining ones, that'll mean are there more craftworlds than just those in the Codex?
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Posted: Fri Jan 16, 2009 9:52 pm
Yes, there are quite a few more.
In Codex: Chaos Daemons, there's a bit of fluff where a Keeper of Secrets infiltrated a Craftworld and pretty much ripped it apart from within. That aside, though, there are a lot of craftworlds aside form the "canon" craftworlds.
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Posted: Tue Jan 20, 2009 12:19 pm
Caleidah Yes, there are quite a few more.
In Codex: Chaos Daemons, there's a bit of fluff where a Keeper of Secrets infiltrated a Craftworld and pretty much ripped it apart from within. That aside, though, there are a lot of craftworlds aside form the "canon" craftworlds.Not only that, there's a bit of a grey line as to what actually counts as a craftworld. Some are giant spheres of wraithbone, others are massive, juggernaut vessels.
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Posted: Tue Jan 20, 2009 11:49 pm
DarkElf27 Caleidah Yes, there are quite a few more.
In Codex: Chaos Daemons, there's a bit of fluff where a Keeper of Secrets infiltrated a Craftworld and pretty much ripped it apart from within. That aside, though, there are a lot of craftworlds aside form the "canon" craftworlds.Not only that, there's a bit of a grey line as to what actually counts as a craftworld. Some are giant spheres of wraithbone, others are massive, juggernaut vessels.
The bottom line comes from the definition of the parts of the words. Craft implies something manufactured. World...yeah, that one is self-explanatory. So anything is a craft world so long as it's a manufactured living area for the Spess Elves.
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Posted: Wed Jan 21, 2009 3:43 pm
Caleidah DarkElf27 Caleidah Yes, there are quite a few more.
In Codex: Chaos Daemons, there's a bit of fluff where a Keeper of Secrets infiltrated a Craftworld and pretty much ripped it apart from within. That aside, though, there are a lot of craftworlds aside form the "canon" craftworlds.Not only that, there's a bit of a grey line as to what actually counts as a craftworld. Some are giant spheres of wraithbone, others are massive, juggernaut vessels.
The bottom line comes from the definition of the parts of the words. Craft implies something manufactured. World...yeah, that one is self-explanatory. So anything is a craft world so long as it's a manufactured living area for the Spess Elves.I -believe- the term only applies to vessels built before the Fall with the purpose of escaping it.
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Posted: Thu Jan 29, 2009 6:47 am
Overall we havn't been given a defienet number of craftworlds remaining, much like we havn't been told all thousand Space marine chapter, which allows too create our own and paint them pretty much anyway we want.
My own craftwold i dubbed "'R Eginyn Brythwch Addef" which in welsh translates as roughly as i can make it in english "Home of the bladed storm"....yeah i have alot of Dire avengers....
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Posted: Sun Feb 01, 2009 3:09 am
Nice to know there are more Craftworlds than those from the fluff.
How does "Halder-Jef" sound like a Craftworld name? I'm trying to figure out something the translation could be.
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Posted: Wed Feb 04, 2009 7:49 pm
Quick question, guys.
Storm Guardians. Who's got 'em, and are they any good?
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